08df15ec6a087c751810573ae6616be4baefcd97
[mesa.git] / src / gallium / auxiliary / tgsi / tgsi_exec.h
1 /**************************************************************************
2 *
3 * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef TGSI_EXEC_H
29 #define TGSI_EXEC_H
30
31 #include "pipe/p_compiler.h"
32 #include "pipe/p_state.h"
33
34 #if defined __cplusplus
35 extern "C" {
36 #endif
37
38 #define MAX_LABELS (4 * 1024) /**< basically, max instructions */
39
40 #define NUM_CHANNELS 4 /* R,G,B,A */
41 #define QUAD_SIZE 4 /* 4 pixel/quad */
42
43 /**
44 * Registers may be treated as float, signed int or unsigned int.
45 */
46 union tgsi_exec_channel
47 {
48 float f[QUAD_SIZE];
49 int i[QUAD_SIZE];
50 unsigned u[QUAD_SIZE];
51 };
52
53 /**
54 * A vector[RGBA] of channels[4 pixels]
55 */
56 struct tgsi_exec_vector
57 {
58 union tgsi_exec_channel xyzw[NUM_CHANNELS];
59 };
60
61 /**
62 * For fragment programs, information for computing fragment input
63 * values from plane equation of the triangle/line.
64 */
65 struct tgsi_interp_coef
66 {
67 float a0[NUM_CHANNELS]; /* in an xyzw layout */
68 float dadx[NUM_CHANNELS];
69 float dady[NUM_CHANNELS];
70 };
71
72 /**
73 * Information for sampling textures, which must be implemented
74 * by code outside the TGSI executor.
75 */
76 struct tgsi_sampler
77 {
78 /** Get samples for four fragments in a quad */
79 void (*get_samples)(struct tgsi_sampler *sampler,
80 const float s[QUAD_SIZE],
81 const float t[QUAD_SIZE],
82 const float p[QUAD_SIZE],
83 float lodbias,
84 float rgba[NUM_CHANNELS][QUAD_SIZE]);
85 };
86
87 /**
88 * For branching/calling subroutines.
89 */
90 struct tgsi_exec_labels
91 {
92 unsigned labels[MAX_LABELS][2];
93 unsigned count;
94 };
95
96
97 #define TGSI_EXEC_NUM_TEMPS 128
98 #define TGSI_EXEC_NUM_IMMEDIATES 256
99
100 /*
101 * Locations of various utility registers (_I = Index, _C = Channel)
102 */
103 #define TGSI_EXEC_TEMP_00000000_I (TGSI_EXEC_NUM_TEMPS + 0)
104 #define TGSI_EXEC_TEMP_00000000_C 0
105
106 #define TGSI_EXEC_TEMP_7FFFFFFF_I (TGSI_EXEC_NUM_TEMPS + 0)
107 #define TGSI_EXEC_TEMP_7FFFFFFF_C 1
108
109 #define TGSI_EXEC_TEMP_80000000_I (TGSI_EXEC_NUM_TEMPS + 0)
110 #define TGSI_EXEC_TEMP_80000000_C 2
111
112 #define TGSI_EXEC_TEMP_FFFFFFFF_I (TGSI_EXEC_NUM_TEMPS + 0)
113 #define TGSI_EXEC_TEMP_FFFFFFFF_C 3
114
115 #define TGSI_EXEC_TEMP_ONE_I (TGSI_EXEC_NUM_TEMPS + 1)
116 #define TGSI_EXEC_TEMP_ONE_C 0
117
118 #define TGSI_EXEC_TEMP_TWO_I (TGSI_EXEC_NUM_TEMPS + 1)
119 #define TGSI_EXEC_TEMP_TWO_C 1
120
121 #define TGSI_EXEC_TEMP_128_I (TGSI_EXEC_NUM_TEMPS + 1)
122 #define TGSI_EXEC_TEMP_128_C 2
123
124 #define TGSI_EXEC_TEMP_MINUS_128_I (TGSI_EXEC_NUM_TEMPS + 1)
125 #define TGSI_EXEC_TEMP_MINUS_128_C 3
126
127 #define TGSI_EXEC_TEMP_KILMASK_I (TGSI_EXEC_NUM_TEMPS + 2)
128 #define TGSI_EXEC_TEMP_KILMASK_C 0
129
130 #define TGSI_EXEC_TEMP_OUTPUT_I (TGSI_EXEC_NUM_TEMPS + 2)
131 #define TGSI_EXEC_TEMP_OUTPUT_C 1
132
133 #define TGSI_EXEC_TEMP_PRIMITIVE_I (TGSI_EXEC_NUM_TEMPS + 2)
134 #define TGSI_EXEC_TEMP_PRIMITIVE_C 2
135
136 /* NVIDIA condition code (CC) vector
137 */
138 #define TGSI_EXEC_CC_GT 0x01
139 #define TGSI_EXEC_CC_EQ 0x02
140 #define TGSI_EXEC_CC_LT 0x04
141 #define TGSI_EXEC_CC_UN 0x08
142
143 #define TGSI_EXEC_CC_X_MASK 0x000000ff
144 #define TGSI_EXEC_CC_X_SHIFT 0
145 #define TGSI_EXEC_CC_Y_MASK 0x0000ff00
146 #define TGSI_EXEC_CC_Y_SHIFT 8
147 #define TGSI_EXEC_CC_Z_MASK 0x00ff0000
148 #define TGSI_EXEC_CC_Z_SHIFT 16
149 #define TGSI_EXEC_CC_W_MASK 0xff000000
150 #define TGSI_EXEC_CC_W_SHIFT 24
151
152 #define TGSI_EXEC_TEMP_CC_I (TGSI_EXEC_NUM_TEMPS + 2)
153 #define TGSI_EXEC_TEMP_CC_C 3
154
155 #define TGSI_EXEC_TEMP_THREE_I (TGSI_EXEC_NUM_TEMPS + 3)
156 #define TGSI_EXEC_TEMP_THREE_C 0
157
158 #define TGSI_EXEC_TEMP_HALF_I (TGSI_EXEC_NUM_TEMPS + 3)
159 #define TGSI_EXEC_TEMP_HALF_C 1
160
161 /* execution mask, each value is either 0 or ~0 */
162 #define TGSI_EXEC_MASK_I (TGSI_EXEC_NUM_TEMPS + 3)
163 #define TGSI_EXEC_MASK_C 2
164
165 /* 4 register buffer for various purposes */
166 #define TGSI_EXEC_TEMP_R0 (TGSI_EXEC_NUM_TEMPS + 4)
167 #define TGSI_EXEC_NUM_TEMP_R 4
168
169 #define TGSI_EXEC_TEMP_ADDR (TGSI_EXEC_NUM_TEMPS + 8)
170 #define TGSI_EXEC_NUM_ADDRS 1
171
172 /* predicate register */
173 #define TGSI_EXEC_TEMP_P0 (TGSI_EXEC_NUM_TEMPS + 9)
174 #define TGSI_EXEC_NUM_PREDS 1
175
176 #define TGSI_EXEC_NUM_TEMP_EXTRAS 10
177
178
179
180 #define TGSI_EXEC_MAX_COND_NESTING 20
181 #define TGSI_EXEC_MAX_LOOP_NESTING 20
182 #define TGSI_EXEC_MAX_CALL_NESTING 20
183
184 /* The maximum number of input attributes per vertex. For 2D
185 * input register files, this is the stride between two 1D
186 * arrays.
187 */
188 #define TGSI_EXEC_MAX_INPUT_ATTRIBS 17
189
190 /* The maximum number of constant vectors per constant buffer.
191 */
192 #define TGSI_EXEC_MAX_CONST_BUFFER 4096
193
194
195 /** function call/activation record */
196 struct tgsi_call_record
197 {
198 uint CondStackTop;
199 uint LoopStackTop;
200 uint ContStackTop;
201 uint ReturnAddr;
202 };
203
204
205 /**
206 * Run-time virtual machine state for executing TGSI shader.
207 */
208 struct tgsi_exec_machine
209 {
210 /* Total = program temporaries + internal temporaries
211 */
212 struct tgsi_exec_vector Temps[TGSI_EXEC_NUM_TEMPS +
213 TGSI_EXEC_NUM_TEMP_EXTRAS];
214
215 float Imms[TGSI_EXEC_NUM_IMMEDIATES][4];
216
217 struct tgsi_exec_vector Inputs[PIPE_MAX_ATTRIBS];
218 struct tgsi_exec_vector Outputs[PIPE_MAX_ATTRIBS];
219
220 struct tgsi_exec_vector *Addrs;
221
222 struct tgsi_sampler **Samplers;
223
224 unsigned ImmLimit;
225 const float (*Consts)[4];
226 const struct tgsi_token *Tokens; /**< Declarations, instructions */
227 unsigned Processor; /**< TGSI_PROCESSOR_x */
228
229 /* GEOMETRY processor only. */
230 unsigned *Primitives;
231
232 /* FRAGMENT processor only. */
233 const struct tgsi_interp_coef *InterpCoefs;
234 struct tgsi_exec_vector QuadPos;
235
236 /* Conditional execution masks */
237 uint CondMask; /**< For IF/ELSE/ENDIF */
238 uint LoopMask; /**< For BGNLOOP/ENDLOOP */
239 uint ContMask; /**< For loop CONT statements */
240 uint FuncMask; /**< For function calls */
241 uint ExecMask; /**< = CondMask & LoopMask */
242
243 /** Condition mask stack (for nested conditionals) */
244 uint CondStack[TGSI_EXEC_MAX_COND_NESTING];
245 int CondStackTop;
246
247 /** Loop mask stack (for nested loops) */
248 uint LoopStack[TGSI_EXEC_MAX_LOOP_NESTING];
249 int LoopStackTop;
250
251 /** Loop label stack */
252 uint LoopLabelStack[TGSI_EXEC_MAX_LOOP_NESTING];
253 int LoopLabelStackTop;
254
255 /** Loop counter stack (x = count, y = current, z = step) */
256 struct tgsi_exec_vector LoopCounterStack[TGSI_EXEC_MAX_LOOP_NESTING];
257 int LoopCounterStackTop;
258
259 /** Loop continue mask stack (see comments in tgsi_exec.c) */
260 uint ContStack[TGSI_EXEC_MAX_LOOP_NESTING];
261 int ContStackTop;
262
263 /** Function execution mask stack (for executing subroutine code) */
264 uint FuncStack[TGSI_EXEC_MAX_CALL_NESTING];
265 int FuncStackTop;
266
267 /** Function call stack for saving/restoring the program counter */
268 struct tgsi_call_record CallStack[TGSI_EXEC_MAX_CALL_NESTING];
269 int CallStackTop;
270
271 struct tgsi_full_instruction *Instructions;
272 uint NumInstructions;
273
274 struct tgsi_full_declaration *Declarations;
275 uint NumDeclarations;
276
277 struct tgsi_exec_labels Labels;
278 };
279
280 struct tgsi_exec_machine *
281 tgsi_exec_machine_create( void );
282
283 void
284 tgsi_exec_machine_destroy(struct tgsi_exec_machine *mach);
285
286
287 void
288 tgsi_exec_machine_bind_shader(
289 struct tgsi_exec_machine *mach,
290 const struct tgsi_token *tokens,
291 uint numSamplers,
292 struct tgsi_sampler **samplers);
293
294 uint
295 tgsi_exec_machine_run(
296 struct tgsi_exec_machine *mach );
297
298
299 void
300 tgsi_exec_machine_free_data(struct tgsi_exec_machine *mach);
301
302
303 boolean
304 tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst);
305
306
307 static INLINE void
308 tgsi_set_kill_mask(struct tgsi_exec_machine *mach, unsigned mask)
309 {
310 mach->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0] =
311 mask;
312 }
313
314
315 /** Set execution mask values prior to executing the shader */
316 static INLINE void
317 tgsi_set_exec_mask(struct tgsi_exec_machine *mach,
318 boolean ch0, boolean ch1, boolean ch2, boolean ch3)
319 {
320 int *mask = mach->Temps[TGSI_EXEC_MASK_I].xyzw[TGSI_EXEC_MASK_C].i;
321 mask[0] = ch0 ? ~0 : 0;
322 mask[1] = ch1 ? ~0 : 0;
323 mask[2] = ch2 ? ~0 : 0;
324 mask[3] = ch3 ? ~0 : 0;
325 }
326
327
328 #if defined __cplusplus
329 } /* extern "C" */
330 #endif
331
332 #endif /* TGSI_EXEC_H */