tgsi: added tgsi_shader_info::indirect_files field
[mesa.git] / src / gallium / auxiliary / tgsi / tgsi_scan.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 * Copyright 2008 VMware, Inc. All rights Reserved.
6 *
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12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27 **************************************************************************/
28
29 /**
30 * TGSI program scan utility.
31 * Used to determine which registers and instructions are used by a shader.
32 *
33 * Authors: Brian Paul
34 */
35
36
37 #include "util/u_math.h"
38 #include "tgsi/tgsi_parse.h"
39 #include "tgsi/tgsi_util.h"
40 #include "tgsi/tgsi_scan.h"
41
42
43
44
45 /**
46 * Scan the given TGSI shader to collect information such as number of
47 * registers used, special instructions used, etc.
48 * \return info the result of the scan
49 */
50 void
51 tgsi_scan_shader(const struct tgsi_token *tokens,
52 struct tgsi_shader_info *info)
53 {
54 uint procType, i;
55 struct tgsi_parse_context parse;
56
57 memset(info, 0, sizeof(*info));
58 for (i = 0; i < TGSI_FILE_COUNT; i++)
59 info->file_max[i] = -1;
60
61 /**
62 ** Setup to begin parsing input shader
63 **/
64 if (tgsi_parse_init( &parse, tokens ) != TGSI_PARSE_OK) {
65 debug_printf("tgsi_parse_init() failed in tgsi_scan_shader()!\n");
66 return;
67 }
68 procType = parse.FullHeader.Processor.Processor;
69 assert(procType == TGSI_PROCESSOR_FRAGMENT ||
70 procType == TGSI_PROCESSOR_VERTEX ||
71 procType == TGSI_PROCESSOR_GEOMETRY);
72
73
74 /**
75 ** Loop over incoming program tokens/instructions
76 */
77 while( !tgsi_parse_end_of_tokens( &parse ) ) {
78
79 info->num_tokens++;
80
81 tgsi_parse_token( &parse );
82
83 switch( parse.FullToken.Token.Type ) {
84 case TGSI_TOKEN_TYPE_INSTRUCTION:
85 {
86 const struct tgsi_full_instruction *fullinst
87 = &parse.FullToken.FullInstruction;
88 uint i;
89
90 assert(fullinst->Instruction.Opcode < TGSI_OPCODE_LAST);
91 info->opcode_count[fullinst->Instruction.Opcode]++;
92
93 for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) {
94 const struct tgsi_full_src_register *src =
95 &fullinst->Src[i];
96 int ind = src->Register.Index;
97
98 /* Mark which inputs are effectively used */
99 if (src->Register.File == TGSI_FILE_INPUT) {
100 unsigned usage_mask;
101 usage_mask = tgsi_util_get_inst_usage_mask(fullinst, i);
102 if (src->Register.Indirect) {
103 for (ind = 0; ind < info->num_inputs; ++ind) {
104 info->input_usage_mask[ind] |= usage_mask;
105 }
106 } else {
107 assert(ind >= 0);
108 assert(ind < PIPE_MAX_SHADER_INPUTS);
109 info->input_usage_mask[ind] |= usage_mask;
110 }
111 }
112
113 /* check for indirect register reads */
114 if (src->Register.Indirect) {
115 info->indirect_files |= (1 << src->Register.File);
116 }
117 }
118
119 /* check for indirect register writes */
120 for (i = 0; i < fullinst->Instruction.NumDstRegs; i++) {
121 const struct tgsi_full_dst_register *dst = &fullinst->Dst[i];
122 if (dst->Register.Indirect) {
123 info->indirect_files |= (1 << dst->Register.File);
124 }
125 }
126
127 info->num_instructions++;
128 }
129 break;
130
131 case TGSI_TOKEN_TYPE_DECLARATION:
132 {
133 const struct tgsi_full_declaration *fulldecl
134 = &parse.FullToken.FullDeclaration;
135 const uint file = fulldecl->Declaration.File;
136 uint reg;
137 for (reg = fulldecl->Range.First;
138 reg <= fulldecl->Range.Last;
139 reg++) {
140
141 /* only first 32 regs will appear in this bitfield */
142 info->file_mask[file] |= (1 << reg);
143 info->file_count[file]++;
144 info->file_max[file] = MAX2(info->file_max[file], (int)reg);
145
146 if (file == TGSI_FILE_INPUT || file == TGSI_FILE_SYSTEM_VALUE) {
147 info->input_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name;
148 info->input_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index;
149 info->input_interpolate[reg] = (ubyte)fulldecl->Declaration.Interpolate;
150 info->input_cylindrical_wrap[reg] = (ubyte)fulldecl->Declaration.CylindricalWrap;
151 info->num_inputs++;
152 }
153 else if (file == TGSI_FILE_OUTPUT) {
154 info->output_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name;
155 info->output_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index;
156 info->num_outputs++;
157
158 /* extra info for special outputs */
159 if (procType == TGSI_PROCESSOR_FRAGMENT &&
160 fulldecl->Semantic.Name == TGSI_SEMANTIC_POSITION) {
161 info->writes_z = TRUE;
162 }
163 if (procType == TGSI_PROCESSOR_VERTEX &&
164 fulldecl->Semantic.Name == TGSI_SEMANTIC_EDGEFLAG) {
165 info->writes_edgeflag = TRUE;
166 }
167 }
168
169 }
170 }
171 break;
172
173 case TGSI_TOKEN_TYPE_IMMEDIATE:
174 {
175 uint reg = info->immediate_count++;
176 uint file = TGSI_FILE_IMMEDIATE;
177
178 info->file_mask[file] |= (1 << reg);
179 info->file_count[file]++;
180 info->file_max[file] = MAX2(info->file_max[file], (int)reg);
181 }
182 break;
183 case TGSI_TOKEN_TYPE_PROPERTY:
184 {
185 const struct tgsi_full_property *fullprop
186 = &parse.FullToken.FullProperty;
187
188 info->properties[info->num_properties].name =
189 fullprop->Property.PropertyName;
190 memcpy(info->properties[info->num_properties].data,
191 fullprop->u, 8 * sizeof(unsigned));;
192
193 ++info->num_properties;
194 }
195 break;
196
197 default:
198 assert( 0 );
199 }
200 }
201
202 info->uses_kill = (info->opcode_count[TGSI_OPCODE_KIL] ||
203 info->opcode_count[TGSI_OPCODE_KILP]);
204
205 tgsi_parse_free (&parse);
206 }
207
208
209
210 /**
211 * Check if the given shader is a "passthrough" shader consisting of only
212 * MOV instructions of the form: MOV OUT[n], IN[n]
213 *
214 */
215 boolean
216 tgsi_is_passthrough_shader(const struct tgsi_token *tokens)
217 {
218 struct tgsi_parse_context parse;
219
220 /**
221 ** Setup to begin parsing input shader
222 **/
223 if (tgsi_parse_init(&parse, tokens) != TGSI_PARSE_OK) {
224 debug_printf("tgsi_parse_init() failed in tgsi_is_passthrough_shader()!\n");
225 return FALSE;
226 }
227
228 /**
229 ** Loop over incoming program tokens/instructions
230 */
231 while (!tgsi_parse_end_of_tokens(&parse)) {
232
233 tgsi_parse_token(&parse);
234
235 switch (parse.FullToken.Token.Type) {
236 case TGSI_TOKEN_TYPE_INSTRUCTION:
237 {
238 struct tgsi_full_instruction *fullinst =
239 &parse.FullToken.FullInstruction;
240 const struct tgsi_full_src_register *src =
241 &fullinst->Src[0];
242 const struct tgsi_full_dst_register *dst =
243 &fullinst->Dst[0];
244
245 /* Do a whole bunch of checks for a simple move */
246 if (fullinst->Instruction.Opcode != TGSI_OPCODE_MOV ||
247 (src->Register.File != TGSI_FILE_INPUT &&
248 src->Register.File != TGSI_FILE_SYSTEM_VALUE) ||
249 dst->Register.File != TGSI_FILE_OUTPUT ||
250 src->Register.Index != dst->Register.Index ||
251
252 src->Register.Negate ||
253 src->Register.Absolute ||
254
255 src->Register.SwizzleX != TGSI_SWIZZLE_X ||
256 src->Register.SwizzleY != TGSI_SWIZZLE_Y ||
257 src->Register.SwizzleZ != TGSI_SWIZZLE_Z ||
258 src->Register.SwizzleW != TGSI_SWIZZLE_W ||
259
260 dst->Register.WriteMask != TGSI_WRITEMASK_XYZW)
261 {
262 tgsi_parse_free(&parse);
263 return FALSE;
264 }
265 }
266 break;
267
268 case TGSI_TOKEN_TYPE_DECLARATION:
269 /* fall-through */
270 case TGSI_TOKEN_TYPE_IMMEDIATE:
271 /* fall-through */
272 case TGSI_TOKEN_TYPE_PROPERTY:
273 /* fall-through */
274 default:
275 ; /* no-op */
276 }
277 }
278
279 tgsi_parse_free(&parse);
280
281 /* if we get here, it's a pass-through shader */
282 return TRUE;
283 }