tgsi: add tgsi_shader_info::writes_clipvertex
[mesa.git] / src / gallium / auxiliary / tgsi / tgsi_scan.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 * Copyright 2008 VMware, Inc. All rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 /**
30 * TGSI program scan utility.
31 * Used to determine which registers and instructions are used by a shader.
32 *
33 * Authors: Brian Paul
34 */
35
36
37 #include "util/u_debug.h"
38 #include "util/u_math.h"
39 #include "util/u_memory.h"
40 #include "util/u_prim.h"
41 #include "tgsi/tgsi_parse.h"
42 #include "tgsi/tgsi_util.h"
43 #include "tgsi/tgsi_scan.h"
44
45
46
47
48 /**
49 * Scan the given TGSI shader to collect information such as number of
50 * registers used, special instructions used, etc.
51 * \return info the result of the scan
52 */
53 void
54 tgsi_scan_shader(const struct tgsi_token *tokens,
55 struct tgsi_shader_info *info)
56 {
57 uint procType, i;
58 struct tgsi_parse_context parse;
59
60 memset(info, 0, sizeof(*info));
61 for (i = 0; i < TGSI_FILE_COUNT; i++)
62 info->file_max[i] = -1;
63 for (i = 0; i < Elements(info->const_file_max); i++)
64 info->const_file_max[i] = -1;
65
66 /**
67 ** Setup to begin parsing input shader
68 **/
69 if (tgsi_parse_init( &parse, tokens ) != TGSI_PARSE_OK) {
70 debug_printf("tgsi_parse_init() failed in tgsi_scan_shader()!\n");
71 return;
72 }
73 procType = parse.FullHeader.Processor.Processor;
74 assert(procType == TGSI_PROCESSOR_FRAGMENT ||
75 procType == TGSI_PROCESSOR_VERTEX ||
76 procType == TGSI_PROCESSOR_GEOMETRY ||
77 procType == TGSI_PROCESSOR_COMPUTE);
78 info->processor = procType;
79
80
81 /**
82 ** Loop over incoming program tokens/instructions
83 */
84 while( !tgsi_parse_end_of_tokens( &parse ) ) {
85
86 info->num_tokens++;
87
88 tgsi_parse_token( &parse );
89
90 switch( parse.FullToken.Token.Type ) {
91 case TGSI_TOKEN_TYPE_INSTRUCTION:
92 {
93 const struct tgsi_full_instruction *fullinst
94 = &parse.FullToken.FullInstruction;
95 uint i;
96
97 assert(fullinst->Instruction.Opcode < TGSI_OPCODE_LAST);
98 info->opcode_count[fullinst->Instruction.Opcode]++;
99
100 for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) {
101 const struct tgsi_full_src_register *src =
102 &fullinst->Src[i];
103 int ind = src->Register.Index;
104
105 /* Mark which inputs are effectively used */
106 if (src->Register.File == TGSI_FILE_INPUT) {
107 unsigned usage_mask;
108 usage_mask = tgsi_util_get_inst_usage_mask(fullinst, i);
109 if (src->Register.Indirect) {
110 for (ind = 0; ind < info->num_inputs; ++ind) {
111 info->input_usage_mask[ind] |= usage_mask;
112 }
113 } else {
114 assert(ind >= 0);
115 assert(ind < PIPE_MAX_SHADER_INPUTS);
116 info->input_usage_mask[ind] |= usage_mask;
117 }
118
119 if (procType == TGSI_PROCESSOR_FRAGMENT &&
120 info->reads_position &&
121 src->Register.Index == 0 &&
122 (src->Register.SwizzleX == TGSI_SWIZZLE_Z ||
123 src->Register.SwizzleY == TGSI_SWIZZLE_Z ||
124 src->Register.SwizzleZ == TGSI_SWIZZLE_Z ||
125 src->Register.SwizzleW == TGSI_SWIZZLE_Z)) {
126 info->reads_z = TRUE;
127 }
128 }
129
130 /* check for indirect register reads */
131 if (src->Register.Indirect) {
132 info->indirect_files |= (1 << src->Register.File);
133 }
134
135 /* MSAA samplers */
136 if (src->Register.File == TGSI_FILE_SAMPLER) {
137 assert(fullinst->Instruction.Texture);
138 assert(src->Register.Index < Elements(info->is_msaa_sampler));
139
140 if (fullinst->Instruction.Texture &&
141 (fullinst->Texture.Texture == TGSI_TEXTURE_2D_MSAA ||
142 fullinst->Texture.Texture == TGSI_TEXTURE_2D_ARRAY_MSAA)) {
143 info->is_msaa_sampler[src->Register.Index] = TRUE;
144 }
145 }
146 }
147
148 /* check for indirect register writes */
149 for (i = 0; i < fullinst->Instruction.NumDstRegs; i++) {
150 const struct tgsi_full_dst_register *dst = &fullinst->Dst[i];
151 if (dst->Register.Indirect) {
152 info->indirect_files |= (1 << dst->Register.File);
153 }
154 }
155
156 info->num_instructions++;
157 }
158 break;
159
160 case TGSI_TOKEN_TYPE_DECLARATION:
161 {
162 const struct tgsi_full_declaration *fulldecl
163 = &parse.FullToken.FullDeclaration;
164 const uint file = fulldecl->Declaration.File;
165 uint reg;
166 for (reg = fulldecl->Range.First;
167 reg <= fulldecl->Range.Last;
168 reg++) {
169 unsigned semName = fulldecl->Semantic.Name;
170 unsigned semIndex = fulldecl->Semantic.Index;
171
172 /* only first 32 regs will appear in this bitfield */
173 info->file_mask[file] |= (1 << reg);
174 info->file_count[file]++;
175 info->file_max[file] = MAX2(info->file_max[file], (int)reg);
176
177 if (file == TGSI_FILE_CONSTANT) {
178 int buffer = 0;
179
180 if (fulldecl->Declaration.Dimension)
181 buffer = fulldecl->Dim.Index2D;
182
183 info->const_file_max[buffer] =
184 MAX2(info->const_file_max[buffer], (int)reg);
185 }
186 else if (file == TGSI_FILE_INPUT) {
187 info->input_semantic_name[reg] = (ubyte) semName;
188 info->input_semantic_index[reg] = (ubyte) semIndex;
189 info->input_interpolate[reg] = (ubyte)fulldecl->Interp.Interpolate;
190 info->input_interpolate_loc[reg] = (ubyte)fulldecl->Interp.Location;
191 info->input_cylindrical_wrap[reg] = (ubyte)fulldecl->Interp.CylindricalWrap;
192 info->num_inputs++;
193
194 if (semName == TGSI_SEMANTIC_PRIMID)
195 info->uses_primid = TRUE;
196 else if (procType == TGSI_PROCESSOR_FRAGMENT) {
197 if (semName == TGSI_SEMANTIC_POSITION)
198 info->reads_position = TRUE;
199 else if (semName == TGSI_SEMANTIC_FACE)
200 info->uses_frontface = TRUE;
201 }
202 }
203 else if (file == TGSI_FILE_SYSTEM_VALUE) {
204 unsigned index = fulldecl->Range.First;
205
206 info->system_value_semantic_name[index] = semName;
207 info->num_system_values = MAX2(info->num_system_values,
208 index + 1);
209
210 if (semName == TGSI_SEMANTIC_INSTANCEID) {
211 info->uses_instanceid = TRUE;
212 }
213 else if (semName == TGSI_SEMANTIC_VERTEXID) {
214 info->uses_vertexid = TRUE;
215 }
216 else if (semName == TGSI_SEMANTIC_PRIMID) {
217 info->uses_primid = TRUE;
218 }
219 }
220 else if (file == TGSI_FILE_OUTPUT) {
221 info->output_semantic_name[reg] = (ubyte) semName;
222 info->output_semantic_index[reg] = (ubyte) semIndex;
223 info->num_outputs++;
224
225 if (procType == TGSI_PROCESSOR_VERTEX ||
226 procType == TGSI_PROCESSOR_GEOMETRY) {
227 if (semName == TGSI_SEMANTIC_CLIPDIST) {
228 info->num_written_clipdistance +=
229 util_bitcount(fulldecl->Declaration.UsageMask);
230 info->clipdist_writemask |=
231 fulldecl->Declaration.UsageMask << (semIndex*4);
232 }
233 else if (semName == TGSI_SEMANTIC_CULLDIST) {
234 info->num_written_culldistance +=
235 util_bitcount(fulldecl->Declaration.UsageMask);
236 info->culldist_writemask |=
237 fulldecl->Declaration.UsageMask << (semIndex*4);
238 }
239 else if (semName == TGSI_SEMANTIC_VIEWPORT_INDEX) {
240 info->writes_viewport_index = TRUE;
241 }
242 else if (semName == TGSI_SEMANTIC_LAYER) {
243 info->writes_layer = TRUE;
244 }
245 else if (semName == TGSI_SEMANTIC_PSIZE) {
246 info->writes_psize = TRUE;
247 }
248 else if (semName == TGSI_SEMANTIC_CLIPVERTEX) {
249 info->writes_clipvertex = TRUE;
250 }
251 }
252
253 if (procType == TGSI_PROCESSOR_FRAGMENT) {
254 if (semName == TGSI_SEMANTIC_POSITION) {
255 info->writes_z = TRUE;
256 }
257 else if (semName == TGSI_SEMANTIC_STENCIL) {
258 info->writes_stencil = TRUE;
259 }
260 }
261
262 if (procType == TGSI_PROCESSOR_VERTEX) {
263 if (semName == TGSI_SEMANTIC_EDGEFLAG) {
264 info->writes_edgeflag = TRUE;
265 }
266 }
267 }
268 }
269 }
270 break;
271
272 case TGSI_TOKEN_TYPE_IMMEDIATE:
273 {
274 uint reg = info->immediate_count++;
275 uint file = TGSI_FILE_IMMEDIATE;
276
277 info->file_mask[file] |= (1 << reg);
278 info->file_count[file]++;
279 info->file_max[file] = MAX2(info->file_max[file], (int)reg);
280 }
281 break;
282
283 case TGSI_TOKEN_TYPE_PROPERTY:
284 {
285 const struct tgsi_full_property *fullprop
286 = &parse.FullToken.FullProperty;
287 unsigned name = fullprop->Property.PropertyName;
288
289 assert(name < Elements(info->properties));
290 info->properties[name] = fullprop->u[0].Data;
291 }
292 break;
293
294 default:
295 assert( 0 );
296 }
297 }
298
299 info->uses_kill = (info->opcode_count[TGSI_OPCODE_KILL_IF] ||
300 info->opcode_count[TGSI_OPCODE_KILL]);
301
302 /* The dimensions of the IN decleration in geometry shader have
303 * to be deduced from the type of the input primitive.
304 */
305 if (procType == TGSI_PROCESSOR_GEOMETRY) {
306 unsigned input_primitive =
307 info->properties[TGSI_PROPERTY_GS_INPUT_PRIM];
308 int num_verts = u_vertices_per_prim(input_primitive);
309 int j;
310 info->file_count[TGSI_FILE_INPUT] = num_verts;
311 info->file_max[TGSI_FILE_INPUT] =
312 MAX2(info->file_max[TGSI_FILE_INPUT], num_verts - 1);
313 for (j = 0; j < num_verts; ++j) {
314 info->file_mask[TGSI_FILE_INPUT] |= (1 << j);
315 }
316 }
317
318 tgsi_parse_free (&parse);
319 }
320
321
322
323 /**
324 * Check if the given shader is a "passthrough" shader consisting of only
325 * MOV instructions of the form: MOV OUT[n], IN[n]
326 *
327 */
328 boolean
329 tgsi_is_passthrough_shader(const struct tgsi_token *tokens)
330 {
331 struct tgsi_parse_context parse;
332
333 /**
334 ** Setup to begin parsing input shader
335 **/
336 if (tgsi_parse_init(&parse, tokens) != TGSI_PARSE_OK) {
337 debug_printf("tgsi_parse_init() failed in tgsi_is_passthrough_shader()!\n");
338 return FALSE;
339 }
340
341 /**
342 ** Loop over incoming program tokens/instructions
343 */
344 while (!tgsi_parse_end_of_tokens(&parse)) {
345
346 tgsi_parse_token(&parse);
347
348 switch (parse.FullToken.Token.Type) {
349 case TGSI_TOKEN_TYPE_INSTRUCTION:
350 {
351 struct tgsi_full_instruction *fullinst =
352 &parse.FullToken.FullInstruction;
353 const struct tgsi_full_src_register *src =
354 &fullinst->Src[0];
355 const struct tgsi_full_dst_register *dst =
356 &fullinst->Dst[0];
357
358 /* Do a whole bunch of checks for a simple move */
359 if (fullinst->Instruction.Opcode != TGSI_OPCODE_MOV ||
360 (src->Register.File != TGSI_FILE_INPUT &&
361 src->Register.File != TGSI_FILE_SYSTEM_VALUE) ||
362 dst->Register.File != TGSI_FILE_OUTPUT ||
363 src->Register.Index != dst->Register.Index ||
364
365 src->Register.Negate ||
366 src->Register.Absolute ||
367
368 src->Register.SwizzleX != TGSI_SWIZZLE_X ||
369 src->Register.SwizzleY != TGSI_SWIZZLE_Y ||
370 src->Register.SwizzleZ != TGSI_SWIZZLE_Z ||
371 src->Register.SwizzleW != TGSI_SWIZZLE_W ||
372
373 dst->Register.WriteMask != TGSI_WRITEMASK_XYZW)
374 {
375 tgsi_parse_free(&parse);
376 return FALSE;
377 }
378 }
379 break;
380
381 case TGSI_TOKEN_TYPE_DECLARATION:
382 /* fall-through */
383 case TGSI_TOKEN_TYPE_IMMEDIATE:
384 /* fall-through */
385 case TGSI_TOKEN_TYPE_PROPERTY:
386 /* fall-through */
387 default:
388 ; /* no-op */
389 }
390 }
391
392 tgsi_parse_free(&parse);
393
394 /* if we get here, it's a pass-through shader */
395 return TRUE;
396 }