tgsi_from_mesa: add tgsi_get_gl_frag_result_semantic
[mesa.git] / src / gallium / auxiliary / tgsi / tgsi_from_mesa.c
1 /*
2 * Copyright 2017 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "tgsi/tgsi_from_mesa.h"
25
26 #include "pipe/p_compiler.h"
27
28 /**
29 * Determine the semantic index that is used when the given varying is mapped
30 * to TGSI_SEMANTIC_GENERIC.
31 */
32 unsigned
33 tgsi_get_generic_gl_varying_index(gl_varying_slot attr,
34 bool needs_texcoord_semantic)
35 {
36 if (attr >= VARYING_SLOT_VAR0) {
37 if (needs_texcoord_semantic)
38 return attr - VARYING_SLOT_VAR0;
39 else
40 return 9 + (attr - VARYING_SLOT_VAR0);
41 }
42 if (attr == VARYING_SLOT_PNTC) {
43 assert(!needs_texcoord_semantic);
44 return 8;
45 }
46 if (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) {
47 assert(!needs_texcoord_semantic);
48 return attr - VARYING_SLOT_TEX0;
49 }
50
51 assert(0);
52 return 0;
53 }
54
55 /**
56 * Determine the semantic name and index used for the given varying.
57 */
58 void
59 tgsi_get_gl_varying_semantic(gl_varying_slot attr,
60 bool needs_texcoord_semantic,
61 unsigned *semantic_name,
62 unsigned *semantic_index)
63 {
64 switch (attr) {
65 case VARYING_SLOT_POS:
66 *semantic_name = TGSI_SEMANTIC_POSITION;
67 *semantic_index = 0;
68 break;
69 case VARYING_SLOT_COL0:
70 *semantic_name = TGSI_SEMANTIC_COLOR;
71 *semantic_index = 0;
72 break;
73 case VARYING_SLOT_COL1:
74 *semantic_name = TGSI_SEMANTIC_COLOR;
75 *semantic_index = 1;
76 break;
77 case VARYING_SLOT_BFC0:
78 *semantic_name = TGSI_SEMANTIC_BCOLOR;
79 *semantic_index = 0;
80 break;
81 case VARYING_SLOT_BFC1:
82 *semantic_name = TGSI_SEMANTIC_BCOLOR;
83 *semantic_index = 1;
84 break;
85 case VARYING_SLOT_FOGC:
86 *semantic_name = TGSI_SEMANTIC_FOG;
87 *semantic_index = 0;
88 break;
89 case VARYING_SLOT_PSIZ:
90 *semantic_name = TGSI_SEMANTIC_PSIZE;
91 *semantic_index = 0;
92 break;
93 case VARYING_SLOT_CLIP_DIST0:
94 *semantic_name = TGSI_SEMANTIC_CLIPDIST;
95 *semantic_index = 0;
96 break;
97 case VARYING_SLOT_CLIP_DIST1:
98 *semantic_name = TGSI_SEMANTIC_CLIPDIST;
99 *semantic_index = 1;
100 break;
101 case VARYING_SLOT_CULL_DIST0:
102 case VARYING_SLOT_CULL_DIST1:
103 /* these should have been lowered by GLSL */
104 assert(0);
105 break;
106 case VARYING_SLOT_EDGE:
107 *semantic_name = TGSI_SEMANTIC_EDGEFLAG;
108 *semantic_index = 0;
109 break;
110 case VARYING_SLOT_CLIP_VERTEX:
111 *semantic_name = TGSI_SEMANTIC_CLIPVERTEX;
112 *semantic_index = 0;
113 break;
114 case VARYING_SLOT_LAYER:
115 *semantic_name = TGSI_SEMANTIC_LAYER;
116 *semantic_index = 0;
117 break;
118 case VARYING_SLOT_VIEWPORT:
119 *semantic_name = TGSI_SEMANTIC_VIEWPORT_INDEX;
120 *semantic_index = 0;
121 break;
122 case VARYING_SLOT_PNTC:
123 *semantic_name = TGSI_SEMANTIC_PCOORD;
124 *semantic_index = 0;
125 break;
126
127 case VARYING_SLOT_TEX0:
128 case VARYING_SLOT_TEX1:
129 case VARYING_SLOT_TEX2:
130 case VARYING_SLOT_TEX3:
131 case VARYING_SLOT_TEX4:
132 case VARYING_SLOT_TEX5:
133 case VARYING_SLOT_TEX6:
134 case VARYING_SLOT_TEX7:
135 if (needs_texcoord_semantic) {
136 *semantic_name = TGSI_SEMANTIC_TEXCOORD;
137 *semantic_index = attr - VARYING_SLOT_TEX0;
138 break;
139 }
140 /* fall through */
141 case VARYING_SLOT_VAR0:
142 default:
143 assert(attr >= VARYING_SLOT_VAR0 ||
144 (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
145 *semantic_name = TGSI_SEMANTIC_GENERIC;
146 *semantic_index =
147 tgsi_get_generic_gl_varying_index(attr, needs_texcoord_semantic);
148 break;
149 }
150 }
151
152 /**
153 * Determine the semantic name and index used for the given fragment shader
154 * result.
155 */
156 void
157 tgsi_get_gl_frag_result_semantic(gl_frag_result frag_result,
158 unsigned *semantic_name,
159 unsigned *semantic_index)
160 {
161 if (frag_result >= FRAG_RESULT_DATA0) {
162 *semantic_name = TGSI_SEMANTIC_COLOR;
163 *semantic_index = frag_result - FRAG_RESULT_DATA0;
164 return;
165 }
166
167 *semantic_index = 0;
168
169 switch (frag_result) {
170 case FRAG_RESULT_DEPTH:
171 *semantic_name = TGSI_SEMANTIC_POSITION;
172 break;
173 case FRAG_RESULT_STENCIL:
174 *semantic_name = TGSI_SEMANTIC_STENCIL;
175 break;
176 case FRAG_RESULT_COLOR:
177 *semantic_name = TGSI_SEMANTIC_COLOR;
178 break;
179 case FRAG_RESULT_SAMPLE_MASK:
180 *semantic_name = TGSI_SEMANTIC_SAMPLEMASK;
181 break;
182 default:
183 assert(false);
184 }
185 }