tgsi: trivial build fix for MSVC
[mesa.git] / src / gallium / auxiliary / tgsi / tgsi_scan.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 * Copyright 2008 VMware, Inc. All rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 /**
30 * TGSI program scan utility.
31 * Used to determine which registers and instructions are used by a shader.
32 *
33 * Authors: Brian Paul
34 */
35
36
37 #include "util/u_debug.h"
38 #include "util/u_math.h"
39 #include "util/u_memory.h"
40 #include "util/u_prim.h"
41 #include "tgsi/tgsi_info.h"
42 #include "tgsi/tgsi_parse.h"
43 #include "tgsi/tgsi_util.h"
44 #include "tgsi/tgsi_scan.h"
45
46
47 static bool
48 is_memory_file(unsigned file)
49 {
50 return file == TGSI_FILE_SAMPLER ||
51 file == TGSI_FILE_SAMPLER_VIEW ||
52 file == TGSI_FILE_IMAGE ||
53 file == TGSI_FILE_BUFFER;
54 }
55
56
57 static bool
58 is_mem_query_inst(unsigned opcode)
59 {
60 return opcode == TGSI_OPCODE_RESQ ||
61 opcode == TGSI_OPCODE_TXQ ||
62 opcode == TGSI_OPCODE_TXQS ||
63 opcode == TGSI_OPCODE_TXQ_LZ ||
64 opcode == TGSI_OPCODE_LODQ;
65 }
66
67 /**
68 * Is the opcode a "true" texture instruction which samples from a
69 * texture map?
70 */
71 static bool
72 is_texture_inst(unsigned opcode)
73 {
74 return (!is_mem_query_inst(opcode) &&
75 tgsi_get_opcode_info(opcode)->is_tex);
76 }
77
78
79 /**
80 * Is the opcode an instruction which computes a derivative explicitly or
81 * implicitly?
82 */
83 static bool
84 computes_derivative(unsigned opcode)
85 {
86 if (tgsi_get_opcode_info(opcode)->is_tex) {
87 return opcode != TGSI_OPCODE_TG4 &&
88 opcode != TGSI_OPCODE_TXD &&
89 opcode != TGSI_OPCODE_TXF &&
90 opcode != TGSI_OPCODE_TXL &&
91 opcode != TGSI_OPCODE_TXL2 &&
92 opcode != TGSI_OPCODE_TXQ &&
93 opcode != TGSI_OPCODE_TXQ_LZ &&
94 opcode != TGSI_OPCODE_TXQS;
95 }
96
97 return opcode == TGSI_OPCODE_DDX || opcode == TGSI_OPCODE_DDX_FINE ||
98 opcode == TGSI_OPCODE_DDY || opcode == TGSI_OPCODE_DDY_FINE ||
99 opcode == TGSI_OPCODE_SAMPLE ||
100 opcode == TGSI_OPCODE_SAMPLE_B ||
101 opcode == TGSI_OPCODE_SAMPLE_C;
102 }
103
104
105 static void
106 scan_src_operand(struct tgsi_shader_info *info,
107 const struct tgsi_full_instruction *fullinst,
108 const struct tgsi_full_src_register *src,
109 unsigned src_index,
110 unsigned usage_mask,
111 bool is_interp_instruction,
112 bool *is_mem_inst)
113 {
114 int ind = src->Register.Index;
115
116 /* Mark which inputs are effectively used */
117 if (src->Register.File == TGSI_FILE_INPUT) {
118 if (src->Register.Indirect) {
119 for (ind = 0; ind < info->num_inputs; ++ind) {
120 info->input_usage_mask[ind] |= usage_mask;
121 }
122 } else {
123 assert(ind >= 0);
124 assert(ind < PIPE_MAX_SHADER_INPUTS);
125 info->input_usage_mask[ind] |= usage_mask;
126 }
127
128 if (info->processor == PIPE_SHADER_FRAGMENT) {
129 unsigned name, index, input;
130
131 if (src->Register.Indirect && src->Indirect.ArrayID)
132 input = info->input_array_first[src->Indirect.ArrayID];
133 else
134 input = src->Register.Index;
135
136 name = info->input_semantic_name[input];
137 index = info->input_semantic_index[input];
138
139 if (name == TGSI_SEMANTIC_POSITION &&
140 (src->Register.SwizzleX == TGSI_SWIZZLE_Z ||
141 src->Register.SwizzleY == TGSI_SWIZZLE_Z ||
142 src->Register.SwizzleZ == TGSI_SWIZZLE_Z ||
143 src->Register.SwizzleW == TGSI_SWIZZLE_Z))
144 info->reads_z = TRUE;
145
146 if (name == TGSI_SEMANTIC_COLOR) {
147 unsigned mask =
148 (1 << src->Register.SwizzleX) |
149 (1 << src->Register.SwizzleY) |
150 (1 << src->Register.SwizzleZ) |
151 (1 << src->Register.SwizzleW);
152
153 info->colors_read |= mask << (index * 4);
154 }
155
156 /* Process only interpolated varyings. Don't include POSITION.
157 * Don't include integer varyings, because they are not
158 * interpolated. Don't process inputs interpolated by INTERP
159 * opcodes. Those are tracked separately.
160 */
161 if ((!is_interp_instruction || src_index != 0) &&
162 (name == TGSI_SEMANTIC_GENERIC ||
163 name == TGSI_SEMANTIC_TEXCOORD ||
164 name == TGSI_SEMANTIC_COLOR ||
165 name == TGSI_SEMANTIC_BCOLOR ||
166 name == TGSI_SEMANTIC_FOG ||
167 name == TGSI_SEMANTIC_CLIPDIST)) {
168 switch (info->input_interpolate[input]) {
169 case TGSI_INTERPOLATE_COLOR:
170 case TGSI_INTERPOLATE_PERSPECTIVE:
171 switch (info->input_interpolate_loc[input]) {
172 case TGSI_INTERPOLATE_LOC_CENTER:
173 info->uses_persp_center = TRUE;
174 break;
175 case TGSI_INTERPOLATE_LOC_CENTROID:
176 info->uses_persp_centroid = TRUE;
177 break;
178 case TGSI_INTERPOLATE_LOC_SAMPLE:
179 info->uses_persp_sample = TRUE;
180 break;
181 }
182 break;
183 case TGSI_INTERPOLATE_LINEAR:
184 switch (info->input_interpolate_loc[input]) {
185 case TGSI_INTERPOLATE_LOC_CENTER:
186 info->uses_linear_center = TRUE;
187 break;
188 case TGSI_INTERPOLATE_LOC_CENTROID:
189 info->uses_linear_centroid = TRUE;
190 break;
191 case TGSI_INTERPOLATE_LOC_SAMPLE:
192 info->uses_linear_sample = TRUE;
193 break;
194 }
195 break;
196 /* TGSI_INTERPOLATE_CONSTANT doesn't do any interpolation. */
197 }
198 }
199 }
200 }
201
202 /* check for indirect register reads */
203 if (src->Register.Indirect) {
204 info->indirect_files |= (1 << src->Register.File);
205 info->indirect_files_read |= (1 << src->Register.File);
206
207 /* record indirect constant buffer indexing */
208 if (src->Register.File == TGSI_FILE_CONSTANT) {
209 if (src->Register.Dimension) {
210 if (src->Dimension.Indirect)
211 info->const_buffers_indirect = info->const_buffers_declared;
212 else
213 info->const_buffers_indirect |= 1u << src->Dimension.Index;
214 } else {
215 info->const_buffers_indirect |= 1;
216 }
217 }
218 }
219
220 if (src->Register.Dimension && src->Dimension.Indirect)
221 info->dim_indirect_files |= 1u << src->Register.File;
222
223 /* Texture samplers */
224 if (src->Register.File == TGSI_FILE_SAMPLER) {
225 const unsigned index = src->Register.Index;
226
227 assert(fullinst->Instruction.Texture);
228 assert(index < ARRAY_SIZE(info->is_msaa_sampler));
229 assert(index < PIPE_MAX_SAMPLERS);
230
231 if (is_texture_inst(fullinst->Instruction.Opcode)) {
232 const unsigned target = fullinst->Texture.Texture;
233 assert(target < TGSI_TEXTURE_UNKNOWN);
234 /* for texture instructions, check that the texture instruction
235 * target matches the previous sampler view declaration (if there
236 * was one.)
237 */
238 if (info->sampler_targets[index] == TGSI_TEXTURE_UNKNOWN) {
239 /* probably no sampler view declaration */
240 info->sampler_targets[index] = target;
241 } else {
242 /* Make sure the texture instruction's sampler/target info
243 * agrees with the sampler view declaration.
244 */
245 assert(info->sampler_targets[index] == target);
246 }
247 /* MSAA samplers */
248 if (target == TGSI_TEXTURE_2D_MSAA ||
249 target == TGSI_TEXTURE_2D_ARRAY_MSAA) {
250 info->is_msaa_sampler[src->Register.Index] = TRUE;
251 }
252 }
253 }
254
255 if (is_memory_file(src->Register.File) &&
256 !is_mem_query_inst(fullinst->Instruction.Opcode)) {
257 *is_mem_inst = true;
258
259 if (tgsi_get_opcode_info(fullinst->Instruction.Opcode)->is_store) {
260 info->writes_memory = TRUE;
261
262 if (src->Register.File == TGSI_FILE_IMAGE) {
263 if (src->Register.Indirect)
264 info->images_writemask = info->images_declared;
265 else
266 info->images_writemask |= 1 << src->Register.Index;
267 } else if (src->Register.File == TGSI_FILE_BUFFER) {
268 if (src->Register.Indirect)
269 info->shader_buffers_atomic = info->shader_buffers_declared;
270 else
271 info->shader_buffers_atomic |= 1 << src->Register.Index;
272 }
273 } else {
274 if (src->Register.File == TGSI_FILE_BUFFER) {
275 if (src->Register.Indirect)
276 info->shader_buffers_load = info->shader_buffers_declared;
277 else
278 info->shader_buffers_load |= 1 << src->Register.Index;
279 }
280 }
281 }
282 }
283
284
285 static void
286 scan_instruction(struct tgsi_shader_info *info,
287 const struct tgsi_full_instruction *fullinst,
288 unsigned *current_depth)
289 {
290 unsigned i;
291 bool is_mem_inst = false;
292 bool is_interp_instruction = false;
293
294 assert(fullinst->Instruction.Opcode < TGSI_OPCODE_LAST);
295 info->opcode_count[fullinst->Instruction.Opcode]++;
296
297 switch (fullinst->Instruction.Opcode) {
298 case TGSI_OPCODE_IF:
299 case TGSI_OPCODE_UIF:
300 case TGSI_OPCODE_BGNLOOP:
301 (*current_depth)++;
302 info->max_depth = MAX2(info->max_depth, *current_depth);
303 break;
304 case TGSI_OPCODE_ENDIF:
305 case TGSI_OPCODE_ENDLOOP:
306 (*current_depth)--;
307 break;
308 default:
309 break;
310 }
311
312 if (fullinst->Instruction.Opcode == TGSI_OPCODE_INTERP_CENTROID ||
313 fullinst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET ||
314 fullinst->Instruction.Opcode == TGSI_OPCODE_INTERP_SAMPLE) {
315 const struct tgsi_full_src_register *src0 = &fullinst->Src[0];
316 unsigned input;
317
318 is_interp_instruction = true;
319
320 if (src0->Register.Indirect && src0->Indirect.ArrayID)
321 input = info->input_array_first[src0->Indirect.ArrayID];
322 else
323 input = src0->Register.Index;
324
325 /* For the INTERP opcodes, the interpolation is always
326 * PERSPECTIVE unless LINEAR is specified.
327 */
328 switch (info->input_interpolate[input]) {
329 case TGSI_INTERPOLATE_COLOR:
330 case TGSI_INTERPOLATE_CONSTANT:
331 case TGSI_INTERPOLATE_PERSPECTIVE:
332 switch (fullinst->Instruction.Opcode) {
333 case TGSI_OPCODE_INTERP_CENTROID:
334 info->uses_persp_opcode_interp_centroid = TRUE;
335 break;
336 case TGSI_OPCODE_INTERP_OFFSET:
337 info->uses_persp_opcode_interp_offset = TRUE;
338 break;
339 case TGSI_OPCODE_INTERP_SAMPLE:
340 info->uses_persp_opcode_interp_sample = TRUE;
341 break;
342 }
343 break;
344
345 case TGSI_INTERPOLATE_LINEAR:
346 switch (fullinst->Instruction.Opcode) {
347 case TGSI_OPCODE_INTERP_CENTROID:
348 info->uses_linear_opcode_interp_centroid = TRUE;
349 break;
350 case TGSI_OPCODE_INTERP_OFFSET:
351 info->uses_linear_opcode_interp_offset = TRUE;
352 break;
353 case TGSI_OPCODE_INTERP_SAMPLE:
354 info->uses_linear_opcode_interp_sample = TRUE;
355 break;
356 }
357 break;
358 }
359 }
360
361 if (fullinst->Instruction.Opcode >= TGSI_OPCODE_F2D &&
362 fullinst->Instruction.Opcode <= TGSI_OPCODE_DSSG)
363 info->uses_doubles = TRUE;
364
365 for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) {
366 scan_src_operand(info, fullinst, &fullinst->Src[i], i,
367 tgsi_util_get_inst_usage_mask(fullinst, i),
368 is_interp_instruction, &is_mem_inst);
369 }
370
371 if (fullinst->Instruction.Texture) {
372 for (i = 0; i < fullinst->Texture.NumOffsets; i++) {
373 struct tgsi_full_src_register src = {{0}};
374
375 src.Register.File = fullinst->TexOffsets[i].File;
376 src.Register.Index = fullinst->TexOffsets[i].Index;
377 src.Register.SwizzleX = fullinst->TexOffsets[i].SwizzleX;
378 src.Register.SwizzleY = fullinst->TexOffsets[i].SwizzleY;
379 src.Register.SwizzleZ = fullinst->TexOffsets[i].SwizzleZ;
380
381 /* The usage mask is suboptimal but should be safe. */
382 scan_src_operand(info, fullinst, &src, 0, TGSI_WRITEMASK_XYZ,
383 false, &is_mem_inst);
384 }
385 }
386
387 /* check for indirect register writes */
388 for (i = 0; i < fullinst->Instruction.NumDstRegs; i++) {
389 const struct tgsi_full_dst_register *dst = &fullinst->Dst[i];
390 if (dst->Register.Indirect) {
391 info->indirect_files |= (1 << dst->Register.File);
392 info->indirect_files_written |= (1 << dst->Register.File);
393 }
394
395 if (dst->Register.Dimension && dst->Dimension.Indirect)
396 info->dim_indirect_files |= 1u << dst->Register.File;
397
398 if (is_memory_file(dst->Register.File)) {
399 assert(fullinst->Instruction.Opcode == TGSI_OPCODE_STORE);
400
401 is_mem_inst = true;
402 info->writes_memory = TRUE;
403
404 if (dst->Register.File == TGSI_FILE_IMAGE) {
405 if (dst->Register.Indirect)
406 info->images_writemask = info->images_declared;
407 else
408 info->images_writemask |= 1 << dst->Register.Index;
409 } else if (dst->Register.File == TGSI_FILE_BUFFER) {
410 if (dst->Register.Indirect)
411 info->shader_buffers_store = info->shader_buffers_declared;
412 else
413 info->shader_buffers_store |= 1 << dst->Register.Index;
414 }
415 }
416 }
417
418 if (is_mem_inst)
419 info->num_memory_instructions++;
420
421 if (computes_derivative(fullinst->Instruction.Opcode))
422 info->uses_derivatives = true;
423
424 info->num_instructions++;
425 }
426
427
428 static void
429 scan_declaration(struct tgsi_shader_info *info,
430 const struct tgsi_full_declaration *fulldecl)
431 {
432 const uint file = fulldecl->Declaration.File;
433 const unsigned procType = info->processor;
434 uint reg;
435
436 if (fulldecl->Declaration.Array) {
437 unsigned array_id = fulldecl->Array.ArrayID;
438
439 switch (file) {
440 case TGSI_FILE_INPUT:
441 assert(array_id < ARRAY_SIZE(info->input_array_first));
442 info->input_array_first[array_id] = fulldecl->Range.First;
443 info->input_array_last[array_id] = fulldecl->Range.Last;
444 break;
445 case TGSI_FILE_OUTPUT:
446 assert(array_id < ARRAY_SIZE(info->output_array_first));
447 info->output_array_first[array_id] = fulldecl->Range.First;
448 info->output_array_last[array_id] = fulldecl->Range.Last;
449 break;
450 }
451 info->array_max[file] = MAX2(info->array_max[file], array_id);
452 }
453
454 for (reg = fulldecl->Range.First; reg <= fulldecl->Range.Last; reg++) {
455 unsigned semName = fulldecl->Semantic.Name;
456 unsigned semIndex = fulldecl->Semantic.Index +
457 (reg - fulldecl->Range.First);
458
459 /* only first 32 regs will appear in this bitfield */
460 info->file_mask[file] |= (1 << reg);
461 info->file_count[file]++;
462 info->file_max[file] = MAX2(info->file_max[file], (int)reg);
463
464 if (file == TGSI_FILE_CONSTANT) {
465 int buffer = 0;
466
467 if (fulldecl->Declaration.Dimension)
468 buffer = fulldecl->Dim.Index2D;
469
470 info->const_file_max[buffer] =
471 MAX2(info->const_file_max[buffer], (int)reg);
472 info->const_buffers_declared |= 1u << buffer;
473 } else if (file == TGSI_FILE_IMAGE) {
474 info->images_declared |= 1u << reg;
475 } else if (file == TGSI_FILE_BUFFER) {
476 info->shader_buffers_declared |= 1u << reg;
477 } else if (file == TGSI_FILE_INPUT) {
478 info->input_semantic_name[reg] = (ubyte) semName;
479 info->input_semantic_index[reg] = (ubyte) semIndex;
480 info->input_interpolate[reg] = (ubyte)fulldecl->Interp.Interpolate;
481 info->input_interpolate_loc[reg] = (ubyte)fulldecl->Interp.Location;
482 info->input_cylindrical_wrap[reg] = (ubyte)fulldecl->Interp.CylindricalWrap;
483
484 /* Vertex shaders can have inputs with holes between them. */
485 info->num_inputs = MAX2(info->num_inputs, reg + 1);
486
487 if (semName == TGSI_SEMANTIC_PRIMID)
488 info->uses_primid = TRUE;
489 else if (procType == PIPE_SHADER_FRAGMENT) {
490 if (semName == TGSI_SEMANTIC_POSITION)
491 info->reads_position = TRUE;
492 else if (semName == TGSI_SEMANTIC_FACE)
493 info->uses_frontface = TRUE;
494 }
495 }
496 else if (file == TGSI_FILE_SYSTEM_VALUE) {
497 unsigned index = fulldecl->Range.First;
498
499 info->system_value_semantic_name[index] = semName;
500 info->num_system_values = MAX2(info->num_system_values, index + 1);
501
502 switch (semName) {
503 case TGSI_SEMANTIC_INSTANCEID:
504 info->uses_instanceid = TRUE;
505 break;
506 case TGSI_SEMANTIC_VERTEXID:
507 info->uses_vertexid = TRUE;
508 break;
509 case TGSI_SEMANTIC_VERTEXID_NOBASE:
510 info->uses_vertexid_nobase = TRUE;
511 break;
512 case TGSI_SEMANTIC_BASEVERTEX:
513 info->uses_basevertex = TRUE;
514 break;
515 case TGSI_SEMANTIC_PRIMID:
516 info->uses_primid = TRUE;
517 break;
518 case TGSI_SEMANTIC_INVOCATIONID:
519 info->uses_invocationid = TRUE;
520 break;
521 case TGSI_SEMANTIC_POSITION:
522 info->reads_position = TRUE;
523 break;
524 case TGSI_SEMANTIC_FACE:
525 info->uses_frontface = TRUE;
526 break;
527 case TGSI_SEMANTIC_SAMPLEMASK:
528 info->reads_samplemask = TRUE;
529 break;
530 }
531 }
532 else if (file == TGSI_FILE_OUTPUT) {
533 info->output_semantic_name[reg] = (ubyte) semName;
534 info->output_semantic_index[reg] = (ubyte) semIndex;
535 info->num_outputs = MAX2(info->num_outputs, reg + 1);
536
537 if (semName == TGSI_SEMANTIC_COLOR)
538 info->colors_written |= 1 << semIndex;
539
540 if (procType == PIPE_SHADER_VERTEX ||
541 procType == PIPE_SHADER_GEOMETRY ||
542 procType == PIPE_SHADER_TESS_CTRL ||
543 procType == PIPE_SHADER_TESS_EVAL) {
544 switch (semName) {
545 case TGSI_SEMANTIC_VIEWPORT_INDEX:
546 info->writes_viewport_index = TRUE;
547 break;
548 case TGSI_SEMANTIC_LAYER:
549 info->writes_layer = TRUE;
550 break;
551 case TGSI_SEMANTIC_PSIZE:
552 info->writes_psize = TRUE;
553 break;
554 case TGSI_SEMANTIC_CLIPVERTEX:
555 info->writes_clipvertex = TRUE;
556 break;
557 }
558 }
559
560 if (procType == PIPE_SHADER_FRAGMENT) {
561 switch (semName) {
562 case TGSI_SEMANTIC_POSITION:
563 info->writes_z = TRUE;
564 break;
565 case TGSI_SEMANTIC_STENCIL:
566 info->writes_stencil = TRUE;
567 break;
568 case TGSI_SEMANTIC_SAMPLEMASK:
569 info->writes_samplemask = TRUE;
570 break;
571 }
572 }
573
574 if (procType == PIPE_SHADER_VERTEX) {
575 if (semName == TGSI_SEMANTIC_EDGEFLAG) {
576 info->writes_edgeflag = TRUE;
577 }
578 }
579 } else if (file == TGSI_FILE_SAMPLER) {
580 STATIC_ASSERT(sizeof(info->samplers_declared) * 8 >= PIPE_MAX_SAMPLERS);
581 info->samplers_declared |= 1u << reg;
582 } else if (file == TGSI_FILE_SAMPLER_VIEW) {
583 unsigned target = fulldecl->SamplerView.Resource;
584 unsigned type = fulldecl->SamplerView.ReturnTypeX;
585
586 assert(target < TGSI_TEXTURE_UNKNOWN);
587 if (info->sampler_targets[reg] == TGSI_TEXTURE_UNKNOWN) {
588 /* Save sampler target for this sampler index */
589 info->sampler_targets[reg] = target;
590 info->sampler_type[reg] = type;
591 } else {
592 /* if previously declared, make sure targets agree */
593 assert(info->sampler_targets[reg] == target);
594 assert(info->sampler_type[reg] == type);
595 }
596 } else if (file == TGSI_FILE_IMAGE) {
597 if (fulldecl->Image.Resource == TGSI_TEXTURE_BUFFER)
598 info->images_buffers |= 1 << reg;
599 }
600 }
601 }
602
603
604 static void
605 scan_immediate(struct tgsi_shader_info *info)
606 {
607 uint reg = info->immediate_count++;
608 uint file = TGSI_FILE_IMMEDIATE;
609
610 info->file_mask[file] |= (1 << reg);
611 info->file_count[file]++;
612 info->file_max[file] = MAX2(info->file_max[file], (int)reg);
613 }
614
615
616 static void
617 scan_property(struct tgsi_shader_info *info,
618 const struct tgsi_full_property *fullprop)
619 {
620 unsigned name = fullprop->Property.PropertyName;
621 unsigned value = fullprop->u[0].Data;
622
623 assert(name < ARRAY_SIZE(info->properties));
624 info->properties[name] = value;
625
626 switch (name) {
627 case TGSI_PROPERTY_NUM_CLIPDIST_ENABLED:
628 info->num_written_clipdistance = value;
629 info->clipdist_writemask |= (1 << value) - 1;
630 break;
631 case TGSI_PROPERTY_NUM_CULLDIST_ENABLED:
632 info->num_written_culldistance = value;
633 info->culldist_writemask |= (1 << value) - 1;
634 break;
635 }
636 }
637
638
639 /**
640 * Scan the given TGSI shader to collect information such as number of
641 * registers used, special instructions used, etc.
642 * \return info the result of the scan
643 */
644 void
645 tgsi_scan_shader(const struct tgsi_token *tokens,
646 struct tgsi_shader_info *info)
647 {
648 uint procType, i;
649 struct tgsi_parse_context parse;
650 unsigned current_depth = 0;
651
652 memset(info, 0, sizeof(*info));
653 for (i = 0; i < TGSI_FILE_COUNT; i++)
654 info->file_max[i] = -1;
655 for (i = 0; i < ARRAY_SIZE(info->const_file_max); i++)
656 info->const_file_max[i] = -1;
657 info->properties[TGSI_PROPERTY_GS_INVOCATIONS] = 1;
658 for (i = 0; i < ARRAY_SIZE(info->sampler_targets); i++)
659 info->sampler_targets[i] = TGSI_TEXTURE_UNKNOWN;
660
661 /**
662 ** Setup to begin parsing input shader
663 **/
664 if (tgsi_parse_init( &parse, tokens ) != TGSI_PARSE_OK) {
665 debug_printf("tgsi_parse_init() failed in tgsi_scan_shader()!\n");
666 return;
667 }
668 procType = parse.FullHeader.Processor.Processor;
669 assert(procType == PIPE_SHADER_FRAGMENT ||
670 procType == PIPE_SHADER_VERTEX ||
671 procType == PIPE_SHADER_GEOMETRY ||
672 procType == PIPE_SHADER_TESS_CTRL ||
673 procType == PIPE_SHADER_TESS_EVAL ||
674 procType == PIPE_SHADER_COMPUTE);
675 info->processor = procType;
676
677 /**
678 ** Loop over incoming program tokens/instructions
679 */
680 while (!tgsi_parse_end_of_tokens(&parse)) {
681 info->num_tokens++;
682
683 tgsi_parse_token( &parse );
684
685 switch( parse.FullToken.Token.Type ) {
686 case TGSI_TOKEN_TYPE_INSTRUCTION:
687 scan_instruction(info, &parse.FullToken.FullInstruction,
688 &current_depth);
689 break;
690 case TGSI_TOKEN_TYPE_DECLARATION:
691 scan_declaration(info, &parse.FullToken.FullDeclaration);
692 break;
693 case TGSI_TOKEN_TYPE_IMMEDIATE:
694 scan_immediate(info);
695 break;
696 case TGSI_TOKEN_TYPE_PROPERTY:
697 scan_property(info, &parse.FullToken.FullProperty);
698 break;
699 default:
700 assert(!"Unexpected TGSI token type");
701 }
702 }
703
704 info->uses_kill = (info->opcode_count[TGSI_OPCODE_KILL_IF] ||
705 info->opcode_count[TGSI_OPCODE_KILL]);
706
707 /* The dimensions of the IN decleration in geometry shader have
708 * to be deduced from the type of the input primitive.
709 */
710 if (procType == PIPE_SHADER_GEOMETRY) {
711 unsigned input_primitive =
712 info->properties[TGSI_PROPERTY_GS_INPUT_PRIM];
713 int num_verts = u_vertices_per_prim(input_primitive);
714 int j;
715 info->file_count[TGSI_FILE_INPUT] = num_verts;
716 info->file_max[TGSI_FILE_INPUT] =
717 MAX2(info->file_max[TGSI_FILE_INPUT], num_verts - 1);
718 for (j = 0; j < num_verts; ++j) {
719 info->file_mask[TGSI_FILE_INPUT] |= (1 << j);
720 }
721 }
722
723 tgsi_parse_free(&parse);
724 }
725
726 /**
727 * Collect information about the arrays of a given register file.
728 *
729 * @param tokens TGSI shader
730 * @param file the register file to scan through
731 * @param max_array_id number of entries in @p arrays; should be equal to the
732 * highest array id, i.e. tgsi_shader_info::array_max[file].
733 * @param arrays info for array of each ID will be written to arrays[ID - 1].
734 */
735 void
736 tgsi_scan_arrays(const struct tgsi_token *tokens,
737 unsigned file,
738 unsigned max_array_id,
739 struct tgsi_array_info *arrays)
740 {
741 struct tgsi_parse_context parse;
742
743 if (tgsi_parse_init(&parse, tokens) != TGSI_PARSE_OK) {
744 debug_printf("tgsi_parse_init() failed in tgsi_scan_arrays()!\n");
745 return;
746 }
747
748 memset(arrays, 0, sizeof(arrays[0]) * max_array_id);
749
750 while (!tgsi_parse_end_of_tokens(&parse)) {
751 struct tgsi_full_instruction *inst;
752
753 tgsi_parse_token(&parse);
754
755 if (parse.FullToken.Token.Type == TGSI_TOKEN_TYPE_DECLARATION) {
756 struct tgsi_full_declaration *decl = &parse.FullToken.FullDeclaration;
757
758 if (decl->Declaration.Array && decl->Declaration.File == file &&
759 decl->Array.ArrayID > 0 && decl->Array.ArrayID <= max_array_id) {
760 struct tgsi_array_info *array = &arrays[decl->Array.ArrayID - 1];
761 assert(!array->declared);
762 array->declared = true;
763 array->range = decl->Range;
764 }
765 }
766
767 if (parse.FullToken.Token.Type != TGSI_TOKEN_TYPE_INSTRUCTION)
768 continue;
769
770 inst = &parse.FullToken.FullInstruction;
771 for (unsigned i = 0; i < inst->Instruction.NumDstRegs; i++) {
772 const struct tgsi_full_dst_register *dst = &inst->Dst[i];
773 if (dst->Register.File != file)
774 continue;
775
776 if (dst->Register.Indirect) {
777 if (dst->Indirect.ArrayID > 0 &&
778 dst->Indirect.ArrayID <= max_array_id) {
779 arrays[dst->Indirect.ArrayID - 1].writemask |= dst->Register.WriteMask;
780 } else {
781 /* Indirect writes without an ArrayID can write anywhere. */
782 for (unsigned j = 0; j < max_array_id; ++j)
783 arrays[j].writemask |= dst->Register.WriteMask;
784 }
785 } else {
786 /* Check whether the write falls into any of the arrays anyway. */
787 for (unsigned j = 0; j < max_array_id; ++j) {
788 struct tgsi_array_info *array = &arrays[j];
789 if (array->declared &&
790 dst->Register.Index >= array->range.First &&
791 dst->Register.Index <= array->range.Last)
792 array->writemask |= dst->Register.WriteMask;
793 }
794 }
795 }
796 }
797
798 tgsi_parse_free(&parse);
799
800 return;
801 }
802
803
804 /**
805 * Check if the given shader is a "passthrough" shader consisting of only
806 * MOV instructions of the form: MOV OUT[n], IN[n]
807 *
808 */
809 boolean
810 tgsi_is_passthrough_shader(const struct tgsi_token *tokens)
811 {
812 struct tgsi_parse_context parse;
813
814 /**
815 ** Setup to begin parsing input shader
816 **/
817 if (tgsi_parse_init(&parse, tokens) != TGSI_PARSE_OK) {
818 debug_printf("tgsi_parse_init() failed in tgsi_is_passthrough_shader()!\n");
819 return FALSE;
820 }
821
822 /**
823 ** Loop over incoming program tokens/instructions
824 */
825 while (!tgsi_parse_end_of_tokens(&parse)) {
826
827 tgsi_parse_token(&parse);
828
829 switch (parse.FullToken.Token.Type) {
830 case TGSI_TOKEN_TYPE_INSTRUCTION:
831 {
832 struct tgsi_full_instruction *fullinst =
833 &parse.FullToken.FullInstruction;
834 const struct tgsi_full_src_register *src =
835 &fullinst->Src[0];
836 const struct tgsi_full_dst_register *dst =
837 &fullinst->Dst[0];
838
839 /* Do a whole bunch of checks for a simple move */
840 if (fullinst->Instruction.Opcode != TGSI_OPCODE_MOV ||
841 (src->Register.File != TGSI_FILE_INPUT &&
842 src->Register.File != TGSI_FILE_SYSTEM_VALUE) ||
843 dst->Register.File != TGSI_FILE_OUTPUT ||
844 src->Register.Index != dst->Register.Index ||
845
846 src->Register.Negate ||
847 src->Register.Absolute ||
848
849 src->Register.SwizzleX != TGSI_SWIZZLE_X ||
850 src->Register.SwizzleY != TGSI_SWIZZLE_Y ||
851 src->Register.SwizzleZ != TGSI_SWIZZLE_Z ||
852 src->Register.SwizzleW != TGSI_SWIZZLE_W ||
853
854 dst->Register.WriteMask != TGSI_WRITEMASK_XYZW)
855 {
856 tgsi_parse_free(&parse);
857 return FALSE;
858 }
859 }
860 break;
861
862 case TGSI_TOKEN_TYPE_DECLARATION:
863 /* fall-through */
864 case TGSI_TOKEN_TYPE_IMMEDIATE:
865 /* fall-through */
866 case TGSI_TOKEN_TYPE_PROPERTY:
867 /* fall-through */
868 default:
869 ; /* no-op */
870 }
871 }
872
873 tgsi_parse_free(&parse);
874
875 /* if we get here, it's a pass-through shader */
876 return TRUE;
877 }