Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / auxiliary / rbug / rbug_texture.c
1 /*
2 * Copyright 2009 VMware, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /*
26 * This file holds the function implementation for one of the rbug extensions.
27 * Prototypes and declerations of functions and structs is in the same folder
28 * in the header file matching this file's name.
29 *
30 * The functions starting rbug_send_* encodes a call to the write format and
31 * sends that to the supplied connection, while functions starting with
32 * rbug_demarshal_* demarshal data in the wire protocol.
33 *
34 * Functions ending with _reply are replies to requests.
35 */
36
37 #include "c99_alloca.h"
38
39 #include "rbug_internal.h"
40 #include "rbug_texture.h"
41
42 int rbug_send_texture_list(struct rbug_connection *__con,
43 uint32_t *__serial)
44 {
45 uint32_t __len = 0;
46 uint32_t __pos = 0;
47 uint8_t *__data = NULL;
48 int __ret = 0;
49
50 LEN(8); /* header */
51
52 /* align */
53 PAD(__len, 8);
54
55 __data = (uint8_t*)MALLOC(__len);
56 if (!__data)
57 return -ENOMEM;
58
59 WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_LIST));
60 WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
61
62 /* final pad */
63 PAD(__pos, 8);
64
65 if (__pos != __len) {
66 __ret = -EINVAL;
67 } else {
68 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_LIST, __len);
69 rbug_connection_write(__con, __data, __len);
70 __ret = rbug_connection_send_finish(__con, __serial);
71 }
72
73 FREE(__data);
74 return __ret;
75 }
76
77 int rbug_send_texture_info(struct rbug_connection *__con,
78 rbug_texture_t texture,
79 uint32_t *__serial)
80 {
81 uint32_t __len = 0;
82 uint32_t __pos = 0;
83 uint8_t *__data = NULL;
84 int __ret = 0;
85
86 LEN(8); /* header */
87 LEN(8); /* texture */
88
89 /* align */
90 PAD(__len, 8);
91
92 __data = (uint8_t*)MALLOC(__len);
93 if (!__data)
94 return -ENOMEM;
95
96 WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_INFO));
97 WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
98 WRITE(8, rbug_texture_t, texture); /* texture */
99
100 /* final pad */
101 PAD(__pos, 8);
102
103 if (__pos != __len) {
104 __ret = -EINVAL;
105 } else {
106 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_INFO, __len);
107 rbug_connection_write(__con, __data, __len);
108 __ret = rbug_connection_send_finish(__con, __serial);
109 }
110
111 FREE(__data);
112 return __ret;
113 }
114
115 int rbug_send_texture_write(struct rbug_connection *__con,
116 rbug_texture_t texture,
117 uint32_t face,
118 uint32_t level,
119 uint32_t zslice,
120 uint32_t x,
121 uint32_t y,
122 uint32_t w,
123 uint32_t h,
124 uint8_t *data,
125 uint32_t data_len,
126 uint32_t stride,
127 uint32_t *__serial)
128 {
129 uint32_t __len = 0;
130 uint32_t __pos = 0;
131 uint8_t *__data = NULL;
132 int __ret = 0;
133
134 LEN(8); /* header */
135 LEN(8); /* texture */
136 LEN(4); /* face */
137 LEN(4); /* level */
138 LEN(4); /* zslice */
139 LEN(4); /* x */
140 LEN(4); /* y */
141 LEN(4); /* w */
142 LEN(4); /* h */
143 LEN_ARRAY(1, data); /* data */
144 LEN(4); /* stride */
145
146 /* align */
147 PAD(__len, 8);
148
149 __data = (uint8_t*)MALLOC(__len);
150 if (!__data)
151 return -ENOMEM;
152
153 WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_WRITE));
154 WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
155 WRITE(8, rbug_texture_t, texture); /* texture */
156 WRITE(4, uint32_t, face); /* face */
157 WRITE(4, uint32_t, level); /* level */
158 WRITE(4, uint32_t, zslice); /* zslice */
159 WRITE(4, uint32_t, x); /* x */
160 WRITE(4, uint32_t, y); /* y */
161 WRITE(4, uint32_t, w); /* w */
162 WRITE(4, uint32_t, h); /* h */
163 WRITE_ARRAY(1, uint8_t, data); /* data */
164 WRITE(4, uint32_t, stride); /* stride */
165
166 /* final pad */
167 PAD(__pos, 8);
168
169 if (__pos != __len) {
170 __ret = -EINVAL;
171 } else {
172 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_WRITE, __len);
173 rbug_connection_write(__con, __data, __len);
174 __ret = rbug_connection_send_finish(__con, __serial);
175 }
176
177 FREE(__data);
178 return __ret;
179 }
180
181 int rbug_send_texture_read(struct rbug_connection *__con,
182 rbug_texture_t texture,
183 uint32_t face,
184 uint32_t level,
185 uint32_t zslice,
186 uint32_t x,
187 uint32_t y,
188 uint32_t w,
189 uint32_t h,
190 uint32_t *__serial)
191 {
192 uint32_t __len = 0;
193 uint32_t __pos = 0;
194 uint8_t *__data = NULL;
195 int __ret = 0;
196
197 LEN(8); /* header */
198 LEN(8); /* texture */
199 LEN(4); /* face */
200 LEN(4); /* level */
201 LEN(4); /* zslice */
202 LEN(4); /* x */
203 LEN(4); /* y */
204 LEN(4); /* w */
205 LEN(4); /* h */
206
207 /* align */
208 PAD(__len, 8);
209
210 __data = (uint8_t*)MALLOC(__len);
211 if (!__data)
212 return -ENOMEM;
213
214 WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_READ));
215 WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
216 WRITE(8, rbug_texture_t, texture); /* texture */
217 WRITE(4, uint32_t, face); /* face */
218 WRITE(4, uint32_t, level); /* level */
219 WRITE(4, uint32_t, zslice); /* zslice */
220 WRITE(4, uint32_t, x); /* x */
221 WRITE(4, uint32_t, y); /* y */
222 WRITE(4, uint32_t, w); /* w */
223 WRITE(4, uint32_t, h); /* h */
224
225 /* final pad */
226 PAD(__pos, 8);
227
228 if (__pos != __len) {
229 __ret = -EINVAL;
230 } else {
231 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_READ, __len);
232 rbug_connection_write(__con, __data, __len);
233 __ret = rbug_connection_send_finish(__con, __serial);
234 }
235
236 FREE(__data);
237 return __ret;
238 }
239
240 int rbug_send_texture_list_reply(struct rbug_connection *__con,
241 uint32_t serial,
242 rbug_texture_t *textures,
243 uint32_t textures_len,
244 uint32_t *__serial)
245 {
246 uint32_t __len = 0;
247 uint32_t __pos = 0;
248 uint8_t *__data = NULL;
249 int __ret = 0;
250
251 LEN(8); /* header */
252 LEN(4); /* serial */
253 LEN_ARRAY(8, textures); /* textures */
254
255 /* align */
256 PAD(__len, 8);
257
258 __data = (uint8_t*)MALLOC(__len);
259 if (!__data)
260 return -ENOMEM;
261
262 WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_LIST_REPLY));
263 WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
264 WRITE(4, uint32_t, serial); /* serial */
265 WRITE_ARRAY(8, rbug_texture_t, textures); /* textures */
266
267 /* final pad */
268 PAD(__pos, 8);
269
270 if (__pos != __len) {
271 __ret = -EINVAL;
272 } else {
273 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_LIST_REPLY, __len);
274 rbug_connection_write(__con, __data, __len);
275 __ret = rbug_connection_send_finish(__con, __serial);
276 }
277
278 FREE(__data);
279 return __ret;
280 }
281
282 int rbug_send_texture_info_reply(struct rbug_connection *__con,
283 uint32_t serial,
284 uint32_t target,
285 uint32_t format,
286 uint32_t *width,
287 uint32_t width_len,
288 uint16_t *h16,
289 uint32_t height_len,
290 uint16_t *d16,
291 uint32_t depth_len,
292 uint32_t blockw,
293 uint32_t blockh,
294 uint32_t blocksize,
295 uint32_t last_level,
296 uint32_t nr_samples,
297 uint32_t tex_usage,
298 uint32_t *__serial)
299 {
300 uint32_t __len = 0;
301 uint32_t __pos = 0;
302 uint8_t *__data = NULL;
303 int __ret = 0;
304 uint32_t *height = alloca(sizeof(uint32_t) * height_len);
305 uint32_t *depth = alloca(sizeof(uint32_t) * height_len);
306
307 LEN(8); /* header */
308 LEN(4); /* serial */
309 LEN(4); /* target */
310 LEN(4); /* format */
311 LEN_ARRAY(4, width); /* width */
312 LEN_ARRAY(4, height); /* height */
313 LEN_ARRAY(4, depth); /* depth */
314 LEN(4); /* blockw */
315 LEN(4); /* blockh */
316 LEN(4); /* blocksize */
317 LEN(4); /* last_level */
318 LEN(4); /* nr_samples */
319 LEN(4); /* tex_usage */
320
321 /* align */
322 PAD(__len, 8);
323
324 __data = (uint8_t*)MALLOC(__len);
325 if (!__data)
326 return -ENOMEM;
327
328 for (int i = 0; i < height_len; i++)
329 height[i] = h16[i];
330 for (int i = 0; i < depth_len; i++)
331 depth[i] = d16[i];
332
333 WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_INFO_REPLY));
334 WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
335 WRITE(4, uint32_t, serial); /* serial */
336 WRITE(4, uint32_t, target); /* target */
337 WRITE(4, uint32_t, format); /* format */
338 WRITE_ARRAY(4, uint32_t, width); /* width */
339 WRITE_ARRAY(4, uint32_t, height); /* height */
340 WRITE_ARRAY(4, uint32_t, depth); /* depth */
341 WRITE(4, uint32_t, blockw); /* blockw */
342 WRITE(4, uint32_t, blockh); /* blockh */
343 WRITE(4, uint32_t, blocksize); /* blocksize */
344 WRITE(4, uint32_t, last_level); /* last_level */
345 WRITE(4, uint32_t, nr_samples); /* nr_samples */
346 WRITE(4, uint32_t, tex_usage); /* tex_usage */
347
348 /* final pad */
349 PAD(__pos, 8);
350
351 if (__pos != __len) {
352 __ret = -EINVAL;
353 } else {
354 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_INFO_REPLY, __len);
355 rbug_connection_write(__con, __data, __len);
356 __ret = rbug_connection_send_finish(__con, __serial);
357 }
358
359 FREE(__data);
360 return __ret;
361 }
362
363 int rbug_send_texture_read_reply(struct rbug_connection *__con,
364 uint32_t serial,
365 uint32_t format,
366 uint32_t blockw,
367 uint32_t blockh,
368 uint32_t blocksize,
369 uint8_t *data,
370 uint32_t data_len,
371 uint32_t stride,
372 uint32_t *__serial)
373 {
374 uint32_t __len = 0;
375 uint32_t __pos = 0;
376 uint8_t *__data = NULL;
377 int __ret = 0;
378
379 LEN(8); /* header */
380 LEN(4); /* serial */
381 LEN(4); /* format */
382 LEN(4); /* blockw */
383 LEN(4); /* blockh */
384 LEN(4); /* blocksize */
385 LEN_ARRAY(1, data); /* data */
386 LEN(4); /* stride */
387
388 /* align */
389 PAD(__len, 8);
390
391 __data = (uint8_t*)MALLOC(__len);
392 if (!__data)
393 return -ENOMEM;
394
395 WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_READ_REPLY));
396 WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
397 WRITE(4, uint32_t, serial); /* serial */
398 WRITE(4, uint32_t, format); /* format */
399 WRITE(4, uint32_t, blockw); /* blockw */
400 WRITE(4, uint32_t, blockh); /* blockh */
401 WRITE(4, uint32_t, blocksize); /* blocksize */
402 WRITE_ARRAY(1, uint8_t, data); /* data */
403 WRITE(4, uint32_t, stride); /* stride */
404
405 /* final pad */
406 PAD(__pos, 8);
407
408 if (__pos != __len) {
409 __ret = -EINVAL;
410 } else {
411 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_READ_REPLY, __len);
412 rbug_connection_write(__con, __data, __len);
413 __ret = rbug_connection_send_finish(__con, __serial);
414 }
415
416 FREE(__data);
417 return __ret;
418 }
419
420 struct rbug_proto_texture_list * rbug_demarshal_texture_list(struct rbug_proto_header *header)
421 {
422 struct rbug_proto_texture_list *ret;
423
424 if (!header)
425 return NULL;
426 if (header->opcode != (int32_t)RBUG_OP_TEXTURE_LIST)
427 return NULL;
428
429 ret = MALLOC(sizeof(*ret));
430 if (!ret)
431 return NULL;
432
433 ret->header.__message = header;
434 ret->header.opcode = header->opcode;
435
436 return ret;
437 }
438
439 struct rbug_proto_texture_info * rbug_demarshal_texture_info(struct rbug_proto_header *header)
440 {
441 uint32_t len = 0;
442 uint32_t pos = 0;
443 uint8_t *data = NULL;
444 struct rbug_proto_texture_info *ret;
445
446 if (!header)
447 return NULL;
448 if (header->opcode != (int32_t)RBUG_OP_TEXTURE_INFO)
449 return NULL;
450
451 pos = 0;
452 len = header->length * 4;
453 data = (uint8_t*)&header[1];
454 ret = MALLOC(sizeof(*ret));
455 if (!ret)
456 return NULL;
457
458 ret->header.__message = header;
459 ret->header.opcode = header->opcode;
460
461 READ(8, rbug_texture_t, texture); /* texture */
462
463 return ret;
464 }
465
466 struct rbug_proto_texture_write * rbug_demarshal_texture_write(struct rbug_proto_header *header)
467 {
468 uint32_t len = 0;
469 uint32_t pos = 0;
470 uint8_t *data = NULL;
471 struct rbug_proto_texture_write *ret;
472
473 if (!header)
474 return NULL;
475 if (header->opcode != (int32_t)RBUG_OP_TEXTURE_WRITE)
476 return NULL;
477
478 pos = 0;
479 len = header->length * 4;
480 data = (uint8_t*)&header[1];
481 ret = MALLOC(sizeof(*ret));
482 if (!ret)
483 return NULL;
484
485 ret->header.__message = header;
486 ret->header.opcode = header->opcode;
487
488 READ(8, rbug_texture_t, texture); /* texture */
489 READ(4, uint32_t, face); /* face */
490 READ(4, uint32_t, level); /* level */
491 READ(4, uint32_t, zslice); /* zslice */
492 READ(4, uint32_t, x); /* x */
493 READ(4, uint32_t, y); /* y */
494 READ(4, uint32_t, w); /* w */
495 READ(4, uint32_t, h); /* h */
496 READ_ARRAY(1, uint8_t, data); /* data */
497 READ(4, uint32_t, stride); /* stride */
498
499 return ret;
500 }
501
502 struct rbug_proto_texture_read * rbug_demarshal_texture_read(struct rbug_proto_header *header)
503 {
504 uint32_t len = 0;
505 uint32_t pos = 0;
506 uint8_t *data = NULL;
507 struct rbug_proto_texture_read *ret;
508
509 if (!header)
510 return NULL;
511 if (header->opcode != (int32_t)RBUG_OP_TEXTURE_READ)
512 return NULL;
513
514 pos = 0;
515 len = header->length * 4;
516 data = (uint8_t*)&header[1];
517 ret = MALLOC(sizeof(*ret));
518 if (!ret)
519 return NULL;
520
521 ret->header.__message = header;
522 ret->header.opcode = header->opcode;
523
524 READ(8, rbug_texture_t, texture); /* texture */
525 READ(4, uint32_t, face); /* face */
526 READ(4, uint32_t, level); /* level */
527 READ(4, uint32_t, zslice); /* zslice */
528 READ(4, uint32_t, x); /* x */
529 READ(4, uint32_t, y); /* y */
530 READ(4, uint32_t, w); /* w */
531 READ(4, uint32_t, h); /* h */
532
533 return ret;
534 }
535
536 struct rbug_proto_texture_list_reply * rbug_demarshal_texture_list_reply(struct rbug_proto_header *header)
537 {
538 uint32_t len = 0;
539 uint32_t pos = 0;
540 uint8_t *data = NULL;
541 struct rbug_proto_texture_list_reply *ret;
542
543 if (!header)
544 return NULL;
545 if (header->opcode != (int32_t)RBUG_OP_TEXTURE_LIST_REPLY)
546 return NULL;
547
548 pos = 0;
549 len = header->length * 4;
550 data = (uint8_t*)&header[1];
551 ret = MALLOC(sizeof(*ret));
552 if (!ret)
553 return NULL;
554
555 ret->header.__message = header;
556 ret->header.opcode = header->opcode;
557
558 READ(4, uint32_t, serial); /* serial */
559 READ_ARRAY(8, rbug_texture_t, textures); /* textures */
560
561 return ret;
562 }
563
564 struct rbug_proto_texture_info_reply * rbug_demarshal_texture_info_reply(struct rbug_proto_header *header)
565 {
566 uint32_t len = 0;
567 uint32_t pos = 0;
568 uint8_t *data = NULL;
569 struct rbug_proto_texture_info_reply *ret;
570
571 if (!header)
572 return NULL;
573 if (header->opcode != (int32_t)RBUG_OP_TEXTURE_INFO_REPLY)
574 return NULL;
575
576 pos = 0;
577 len = header->length * 4;
578 data = (uint8_t*)&header[1];
579 ret = MALLOC(sizeof(*ret));
580 if (!ret)
581 return NULL;
582
583 ret->header.__message = header;
584 ret->header.opcode = header->opcode;
585
586 READ(4, uint32_t, serial); /* serial */
587 READ(4, uint32_t, target); /* target */
588 READ(4, uint32_t, format); /* format */
589 READ_ARRAY(4, uint32_t, width); /* width */
590 READ_ARRAY(4, uint32_t, height); /* height */
591 READ_ARRAY(4, uint32_t, depth); /* depth */
592 READ(4, uint32_t, blockw); /* blockw */
593 READ(4, uint32_t, blockh); /* blockh */
594 READ(4, uint32_t, blocksize); /* blocksize */
595 READ(4, uint32_t, last_level); /* last_level */
596 READ(4, uint32_t, nr_samples); /* nr_samples */
597 READ(4, uint32_t, tex_usage); /* tex_usage */
598
599 return ret;
600 }
601
602 struct rbug_proto_texture_read_reply * rbug_demarshal_texture_read_reply(struct rbug_proto_header *header)
603 {
604 uint32_t len = 0;
605 uint32_t pos = 0;
606 uint8_t *data = NULL;
607 struct rbug_proto_texture_read_reply *ret;
608
609 if (!header)
610 return NULL;
611 if (header->opcode != (int32_t)RBUG_OP_TEXTURE_READ_REPLY)
612 return NULL;
613
614 pos = 0;
615 len = header->length * 4;
616 data = (uint8_t*)&header[1];
617 ret = MALLOC(sizeof(*ret));
618 if (!ret)
619 return NULL;
620
621 ret->header.__message = header;
622 ret->header.opcode = header->opcode;
623
624 READ(4, uint32_t, serial); /* serial */
625 READ(4, uint32_t, format); /* format */
626 READ(4, uint32_t, blockw); /* blockw */
627 READ(4, uint32_t, blockh); /* blockh */
628 READ(4, uint32_t, blocksize); /* blocksize */
629 READ_ARRAY(1, uint8_t, data); /* data */
630 READ(4, uint32_t, stride); /* stride */
631
632 return ret;
633 }