tgsi: clean up exec_tex()
[mesa.git] / src / gallium / auxiliary / tgsi / tgsi_util.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "util/u_debug.h"
29 #include "pipe/p_shader_tokens.h"
30 #include "tgsi_parse.h"
31 #include "tgsi_util.h"
32
33 union pointer_hack
34 {
35 void *pointer;
36 uint64_t uint64;
37 };
38
39 void *
40 tgsi_align_128bit(
41 void *unaligned )
42 {
43 union pointer_hack ph;
44
45 ph.uint64 = 0;
46 ph.pointer = unaligned;
47 ph.uint64 = (ph.uint64 + 15) & ~15;
48 return ph.pointer;
49 }
50
51 unsigned
52 tgsi_util_get_src_register_swizzle(
53 const struct tgsi_src_register *reg,
54 unsigned component )
55 {
56 switch( component ) {
57 case 0:
58 return reg->SwizzleX;
59 case 1:
60 return reg->SwizzleY;
61 case 2:
62 return reg->SwizzleZ;
63 case 3:
64 return reg->SwizzleW;
65 default:
66 assert( 0 );
67 }
68 return 0;
69 }
70
71
72 unsigned
73 tgsi_util_get_full_src_register_swizzle(
74 const struct tgsi_full_src_register *reg,
75 unsigned component )
76 {
77 return tgsi_util_get_src_register_swizzle(
78 &reg->Register,
79 component );
80 }
81
82 void
83 tgsi_util_set_src_register_swizzle(
84 struct tgsi_src_register *reg,
85 unsigned swizzle,
86 unsigned component )
87 {
88 switch( component ) {
89 case 0:
90 reg->SwizzleX = swizzle;
91 break;
92 case 1:
93 reg->SwizzleY = swizzle;
94 break;
95 case 2:
96 reg->SwizzleZ = swizzle;
97 break;
98 case 3:
99 reg->SwizzleW = swizzle;
100 break;
101 default:
102 assert( 0 );
103 }
104 }
105
106 unsigned
107 tgsi_util_get_full_src_register_sign_mode(
108 const struct tgsi_full_src_register *reg,
109 unsigned component )
110 {
111 unsigned sign_mode;
112
113 if( reg->Register.Absolute ) {
114 /* Consider only the post-abs negation. */
115
116 if( reg->Register.Negate ) {
117 sign_mode = TGSI_UTIL_SIGN_SET;
118 }
119 else {
120 sign_mode = TGSI_UTIL_SIGN_CLEAR;
121 }
122 }
123 else {
124 if( reg->Register.Negate ) {
125 sign_mode = TGSI_UTIL_SIGN_TOGGLE;
126 }
127 else {
128 sign_mode = TGSI_UTIL_SIGN_KEEP;
129 }
130 }
131
132 return sign_mode;
133 }
134
135 void
136 tgsi_util_set_full_src_register_sign_mode(
137 struct tgsi_full_src_register *reg,
138 unsigned sign_mode )
139 {
140 switch (sign_mode)
141 {
142 case TGSI_UTIL_SIGN_CLEAR:
143 reg->Register.Negate = 0;
144 reg->Register.Absolute = 1;
145 break;
146
147 case TGSI_UTIL_SIGN_SET:
148 reg->Register.Absolute = 1;
149 reg->Register.Negate = 1;
150 break;
151
152 case TGSI_UTIL_SIGN_TOGGLE:
153 reg->Register.Negate = 1;
154 reg->Register.Absolute = 0;
155 break;
156
157 case TGSI_UTIL_SIGN_KEEP:
158 reg->Register.Negate = 0;
159 reg->Register.Absolute = 0;
160 break;
161
162 default:
163 assert( 0 );
164 }
165 }
166
167 /**
168 * Determine which channels of the specificed src register are effectively
169 * used by this instruction.
170 */
171 unsigned
172 tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction *inst,
173 unsigned src_idx)
174 {
175 const struct tgsi_full_src_register *src = &inst->Src[src_idx];
176 unsigned write_mask = inst->Dst[0].Register.WriteMask;
177 unsigned read_mask;
178 unsigned usage_mask;
179 unsigned chan;
180
181 switch (inst->Instruction.Opcode) {
182 case TGSI_OPCODE_MOV:
183 case TGSI_OPCODE_ARL:
184 case TGSI_OPCODE_ARR:
185 case TGSI_OPCODE_RCP:
186 case TGSI_OPCODE_MUL:
187 case TGSI_OPCODE_DIV:
188 case TGSI_OPCODE_ADD:
189 case TGSI_OPCODE_MIN:
190 case TGSI_OPCODE_MAX:
191 case TGSI_OPCODE_SLT:
192 case TGSI_OPCODE_SGE:
193 case TGSI_OPCODE_MAD:
194 case TGSI_OPCODE_SUB:
195 case TGSI_OPCODE_LRP:
196 case TGSI_OPCODE_CND:
197 case TGSI_OPCODE_FRC:
198 case TGSI_OPCODE_CEIL:
199 case TGSI_OPCODE_CLAMP:
200 case TGSI_OPCODE_FLR:
201 case TGSI_OPCODE_ROUND:
202 case TGSI_OPCODE_POW:
203 case TGSI_OPCODE_ABS:
204 case TGSI_OPCODE_COS:
205 case TGSI_OPCODE_SIN:
206 case TGSI_OPCODE_DDX:
207 case TGSI_OPCODE_DDY:
208 case TGSI_OPCODE_SEQ:
209 case TGSI_OPCODE_SGT:
210 case TGSI_OPCODE_SLE:
211 case TGSI_OPCODE_SNE:
212 case TGSI_OPCODE_SSG:
213 case TGSI_OPCODE_CMP:
214 case TGSI_OPCODE_TRUNC:
215 case TGSI_OPCODE_NOT:
216 case TGSI_OPCODE_AND:
217 case TGSI_OPCODE_OR:
218 case TGSI_OPCODE_XOR:
219 case TGSI_OPCODE_SAD:
220 /* Channel-wise operations */
221 read_mask = write_mask;
222 break;
223
224 case TGSI_OPCODE_EX2:
225 case TGSI_OPCODE_LG2:
226 case TGSI_OPCODE_RCC:
227 read_mask = TGSI_WRITEMASK_X;
228 break;
229
230 case TGSI_OPCODE_SCS:
231 read_mask = write_mask & TGSI_WRITEMASK_XY ? TGSI_WRITEMASK_X : 0;
232 break;
233
234 case TGSI_OPCODE_EXP:
235 case TGSI_OPCODE_LOG:
236 read_mask = write_mask & TGSI_WRITEMASK_XYZ ? TGSI_WRITEMASK_X : 0;
237 break;
238
239 case TGSI_OPCODE_DP2A:
240 read_mask = src_idx == 2 ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_XY;
241 break;
242
243 case TGSI_OPCODE_DP2:
244 read_mask = TGSI_WRITEMASK_XY;
245 break;
246
247 case TGSI_OPCODE_DP3:
248 read_mask = TGSI_WRITEMASK_XYZ;
249 break;
250
251 case TGSI_OPCODE_DP4:
252 read_mask = TGSI_WRITEMASK_XYZW;
253 break;
254
255 case TGSI_OPCODE_DPH:
256 read_mask = src_idx == 0 ? TGSI_WRITEMASK_XYZ : TGSI_WRITEMASK_XYZW;
257 break;
258
259 case TGSI_OPCODE_TEX:
260 case TGSI_OPCODE_TXD:
261 case TGSI_OPCODE_TXB:
262 case TGSI_OPCODE_TXL:
263 case TGSI_OPCODE_TXP:
264 if (src_idx == 0) {
265 /* Note that the SHADOW variants use the Z component too */
266 switch (inst->Texture.Texture) {
267 case TGSI_TEXTURE_1D:
268 read_mask = TGSI_WRITEMASK_X;
269 break;
270 case TGSI_TEXTURE_SHADOW1D:
271 read_mask = TGSI_WRITEMASK_XZ;
272 break;
273 case TGSI_TEXTURE_1D_ARRAY:
274 case TGSI_TEXTURE_2D:
275 case TGSI_TEXTURE_RECT:
276 read_mask = TGSI_WRITEMASK_XY;
277 break;
278 case TGSI_TEXTURE_SHADOW1D_ARRAY:
279 case TGSI_TEXTURE_SHADOW2D:
280 case TGSI_TEXTURE_SHADOWRECT:
281 case TGSI_TEXTURE_2D_ARRAY:
282 case TGSI_TEXTURE_3D:
283 case TGSI_TEXTURE_CUBE:
284 case TGSI_TEXTURE_2D_MSAA:
285 read_mask = TGSI_WRITEMASK_XYZ;
286 break;
287 case TGSI_TEXTURE_SHADOW2D_ARRAY:
288 case TGSI_TEXTURE_CUBE_ARRAY:
289 case TGSI_TEXTURE_SHADOWCUBE:
290 case TGSI_TEXTURE_2D_ARRAY_MSAA:
291 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
292 read_mask = TGSI_WRITEMASK_XYZW;
293 break;
294 default:
295 assert(0);
296 read_mask = 0;
297 }
298
299 if (inst->Instruction.Opcode != TGSI_OPCODE_TEX) {
300 read_mask |= TGSI_WRITEMASK_W;
301 }
302 } else {
303 /* A safe approximation */
304 read_mask = TGSI_WRITEMASK_XYZW;
305 }
306 break;
307
308 default:
309 /* Assume all channels are read */
310 read_mask = TGSI_WRITEMASK_XYZW;
311 break;
312 }
313
314 usage_mask = 0;
315 for (chan = 0; chan < 4; ++chan) {
316 if (read_mask & (1 << chan)) {
317 usage_mask |= 1 << tgsi_util_get_full_src_register_swizzle(src, chan);
318 }
319 }
320
321 return usage_mask;
322 }
323
324 /**
325 * Convert a tgsi_ind_register into a tgsi_src_register
326 */
327 struct tgsi_src_register
328 tgsi_util_get_src_from_ind(const struct tgsi_ind_register *reg)
329 {
330 struct tgsi_src_register src = { 0 };
331
332 src.File = reg->File;
333 src.Index = reg->Index;
334 src.SwizzleX = reg->Swizzle;
335 src.SwizzleY = reg->Swizzle;
336 src.SwizzleZ = reg->Swizzle;
337 src.SwizzleW = reg->Swizzle;
338
339 return src;
340 }
341
342 /**
343 * Return the dimension of the texture coordinates (layer included for array
344 * textures), as well as the location of the shadow reference value or the
345 * sample index.
346 */
347 int
348 tgsi_util_get_texture_coord_dim(int tgsi_tex, int *shadow_or_sample)
349 {
350 int dim;
351
352 /*
353 * Depending on the texture target, (src0.xyzw, src1.x) is interpreted
354 * differently:
355 *
356 * (s, X, X, X, X), for 1D
357 * (s, t, X, X, X), for 2D, RECT
358 * (s, t, r, X, X), for 3D, CUBE
359 *
360 * (s, layer, X, X, X), for 1D_ARRAY
361 * (s, t, layer, X, X), for 2D_ARRAY
362 * (s, t, r, layer, X), for CUBE_ARRAY
363 *
364 * (s, X, shadow, X, X), for SHADOW1D
365 * (s, t, shadow, X, X), for SHADOW2D, SHADOWRECT
366 * (s, t, r, shadow, X), for SHADOWCUBE
367 *
368 * (s, layer, shadow, X, X), for SHADOW1D_ARRAY
369 * (s, t, layer, shadow, X), for SHADOW2D_ARRAY
370 * (s, t, r, layer, shadow), for SHADOWCUBE_ARRAY
371 *
372 * (s, t, sample, X, X), for 2D_MSAA
373 * (s, t, layer, sample, X), for 2D_ARRAY_MSAA
374 */
375 switch (tgsi_tex) {
376 case TGSI_TEXTURE_1D:
377 case TGSI_TEXTURE_SHADOW1D:
378 dim = 1;
379 break;
380 case TGSI_TEXTURE_2D:
381 case TGSI_TEXTURE_RECT:
382 case TGSI_TEXTURE_1D_ARRAY:
383 case TGSI_TEXTURE_SHADOW2D:
384 case TGSI_TEXTURE_SHADOWRECT:
385 case TGSI_TEXTURE_SHADOW1D_ARRAY:
386 case TGSI_TEXTURE_2D_MSAA:
387 dim = 2;
388 break;
389 case TGSI_TEXTURE_3D:
390 case TGSI_TEXTURE_CUBE:
391 case TGSI_TEXTURE_2D_ARRAY:
392 case TGSI_TEXTURE_SHADOWCUBE:
393 case TGSI_TEXTURE_SHADOW2D_ARRAY:
394 case TGSI_TEXTURE_2D_ARRAY_MSAA:
395 dim = 3;
396 break;
397 case TGSI_TEXTURE_CUBE_ARRAY:
398 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
399 dim = 4;
400 break;
401 default:
402 assert(!"unknown texture target");
403 dim = 0;
404 break;
405 }
406
407 if (shadow_or_sample) {
408 switch (tgsi_tex) {
409 case TGSI_TEXTURE_SHADOW1D:
410 /* there is a gap */
411 *shadow_or_sample = 2;
412 break;
413 case TGSI_TEXTURE_SHADOW2D:
414 case TGSI_TEXTURE_SHADOWRECT:
415 case TGSI_TEXTURE_SHADOWCUBE:
416 case TGSI_TEXTURE_SHADOW1D_ARRAY:
417 case TGSI_TEXTURE_SHADOW2D_ARRAY:
418 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
419 case TGSI_TEXTURE_2D_MSAA:
420 case TGSI_TEXTURE_2D_ARRAY_MSAA:
421 *shadow_or_sample = dim;
422 break;
423 default:
424 /* no shadow nor sample */
425 *shadow_or_sample = -1;
426 break;
427 }
428 }
429
430 return dim;
431 }