2 * Copyright 2017 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #ifndef TGSI_FROM_MESA_H
25 #define TGSI_FROM_MESA_H
29 #include "pipe/p_compiler.h"
30 #include "pipe/p_defines.h"
31 #include "pipe/p_shader_tokens.h"
33 #include "compiler/shader_enums.h"
36 tgsi_get_gl_varying_semantic(gl_varying_slot attr
,
37 bool needs_texcoord_semantic
,
38 unsigned *semantic_name
,
39 unsigned *semantic_index
);
42 tgsi_get_generic_gl_varying_index(gl_varying_slot attr
,
43 bool needs_texcoord_semantic
);
46 tgsi_get_gl_frag_result_semantic(gl_frag_result frag_result
,
47 unsigned *semantic_name
,
48 unsigned *semantic_index
);
50 static inline enum pipe_shader_type
51 pipe_shader_type_from_mesa(gl_shader_stage stage
)
54 case MESA_SHADER_VERTEX
:
55 return PIPE_SHADER_VERTEX
;
56 case MESA_SHADER_TESS_CTRL
:
57 return PIPE_SHADER_TESS_CTRL
;
58 case MESA_SHADER_TESS_EVAL
:
59 return PIPE_SHADER_TESS_EVAL
;
60 case MESA_SHADER_GEOMETRY
:
61 return PIPE_SHADER_GEOMETRY
;
62 case MESA_SHADER_FRAGMENT
:
63 return PIPE_SHADER_FRAGMENT
;
64 case MESA_SHADER_COMPUTE
:
65 return PIPE_SHADER_COMPUTE
;
67 unreachable("bad shader stage");
71 static inline gl_shader_stage
72 tgsi_processor_to_shader_stage(unsigned processor
)
75 case PIPE_SHADER_FRAGMENT
: return MESA_SHADER_FRAGMENT
;
76 case PIPE_SHADER_VERTEX
: return MESA_SHADER_VERTEX
;
77 case PIPE_SHADER_GEOMETRY
: return MESA_SHADER_GEOMETRY
;
78 case PIPE_SHADER_TESS_CTRL
: return MESA_SHADER_TESS_CTRL
;
79 case PIPE_SHADER_TESS_EVAL
: return MESA_SHADER_TESS_EVAL
;
80 case PIPE_SHADER_COMPUTE
: return MESA_SHADER_COMPUTE
;
82 unreachable("invalid TGSI processor");
86 #endif /* TGSI_FROM_MESA_H */