gallium: remove TGSI_OPCODE_SUB
[mesa.git] / src / gallium / auxiliary / tgsi / tgsi_util.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "util/u_debug.h"
29 #include "pipe/p_shader_tokens.h"
30 #include "tgsi_parse.h"
31 #include "tgsi_util.h"
32 #include "tgsi_exec.h"
33
34 union pointer_hack
35 {
36 void *pointer;
37 uint64_t uint64;
38 };
39
40 void *
41 tgsi_align_128bit(
42 void *unaligned )
43 {
44 union pointer_hack ph;
45
46 ph.uint64 = 0;
47 ph.pointer = unaligned;
48 ph.uint64 = (ph.uint64 + 15) & ~15;
49 return ph.pointer;
50 }
51
52 unsigned
53 tgsi_util_get_src_register_swizzle(
54 const struct tgsi_src_register *reg,
55 unsigned component )
56 {
57 switch (component) {
58 case TGSI_CHAN_X:
59 return reg->SwizzleX;
60 case TGSI_CHAN_Y:
61 return reg->SwizzleY;
62 case TGSI_CHAN_Z:
63 return reg->SwizzleZ;
64 case TGSI_CHAN_W:
65 return reg->SwizzleW;
66 default:
67 assert(0);
68 }
69 return 0;
70 }
71
72
73 unsigned
74 tgsi_util_get_full_src_register_swizzle(
75 const struct tgsi_full_src_register *reg,
76 unsigned component )
77 {
78 return tgsi_util_get_src_register_swizzle(
79 &reg->Register,
80 component );
81 }
82
83 void
84 tgsi_util_set_src_register_swizzle(
85 struct tgsi_src_register *reg,
86 unsigned swizzle,
87 unsigned component )
88 {
89 switch( component ) {
90 case 0:
91 reg->SwizzleX = swizzle;
92 break;
93 case 1:
94 reg->SwizzleY = swizzle;
95 break;
96 case 2:
97 reg->SwizzleZ = swizzle;
98 break;
99 case 3:
100 reg->SwizzleW = swizzle;
101 break;
102 default:
103 assert( 0 );
104 }
105 }
106
107 unsigned
108 tgsi_util_get_full_src_register_sign_mode(
109 const struct tgsi_full_src_register *reg,
110 unsigned component )
111 {
112 unsigned sign_mode;
113
114 if( reg->Register.Absolute ) {
115 /* Consider only the post-abs negation. */
116
117 if( reg->Register.Negate ) {
118 sign_mode = TGSI_UTIL_SIGN_SET;
119 }
120 else {
121 sign_mode = TGSI_UTIL_SIGN_CLEAR;
122 }
123 }
124 else {
125 if( reg->Register.Negate ) {
126 sign_mode = TGSI_UTIL_SIGN_TOGGLE;
127 }
128 else {
129 sign_mode = TGSI_UTIL_SIGN_KEEP;
130 }
131 }
132
133 return sign_mode;
134 }
135
136 void
137 tgsi_util_set_full_src_register_sign_mode(
138 struct tgsi_full_src_register *reg,
139 unsigned sign_mode )
140 {
141 switch (sign_mode)
142 {
143 case TGSI_UTIL_SIGN_CLEAR:
144 reg->Register.Negate = 0;
145 reg->Register.Absolute = 1;
146 break;
147
148 case TGSI_UTIL_SIGN_SET:
149 reg->Register.Absolute = 1;
150 reg->Register.Negate = 1;
151 break;
152
153 case TGSI_UTIL_SIGN_TOGGLE:
154 reg->Register.Negate = 1;
155 reg->Register.Absolute = 0;
156 break;
157
158 case TGSI_UTIL_SIGN_KEEP:
159 reg->Register.Negate = 0;
160 reg->Register.Absolute = 0;
161 break;
162
163 default:
164 assert( 0 );
165 }
166 }
167
168 /**
169 * Determine which channels of the specificed src register are effectively
170 * used by this instruction.
171 */
172 unsigned
173 tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction *inst,
174 unsigned src_idx)
175 {
176 const struct tgsi_full_src_register *src = &inst->Src[src_idx];
177 unsigned write_mask = inst->Dst[0].Register.WriteMask;
178 unsigned read_mask;
179 unsigned usage_mask;
180 unsigned chan;
181
182 switch (inst->Instruction.Opcode) {
183 case TGSI_OPCODE_MOV:
184 case TGSI_OPCODE_ARL:
185 case TGSI_OPCODE_ARR:
186 case TGSI_OPCODE_RCP:
187 case TGSI_OPCODE_MUL:
188 case TGSI_OPCODE_DIV:
189 case TGSI_OPCODE_ADD:
190 case TGSI_OPCODE_MIN:
191 case TGSI_OPCODE_MAX:
192 case TGSI_OPCODE_SLT:
193 case TGSI_OPCODE_SGE:
194 case TGSI_OPCODE_MAD:
195 case TGSI_OPCODE_LRP:
196 case TGSI_OPCODE_FMA:
197 case TGSI_OPCODE_FRC:
198 case TGSI_OPCODE_CEIL:
199 case TGSI_OPCODE_CLAMP:
200 case TGSI_OPCODE_FLR:
201 case TGSI_OPCODE_ROUND:
202 case TGSI_OPCODE_POW:
203 case TGSI_OPCODE_COS:
204 case TGSI_OPCODE_SIN:
205 case TGSI_OPCODE_DDX:
206 case TGSI_OPCODE_DDY:
207 case TGSI_OPCODE_SEQ:
208 case TGSI_OPCODE_SGT:
209 case TGSI_OPCODE_SLE:
210 case TGSI_OPCODE_SNE:
211 case TGSI_OPCODE_SSG:
212 case TGSI_OPCODE_CMP:
213 case TGSI_OPCODE_TRUNC:
214 case TGSI_OPCODE_NOT:
215 case TGSI_OPCODE_AND:
216 case TGSI_OPCODE_OR:
217 case TGSI_OPCODE_XOR:
218 case TGSI_OPCODE_SAD:
219 case TGSI_OPCODE_FSEQ:
220 case TGSI_OPCODE_FSGE:
221 case TGSI_OPCODE_FSLT:
222 case TGSI_OPCODE_FSNE:
223 case TGSI_OPCODE_F2I:
224 case TGSI_OPCODE_IDIV:
225 case TGSI_OPCODE_IMAX:
226 case TGSI_OPCODE_IMIN:
227 case TGSI_OPCODE_INEG:
228 case TGSI_OPCODE_ISGE:
229 case TGSI_OPCODE_ISHR:
230 case TGSI_OPCODE_ISLT:
231 case TGSI_OPCODE_F2U:
232 case TGSI_OPCODE_U2F:
233 case TGSI_OPCODE_UADD:
234 case TGSI_OPCODE_UDIV:
235 case TGSI_OPCODE_UMAD:
236 case TGSI_OPCODE_UMAX:
237 case TGSI_OPCODE_UMIN:
238 case TGSI_OPCODE_UMOD:
239 case TGSI_OPCODE_UMUL:
240 case TGSI_OPCODE_USEQ:
241 case TGSI_OPCODE_USGE:
242 case TGSI_OPCODE_USHR:
243 case TGSI_OPCODE_USLT:
244 case TGSI_OPCODE_USNE:
245 case TGSI_OPCODE_IMUL_HI:
246 case TGSI_OPCODE_UMUL_HI:
247 case TGSI_OPCODE_DDX_FINE:
248 case TGSI_OPCODE_DDY_FINE:
249 /* Channel-wise operations */
250 read_mask = write_mask;
251 break;
252
253 case TGSI_OPCODE_EX2:
254 case TGSI_OPCODE_LG2:
255 read_mask = TGSI_WRITEMASK_X;
256 break;
257
258 case TGSI_OPCODE_SCS:
259 read_mask = write_mask & TGSI_WRITEMASK_XY ? TGSI_WRITEMASK_X : 0;
260 break;
261
262 case TGSI_OPCODE_EXP:
263 case TGSI_OPCODE_LOG:
264 read_mask = write_mask & TGSI_WRITEMASK_XYZ ? TGSI_WRITEMASK_X : 0;
265 break;
266
267 case TGSI_OPCODE_DP2A:
268 read_mask = src_idx == 2 ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_XY;
269 break;
270
271 case TGSI_OPCODE_DP2:
272 read_mask = TGSI_WRITEMASK_XY;
273 break;
274
275 case TGSI_OPCODE_DP3:
276 read_mask = TGSI_WRITEMASK_XYZ;
277 break;
278
279 case TGSI_OPCODE_DP4:
280 read_mask = TGSI_WRITEMASK_XYZW;
281 break;
282
283 case TGSI_OPCODE_DPH:
284 read_mask = src_idx == 0 ? TGSI_WRITEMASK_XYZ : TGSI_WRITEMASK_XYZW;
285 break;
286
287 case TGSI_OPCODE_TEX:
288 case TGSI_OPCODE_TXD:
289 case TGSI_OPCODE_TXB:
290 case TGSI_OPCODE_TXL:
291 case TGSI_OPCODE_TXP:
292 if (src_idx == 0) {
293 /* Note that the SHADOW variants use the Z component too */
294 switch (inst->Texture.Texture) {
295 case TGSI_TEXTURE_1D:
296 read_mask = TGSI_WRITEMASK_X;
297 break;
298 case TGSI_TEXTURE_SHADOW1D:
299 read_mask = TGSI_WRITEMASK_XZ;
300 break;
301 case TGSI_TEXTURE_1D_ARRAY:
302 case TGSI_TEXTURE_2D:
303 case TGSI_TEXTURE_RECT:
304 read_mask = TGSI_WRITEMASK_XY;
305 break;
306 case TGSI_TEXTURE_SHADOW1D_ARRAY:
307 case TGSI_TEXTURE_SHADOW2D:
308 case TGSI_TEXTURE_SHADOWRECT:
309 case TGSI_TEXTURE_2D_ARRAY:
310 case TGSI_TEXTURE_3D:
311 case TGSI_TEXTURE_CUBE:
312 case TGSI_TEXTURE_2D_MSAA:
313 read_mask = TGSI_WRITEMASK_XYZ;
314 break;
315 case TGSI_TEXTURE_SHADOW2D_ARRAY:
316 case TGSI_TEXTURE_CUBE_ARRAY:
317 case TGSI_TEXTURE_SHADOWCUBE:
318 case TGSI_TEXTURE_2D_ARRAY_MSAA:
319 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
320 read_mask = TGSI_WRITEMASK_XYZW;
321 break;
322 default:
323 assert(0);
324 read_mask = 0;
325 }
326
327 if (inst->Instruction.Opcode != TGSI_OPCODE_TEX) {
328 read_mask |= TGSI_WRITEMASK_W;
329 }
330 } else {
331 /* A safe approximation */
332 read_mask = TGSI_WRITEMASK_XYZW;
333 }
334 break;
335
336 default:
337 /* Assume all channels are read */
338 read_mask = TGSI_WRITEMASK_XYZW;
339 break;
340 }
341
342 usage_mask = 0;
343 for (chan = 0; chan < 4; ++chan) {
344 if (read_mask & (1 << chan)) {
345 usage_mask |= 1 << tgsi_util_get_full_src_register_swizzle(src, chan);
346 }
347 }
348
349 return usage_mask;
350 }
351
352 /**
353 * Convert a tgsi_ind_register into a tgsi_src_register
354 */
355 struct tgsi_src_register
356 tgsi_util_get_src_from_ind(const struct tgsi_ind_register *reg)
357 {
358 struct tgsi_src_register src = { 0 };
359
360 src.File = reg->File;
361 src.Index = reg->Index;
362 src.SwizzleX = reg->Swizzle;
363 src.SwizzleY = reg->Swizzle;
364 src.SwizzleZ = reg->Swizzle;
365 src.SwizzleW = reg->Swizzle;
366
367 return src;
368 }
369
370 /**
371 * Return the dimension of the texture coordinates (layer included for array
372 * textures), as well as the location of the shadow reference value or the
373 * sample index.
374 */
375 int
376 tgsi_util_get_texture_coord_dim(unsigned tgsi_tex)
377 {
378 /*
379 * Depending on the texture target, (src0.xyzw, src1.x) is interpreted
380 * differently:
381 *
382 * (s, X, X, X, X), for BUFFER
383 * (s, X, X, X, X), for 1D
384 * (s, t, X, X, X), for 2D, RECT
385 * (s, t, r, X, X), for 3D, CUBE
386 *
387 * (s, layer, X, X, X), for 1D_ARRAY
388 * (s, t, layer, X, X), for 2D_ARRAY
389 * (s, t, r, layer, X), for CUBE_ARRAY
390 *
391 * (s, X, shadow, X, X), for SHADOW1D
392 * (s, t, shadow, X, X), for SHADOW2D, SHADOWRECT
393 * (s, t, r, shadow, X), for SHADOWCUBE
394 *
395 * (s, layer, shadow, X, X), for SHADOW1D_ARRAY
396 * (s, t, layer, shadow, X), for SHADOW2D_ARRAY
397 * (s, t, r, layer, shadow), for SHADOWCUBE_ARRAY
398 *
399 * (s, t, sample, X, X), for 2D_MSAA
400 * (s, t, layer, sample, X), for 2D_ARRAY_MSAA
401 */
402 switch (tgsi_tex) {
403 case TGSI_TEXTURE_BUFFER:
404 case TGSI_TEXTURE_1D:
405 case TGSI_TEXTURE_SHADOW1D:
406 return 1;
407 case TGSI_TEXTURE_2D:
408 case TGSI_TEXTURE_RECT:
409 case TGSI_TEXTURE_1D_ARRAY:
410 case TGSI_TEXTURE_SHADOW2D:
411 case TGSI_TEXTURE_SHADOWRECT:
412 case TGSI_TEXTURE_SHADOW1D_ARRAY:
413 case TGSI_TEXTURE_2D_MSAA:
414 return 2;
415 case TGSI_TEXTURE_3D:
416 case TGSI_TEXTURE_CUBE:
417 case TGSI_TEXTURE_2D_ARRAY:
418 case TGSI_TEXTURE_SHADOWCUBE:
419 case TGSI_TEXTURE_SHADOW2D_ARRAY:
420 case TGSI_TEXTURE_2D_ARRAY_MSAA:
421 return 3;
422 case TGSI_TEXTURE_CUBE_ARRAY:
423 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
424 return 4;
425 default:
426 assert(!"unknown texture target");
427 return 0;
428 }
429 }
430
431
432 /**
433 * Given a TGSI_TEXTURE_x target, return the src register index for the
434 * shadow reference coordinate.
435 */
436 int
437 tgsi_util_get_shadow_ref_src_index(unsigned tgsi_tex)
438 {
439 switch (tgsi_tex) {
440 case TGSI_TEXTURE_SHADOW1D:
441 case TGSI_TEXTURE_SHADOW2D:
442 case TGSI_TEXTURE_SHADOWRECT:
443 case TGSI_TEXTURE_SHADOW1D_ARRAY:
444 return 2;
445 case TGSI_TEXTURE_SHADOWCUBE:
446 case TGSI_TEXTURE_SHADOW2D_ARRAY:
447 case TGSI_TEXTURE_2D_MSAA:
448 case TGSI_TEXTURE_2D_ARRAY_MSAA:
449 return 3;
450 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
451 return 4;
452 default:
453 /* no shadow nor sample */
454 return -1;
455 }
456 }
457
458
459 boolean
460 tgsi_is_shadow_target(unsigned target)
461 {
462 switch (target) {
463 case TGSI_TEXTURE_SHADOW1D:
464 case TGSI_TEXTURE_SHADOW2D:
465 case TGSI_TEXTURE_SHADOWRECT:
466 case TGSI_TEXTURE_SHADOW1D_ARRAY:
467 case TGSI_TEXTURE_SHADOW2D_ARRAY:
468 case TGSI_TEXTURE_SHADOWCUBE:
469 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
470 return TRUE;
471 default:
472 return FALSE;
473 }
474 }