gallium/postprocessing: convert blits to pipe->blit
[mesa.git] / src / gallium / auxiliary / postprocess / pp_init.c
1 /**************************************************************************
2 *
3 * Copyright 2011 Lauri Kasanen
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "pipe/p_compiler.h"
29
30 #include "postprocess/filters.h"
31
32 #include "pipe/p_screen.h"
33 #include "util/u_inlines.h"
34 #include "util/u_math.h"
35 #include "util/u_debug.h"
36 #include "util/u_memory.h"
37 #include "cso_cache/cso_context.h"
38
39 /** Initialize the post-processing queue. */
40 struct pp_queue_t *
41 pp_init(struct pipe_context *pipe, const unsigned int *enabled,
42 struct cso_context *cso)
43 {
44 unsigned int num_filters = 0;
45 unsigned int curpos = 0, i, tmp_req = 0;
46 struct pp_queue_t *ppq;
47
48 pp_debug("Initializing the post-processing queue.\n");
49
50 /* How many filters were requested? */
51 for (i = 0; i < PP_FILTERS; i++) {
52 if (enabled[i])
53 num_filters++;
54 }
55 if (num_filters == 0)
56 return NULL;
57
58 ppq = CALLOC(1, sizeof(struct pp_queue_t));
59
60 if (ppq == NULL) {
61 pp_debug("Unable to allocate memory for ppq.\n");
62 goto error;
63 }
64
65 ppq->pp_queue = CALLOC(num_filters, sizeof(pp_func));
66 if (ppq->pp_queue == NULL) {
67 pp_debug("Unable to allocate memory for pp_queue.\n");
68 goto error;
69 }
70
71 ppq->shaders = CALLOC(num_filters, sizeof(void *));
72 ppq->filters = CALLOC(num_filters, sizeof(unsigned int));
73
74 if ((ppq->shaders == NULL) ||
75 (ppq->filters == NULL)) {
76 pp_debug("Unable to allocate memory for shaders and filter arrays.\n");
77 goto error;
78 }
79
80 ppq->p = pp_init_prog(ppq, pipe, cso);
81 if (ppq->p == NULL) {
82 pp_debug("pp_init_prog returned NULL.\n");
83 goto error;
84 }
85
86 /* Add the enabled filters to the queue, in order */
87 curpos = 0;
88 for (i = 0; i < PP_FILTERS; i++) {
89 if (enabled[i]) {
90 ppq->pp_queue[curpos] = pp_filters[i].main;
91 tmp_req = MAX2(tmp_req, pp_filters[i].inner_tmps);
92 ppq->filters[curpos] = i;
93
94 if (pp_filters[i].shaders) {
95 ppq->shaders[curpos] =
96 CALLOC(pp_filters[i].shaders + 1, sizeof(void *));
97 if (!ppq->shaders[curpos]) {
98 pp_debug("Unable to allocate memory for shader list.\n");
99 goto error;
100 }
101 }
102
103 /* Call the initialization function for the filter. */
104 if (!pp_filters[i].init(ppq, curpos, enabled[i])) {
105 pp_debug("Initialization for filter %u failed.\n", i);
106 goto error;
107 }
108
109 curpos++;
110 }
111 }
112
113 ppq->n_filters = curpos;
114 ppq->n_tmp = (curpos > 2 ? 2 : 1);
115 ppq->n_inner_tmp = tmp_req;
116
117 ppq->fbos_init = false;
118
119 for (i = 0; i < curpos; i++)
120 ppq->shaders[i][0] = ppq->p->passvs;
121
122 pp_debug("Queue successfully allocated. %u filter(s).\n", curpos);
123
124 return ppq;
125
126 error:
127
128 if (ppq) {
129 /* Assign curpos, since we only need to destroy initialized filters. */
130 ppq->n_filters = curpos;
131
132 /* Call the common free function which must handle partial initialization. */
133 pp_free(ppq);
134 }
135
136 return NULL;
137 }
138
139 /** Free any allocated FBOs (temp buffers). Called after resizing for example. */
140 void
141 pp_free_fbos(struct pp_queue_t *ppq)
142 {
143
144 unsigned int i;
145
146 if (!ppq->fbos_init)
147 return;
148
149 for (i = 0; i < ppq->n_tmp; i++) {
150 pipe_surface_reference(&ppq->tmps[i], NULL);
151 pipe_resource_reference(&ppq->tmp[i], NULL);
152 }
153 for (i = 0; i < ppq->n_inner_tmp; i++) {
154 pipe_surface_reference(&ppq->inner_tmps[i], NULL);
155 pipe_resource_reference(&ppq->inner_tmp[i], NULL);
156 }
157 pipe_surface_reference(&ppq->stencils, NULL);
158 pipe_resource_reference(&ppq->stencil, NULL);
159
160 ppq->fbos_init = false;
161 }
162
163 /**
164 * Free the pp queue. Called on context termination and failure in
165 * pp_init.
166 */
167 void
168 pp_free(struct pp_queue_t *ppq)
169 {
170 unsigned int i, j;
171
172 pp_free_fbos(ppq);
173
174 if (ppq && ppq->p) {
175 if (ppq->p->pipe && ppq->filters && ppq->shaders) {
176 for (i = 0; i < ppq->n_filters; i++) {
177 unsigned int filter = ppq->filters[i];
178
179 if (ppq->shaders[i] == NULL) {
180 continue;
181 }
182
183 /*
184 * Common shader destruction code for all postprocessing
185 * filters.
186 */
187 for (j = 0; j < pp_filters[filter].shaders; j++) {
188 if (ppq->shaders[i][j] == NULL) {
189 /* We reached the end of initialized shaders. */
190 break;
191 }
192
193 if (ppq->shaders[i][j] == ppq->p->passvs) {
194 continue;
195 }
196
197 assert(ppq);
198 assert(ppq->p);
199 assert(ppq->p->pipe);
200
201 if (j >= pp_filters[filter].verts) {
202 assert(ppq->p->pipe->delete_fs_state);
203 ppq->p->pipe->delete_fs_state(ppq->p->pipe,
204 ppq->shaders[i][j]);
205 ppq->shaders[i][j] = NULL;
206 } else {
207 assert(ppq->p->pipe->delete_vs_state);
208 ppq->p->pipe->delete_vs_state(ppq->p->pipe,
209 ppq->shaders[i][j]);
210 ppq->shaders[i][j] = NULL;
211 }
212 }
213
214 /* Finally call each filter type's free functionality. */
215 pp_filters[filter].free(ppq, i);
216 }
217 }
218
219 FREE(ppq->p);
220 }
221
222 if (ppq) {
223 /*
224 * Handle partial initialization for common resource destruction
225 * in the create path.
226 */
227 FREE(ppq->filters);
228 FREE(ppq->shaders);
229 FREE(ppq->pp_queue);
230
231 FREE(ppq);
232 }
233
234 pp_debug("Queue taken down.\n");
235 }
236
237 /** Internal debug function. Should be available to final users. */
238 void
239 pp_debug(const char *fmt, ...)
240 {
241 va_list ap;
242
243 if (!debug_get_bool_option("PP_DEBUG", FALSE))
244 return;
245
246 va_start(ap, fmt);
247 _debug_vprintf(fmt, ap);
248 va_end(ap);
249 }
250
251 /** Allocate the temp FBOs. Called on makecurrent and resize. */
252 void
253 pp_init_fbos(struct pp_queue_t *ppq, unsigned int w,
254 unsigned int h)
255 {
256
257 struct program *p = ppq->p; /* The lazy will inherit the earth */
258
259 unsigned int i;
260 struct pipe_resource tmp_res;
261
262 if (ppq->fbos_init)
263 return;
264
265 pp_debug("Initializing FBOs, size %ux%u\n", w, h);
266 pp_debug("Requesting %u temps and %u inner temps\n", ppq->n_tmp,
267 ppq->n_inner_tmp);
268
269 memset(&tmp_res, 0, sizeof(tmp_res));
270 tmp_res.target = PIPE_TEXTURE_2D;
271 tmp_res.format = p->surf.format = PIPE_FORMAT_B8G8R8A8_UNORM;
272 tmp_res.width0 = w;
273 tmp_res.height0 = h;
274 tmp_res.depth0 = 1;
275 tmp_res.array_size = 1;
276 tmp_res.last_level = 0;
277 tmp_res.bind = PIPE_BIND_RENDER_TARGET;
278
279 if (!p->screen->is_format_supported(p->screen, tmp_res.format,
280 tmp_res.target, 1, tmp_res.bind))
281 pp_debug("Temp buffers' format fail\n");
282
283 for (i = 0; i < ppq->n_tmp; i++) {
284 ppq->tmp[i] = p->screen->resource_create(p->screen, &tmp_res);
285 ppq->tmps[i] = p->pipe->create_surface(p->pipe, ppq->tmp[i], &p->surf);
286
287 if (!ppq->tmp[i] || !ppq->tmps[i])
288 goto error;
289 }
290
291 for (i = 0; i < ppq->n_inner_tmp; i++) {
292 ppq->inner_tmp[i] = p->screen->resource_create(p->screen, &tmp_res);
293 ppq->inner_tmps[i] = p->pipe->create_surface(p->pipe,
294 ppq->inner_tmp[i],
295 &p->surf);
296
297 if (!ppq->inner_tmp[i] || !ppq->inner_tmps[i])
298 goto error;
299 }
300
301 tmp_res.bind = PIPE_BIND_DEPTH_STENCIL;
302
303 tmp_res.format = p->surf.format = PIPE_FORMAT_S8_UINT_Z24_UNORM;
304
305 if (!p->screen->is_format_supported(p->screen, tmp_res.format,
306 tmp_res.target, 1, tmp_res.bind)) {
307
308 tmp_res.format = p->surf.format = PIPE_FORMAT_Z24_UNORM_S8_UINT;
309
310 if (!p->screen->is_format_supported(p->screen, tmp_res.format,
311 tmp_res.target, 1, tmp_res.bind))
312 pp_debug("Temp Sbuffer format fail\n");
313 }
314
315 ppq->stencil = p->screen->resource_create(p->screen, &tmp_res);
316 ppq->stencils = p->pipe->create_surface(p->pipe, ppq->stencil, &p->surf);
317 if (!ppq->stencil || !ppq->stencils)
318 goto error;
319
320 p->framebuffer.width = w;
321 p->framebuffer.height = h;
322
323 p->viewport.scale[0] = p->viewport.translate[0] = (float) w / 2.0f;
324 p->viewport.scale[1] = p->viewport.translate[1] = (float) h / 2.0f;
325 p->viewport.scale[3] = 1.0f;
326 p->viewport.translate[3] = 0.0f;
327
328 ppq->fbos_init = true;
329
330 return;
331
332 error:
333 pp_debug("Failed to allocate temp buffers!\n");
334 }