2 * Copyright (C) 2010 Jorge Jimenez (jorge@iryoku.com)
3 * Copyright (C) 2010 Belen Masia (bmasia@unizar.es)
4 * Copyright (C) 2010 Jose I. Echevarria (joseignacioechevarria@gmail.com)
5 * Copyright (C) 2010 Fernando Navarro (fernandn@microsoft.com)
6 * Copyright (C) 2010 Diego Gutierrez (diegog@unizar.es)
7 * Copyright (C) 2011 Lauri Kasanen (cand@gmx.com)
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions are met:
13 * 1. Redistributions of source code must retain the above copyright notice,
14 * this list of conditions and the following disclaimer.
16 * 2. Redistributions in binary form must reproduce the following statement:
18 * "Uses Jimenez's MLAA. Copyright (C) 2010 by Jorge Jimenez, Belen Masia,
19 * Jose I. Echevarria, Fernando Navarro and Diego Gutierrez."
21 * Only for use in the Mesa project, this point 2 is filled by naming the
22 * technique Jimenez's MLAA in the Mesa config options.
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS
25 * IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
26 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
27 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL COPYRIGHT HOLDERS OR CONTRIBUTORS
28 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
29 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
30 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
31 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
32 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
33 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
34 * POSSIBILITY OF SUCH DAMAGE.
36 * The views and conclusions contained in the software and documentation are
37 * those of the authors and should not be interpreted as representing official
38 * policies, either expressed or implied, of the copyright holders.
41 #include "pipe/p_compiler.h"
43 #include "postprocess/postprocess.h"
44 #include "postprocess/pp_mlaa.h"
45 #include "postprocess/pp_filters.h"
46 #include "postprocess/pp_private.h"
48 #include "util/u_box.h"
49 #include "util/u_sampler.h"
50 #include "util/u_inlines.h"
51 #include "util/u_memory.h"
52 #include "util/u_string.h"
53 #include "pipe/p_screen.h"
57 static float constants
[] = { 1, 1, 0, 0 };
58 static unsigned int dimensions
[2] = { 0, 0 };
60 /** Upload the constants. */
62 up_consts(struct pp_queue_t
*ppq
)
64 struct pipe_context
*pipe
= ppq
->p
->pipe
;
66 pipe
->buffer_subdata(pipe
, ppq
->constbuf
, PIPE_TRANSFER_WRITE
,
67 0, sizeof(constants
), constants
);
70 /** Run function of the MLAA filter. */
72 pp_jimenezmlaa_run(struct pp_queue_t
*ppq
, struct pipe_resource
*in
,
73 struct pipe_resource
*out
, unsigned int n
, bool iscolor
)
76 struct pp_program
*p
= ppq
->p
;
78 struct pipe_depth_stencil_alpha_state mstencil
;
79 struct pipe_sampler_view v_tmp
, *arr
[3];
84 const struct pipe_stencil_ref ref
= { {1} };
86 /* Insufficient initialization checks. */
89 assert(ppq
->constbuf
);
90 assert(ppq
->areamaptex
);
91 assert(ppq
->inner_tmp
);
92 assert(ppq
->shaders
[n
]);
94 w
= p
->framebuffer
.width
;
95 h
= p
->framebuffer
.height
;
97 memset(&mstencil
, 0, sizeof(mstencil
));
99 cso_set_stencil_ref(p
->cso
, &ref
);
101 /* Init the pixel size constant */
102 if (dimensions
[0] != p
->framebuffer
.width
||
103 dimensions
[1] != p
->framebuffer
.height
) {
104 constants
[0] = 1.0f
/ p
->framebuffer
.width
;
105 constants
[1] = 1.0f
/ p
->framebuffer
.height
;
108 dimensions
[0] = p
->framebuffer
.width
;
109 dimensions
[1] = p
->framebuffer
.height
;
112 cso_set_constant_buffer_resource(p
->cso
, PIPE_SHADER_VERTEX
,
114 cso_set_constant_buffer_resource(p
->cso
, PIPE_SHADER_FRAGMENT
,
117 mstencil
.stencil
[0].enabled
= 1;
118 mstencil
.stencil
[0].valuemask
= mstencil
.stencil
[0].writemask
= ~0;
119 mstencil
.stencil
[0].func
= PIPE_FUNC_ALWAYS
;
120 mstencil
.stencil
[0].fail_op
= PIPE_STENCIL_OP_KEEP
;
121 mstencil
.stencil
[0].zfail_op
= PIPE_STENCIL_OP_KEEP
;
122 mstencil
.stencil
[0].zpass_op
= PIPE_STENCIL_OP_REPLACE
;
124 p
->framebuffer
.zsbuf
= ppq
->stencils
;
126 /* First pass: depth edge detection */
128 pp_filter_setup_in(p
, in
);
130 pp_filter_setup_in(p
, ppq
->depth
);
132 pp_filter_setup_out(p
, ppq
->inner_tmp
[0]);
135 pp_filter_misc_state(p
);
136 cso_set_depth_stencil_alpha(p
->cso
, &mstencil
);
137 p
->pipe
->clear(p
->pipe
, PIPE_CLEAR_STENCIL
| PIPE_CLEAR_COLOR0
,
138 &p
->clear_color
, 0, 0);
141 const struct pipe_sampler_state
*samplers
[] = {&p
->sampler_point
};
142 cso_set_samplers(p
->cso
, PIPE_SHADER_FRAGMENT
, 1, samplers
);
144 cso_set_sampler_views(p
->cso
, PIPE_SHADER_FRAGMENT
, 1, &p
->view
);
146 cso_set_vertex_shader_handle(p
->cso
, ppq
->shaders
[n
][1]); /* offsetvs */
147 cso_set_fragment_shader_handle(p
->cso
, ppq
->shaders
[n
][2]);
150 pp_filter_end_pass(p
);
153 /* Second pass: blend weights */
154 /* Sampler order: areamap, edgesmap, edgesmapL (reversed, thx compiler) */
155 mstencil
.stencil
[0].func
= PIPE_FUNC_EQUAL
;
156 mstencil
.stencil
[0].zpass_op
= PIPE_STENCIL_OP_KEEP
;
157 cso_set_depth_stencil_alpha(p
->cso
, &mstencil
);
159 pp_filter_setup_in(p
, ppq
->areamaptex
);
160 pp_filter_setup_out(p
, ppq
->inner_tmp
[1]);
162 u_sampler_view_default_template(&v_tmp
, ppq
->inner_tmp
[0],
163 ppq
->inner_tmp
[0]->format
);
164 arr
[1] = arr
[2] = p
->pipe
->create_sampler_view(p
->pipe
,
165 ppq
->inner_tmp
[0], &v_tmp
);
167 pp_filter_set_clear_fb(p
);
170 const struct pipe_sampler_state
*samplers
[] =
171 {&p
->sampler_point
, &p
->sampler_point
, &p
->sampler
};
172 cso_set_samplers(p
->cso
, PIPE_SHADER_FRAGMENT
, 3, samplers
);
176 cso_set_sampler_views(p
->cso
, PIPE_SHADER_FRAGMENT
, 3, arr
);
178 cso_set_vertex_shader_handle(p
->cso
, ppq
->shaders
[n
][0]); /* passvs */
179 cso_set_fragment_shader_handle(p
->cso
, ppq
->shaders
[n
][3]);
182 pp_filter_end_pass(p
);
183 pipe_sampler_view_reference(&arr
[1], NULL
);
186 /* Third pass: smoothed edges */
187 /* Sampler order: colormap, blendmap (wtf compiler) */
188 pp_filter_setup_in(p
, ppq
->inner_tmp
[1]);
189 pp_filter_setup_out(p
, out
);
193 /* Blit the input to the output */
194 pp_blit(p
->pipe
, in
, 0, 0,
195 w
, h
, 0, p
->framebuffer
.cbufs
[0],
198 u_sampler_view_default_template(&v_tmp
, in
, in
->format
);
199 arr
[0] = p
->pipe
->create_sampler_view(p
->pipe
, in
, &v_tmp
);
202 const struct pipe_sampler_state
*samplers
[] =
203 {&p
->sampler_point
, &p
->sampler_point
};
204 cso_set_samplers(p
->cso
, PIPE_SHADER_FRAGMENT
, 2, samplers
);
208 cso_set_sampler_views(p
->cso
, PIPE_SHADER_FRAGMENT
, 2, arr
);
210 cso_set_vertex_shader_handle(p
->cso
, ppq
->shaders
[n
][1]); /* offsetvs */
211 cso_set_fragment_shader_handle(p
->cso
, ppq
->shaders
[n
][4]);
213 p
->blend
.rt
[0].blend_enable
= 1;
214 cso_set_blend(p
->cso
, &p
->blend
);
217 pp_filter_end_pass(p
);
218 pipe_sampler_view_reference(&arr
[0], NULL
);
220 p
->blend
.rt
[0].blend_enable
= 0;
221 p
->framebuffer
.zsbuf
= NULL
;
224 /** The init function of the MLAA filter. */
226 pp_jimenezmlaa_init_run(struct pp_queue_t
*ppq
, unsigned int n
,
227 unsigned int val
, bool iscolor
)
231 struct pipe_resource res
;
232 char *tmp_text
= NULL
;
234 tmp_text
= CALLOC(sizeof(blend2fs_1
) + sizeof(blend2fs_2
) +
235 IMM_SPACE
, sizeof(char));
238 pp_debug("Failed to allocate shader space\n");
242 ppq
->constbuf
= pipe_buffer_create(ppq
->p
->screen
,
243 PIPE_BIND_CONSTANT_BUFFER
,
246 if (ppq
->constbuf
== NULL
) {
247 pp_debug("Failed to allocate constant buffer\n");
251 pp_debug("mlaa: using %u max search steps\n", val
);
253 util_sprintf(tmp_text
, "%s"
254 "IMM FLT32 { %.8f, 0.0000, 0.0000, 0.0000}\n"
255 "%s\n", blend2fs_1
, (float) val
, blend2fs_2
);
257 memset(&res
, 0, sizeof(res
));
259 res
.target
= PIPE_TEXTURE_2D
;
260 res
.format
= PIPE_FORMAT_R8G8_UNORM
;
261 res
.width0
= res
.height0
= 165;
262 res
.bind
= PIPE_BIND_SAMPLER_VIEW
;
263 res
.usage
= PIPE_USAGE_DEFAULT
;
264 res
.depth0
= res
.array_size
= res
.nr_samples
= 1;
266 if (!ppq
->p
->screen
->is_format_supported(ppq
->p
->screen
, res
.format
,
267 res
.target
, 1, res
.bind
))
268 pp_debug("Areamap format not supported\n");
270 ppq
->areamaptex
= ppq
->p
->screen
->resource_create(ppq
->p
->screen
, &res
);
272 if (ppq
->areamaptex
== NULL
) {
273 pp_debug("Failed to allocate area map texture\n");
277 u_box_2d(0, 0, 165, 165, &box
);
279 ppq
->p
->pipe
->texture_subdata(ppq
->p
->pipe
, ppq
->areamaptex
, 0,
280 PIPE_TRANSFER_WRITE
, &box
,
281 areamap
, 165 * 2, sizeof(areamap
));
283 ppq
->shaders
[n
][1] = pp_tgsi_to_state(ppq
->p
->pipe
, offsetvs
, true,
286 ppq
->shaders
[n
][2] = pp_tgsi_to_state(ppq
->p
->pipe
, color1fs
,
289 ppq
->shaders
[n
][2] = pp_tgsi_to_state(ppq
->p
->pipe
, depth1fs
,
291 ppq
->shaders
[n
][3] = pp_tgsi_to_state(ppq
->p
->pipe
, tmp_text
, false,
293 ppq
->shaders
[n
][4] = pp_tgsi_to_state(ppq
->p
->pipe
, neigh3fs
, false,
305 * Call the common free function for destruction of partially initialized
308 pp_jimenezmlaa_free(ppq
, n
);
313 /** Short wrapper to init the depth version. */
315 pp_jimenezmlaa_init(struct pp_queue_t
*ppq
, unsigned int n
, unsigned int val
)
317 return pp_jimenezmlaa_init_run(ppq
, n
, val
, false);
320 /** Short wrapper to init the color version. */
322 pp_jimenezmlaa_init_color(struct pp_queue_t
*ppq
, unsigned int n
,
325 return pp_jimenezmlaa_init_run(ppq
, n
, val
, true);
328 /** Short wrapper to run the depth version. */
330 pp_jimenezmlaa(struct pp_queue_t
*ppq
, struct pipe_resource
*in
,
331 struct pipe_resource
*out
, unsigned int n
)
336 pp_jimenezmlaa_run(ppq
, in
, out
, n
, false);
339 /** Short wrapper to run the color version. */
341 pp_jimenezmlaa_color(struct pp_queue_t
*ppq
, struct pipe_resource
*in
,
342 struct pipe_resource
*out
, unsigned int n
)
344 pp_jimenezmlaa_run(ppq
, in
, out
, n
, true);
349 * Short wrapper to free the mlaa filter resources. Shaders are freed in
350 * the common code in pp_free.
353 pp_jimenezmlaa_free(struct pp_queue_t
*ppq
, unsigned int n
)
355 if (ppq
->areamaptex
) {
356 pipe_resource_reference(&ppq
->areamaptex
, NULL
);
360 pipe_resource_reference(&ppq
->constbuf
, NULL
);