postprocess: rename program to pp_program
[mesa.git] / src / gallium / auxiliary / postprocess / pp_init.c
1 /**************************************************************************
2 *
3 * Copyright 2011 Lauri Kasanen
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "pipe/p_compiler.h"
29
30 #include "postprocess/filters.h"
31
32 #include "pipe/p_screen.h"
33 #include "util/u_inlines.h"
34 #include "util/u_math.h"
35 #include "util/u_debug.h"
36 #include "util/u_memory.h"
37 #include "cso_cache/cso_context.h"
38
39 /** Initialize the post-processing queue. */
40 struct pp_queue_t *
41 pp_init(struct pipe_context *pipe, const unsigned int *enabled,
42 struct cso_context *cso)
43 {
44 unsigned int num_filters = 0;
45 unsigned int curpos = 0, i, tmp_req = 0;
46 struct pp_queue_t *ppq;
47
48 pp_debug("Initializing the post-processing queue.\n");
49
50 /* How many filters were requested? */
51 for (i = 0; i < PP_FILTERS; i++) {
52 if (enabled[i])
53 num_filters++;
54 }
55 if (num_filters == 0)
56 return NULL;
57
58 ppq = CALLOC(1, sizeof(struct pp_queue_t));
59
60 if (ppq == NULL) {
61 pp_debug("Unable to allocate memory for ppq.\n");
62 goto error;
63 }
64
65 ppq->pp_queue = CALLOC(num_filters, sizeof(pp_func));
66 if (ppq->pp_queue == NULL) {
67 pp_debug("Unable to allocate memory for pp_queue.\n");
68 goto error;
69 }
70
71 ppq->shaders = CALLOC(num_filters, sizeof(void *));
72 ppq->filters = CALLOC(num_filters, sizeof(unsigned int));
73
74 if ((ppq->shaders == NULL) ||
75 (ppq->filters == NULL)) {
76 pp_debug("Unable to allocate memory for shaders and filter arrays.\n");
77 goto error;
78 }
79
80 ppq->p = pp_init_prog(ppq, pipe, cso);
81 if (ppq->p == NULL) {
82 pp_debug("pp_init_prog returned NULL.\n");
83 goto error;
84 }
85
86 /* Add the enabled filters to the queue, in order */
87 curpos = 0;
88 for (i = 0; i < PP_FILTERS; i++) {
89 if (enabled[i]) {
90 ppq->pp_queue[curpos] = pp_filters[i].main;
91 tmp_req = MAX2(tmp_req, pp_filters[i].inner_tmps);
92 ppq->filters[curpos] = i;
93
94 if (pp_filters[i].shaders) {
95 ppq->shaders[curpos] =
96 CALLOC(pp_filters[i].shaders + 1, sizeof(void *));
97 if (!ppq->shaders[curpos]) {
98 pp_debug("Unable to allocate memory for shader list.\n");
99 goto error;
100 }
101 }
102
103 /* Call the initialization function for the filter. */
104 if (!pp_filters[i].init(ppq, curpos, enabled[i])) {
105 pp_debug("Initialization for filter %u failed.\n", i);
106 goto error;
107 }
108
109 curpos++;
110 }
111 }
112
113 ppq->n_filters = curpos;
114 ppq->n_tmp = (curpos > 2 ? 2 : 1);
115 ppq->n_inner_tmp = tmp_req;
116
117 ppq->fbos_init = false;
118
119 for (i = 0; i < curpos; i++)
120 ppq->shaders[i][0] = ppq->p->passvs;
121
122 pp_debug("Queue successfully allocated. %u filter(s).\n", curpos);
123
124 return ppq;
125
126 error:
127
128 if (ppq) {
129 /* Assign curpos, since we only need to destroy initialized filters. */
130 ppq->n_filters = curpos;
131
132 /* Call the common free function which must handle partial initialization. */
133 pp_free(ppq);
134 }
135
136 return NULL;
137 }
138
139 /** Free any allocated FBOs (temp buffers). Called after resizing for example. */
140 void
141 pp_free_fbos(struct pp_queue_t *ppq)
142 {
143
144 unsigned int i;
145
146 if (!ppq->fbos_init)
147 return;
148
149 for (i = 0; i < ppq->n_tmp; i++) {
150 pipe_surface_reference(&ppq->tmps[i], NULL);
151 pipe_resource_reference(&ppq->tmp[i], NULL);
152 }
153 for (i = 0; i < ppq->n_inner_tmp; i++) {
154 pipe_surface_reference(&ppq->inner_tmps[i], NULL);
155 pipe_resource_reference(&ppq->inner_tmp[i], NULL);
156 }
157 pipe_surface_reference(&ppq->stencils, NULL);
158 pipe_resource_reference(&ppq->stencil, NULL);
159
160 ppq->fbos_init = false;
161 }
162
163 /**
164 * Free the pp queue. Called on context termination and failure in
165 * pp_init.
166 */
167 void
168 pp_free(struct pp_queue_t *ppq)
169 {
170 unsigned int i, j;
171
172 if (!ppq)
173 return;
174
175 pp_free_fbos(ppq);
176
177 if (ppq->p) {
178 if (ppq->p->pipe && ppq->filters && ppq->shaders) {
179 for (i = 0; i < ppq->n_filters; i++) {
180 unsigned int filter = ppq->filters[i];
181
182 if (ppq->shaders[i] == NULL) {
183 continue;
184 }
185
186 /*
187 * Common shader destruction code for all postprocessing
188 * filters.
189 */
190 for (j = 0; j < pp_filters[filter].shaders; j++) {
191 if (ppq->shaders[i][j] == NULL) {
192 /* We reached the end of initialized shaders. */
193 break;
194 }
195
196 if (ppq->shaders[i][j] == ppq->p->passvs) {
197 continue;
198 }
199
200 assert(ppq);
201 assert(ppq->p);
202 assert(ppq->p->pipe);
203
204 if (j >= pp_filters[filter].verts) {
205 assert(ppq->p->pipe->delete_fs_state);
206 ppq->p->pipe->delete_fs_state(ppq->p->pipe,
207 ppq->shaders[i][j]);
208 ppq->shaders[i][j] = NULL;
209 } else {
210 assert(ppq->p->pipe->delete_vs_state);
211 ppq->p->pipe->delete_vs_state(ppq->p->pipe,
212 ppq->shaders[i][j]);
213 ppq->shaders[i][j] = NULL;
214 }
215 }
216
217 /* Finally call each filter type's free functionality. */
218 pp_filters[filter].free(ppq, i);
219 }
220 }
221
222 FREE(ppq->p);
223 }
224
225 /*
226 * Handle partial initialization for common resource destruction
227 * in the create path.
228 */
229 FREE(ppq->filters);
230 FREE(ppq->shaders);
231 FREE(ppq->pp_queue);
232
233 FREE(ppq);
234
235 pp_debug("Queue taken down.\n");
236 }
237
238 /** Internal debug function. Should be available to final users. */
239 void
240 pp_debug(const char *fmt, ...)
241 {
242 va_list ap;
243
244 if (!debug_get_bool_option("PP_DEBUG", FALSE))
245 return;
246
247 va_start(ap, fmt);
248 _debug_vprintf(fmt, ap);
249 va_end(ap);
250 }
251
252 /** Allocate the temp FBOs. Called on makecurrent and resize. */
253 void
254 pp_init_fbos(struct pp_queue_t *ppq, unsigned int w,
255 unsigned int h)
256 {
257
258 struct pp_program *p = ppq->p; /* The lazy will inherit the earth */
259
260 unsigned int i;
261 struct pipe_resource tmp_res;
262
263 if (ppq->fbos_init)
264 return;
265
266 pp_debug("Initializing FBOs, size %ux%u\n", w, h);
267 pp_debug("Requesting %u temps and %u inner temps\n", ppq->n_tmp,
268 ppq->n_inner_tmp);
269
270 memset(&tmp_res, 0, sizeof(tmp_res));
271 tmp_res.target = PIPE_TEXTURE_2D;
272 tmp_res.format = p->surf.format = PIPE_FORMAT_B8G8R8A8_UNORM;
273 tmp_res.width0 = w;
274 tmp_res.height0 = h;
275 tmp_res.depth0 = 1;
276 tmp_res.array_size = 1;
277 tmp_res.last_level = 0;
278 tmp_res.bind = PIPE_BIND_RENDER_TARGET;
279
280 if (!p->screen->is_format_supported(p->screen, tmp_res.format,
281 tmp_res.target, 1, tmp_res.bind))
282 pp_debug("Temp buffers' format fail\n");
283
284 for (i = 0; i < ppq->n_tmp; i++) {
285 ppq->tmp[i] = p->screen->resource_create(p->screen, &tmp_res);
286 ppq->tmps[i] = p->pipe->create_surface(p->pipe, ppq->tmp[i], &p->surf);
287
288 if (!ppq->tmp[i] || !ppq->tmps[i])
289 goto error;
290 }
291
292 for (i = 0; i < ppq->n_inner_tmp; i++) {
293 ppq->inner_tmp[i] = p->screen->resource_create(p->screen, &tmp_res);
294 ppq->inner_tmps[i] = p->pipe->create_surface(p->pipe,
295 ppq->inner_tmp[i],
296 &p->surf);
297
298 if (!ppq->inner_tmp[i] || !ppq->inner_tmps[i])
299 goto error;
300 }
301
302 tmp_res.bind = PIPE_BIND_DEPTH_STENCIL;
303
304 tmp_res.format = p->surf.format = PIPE_FORMAT_S8_UINT_Z24_UNORM;
305
306 if (!p->screen->is_format_supported(p->screen, tmp_res.format,
307 tmp_res.target, 1, tmp_res.bind)) {
308
309 tmp_res.format = p->surf.format = PIPE_FORMAT_Z24_UNORM_S8_UINT;
310
311 if (!p->screen->is_format_supported(p->screen, tmp_res.format,
312 tmp_res.target, 1, tmp_res.bind))
313 pp_debug("Temp Sbuffer format fail\n");
314 }
315
316 ppq->stencil = p->screen->resource_create(p->screen, &tmp_res);
317 ppq->stencils = p->pipe->create_surface(p->pipe, ppq->stencil, &p->surf);
318 if (!ppq->stencil || !ppq->stencils)
319 goto error;
320
321 p->framebuffer.width = w;
322 p->framebuffer.height = h;
323
324 p->viewport.scale[0] = p->viewport.translate[0] = (float) w / 2.0f;
325 p->viewport.scale[1] = p->viewport.translate[1] = (float) h / 2.0f;
326 p->viewport.scale[3] = 1.0f;
327 p->viewport.translate[3] = 0.0f;
328
329 ppq->fbos_init = true;
330
331 return;
332
333 error:
334 pp_debug("Failed to allocate temp buffers!\n");
335 }