gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel_center.
[mesa.git] / src / gallium / auxiliary / hud / hud_context.c
1 /**************************************************************************
2 *
3 * Copyright 2013 Marek Olšák <maraeo@gmail.com>
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* This head-up display module can draw transparent graphs on top of what
29 * the app is rendering, visualizing various data like framerate, cpu load,
30 * performance counters, etc. It can be hook up into any state tracker.
31 *
32 * The HUD is controlled with the GALLIUM_HUD environment variable.
33 * Set GALLIUM_HUD=help for more info.
34 */
35
36 #include "hud/hud_context.h"
37 #include "hud/hud_private.h"
38 #include "hud/font.h"
39
40 #include "cso_cache/cso_context.h"
41 #include "util/u_draw_quad.h"
42 #include "util/u_inlines.h"
43 #include "util/u_memory.h"
44 #include "util/u_math.h"
45 #include "util/u_simple_shaders.h"
46 #include "util/u_string.h"
47 #include "util/u_upload_mgr.h"
48 #include "tgsi/tgsi_text.h"
49 #include "tgsi/tgsi_dump.h"
50
51
52 struct hud_context {
53 struct pipe_context *pipe;
54 struct cso_context *cso;
55 struct u_upload_mgr *uploader;
56
57 struct list_head pane_list;
58
59 /* states */
60 struct pipe_blend_state alpha_blend;
61 struct pipe_depth_stencil_alpha_state dsa;
62 void *fs_color, *fs_text;
63 struct pipe_rasterizer_state rasterizer;
64 void *vs;
65 struct pipe_vertex_element velems[2];
66
67 /* font */
68 struct util_font font;
69 struct pipe_sampler_view *font_sampler_view;
70 struct pipe_sampler_state font_sampler_state;
71
72 /* VS constant buffer */
73 struct {
74 float color[4];
75 float two_div_fb_width;
76 float two_div_fb_height;
77 float translate[2];
78 float scale[2];
79 float padding[2];
80 } constants;
81 struct pipe_constant_buffer constbuf;
82
83 unsigned fb_width, fb_height;
84
85 /* vertices for text and background drawing are accumulated here and then
86 * drawn all at once */
87 struct vertex_queue {
88 float *vertices;
89 struct pipe_vertex_buffer vbuf;
90 unsigned max_num_vertices;
91 unsigned num_vertices;
92 } text, bg, whitelines;
93 };
94
95
96 static void
97 hud_draw_colored_prims(struct hud_context *hud, unsigned prim,
98 float *buffer, unsigned num_vertices,
99 float r, float g, float b, float a,
100 int xoffset, int yoffset, float yscale)
101 {
102 struct cso_context *cso = hud->cso;
103 struct pipe_vertex_buffer vbuffer = {0};
104
105 hud->constants.color[0] = r;
106 hud->constants.color[1] = g;
107 hud->constants.color[2] = b;
108 hud->constants.color[3] = a;
109 hud->constants.translate[0] = xoffset;
110 hud->constants.translate[1] = yoffset;
111 hud->constants.scale[0] = 1;
112 hud->constants.scale[1] = yscale;
113 cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
114
115 vbuffer.user_buffer = buffer;
116 vbuffer.stride = 2 * sizeof(float);
117
118 cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso),
119 1, &vbuffer);
120 cso_set_fragment_shader_handle(hud->cso, hud->fs_color);
121 cso_draw_arrays(cso, prim, 0, num_vertices);
122 }
123
124 static void
125 hud_draw_colored_quad(struct hud_context *hud, unsigned prim,
126 unsigned x1, unsigned y1, unsigned x2, unsigned y2,
127 float r, float g, float b, float a)
128 {
129 float buffer[] = {
130 x1, y1,
131 x1, y2,
132 x2, y2,
133 x2, y1,
134 };
135
136 hud_draw_colored_prims(hud, prim, buffer, 4, r, g, b, a, 0, 0, 1);
137 }
138
139 static void
140 hud_draw_background_quad(struct hud_context *hud,
141 unsigned x1, unsigned y1, unsigned x2, unsigned y2)
142 {
143 float *vertices = hud->bg.vertices + hud->bg.num_vertices*2;
144 unsigned num = 0;
145
146 assert(hud->bg.num_vertices + 4 <= hud->bg.max_num_vertices);
147
148 vertices[num++] = x1;
149 vertices[num++] = y1;
150
151 vertices[num++] = x1;
152 vertices[num++] = y2;
153
154 vertices[num++] = x2;
155 vertices[num++] = y2;
156
157 vertices[num++] = x2;
158 vertices[num++] = y1;
159
160 hud->bg.num_vertices += num/2;
161 }
162
163 static void
164 hud_draw_string(struct hud_context *hud, unsigned x, unsigned y,
165 const char *str, ...)
166 {
167 char buf[256];
168 char *s = buf;
169 float *vertices = hud->text.vertices + hud->text.num_vertices*4;
170 unsigned num = 0;
171
172 va_list ap;
173 va_start(ap, str);
174 util_vsnprintf(buf, sizeof(buf), str, ap);
175 va_end(ap);
176
177 if (!*s)
178 return;
179
180 hud_draw_background_quad(hud,
181 x, y,
182 x + strlen(buf)*hud->font.glyph_width,
183 y + hud->font.glyph_height);
184
185 while (*s) {
186 unsigned x1 = x;
187 unsigned y1 = y;
188 unsigned x2 = x + hud->font.glyph_width;
189 unsigned y2 = y + hud->font.glyph_height;
190 unsigned tx1 = (*s % 16) * hud->font.glyph_width;
191 unsigned ty1 = (*s / 16) * hud->font.glyph_height;
192 unsigned tx2 = tx1 + hud->font.glyph_width;
193 unsigned ty2 = ty1 + hud->font.glyph_height;
194
195 if (*s == ' ') {
196 x += hud->font.glyph_width;
197 s++;
198 continue;
199 }
200
201 assert(hud->text.num_vertices + num/4 + 4 <= hud->text.max_num_vertices);
202
203 vertices[num++] = x1;
204 vertices[num++] = y1;
205 vertices[num++] = tx1;
206 vertices[num++] = ty1;
207
208 vertices[num++] = x1;
209 vertices[num++] = y2;
210 vertices[num++] = tx1;
211 vertices[num++] = ty2;
212
213 vertices[num++] = x2;
214 vertices[num++] = y2;
215 vertices[num++] = tx2;
216 vertices[num++] = ty2;
217
218 vertices[num++] = x2;
219 vertices[num++] = y1;
220 vertices[num++] = tx2;
221 vertices[num++] = ty1;
222
223 x += hud->font.glyph_width;
224 s++;
225 }
226
227 hud->text.num_vertices += num/4;
228 }
229
230 static void
231 number_to_human_readable(uint64_t num, boolean is_in_bytes, char *out)
232 {
233 static const char *byte_units[] =
234 {"", " KB", " MB", " GB", " TB", " PB", " EB"};
235 static const char *metric_units[] =
236 {"", " k", " M", " G", " T", " P", " E"};
237 const char **units = is_in_bytes ? byte_units : metric_units;
238 double divisor = is_in_bytes ? 1024 : 1000;
239 int unit = 0;
240 double d = num;
241
242 while (d > divisor) {
243 d /= divisor;
244 unit++;
245 }
246
247 if (d >= 100 || d == (int)d)
248 sprintf(out, "%.0f%s", d, units[unit]);
249 else if (d >= 10 || d*10 == (int)(d*10))
250 sprintf(out, "%.1f%s", d, units[unit]);
251 else
252 sprintf(out, "%.2f%s", d, units[unit]);
253 }
254
255 static void
256 hud_draw_graph_line_strip(struct hud_context *hud, const struct hud_graph *gr,
257 unsigned xoffset, unsigned yoffset, float yscale)
258 {
259 if (gr->num_vertices <= 1)
260 return;
261
262 assert(gr->index <= gr->num_vertices);
263
264 hud_draw_colored_prims(hud, PIPE_PRIM_LINE_STRIP,
265 gr->vertices, gr->index,
266 gr->color[0], gr->color[1], gr->color[2], 1,
267 xoffset + (gr->pane->max_num_vertices - gr->index - 1) * 2 - 1,
268 yoffset, yscale);
269
270 if (gr->num_vertices <= gr->index)
271 return;
272
273 hud_draw_colored_prims(hud, PIPE_PRIM_LINE_STRIP,
274 gr->vertices + gr->index*2,
275 gr->num_vertices - gr->index,
276 gr->color[0], gr->color[1], gr->color[2], 1,
277 xoffset - gr->index*2 - 1, yoffset, yscale);
278 }
279
280 static void
281 hud_pane_accumulate_vertices(struct hud_context *hud,
282 const struct hud_pane *pane)
283 {
284 struct hud_graph *gr;
285 float *line_verts = hud->whitelines.vertices + hud->whitelines.num_vertices*2;
286 unsigned i, num = 0;
287 char str[32];
288
289 /* draw background */
290 hud_draw_background_quad(hud,
291 pane->x1, pane->y1,
292 pane->x2, pane->y2);
293
294 /* draw numbers on the right-hand side */
295 for (i = 0; i < 6; i++) {
296 unsigned x = pane->x2 + 2;
297 unsigned y = pane->inner_y1 + pane->inner_height * (5 - i) / 5 -
298 hud->font.glyph_height / 2;
299
300 number_to_human_readable(pane->max_value * i / 5,
301 pane->uses_byte_units, str);
302 hud_draw_string(hud, x, y, str);
303 }
304
305 /* draw info below the pane */
306 i = 0;
307 LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
308 unsigned x = pane->x1 + 2;
309 unsigned y = pane->y2 + 2 + i*hud->font.glyph_height;
310
311 number_to_human_readable(gr->current_value,
312 pane->uses_byte_units, str);
313 hud_draw_string(hud, x, y, " %s: %s", gr->name, str);
314 i++;
315 }
316
317 /* draw border */
318 assert(hud->whitelines.num_vertices + num/2 + 8 <= hud->whitelines.max_num_vertices);
319 line_verts[num++] = pane->x1;
320 line_verts[num++] = pane->y1;
321 line_verts[num++] = pane->x2;
322 line_verts[num++] = pane->y1;
323
324 line_verts[num++] = pane->x2;
325 line_verts[num++] = pane->y1;
326 line_verts[num++] = pane->x2;
327 line_verts[num++] = pane->y2;
328
329 line_verts[num++] = pane->x1;
330 line_verts[num++] = pane->y2;
331 line_verts[num++] = pane->x2;
332 line_verts[num++] = pane->y2;
333
334 line_verts[num++] = pane->x1;
335 line_verts[num++] = pane->y1;
336 line_verts[num++] = pane->x1;
337 line_verts[num++] = pane->y2;
338
339 /* draw horizontal lines inside the graph */
340 for (i = 0; i <= 5; i++) {
341 float y = round((pane->max_value * i / 5.0) * pane->yscale + pane->inner_y2);
342
343 assert(hud->whitelines.num_vertices + num/2 + 2 <= hud->whitelines.max_num_vertices);
344 line_verts[num++] = pane->x1;
345 line_verts[num++] = y;
346 line_verts[num++] = pane->x2;
347 line_verts[num++] = y;
348 }
349
350 hud->whitelines.num_vertices += num/2;
351 }
352
353 static void
354 hud_pane_draw_colored_objects(struct hud_context *hud,
355 const struct hud_pane *pane)
356 {
357 struct hud_graph *gr;
358 unsigned i;
359
360 /* draw colored quads below the pane */
361 i = 0;
362 LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
363 unsigned x = pane->x1 + 2;
364 unsigned y = pane->y2 + 2 + i*hud->font.glyph_height;
365
366 hud_draw_colored_quad(hud, PIPE_PRIM_QUADS, x + 1, y + 1, x + 12, y + 13,
367 gr->color[0], gr->color[1], gr->color[2], 1);
368 i++;
369 }
370
371 /* draw the line strips */
372 LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
373 hud_draw_graph_line_strip(hud, gr, pane->inner_x1, pane->inner_y2, pane->yscale);
374 }
375 }
376
377 static void
378 hud_alloc_vertices(struct hud_context *hud, struct vertex_queue *v,
379 unsigned num_vertices, unsigned stride)
380 {
381 v->num_vertices = 0;
382 v->max_num_vertices = num_vertices;
383 v->vbuf.stride = stride;
384 u_upload_alloc(hud->uploader, 0, v->vbuf.stride * v->max_num_vertices,
385 &v->vbuf.buffer_offset, &v->vbuf.buffer,
386 (void**)&v->vertices);
387 }
388
389 /**
390 * Draw the HUD to the texture \p tex.
391 * The texture is usually the back buffer being displayed.
392 */
393 void
394 hud_draw(struct hud_context *hud, struct pipe_resource *tex)
395 {
396 struct cso_context *cso = hud->cso;
397 struct pipe_context *pipe = hud->pipe;
398 struct pipe_framebuffer_state fb;
399 struct pipe_surface surf_templ, *surf;
400 struct pipe_viewport_state viewport;
401 const struct pipe_sampler_state *sampler_states[] =
402 { &hud->font_sampler_state };
403 struct hud_pane *pane;
404 struct hud_graph *gr;
405
406 hud->fb_width = tex->width0;
407 hud->fb_height = tex->height0;
408 hud->constants.two_div_fb_width = 2.0 / hud->fb_width;
409 hud->constants.two_div_fb_height = 2.0 / hud->fb_height;
410
411 cso_save_framebuffer(cso);
412 cso_save_sample_mask(cso);
413 cso_save_blend(cso);
414 cso_save_depth_stencil_alpha(cso);
415 cso_save_fragment_shader(cso);
416 cso_save_sampler_views(cso, PIPE_SHADER_FRAGMENT);
417 cso_save_samplers(cso, PIPE_SHADER_FRAGMENT);
418 cso_save_rasterizer(cso);
419 cso_save_viewport(cso);
420 cso_save_stream_outputs(cso);
421 cso_save_geometry_shader(cso);
422 cso_save_vertex_shader(cso);
423 cso_save_vertex_elements(cso);
424 cso_save_aux_vertex_buffer_slot(cso);
425 cso_save_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX);
426 cso_save_render_condition(cso);
427
428 /* set states */
429 memset(&surf_templ, 0, sizeof(surf_templ));
430 surf_templ.format = tex->format;
431 surf = pipe->create_surface(pipe, tex, &surf_templ);
432
433 memset(&fb, 0, sizeof(fb));
434 fb.nr_cbufs = 1;
435 fb.cbufs[0] = surf;
436 fb.zsbuf = NULL;
437 fb.width = hud->fb_width;
438 fb.height = hud->fb_height;
439
440 viewport.scale[0] = 0.5f * hud->fb_width;
441 viewport.scale[1] = 0.5f * hud->fb_height;
442 viewport.scale[2] = 1.0f;
443 viewport.scale[3] = 1.0f;
444 viewport.translate[0] = 0.5f * hud->fb_width;
445 viewport.translate[1] = 0.5f * hud->fb_height;
446 viewport.translate[2] = 0.0f;
447 viewport.translate[3] = 0.0f;
448
449 cso_set_framebuffer(cso, &fb);
450 cso_set_sample_mask(cso, ~0);
451 cso_set_blend(cso, &hud->alpha_blend);
452 cso_set_depth_stencil_alpha(cso, &hud->dsa);
453 cso_set_rasterizer(cso, &hud->rasterizer);
454 cso_set_viewport(cso, &viewport);
455 cso_set_stream_outputs(cso, 0, NULL, 0);
456 cso_set_geometry_shader_handle(cso, NULL);
457 cso_set_vertex_shader_handle(cso, hud->vs);
458 cso_set_vertex_elements(cso, 2, hud->velems);
459 cso_set_render_condition(cso, NULL, 0);
460 cso_set_sampler_views(cso, PIPE_SHADER_FRAGMENT, 1,
461 &hud->font_sampler_view);
462 cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, 1, sampler_states);
463 cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
464
465 /* prepare vertex buffers */
466 hud_alloc_vertices(hud, &hud->bg, 4 * 128, 2 * sizeof(float));
467 hud_alloc_vertices(hud, &hud->whitelines, 4 * 256, 2 * sizeof(float));
468 hud_alloc_vertices(hud, &hud->text, 4 * 512, 4 * sizeof(float));
469
470 /* prepare all graphs */
471 LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) {
472 LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
473 gr->query_new_value(gr);
474 }
475
476 hud_pane_accumulate_vertices(hud, pane);
477 }
478
479 /* unmap the uploader's vertex buffer before drawing */
480 u_upload_flush(hud->uploader);
481
482 /* draw accumulated vertices for background quads */
483 cso_set_fragment_shader_handle(hud->cso, hud->fs_color);
484
485 if (hud->bg.num_vertices) {
486 hud->constants.color[0] = 0;
487 hud->constants.color[1] = 0;
488 hud->constants.color[2] = 0;
489 hud->constants.color[3] = 0.666;
490 hud->constants.translate[0] = 0;
491 hud->constants.translate[1] = 0;
492 hud->constants.scale[0] = 1;
493 hud->constants.scale[1] = 1;
494
495 cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
496 cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1,
497 &hud->bg.vbuf);
498 cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->bg.num_vertices);
499 }
500 pipe_resource_reference(&hud->bg.vbuf.buffer, NULL);
501
502 /* draw accumulated vertices for white lines */
503 hud->constants.color[0] = 1;
504 hud->constants.color[1] = 1;
505 hud->constants.color[2] = 1;
506 hud->constants.color[3] = 1;
507 hud->constants.translate[0] = 0;
508 hud->constants.translate[1] = 0;
509 hud->constants.scale[0] = 1;
510 hud->constants.scale[1] = 1;
511 cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
512
513 if (hud->whitelines.num_vertices) {
514 cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1,
515 &hud->whitelines.vbuf);
516 cso_set_fragment_shader_handle(hud->cso, hud->fs_color);
517 cso_draw_arrays(cso, PIPE_PRIM_LINES, 0, hud->whitelines.num_vertices);
518 }
519 pipe_resource_reference(&hud->whitelines.vbuf.buffer, NULL);
520
521 /* draw accumulated vertices for text */
522 if (hud->text.num_vertices) {
523 cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1,
524 &hud->text.vbuf);
525 cso_set_fragment_shader_handle(hud->cso, hud->fs_text);
526 cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->text.num_vertices);
527 }
528 pipe_resource_reference(&hud->text.vbuf.buffer, NULL);
529
530 /* draw the rest */
531 LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) {
532 if (pane)
533 hud_pane_draw_colored_objects(hud, pane);
534 }
535
536 /* restore states */
537 cso_restore_framebuffer(cso);
538 cso_restore_sample_mask(cso);
539 cso_restore_blend(cso);
540 cso_restore_depth_stencil_alpha(cso);
541 cso_restore_fragment_shader(cso);
542 cso_restore_sampler_views(cso, PIPE_SHADER_FRAGMENT);
543 cso_restore_samplers(cso, PIPE_SHADER_FRAGMENT);
544 cso_restore_rasterizer(cso);
545 cso_restore_viewport(cso);
546 cso_restore_stream_outputs(cso);
547 cso_restore_geometry_shader(cso);
548 cso_restore_vertex_shader(cso);
549 cso_restore_vertex_elements(cso);
550 cso_restore_aux_vertex_buffer_slot(cso);
551 cso_restore_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX);
552 cso_restore_render_condition(cso);
553
554 pipe_surface_reference(&surf, NULL);
555 }
556
557 /**
558 * Set the maximum value for the Y axis of the graph.
559 * This scales the graph accordingly.
560 */
561 void
562 hud_pane_set_max_value(struct hud_pane *pane, uint64_t value)
563 {
564 pane->max_value = value;
565 pane->yscale = -(int)pane->inner_height / (double)pane->max_value;
566 }
567
568 static struct hud_pane *
569 hud_pane_create(unsigned x1, unsigned y1, unsigned x2, unsigned y2,
570 unsigned period, uint64_t max_value)
571 {
572 struct hud_pane *pane = CALLOC_STRUCT(hud_pane);
573
574 if (!pane)
575 return NULL;
576
577 pane->x1 = x1;
578 pane->y1 = y1;
579 pane->x2 = x2;
580 pane->y2 = y2;
581 pane->inner_x1 = x1 + 1;
582 pane->inner_x2 = x2 - 1;
583 pane->inner_y1 = y1 + 1;
584 pane->inner_y2 = y2 - 1;
585 pane->inner_width = pane->inner_x2 - pane->inner_x1;
586 pane->inner_height = pane->inner_y2 - pane->inner_y1;
587 pane->period = period;
588 pane->max_num_vertices = (x2 - x1 + 2) / 2;
589 hud_pane_set_max_value(pane, max_value);
590 LIST_INITHEAD(&pane->graph_list);
591 return pane;
592 }
593
594 /**
595 * Add a graph to an existing pane.
596 * One pane can contain multiple graphs over each other.
597 */
598 void
599 hud_pane_add_graph(struct hud_pane *pane, struct hud_graph *gr)
600 {
601 static const float colors[][3] = {
602 {0, 1, 0},
603 {1, 0, 0},
604 {0, 1, 1},
605 {1, 0, 1},
606 {1, 1, 0},
607 {0.5, 0.5, 1},
608 {0.5, 0.5, 0.5},
609 };
610 char *name = gr->name;
611
612 /* replace '-' with a space */
613 while (*name) {
614 if (*name == '-')
615 *name = ' ';
616 name++;
617 }
618
619 assert(pane->num_graphs < Elements(colors));
620 gr->vertices = MALLOC(pane->max_num_vertices * sizeof(float) * 2);
621 gr->color[0] = colors[pane->num_graphs][0];
622 gr->color[1] = colors[pane->num_graphs][1];
623 gr->color[2] = colors[pane->num_graphs][2];
624 gr->pane = pane;
625 LIST_ADDTAIL(&gr->head, &pane->graph_list);
626 pane->num_graphs++;
627 }
628
629 void
630 hud_graph_add_value(struct hud_graph *gr, uint64_t value)
631 {
632 if (gr->index == gr->pane->max_num_vertices) {
633 gr->vertices[0] = 0;
634 gr->vertices[1] = gr->vertices[(gr->index-1)*2+1];
635 gr->index = 1;
636 }
637 gr->vertices[(gr->index)*2+0] = gr->index*2;
638 gr->vertices[(gr->index)*2+1] = value;
639 gr->index++;
640
641 if (gr->num_vertices < gr->pane->max_num_vertices) {
642 gr->num_vertices++;
643 }
644
645 gr->current_value = value;
646 if (value > gr->pane->max_value) {
647 hud_pane_set_max_value(gr->pane, value);
648 }
649 }
650
651 static void
652 hud_graph_destroy(struct hud_graph *graph)
653 {
654 FREE(graph->vertices);
655 if (graph->free_query_data)
656 graph->free_query_data(graph->query_data);
657 FREE(graph);
658 }
659
660 /**
661 * Read a string from the environment variable.
662 * The separators "+", ",", ":", and ";" terminate the string.
663 * Return the number of read characters.
664 */
665 static int
666 parse_string(const char *s, char *out)
667 {
668 int i;
669
670 for (i = 0; *s && *s != '+' && *s != ',' && *s != ':' && *s != ';';
671 s++, out++, i++)
672 *out = *s;
673
674 *out = 0;
675
676 if (*s && !i)
677 fprintf(stderr, "gallium_hud: syntax error: unexpected '%c' (%i) while "
678 "parsing a string\n", *s, *s);
679 return i;
680 }
681
682 static boolean
683 has_occlusion_query(struct pipe_screen *screen)
684 {
685 return screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY) != 0;
686 }
687
688 static boolean
689 has_streamout(struct pipe_screen *screen)
690 {
691 return screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS) != 0;
692 }
693
694 static boolean
695 has_pipeline_stats_query(struct pipe_screen *screen)
696 {
697 return screen->get_param(screen, PIPE_CAP_QUERY_PIPELINE_STATISTICS) != 0;
698 }
699
700 static void
701 hud_parse_env_var(struct hud_context *hud, const char *env)
702 {
703 unsigned num, i;
704 char name[256], s[256];
705 struct hud_pane *pane = NULL;
706 unsigned x = 10, y = 10;
707 unsigned width = 251, height = 100;
708 unsigned period = 500 * 1000; /* default period (1/2 second) */
709 const char *period_env;
710
711 /*
712 * The GALLIUM_HUD_PERIOD env var sets the graph update rate.
713 * The env var is in seconds (a float).
714 * Zero means update after every frame.
715 */
716 period_env = getenv("GALLIUM_HUD_PERIOD");
717 if (period_env) {
718 float p = atof(period_env);
719 if (p >= 0.0) {
720 period = (unsigned) (p * 1000 * 1000);
721 }
722 }
723
724 while ((num = parse_string(env, name)) != 0) {
725 env += num;
726
727 if (!pane) {
728 pane = hud_pane_create(x, y, x + width, y + height, period, 10);
729 if (!pane)
730 return;
731 }
732
733 /* Add a graph. */
734 /* IF YOU CHANGE THIS, UPDATE print_help! */
735 if (strcmp(name, "fps") == 0) {
736 hud_fps_graph_install(pane);
737 }
738 else if (strcmp(name, "cpu") == 0) {
739 hud_cpu_graph_install(pane, ALL_CPUS);
740 }
741 else if (sscanf(name, "cpu%u%s", &i, s) == 1) {
742 hud_cpu_graph_install(pane, i);
743 }
744 else if (strcmp(name, "samples-passed") == 0 &&
745 has_occlusion_query(hud->pipe->screen)) {
746 hud_pipe_query_install(pane, hud->pipe, "samples-passed",
747 PIPE_QUERY_OCCLUSION_COUNTER, 0, 0, FALSE);
748 }
749 else if (strcmp(name, "primitives-generated") == 0 &&
750 has_streamout(hud->pipe->screen)) {
751 hud_pipe_query_install(pane, hud->pipe, "primitives-generated",
752 PIPE_QUERY_PRIMITIVES_GENERATED, 0, 0, FALSE);
753 }
754 else {
755 boolean processed = FALSE;
756
757 /* pipeline statistics queries */
758 if (has_pipeline_stats_query(hud->pipe->screen)) {
759 static const char *pipeline_statistics_names[] =
760 {
761 "ia-vertices",
762 "ia-primitives",
763 "vs-invocations",
764 "gs-invocations",
765 "gs-primitives",
766 "clipper-invocations",
767 "clipper-primitives-generated",
768 "ps-invocations",
769 "hs-invocations",
770 "ds-invocations",
771 "cs-invocations"
772 };
773 for (i = 0; i < Elements(pipeline_statistics_names); ++i)
774 if (strcmp(name, pipeline_statistics_names[i]) == 0)
775 break;
776 if (i < Elements(pipeline_statistics_names)) {
777 hud_pipe_query_install(pane, hud->pipe, name,
778 PIPE_QUERY_PIPELINE_STATISTICS, i,
779 0, FALSE);
780 processed = TRUE;
781 }
782 }
783
784 /* driver queries */
785 if (!processed) {
786 if (!hud_driver_query_install(pane, hud->pipe, name)){
787 fprintf(stderr, "gallium_hud: unknown driver query '%s'\n", name);
788 }
789 }
790 }
791
792 if (*env == ':') {
793 env++;
794
795 if (!pane) {
796 fprintf(stderr, "gallium_hud: syntax error: unexpected ':', "
797 "expected a name\n");
798 break;
799 }
800
801 num = parse_string(env, s);
802 env += num;
803
804 if (num && sscanf(s, "%u", &i) == 1) {
805 hud_pane_set_max_value(pane, i);
806 }
807 else {
808 fprintf(stderr, "gallium_hud: syntax error: unexpected '%c' (%i) "
809 "after ':'\n", *env, *env);
810 }
811 }
812
813 if (*env == 0)
814 break;
815
816 /* parse a separator */
817 switch (*env) {
818 case '+':
819 env++;
820 break;
821
822 case ',':
823 env++;
824 y += height + hud->font.glyph_height * (pane->num_graphs + 2);
825
826 if (pane && pane->num_graphs) {
827 LIST_ADDTAIL(&pane->head, &hud->pane_list);
828 pane = NULL;
829 }
830 break;
831
832 case ';':
833 env++;
834 y = 10;
835 x += width + hud->font.glyph_width * 7;
836
837 if (pane && pane->num_graphs) {
838 LIST_ADDTAIL(&pane->head, &hud->pane_list);
839 pane = NULL;
840 }
841 break;
842
843 default:
844 fprintf(stderr, "gallium_hud: syntax error: unexpected '%c'\n", *env);
845 }
846 }
847
848 if (pane) {
849 if (pane->num_graphs) {
850 LIST_ADDTAIL(&pane->head, &hud->pane_list);
851 }
852 else {
853 FREE(pane);
854 }
855 }
856 }
857
858 static void
859 print_help(struct pipe_screen *screen)
860 {
861 int i, num_queries, num_cpus = hud_get_num_cpus();
862
863 puts("Syntax: GALLIUM_HUD=name1[+name2][...][:value1][,nameI...][;nameJ...]");
864 puts("");
865 puts(" Names are identifiers of data sources which will be drawn as graphs");
866 puts(" in panes. Multiple graphs can be drawn in the same pane.");
867 puts(" There can be multiple panes placed in rows and columns.");
868 puts("");
869 puts(" '+' separates names which will share a pane.");
870 puts(" ':[value]' specifies the initial maximum value of the Y axis");
871 puts(" for the given pane.");
872 puts(" ',' creates a new pane below the last one.");
873 puts(" ';' creates a new pane at the top of the next column.");
874 puts("");
875 puts(" Example: GALLIUM_HUD=\"cpu,fps;primitives-generated\"");
876 puts("");
877 puts(" Available names:");
878 puts(" fps");
879 puts(" cpu");
880
881 for (i = 0; i < num_cpus; i++)
882 printf(" cpu%i\n", i);
883
884 if (has_occlusion_query(screen))
885 puts(" samples-passed");
886 if (has_streamout(screen))
887 puts(" primitives-generated");
888
889 if (has_pipeline_stats_query(screen)) {
890 puts(" ia-vertices");
891 puts(" ia-primitives");
892 puts(" vs-invocations");
893 puts(" gs-invocations");
894 puts(" gs-primitives");
895 puts(" clipper-invocations");
896 puts(" clipper-primitives-generated");
897 puts(" ps-invocations");
898 puts(" hs-invocations");
899 puts(" ds-invocations");
900 puts(" cs-invocations");
901 }
902
903 if (screen->get_driver_query_info){
904 struct pipe_driver_query_info info;
905 num_queries = screen->get_driver_query_info(screen, 0, NULL);
906
907 for (i = 0; i < num_queries; i++){
908 screen->get_driver_query_info(screen, i, &info);
909 printf(" %s\n", info.name);
910 }
911 }
912
913 puts("");
914 }
915
916 struct hud_context *
917 hud_create(struct pipe_context *pipe, struct cso_context *cso)
918 {
919 struct hud_context *hud;
920 struct pipe_sampler_view view_templ;
921 unsigned i;
922 const char *env = debug_get_option("GALLIUM_HUD", NULL);
923
924 if (!env || !*env)
925 return NULL;
926
927 if (strcmp(env, "help") == 0) {
928 print_help(pipe->screen);
929 return NULL;
930 }
931
932 hud = CALLOC_STRUCT(hud_context);
933 if (!hud)
934 return NULL;
935
936 hud->pipe = pipe;
937 hud->cso = cso;
938 hud->uploader = u_upload_create(pipe, 256 * 1024, 16,
939 PIPE_BIND_VERTEX_BUFFER);
940
941 /* font */
942 if (!util_font_create(pipe, UTIL_FONT_FIXED_8X13, &hud->font)) {
943 u_upload_destroy(hud->uploader);
944 FREE(hud);
945 return NULL;
946 }
947
948 /* blend state */
949 hud->alpha_blend.rt[0].colormask = PIPE_MASK_RGBA;
950 hud->alpha_blend.rt[0].blend_enable = 1;
951 hud->alpha_blend.rt[0].rgb_func = PIPE_BLEND_ADD;
952 hud->alpha_blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
953 hud->alpha_blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
954 hud->alpha_blend.rt[0].alpha_func = PIPE_BLEND_ADD;
955 hud->alpha_blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
956 hud->alpha_blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
957
958 /* fragment shader */
959 hud->fs_color =
960 util_make_fragment_passthrough_shader(pipe,
961 TGSI_SEMANTIC_COLOR,
962 TGSI_INTERPOLATE_CONSTANT);
963
964 {
965 /* Read a texture and do .xxxx swizzling. */
966 static const char *fragment_shader_text = {
967 "FRAG\n"
968 "DCL IN[0], GENERIC[0], LINEAR\n"
969 "DCL SAMP[0]\n"
970 "DCL OUT[0], COLOR[0]\n"
971 "DCL TEMP[0]\n"
972
973 "TEX TEMP[0], IN[0], SAMP[0], RECT\n"
974 "MOV OUT[0], TEMP[0].xxxx\n"
975 "END\n"
976 };
977
978 struct tgsi_token tokens[1000];
979 struct pipe_shader_state state = {tokens};
980
981 if (!tgsi_text_translate(fragment_shader_text, tokens, Elements(tokens))) {
982 assert(0);
983 pipe_resource_reference(&hud->font.texture, NULL);
984 u_upload_destroy(hud->uploader);
985 FREE(hud);
986 return NULL;
987 }
988
989 hud->fs_text = pipe->create_fs_state(pipe, &state);
990 }
991
992 /* rasterizer */
993 hud->rasterizer.half_pixel_center = 1;
994 hud->rasterizer.bottom_edge_rule = 1;
995 hud->rasterizer.depth_clip = 1;
996 hud->rasterizer.line_width = 1;
997 hud->rasterizer.line_last_pixel = 1;
998
999 /* vertex shader */
1000 {
1001 static const char *vertex_shader_text = {
1002 "VERT\n"
1003 "DCL IN[0..1]\n"
1004 "DCL OUT[0], POSITION\n"
1005 "DCL OUT[1], COLOR[0]\n" /* color */
1006 "DCL OUT[2], GENERIC[0]\n" /* texcoord */
1007 /* [0] = color,
1008 * [1] = (2/fb_width, 2/fb_height, xoffset, yoffset)
1009 * [2] = (xscale, yscale, 0, 0) */
1010 "DCL CONST[0..2]\n"
1011 "DCL TEMP[0]\n"
1012 "IMM[0] FLT32 { -1, 0, 0, 1 }\n"
1013
1014 /* v = in * (xscale, yscale) + (xoffset, yoffset) */
1015 "MAD TEMP[0].xy, IN[0], CONST[2].xyyy, CONST[1].zwww\n"
1016 /* pos = v * (2 / fb_width, 2 / fb_height) - (1, 1) */
1017 "MAD OUT[0].xy, TEMP[0], CONST[1].xyyy, IMM[0].xxxx\n"
1018 "MOV OUT[0].zw, IMM[0]\n"
1019
1020 "MOV OUT[1], CONST[0]\n"
1021 "MOV OUT[2], IN[1]\n"
1022 "END\n"
1023 };
1024
1025 struct tgsi_token tokens[1000];
1026 struct pipe_shader_state state = {tokens};
1027
1028 if (!tgsi_text_translate(vertex_shader_text, tokens, Elements(tokens))) {
1029 assert(0);
1030 pipe_resource_reference(&hud->font.texture, NULL);
1031 u_upload_destroy(hud->uploader);
1032 FREE(hud);
1033 return NULL;
1034 }
1035
1036 hud->vs = pipe->create_vs_state(pipe, &state);
1037 }
1038
1039 /* vertex elements */
1040 for (i = 0; i < 2; i++) {
1041 hud->velems[i].src_offset = i * 2 * sizeof(float);
1042 hud->velems[i].src_format = PIPE_FORMAT_R32G32_FLOAT;
1043 hud->velems[i].vertex_buffer_index = cso_get_aux_vertex_buffer_slot(cso);
1044 }
1045
1046 /* sampler view */
1047 memset(&view_templ, 0, sizeof(view_templ));
1048 view_templ.format = hud->font.texture->format;
1049 view_templ.swizzle_r = PIPE_SWIZZLE_RED;
1050 view_templ.swizzle_g = PIPE_SWIZZLE_GREEN;
1051 view_templ.swizzle_b = PIPE_SWIZZLE_BLUE;
1052 view_templ.swizzle_a = PIPE_SWIZZLE_ALPHA;
1053 hud->font_sampler_view = pipe->create_sampler_view(pipe, hud->font.texture,
1054 &view_templ);
1055
1056 /* sampler state (for font drawing) */
1057 hud->font_sampler_state.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
1058 hud->font_sampler_state.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
1059 hud->font_sampler_state.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
1060 hud->font_sampler_state.normalized_coords = 0;
1061
1062 /* constants */
1063 hud->constbuf.buffer_size = sizeof(hud->constants);
1064 hud->constbuf.user_buffer = &hud->constants;
1065
1066 LIST_INITHEAD(&hud->pane_list);
1067
1068 hud_parse_env_var(hud, env);
1069 return hud;
1070 }
1071
1072 void
1073 hud_destroy(struct hud_context *hud)
1074 {
1075 struct pipe_context *pipe = hud->pipe;
1076 struct hud_pane *pane, *pane_tmp;
1077 struct hud_graph *graph, *graph_tmp;
1078
1079 LIST_FOR_EACH_ENTRY_SAFE(pane, pane_tmp, &hud->pane_list, head) {
1080 LIST_FOR_EACH_ENTRY_SAFE(graph, graph_tmp, &pane->graph_list, head) {
1081 LIST_DEL(&graph->head);
1082 hud_graph_destroy(graph);
1083 }
1084 LIST_DEL(&pane->head);
1085 FREE(pane);
1086 }
1087
1088 pipe->delete_fs_state(pipe, hud->fs_color);
1089 pipe->delete_fs_state(pipe, hud->fs_text);
1090 pipe->delete_vs_state(pipe, hud->vs);
1091 pipe_sampler_view_reference(&hud->font_sampler_view, NULL);
1092 pipe_resource_reference(&hud->font.texture, NULL);
1093 u_upload_destroy(hud->uploader);
1094 FREE(hud);
1095 }