gallium: add TGSI support for multisample textures
[mesa.git] / src / gallium / auxiliary / tgsi / tgsi_strings.c
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3 * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright 2012 VMware, Inc.
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28
29
30 #include "pipe/p_compiler.h"
31 #include "util/u_memory.h"
32 #include "tgsi_strings.h"
33
34
35 const char *tgsi_processor_type_names[4] =
36 {
37 "FRAG",
38 "VERT",
39 "GEOM",
40 "COMP"
41 };
42
43 const char *tgsi_file_names[TGSI_FILE_COUNT] =
44 {
45 "NULL",
46 "CONST",
47 "IN",
48 "OUT",
49 "TEMP",
50 "SAMP",
51 "ADDR",
52 "IMM",
53 "PRED",
54 "SV",
55 "IMMX",
56 "TEMPX",
57 "RES",
58 "SVIEW"
59 };
60
61 const char *tgsi_semantic_names[TGSI_SEMANTIC_COUNT] =
62 {
63 "POSITION",
64 "COLOR",
65 "BCOLOR",
66 "FOG",
67 "PSIZE",
68 "GENERIC",
69 "NORMAL",
70 "FACE",
71 "EDGEFLAG",
72 "PRIM_ID",
73 "INSTANCEID",
74 "VERTEXID",
75 "STENCIL",
76 "CLIPDIST",
77 "CLIPVERTEX",
78 "GRID_SIZE",
79 "BLOCK_ID",
80 "BLOCK_SIZE",
81 "THREAD_ID"
82 };
83
84 const char *tgsi_texture_names[TGSI_TEXTURE_COUNT] =
85 {
86 "BUFFER",
87 "1D",
88 "2D",
89 "3D",
90 "CUBE",
91 "RECT",
92 "SHADOW1D",
93 "SHADOW2D",
94 "SHADOWRECT",
95 "1D_ARRAY",
96 "2D_ARRAY",
97 "SHADOW1D_ARRAY",
98 "SHADOW2D_ARRAY",
99 "SHADOWCUBE",
100 "2D_MSAA",
101 "2D_ARRAY_MSAA",
102 "UNKNOWN"
103 };
104
105 const char *tgsi_property_names[TGSI_PROPERTY_COUNT] =
106 {
107 "GS_INPUT_PRIMITIVE",
108 "GS_OUTPUT_PRIMITIVE",
109 "GS_MAX_OUTPUT_VERTICES",
110 "FS_COORD_ORIGIN",
111 "FS_COORD_PIXEL_CENTER",
112 "FS_COLOR0_WRITES_ALL_CBUFS",
113 "FS_DEPTH_LAYOUT",
114 "VS_PROHIBIT_UCPS"
115 };
116
117 const char *tgsi_type_names[5] =
118 {
119 "UNORM",
120 "SNORM",
121 "SINT",
122 "UINT",
123 "FLOAT"
124 };
125
126 const char *tgsi_interpolate_names[TGSI_INTERPOLATE_COUNT] =
127 {
128 "CONSTANT",
129 "LINEAR",
130 "PERSPECTIVE",
131 "COLOR"
132 };
133
134 const char *tgsi_primitive_names[PIPE_PRIM_MAX] =
135 {
136 "POINTS",
137 "LINES",
138 "LINE_LOOP",
139 "LINE_STRIP",
140 "TRIANGLES",
141 "TRIANGLE_STRIP",
142 "TRIANGLE_FAN",
143 "QUADS",
144 "QUAD_STRIP",
145 "POLYGON",
146 "LINES_ADJACENCY",
147 "LINE_STRIP_ADJACENCY",
148 "TRIANGLES_ADJACENCY",
149 "TRIANGLE_STRIP_ADJACENCY"
150 };
151
152 const char *tgsi_fs_coord_origin_names[2] =
153 {
154 "UPPER_LEFT",
155 "LOWER_LEFT"
156 };
157
158 const char *tgsi_fs_coord_pixel_center_names[2] =
159 {
160 "HALF_INTEGER",
161 "INTEGER"
162 };
163
164 const char *tgsi_immediate_type_names[3] =
165 {
166 "FLT32",
167 "UINT32",
168 "INT32"
169 };
170
171
172 static INLINE void
173 tgsi_strings_check(void)
174 {
175 STATIC_ASSERT(Elements(tgsi_file_names) == TGSI_FILE_COUNT);
176 STATIC_ASSERT(Elements(tgsi_semantic_names) == TGSI_SEMANTIC_COUNT);
177 STATIC_ASSERT(Elements(tgsi_texture_names) == TGSI_TEXTURE_COUNT);
178 STATIC_ASSERT(Elements(tgsi_property_names) == TGSI_PROPERTY_COUNT);
179 STATIC_ASSERT(Elements(tgsi_primitive_names) == PIPE_PRIM_MAX);
180 STATIC_ASSERT(Elements(tgsi_interpolate_names) == TGSI_INTERPOLATE_COUNT);
181 (void) tgsi_processor_type_names;
182 (void) tgsi_type_names;
183 (void) tgsi_immediate_type_names;
184 (void) tgsi_fs_coord_origin_names;
185 (void) tgsi_fs_coord_pixel_center_names;
186 }