39b605bd071f8edca6509eae5e1a55ecf6e88895
[mesa.git] / src / gallium / auxiliary / tgsi / tgsi_util.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "util/u_debug.h"
29 #include "pipe/p_shader_tokens.h"
30 #include "tgsi_parse.h"
31 #include "tgsi_util.h"
32
33 union pointer_hack
34 {
35 void *pointer;
36 uint64_t uint64;
37 };
38
39 void *
40 tgsi_align_128bit(
41 void *unaligned )
42 {
43 union pointer_hack ph;
44
45 ph.uint64 = 0;
46 ph.pointer = unaligned;
47 ph.uint64 = (ph.uint64 + 15) & ~15;
48 return ph.pointer;
49 }
50
51 unsigned
52 tgsi_util_get_src_register_swizzle(
53 const struct tgsi_src_register *reg,
54 unsigned component )
55 {
56 switch( component ) {
57 case 0:
58 return reg->SwizzleX;
59 case 1:
60 return reg->SwizzleY;
61 case 2:
62 return reg->SwizzleZ;
63 case 3:
64 return reg->SwizzleW;
65 default:
66 assert( 0 );
67 }
68 return 0;
69 }
70
71
72 unsigned
73 tgsi_util_get_full_src_register_swizzle(
74 const struct tgsi_full_src_register *reg,
75 unsigned component )
76 {
77 return tgsi_util_get_src_register_swizzle(
78 &reg->Register,
79 component );
80 }
81
82 void
83 tgsi_util_set_src_register_swizzle(
84 struct tgsi_src_register *reg,
85 unsigned swizzle,
86 unsigned component )
87 {
88 switch( component ) {
89 case 0:
90 reg->SwizzleX = swizzle;
91 break;
92 case 1:
93 reg->SwizzleY = swizzle;
94 break;
95 case 2:
96 reg->SwizzleZ = swizzle;
97 break;
98 case 3:
99 reg->SwizzleW = swizzle;
100 break;
101 default:
102 assert( 0 );
103 }
104 }
105
106 unsigned
107 tgsi_util_get_full_src_register_sign_mode(
108 const struct tgsi_full_src_register *reg,
109 unsigned component )
110 {
111 unsigned sign_mode;
112
113 if( reg->Register.Absolute ) {
114 /* Consider only the post-abs negation. */
115
116 if( reg->Register.Negate ) {
117 sign_mode = TGSI_UTIL_SIGN_SET;
118 }
119 else {
120 sign_mode = TGSI_UTIL_SIGN_CLEAR;
121 }
122 }
123 else {
124 if( reg->Register.Negate ) {
125 sign_mode = TGSI_UTIL_SIGN_TOGGLE;
126 }
127 else {
128 sign_mode = TGSI_UTIL_SIGN_KEEP;
129 }
130 }
131
132 return sign_mode;
133 }
134
135 void
136 tgsi_util_set_full_src_register_sign_mode(
137 struct tgsi_full_src_register *reg,
138 unsigned sign_mode )
139 {
140 switch (sign_mode)
141 {
142 case TGSI_UTIL_SIGN_CLEAR:
143 reg->Register.Negate = 0;
144 reg->Register.Absolute = 1;
145 break;
146
147 case TGSI_UTIL_SIGN_SET:
148 reg->Register.Absolute = 1;
149 reg->Register.Negate = 1;
150 break;
151
152 case TGSI_UTIL_SIGN_TOGGLE:
153 reg->Register.Negate = 1;
154 reg->Register.Absolute = 0;
155 break;
156
157 case TGSI_UTIL_SIGN_KEEP:
158 reg->Register.Negate = 0;
159 reg->Register.Absolute = 0;
160 break;
161
162 default:
163 assert( 0 );
164 }
165 }
166
167 /**
168 * Determine which channels of the specificed src register are effectively
169 * used by this instruction.
170 */
171 unsigned
172 tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction *inst,
173 unsigned src_idx)
174 {
175 const struct tgsi_full_src_register *src = &inst->Src[src_idx];
176 unsigned write_mask = inst->Dst[0].Register.WriteMask;
177 unsigned read_mask;
178 unsigned usage_mask;
179 unsigned chan;
180
181 switch (inst->Instruction.Opcode) {
182 case TGSI_OPCODE_MOV:
183 case TGSI_OPCODE_ARL:
184 case TGSI_OPCODE_ARR:
185 case TGSI_OPCODE_RCP:
186 case TGSI_OPCODE_MUL:
187 case TGSI_OPCODE_DIV:
188 case TGSI_OPCODE_ADD:
189 case TGSI_OPCODE_MIN:
190 case TGSI_OPCODE_MAX:
191 case TGSI_OPCODE_SLT:
192 case TGSI_OPCODE_SGE:
193 case TGSI_OPCODE_MAD:
194 case TGSI_OPCODE_SUB:
195 case TGSI_OPCODE_LRP:
196 case TGSI_OPCODE_CND:
197 case TGSI_OPCODE_FRC:
198 case TGSI_OPCODE_CEIL:
199 case TGSI_OPCODE_CLAMP:
200 case TGSI_OPCODE_FLR:
201 case TGSI_OPCODE_ROUND:
202 case TGSI_OPCODE_POW:
203 case TGSI_OPCODE_ABS:
204 case TGSI_OPCODE_COS:
205 case TGSI_OPCODE_SIN:
206 case TGSI_OPCODE_DDX:
207 case TGSI_OPCODE_DDY:
208 case TGSI_OPCODE_SEQ:
209 case TGSI_OPCODE_SGT:
210 case TGSI_OPCODE_SLE:
211 case TGSI_OPCODE_SNE:
212 case TGSI_OPCODE_SSG:
213 case TGSI_OPCODE_CMP:
214 case TGSI_OPCODE_TRUNC:
215 case TGSI_OPCODE_NOT:
216 case TGSI_OPCODE_AND:
217 case TGSI_OPCODE_OR:
218 case TGSI_OPCODE_XOR:
219 case TGSI_OPCODE_SAD:
220 case TGSI_OPCODE_FSEQ:
221 case TGSI_OPCODE_FSGE:
222 case TGSI_OPCODE_FSLT:
223 case TGSI_OPCODE_FSNE:
224 case TGSI_OPCODE_F2I:
225 case TGSI_OPCODE_IDIV:
226 case TGSI_OPCODE_IMAX:
227 case TGSI_OPCODE_IMIN:
228 case TGSI_OPCODE_INEG:
229 case TGSI_OPCODE_ISGE:
230 case TGSI_OPCODE_ISHR:
231 case TGSI_OPCODE_ISLT:
232 case TGSI_OPCODE_F2U:
233 case TGSI_OPCODE_U2F:
234 case TGSI_OPCODE_UADD:
235 case TGSI_OPCODE_UDIV:
236 case TGSI_OPCODE_UMAD:
237 case TGSI_OPCODE_UMAX:
238 case TGSI_OPCODE_UMIN:
239 case TGSI_OPCODE_UMOD:
240 case TGSI_OPCODE_UMUL:
241 case TGSI_OPCODE_USEQ:
242 case TGSI_OPCODE_USGE:
243 case TGSI_OPCODE_USHR:
244 case TGSI_OPCODE_USLT:
245 case TGSI_OPCODE_USNE:
246 /* Channel-wise operations */
247 read_mask = write_mask;
248 break;
249
250 case TGSI_OPCODE_EX2:
251 case TGSI_OPCODE_LG2:
252 case TGSI_OPCODE_RCC:
253 read_mask = TGSI_WRITEMASK_X;
254 break;
255
256 case TGSI_OPCODE_SCS:
257 read_mask = write_mask & TGSI_WRITEMASK_XY ? TGSI_WRITEMASK_X : 0;
258 break;
259
260 case TGSI_OPCODE_EXP:
261 case TGSI_OPCODE_LOG:
262 read_mask = write_mask & TGSI_WRITEMASK_XYZ ? TGSI_WRITEMASK_X : 0;
263 break;
264
265 case TGSI_OPCODE_DP2A:
266 read_mask = src_idx == 2 ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_XY;
267 break;
268
269 case TGSI_OPCODE_DP2:
270 read_mask = TGSI_WRITEMASK_XY;
271 break;
272
273 case TGSI_OPCODE_DP3:
274 read_mask = TGSI_WRITEMASK_XYZ;
275 break;
276
277 case TGSI_OPCODE_DP4:
278 read_mask = TGSI_WRITEMASK_XYZW;
279 break;
280
281 case TGSI_OPCODE_DPH:
282 read_mask = src_idx == 0 ? TGSI_WRITEMASK_XYZ : TGSI_WRITEMASK_XYZW;
283 break;
284
285 case TGSI_OPCODE_TEX:
286 case TGSI_OPCODE_TXD:
287 case TGSI_OPCODE_TXB:
288 case TGSI_OPCODE_TXL:
289 case TGSI_OPCODE_TXP:
290 if (src_idx == 0) {
291 /* Note that the SHADOW variants use the Z component too */
292 switch (inst->Texture.Texture) {
293 case TGSI_TEXTURE_1D:
294 read_mask = TGSI_WRITEMASK_X;
295 break;
296 case TGSI_TEXTURE_SHADOW1D:
297 read_mask = TGSI_WRITEMASK_XZ;
298 break;
299 case TGSI_TEXTURE_1D_ARRAY:
300 case TGSI_TEXTURE_2D:
301 case TGSI_TEXTURE_RECT:
302 read_mask = TGSI_WRITEMASK_XY;
303 break;
304 case TGSI_TEXTURE_SHADOW1D_ARRAY:
305 case TGSI_TEXTURE_SHADOW2D:
306 case TGSI_TEXTURE_SHADOWRECT:
307 case TGSI_TEXTURE_2D_ARRAY:
308 case TGSI_TEXTURE_3D:
309 case TGSI_TEXTURE_CUBE:
310 case TGSI_TEXTURE_2D_MSAA:
311 read_mask = TGSI_WRITEMASK_XYZ;
312 break;
313 case TGSI_TEXTURE_SHADOW2D_ARRAY:
314 case TGSI_TEXTURE_CUBE_ARRAY:
315 case TGSI_TEXTURE_SHADOWCUBE:
316 case TGSI_TEXTURE_2D_ARRAY_MSAA:
317 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
318 read_mask = TGSI_WRITEMASK_XYZW;
319 break;
320 default:
321 assert(0);
322 read_mask = 0;
323 }
324
325 if (inst->Instruction.Opcode != TGSI_OPCODE_TEX) {
326 read_mask |= TGSI_WRITEMASK_W;
327 }
328 } else {
329 /* A safe approximation */
330 read_mask = TGSI_WRITEMASK_XYZW;
331 }
332 break;
333
334 default:
335 /* Assume all channels are read */
336 read_mask = TGSI_WRITEMASK_XYZW;
337 break;
338 }
339
340 usage_mask = 0;
341 for (chan = 0; chan < 4; ++chan) {
342 if (read_mask & (1 << chan)) {
343 usage_mask |= 1 << tgsi_util_get_full_src_register_swizzle(src, chan);
344 }
345 }
346
347 return usage_mask;
348 }
349
350 /**
351 * Convert a tgsi_ind_register into a tgsi_src_register
352 */
353 struct tgsi_src_register
354 tgsi_util_get_src_from_ind(const struct tgsi_ind_register *reg)
355 {
356 struct tgsi_src_register src = { 0 };
357
358 src.File = reg->File;
359 src.Index = reg->Index;
360 src.SwizzleX = reg->Swizzle;
361 src.SwizzleY = reg->Swizzle;
362 src.SwizzleZ = reg->Swizzle;
363 src.SwizzleW = reg->Swizzle;
364
365 return src;
366 }
367
368 /**
369 * Return the dimension of the texture coordinates (layer included for array
370 * textures), as well as the location of the shadow reference value or the
371 * sample index.
372 */
373 int
374 tgsi_util_get_texture_coord_dim(int tgsi_tex, int *shadow_or_sample)
375 {
376 int dim;
377
378 /*
379 * Depending on the texture target, (src0.xyzw, src1.x) is interpreted
380 * differently:
381 *
382 * (s, X, X, X, X), for BUFFER
383 * (s, X, X, X, X), for 1D
384 * (s, t, X, X, X), for 2D, RECT
385 * (s, t, r, X, X), for 3D, CUBE
386 *
387 * (s, layer, X, X, X), for 1D_ARRAY
388 * (s, t, layer, X, X), for 2D_ARRAY
389 * (s, t, r, layer, X), for CUBE_ARRAY
390 *
391 * (s, X, shadow, X, X), for SHADOW1D
392 * (s, t, shadow, X, X), for SHADOW2D, SHADOWRECT
393 * (s, t, r, shadow, X), for SHADOWCUBE
394 *
395 * (s, layer, shadow, X, X), for SHADOW1D_ARRAY
396 * (s, t, layer, shadow, X), for SHADOW2D_ARRAY
397 * (s, t, r, layer, shadow), for SHADOWCUBE_ARRAY
398 *
399 * (s, t, sample, X, X), for 2D_MSAA
400 * (s, t, layer, sample, X), for 2D_ARRAY_MSAA
401 */
402 switch (tgsi_tex) {
403 case TGSI_TEXTURE_BUFFER:
404 case TGSI_TEXTURE_1D:
405 case TGSI_TEXTURE_SHADOW1D:
406 dim = 1;
407 break;
408 case TGSI_TEXTURE_2D:
409 case TGSI_TEXTURE_RECT:
410 case TGSI_TEXTURE_1D_ARRAY:
411 case TGSI_TEXTURE_SHADOW2D:
412 case TGSI_TEXTURE_SHADOWRECT:
413 case TGSI_TEXTURE_SHADOW1D_ARRAY:
414 case TGSI_TEXTURE_2D_MSAA:
415 dim = 2;
416 break;
417 case TGSI_TEXTURE_3D:
418 case TGSI_TEXTURE_CUBE:
419 case TGSI_TEXTURE_2D_ARRAY:
420 case TGSI_TEXTURE_SHADOWCUBE:
421 case TGSI_TEXTURE_SHADOW2D_ARRAY:
422 case TGSI_TEXTURE_2D_ARRAY_MSAA:
423 dim = 3;
424 break;
425 case TGSI_TEXTURE_CUBE_ARRAY:
426 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
427 dim = 4;
428 break;
429 default:
430 assert(!"unknown texture target");
431 dim = 0;
432 break;
433 }
434
435 if (shadow_or_sample) {
436 switch (tgsi_tex) {
437 case TGSI_TEXTURE_SHADOW1D:
438 /* there is a gap */
439 *shadow_or_sample = 2;
440 break;
441 case TGSI_TEXTURE_SHADOW2D:
442 case TGSI_TEXTURE_SHADOWRECT:
443 case TGSI_TEXTURE_SHADOWCUBE:
444 case TGSI_TEXTURE_SHADOW1D_ARRAY:
445 case TGSI_TEXTURE_SHADOW2D_ARRAY:
446 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
447 case TGSI_TEXTURE_2D_MSAA:
448 case TGSI_TEXTURE_2D_ARRAY_MSAA:
449 *shadow_or_sample = dim;
450 break;
451 default:
452 /* no shadow nor sample */
453 *shadow_or_sample = -1;
454 break;
455 }
456 }
457
458 return dim;
459 }