gallium/util: remove p_format.h from u_debug.h
[mesa.git] / src / gallium / auxiliary / tgsi / tgsi_util.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "util/u_debug.h"
29 #include "pipe/p_shader_tokens.h"
30 #include "tgsi_info.h"
31 #include "tgsi_parse.h"
32 #include "tgsi_util.h"
33 #include "tgsi_exec.h"
34 #include "util/bitscan.h"
35
36 union pointer_hack
37 {
38 void *pointer;
39 uint64_t uint64;
40 };
41
42 void *
43 tgsi_align_128bit(void *unaligned)
44 {
45 union pointer_hack ph;
46
47 ph.uint64 = 0;
48 ph.pointer = unaligned;
49 ph.uint64 = (ph.uint64 + 15) & ~15;
50 return ph.pointer;
51 }
52
53 unsigned
54 tgsi_util_get_src_register_swizzle(const struct tgsi_src_register *reg,
55 unsigned component)
56 {
57 switch (component) {
58 case TGSI_CHAN_X:
59 return reg->SwizzleX;
60 case TGSI_CHAN_Y:
61 return reg->SwizzleY;
62 case TGSI_CHAN_Z:
63 return reg->SwizzleZ;
64 case TGSI_CHAN_W:
65 return reg->SwizzleW;
66 default:
67 assert(0);
68 }
69 return 0;
70 }
71
72
73 unsigned
74 tgsi_util_get_full_src_register_swizzle(
75 const struct tgsi_full_src_register *reg,
76 unsigned component)
77 {
78 return tgsi_util_get_src_register_swizzle(&reg->Register, component);
79 }
80
81
82 void
83 tgsi_util_set_src_register_swizzle(struct tgsi_src_register *reg,
84 unsigned swizzle,
85 unsigned component)
86 {
87 switch (component) {
88 case 0:
89 reg->SwizzleX = swizzle;
90 break;
91 case 1:
92 reg->SwizzleY = swizzle;
93 break;
94 case 2:
95 reg->SwizzleZ = swizzle;
96 break;
97 case 3:
98 reg->SwizzleW = swizzle;
99 break;
100 default:
101 assert(0);
102 }
103 }
104
105
106 unsigned
107 tgsi_util_get_full_src_register_sign_mode(
108 const struct tgsi_full_src_register *reg,
109 UNUSED unsigned component)
110 {
111 unsigned sign_mode;
112
113 if (reg->Register.Absolute) {
114 /* Consider only the post-abs negation. */
115
116 if (reg->Register.Negate) {
117 sign_mode = TGSI_UTIL_SIGN_SET;
118 }
119 else {
120 sign_mode = TGSI_UTIL_SIGN_CLEAR;
121 }
122 }
123 else {
124 if (reg->Register.Negate) {
125 sign_mode = TGSI_UTIL_SIGN_TOGGLE;
126 }
127 else {
128 sign_mode = TGSI_UTIL_SIGN_KEEP;
129 }
130 }
131
132 return sign_mode;
133 }
134
135
136 void
137 tgsi_util_set_full_src_register_sign_mode(struct tgsi_full_src_register *reg,
138 unsigned sign_mode)
139 {
140 switch (sign_mode) {
141 case TGSI_UTIL_SIGN_CLEAR:
142 reg->Register.Negate = 0;
143 reg->Register.Absolute = 1;
144 break;
145
146 case TGSI_UTIL_SIGN_SET:
147 reg->Register.Absolute = 1;
148 reg->Register.Negate = 1;
149 break;
150
151 case TGSI_UTIL_SIGN_TOGGLE:
152 reg->Register.Negate = 1;
153 reg->Register.Absolute = 0;
154 break;
155
156 case TGSI_UTIL_SIGN_KEEP:
157 reg->Register.Negate = 0;
158 reg->Register.Absolute = 0;
159 break;
160
161 default:
162 assert(0);
163 }
164 }
165
166
167 /**
168 * Determine which channels of the specificed src register are effectively
169 * used by this instruction.
170 */
171 unsigned
172 tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction *inst,
173 unsigned src_idx)
174 {
175 const struct tgsi_full_src_register *src = &inst->Src[src_idx];
176 unsigned write_mask = inst->Dst[0].Register.WriteMask;
177 unsigned read_mask;
178 unsigned usage_mask;
179 unsigned chan;
180
181 switch (inst->Instruction.Opcode) {
182 case TGSI_OPCODE_IF:
183 case TGSI_OPCODE_UIF:
184 case TGSI_OPCODE_EMIT:
185 case TGSI_OPCODE_ENDPRIM:
186 case TGSI_OPCODE_RCP:
187 case TGSI_OPCODE_RSQ:
188 case TGSI_OPCODE_SQRT:
189 case TGSI_OPCODE_EX2:
190 case TGSI_OPCODE_LG2:
191 case TGSI_OPCODE_SIN:
192 case TGSI_OPCODE_COS:
193 case TGSI_OPCODE_POW: /* reads src0.x and src1.x */
194 case TGSI_OPCODE_UP2H:
195 case TGSI_OPCODE_UP2US:
196 case TGSI_OPCODE_UP4B:
197 case TGSI_OPCODE_UP4UB:
198 case TGSI_OPCODE_MEMBAR:
199 case TGSI_OPCODE_BALLOT:
200 read_mask = TGSI_WRITEMASK_X;
201 break;
202
203 case TGSI_OPCODE_DP2:
204 case TGSI_OPCODE_PK2H:
205 case TGSI_OPCODE_PK2US:
206 case TGSI_OPCODE_DFRACEXP:
207 case TGSI_OPCODE_F2D:
208 case TGSI_OPCODE_I2D:
209 case TGSI_OPCODE_U2D:
210 case TGSI_OPCODE_F2U64:
211 case TGSI_OPCODE_F2I64:
212 case TGSI_OPCODE_U2I64:
213 case TGSI_OPCODE_I2I64:
214 case TGSI_OPCODE_TXQS: /* bindless handle possible */
215 case TGSI_OPCODE_RESQ: /* bindless handle possible */
216 read_mask = TGSI_WRITEMASK_XY;
217 break;
218
219 case TGSI_OPCODE_TXQ:
220 if (src_idx == 0)
221 read_mask = TGSI_WRITEMASK_X;
222 else
223 read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */
224 break;
225
226 case TGSI_OPCODE_DP3:
227 read_mask = TGSI_WRITEMASK_XYZ;
228 break;
229
230 case TGSI_OPCODE_DSEQ:
231 case TGSI_OPCODE_DSNE:
232 case TGSI_OPCODE_DSLT:
233 case TGSI_OPCODE_DSGE:
234 case TGSI_OPCODE_DP4:
235 case TGSI_OPCODE_PK4B:
236 case TGSI_OPCODE_PK4UB:
237 case TGSI_OPCODE_D2F:
238 case TGSI_OPCODE_D2I:
239 case TGSI_OPCODE_D2U:
240 case TGSI_OPCODE_I2F:
241 case TGSI_OPCODE_U2F:
242 case TGSI_OPCODE_U64SEQ:
243 case TGSI_OPCODE_U64SNE:
244 case TGSI_OPCODE_U64SLT:
245 case TGSI_OPCODE_U64SGE:
246 case TGSI_OPCODE_U642F:
247 case TGSI_OPCODE_I64SLT:
248 case TGSI_OPCODE_I64SGE:
249 case TGSI_OPCODE_I642F:
250 read_mask = TGSI_WRITEMASK_XYZW;
251 break;
252
253 case TGSI_OPCODE_LIT:
254 read_mask = write_mask & TGSI_WRITEMASK_YZ ?
255 TGSI_WRITEMASK_XY | TGSI_WRITEMASK_W : 0;
256 break;
257
258 case TGSI_OPCODE_EXP:
259 case TGSI_OPCODE_LOG:
260 read_mask = write_mask & TGSI_WRITEMASK_XYZ ? TGSI_WRITEMASK_X : 0;
261 break;
262
263 case TGSI_OPCODE_DST:
264 if (src_idx == 0)
265 read_mask = TGSI_WRITEMASK_YZ;
266 else
267 read_mask = TGSI_WRITEMASK_YW;
268 break;
269
270 case TGSI_OPCODE_DLDEXP:
271 if (src_idx == 0) {
272 read_mask = write_mask;
273 } else {
274 read_mask =
275 (write_mask & TGSI_WRITEMASK_XY ? TGSI_WRITEMASK_X : 0) |
276 (write_mask & TGSI_WRITEMASK_ZW ? TGSI_WRITEMASK_Z : 0);
277 }
278 break;
279
280 case TGSI_OPCODE_READ_INVOC:
281 if (src_idx == 0)
282 read_mask = write_mask;
283 else
284 read_mask = TGSI_WRITEMASK_X;
285 break;
286
287 case TGSI_OPCODE_FBFETCH:
288 read_mask = 0; /* not a real register read */
289 break;
290
291 case TGSI_OPCODE_TEX:
292 case TGSI_OPCODE_TEX_LZ:
293 case TGSI_OPCODE_TXF_LZ:
294 case TGSI_OPCODE_TXF:
295 case TGSI_OPCODE_TXB:
296 case TGSI_OPCODE_TXL:
297 case TGSI_OPCODE_TXP:
298 case TGSI_OPCODE_TXD:
299 case TGSI_OPCODE_TEX2:
300 case TGSI_OPCODE_TXB2:
301 case TGSI_OPCODE_TXL2:
302 case TGSI_OPCODE_LODQ:
303 case TGSI_OPCODE_TG4: {
304 unsigned dim_layer =
305 tgsi_util_get_texture_coord_dim(inst->Texture.Texture);
306 unsigned dim_layer_shadow, dim;
307
308 /* Add shadow. */
309 if (tgsi_is_shadow_target(inst->Texture.Texture)) {
310 dim_layer_shadow = dim_layer + 1;
311 if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D)
312 dim_layer_shadow = 3;
313 } else {
314 dim_layer_shadow = dim_layer;
315 }
316
317 /* Remove layer. */
318 if (tgsi_is_array_sampler(inst->Texture.Texture))
319 dim = dim_layer - 1;
320 else
321 dim = dim_layer;
322
323 read_mask = TGSI_WRITEMASK_XY; /* bindless handle in the last operand */
324
325 switch (src_idx) {
326 case 0:
327 if (inst->Instruction.Opcode == TGSI_OPCODE_LODQ)
328 read_mask = u_bit_consecutive(0, dim);
329 else
330 read_mask = u_bit_consecutive(0, dim_layer_shadow) & 0xf;
331
332 if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D)
333 read_mask &= ~TGSI_WRITEMASK_Y;
334
335 if (inst->Instruction.Opcode == TGSI_OPCODE_TXF ||
336 inst->Instruction.Opcode == TGSI_OPCODE_TXB ||
337 inst->Instruction.Opcode == TGSI_OPCODE_TXL ||
338 inst->Instruction.Opcode == TGSI_OPCODE_TXP)
339 read_mask |= TGSI_WRITEMASK_W;
340 break;
341
342 case 1:
343 if (inst->Instruction.Opcode == TGSI_OPCODE_TXD)
344 read_mask = u_bit_consecutive(0, dim);
345 else if (inst->Instruction.Opcode == TGSI_OPCODE_TEX2 ||
346 inst->Instruction.Opcode == TGSI_OPCODE_TXB2 ||
347 inst->Instruction.Opcode == TGSI_OPCODE_TXL2 ||
348 inst->Instruction.Opcode == TGSI_OPCODE_TG4)
349 read_mask = TGSI_WRITEMASK_X;
350 break;
351
352 case 2:
353 if (inst->Instruction.Opcode == TGSI_OPCODE_TXD)
354 read_mask = u_bit_consecutive(0, dim);
355 break;
356 }
357 break;
358 }
359
360 case TGSI_OPCODE_LOAD:
361 if (src_idx == 0) {
362 read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */
363 } else {
364 unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture);
365 read_mask = u_bit_consecutive(0, dim);
366 }
367 break;
368
369 case TGSI_OPCODE_STORE:
370 if (src_idx == 0) {
371 unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture);
372 read_mask = u_bit_consecutive(0, dim);
373 } else {
374 read_mask = TGSI_WRITEMASK_XYZW;
375 }
376 break;
377
378 case TGSI_OPCODE_ATOMUADD:
379 case TGSI_OPCODE_ATOMXCHG:
380 case TGSI_OPCODE_ATOMCAS:
381 case TGSI_OPCODE_ATOMAND:
382 case TGSI_OPCODE_ATOMOR:
383 case TGSI_OPCODE_ATOMXOR:
384 case TGSI_OPCODE_ATOMUMIN:
385 case TGSI_OPCODE_ATOMUMAX:
386 case TGSI_OPCODE_ATOMIMIN:
387 case TGSI_OPCODE_ATOMIMAX:
388 if (src_idx == 0) {
389 read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */
390 } else if (src_idx == 1) {
391 unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture);
392 read_mask = u_bit_consecutive(0, dim);
393 } else {
394 read_mask = TGSI_WRITEMASK_XYZW;
395 }
396 break;
397
398 case TGSI_OPCODE_INTERP_CENTROID:
399 case TGSI_OPCODE_INTERP_SAMPLE:
400 case TGSI_OPCODE_INTERP_OFFSET:
401 if (src_idx == 0)
402 read_mask = write_mask;
403 else if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET)
404 read_mask = TGSI_WRITEMASK_XY; /* offset */
405 else
406 read_mask = TGSI_WRITEMASK_X; /* sample */
407 break;
408
409 default:
410 if (tgsi_get_opcode_info(inst->Instruction.Opcode)->output_mode ==
411 TGSI_OUTPUT_COMPONENTWISE)
412 read_mask = write_mask;
413 else
414 read_mask = TGSI_WRITEMASK_XYZW; /* assume all channels are read */
415 break;
416 }
417
418 usage_mask = 0;
419 for (chan = 0; chan < 4; ++chan) {
420 if (read_mask & (1 << chan)) {
421 usage_mask |= 1 << tgsi_util_get_full_src_register_swizzle(src, chan);
422 }
423 }
424
425 return usage_mask;
426 }
427
428 /**
429 * Convert a tgsi_ind_register into a tgsi_src_register
430 */
431 struct tgsi_src_register
432 tgsi_util_get_src_from_ind(const struct tgsi_ind_register *reg)
433 {
434 struct tgsi_src_register src = { 0 };
435
436 src.File = reg->File;
437 src.Index = reg->Index;
438 src.SwizzleX = reg->Swizzle;
439 src.SwizzleY = reg->Swizzle;
440 src.SwizzleZ = reg->Swizzle;
441 src.SwizzleW = reg->Swizzle;
442
443 return src;
444 }
445
446 /**
447 * Return the dimension of the texture coordinates (layer included for array
448 * textures), as well as the location of the shadow reference value or the
449 * sample index.
450 */
451 int
452 tgsi_util_get_texture_coord_dim(enum tgsi_texture_type tgsi_tex)
453 {
454 /*
455 * Depending on the texture target, (src0.xyzw, src1.x) is interpreted
456 * differently:
457 *
458 * (s, X, X, X, X), for BUFFER
459 * (s, X, X, X, X), for 1D
460 * (s, t, X, X, X), for 2D, RECT
461 * (s, t, r, X, X), for 3D, CUBE
462 *
463 * (s, layer, X, X, X), for 1D_ARRAY
464 * (s, t, layer, X, X), for 2D_ARRAY
465 * (s, t, r, layer, X), for CUBE_ARRAY
466 *
467 * (s, X, shadow, X, X), for SHADOW1D
468 * (s, t, shadow, X, X), for SHADOW2D, SHADOWRECT
469 * (s, t, r, shadow, X), for SHADOWCUBE
470 *
471 * (s, layer, shadow, X, X), for SHADOW1D_ARRAY
472 * (s, t, layer, shadow, X), for SHADOW2D_ARRAY
473 * (s, t, r, layer, shadow), for SHADOWCUBE_ARRAY
474 *
475 * (s, t, sample, X, X), for 2D_MSAA
476 * (s, t, layer, sample, X), for 2D_ARRAY_MSAA
477 */
478 switch (tgsi_tex) {
479 case TGSI_TEXTURE_BUFFER:
480 case TGSI_TEXTURE_1D:
481 case TGSI_TEXTURE_SHADOW1D:
482 return 1;
483 case TGSI_TEXTURE_2D:
484 case TGSI_TEXTURE_RECT:
485 case TGSI_TEXTURE_1D_ARRAY:
486 case TGSI_TEXTURE_SHADOW2D:
487 case TGSI_TEXTURE_SHADOWRECT:
488 case TGSI_TEXTURE_SHADOW1D_ARRAY:
489 case TGSI_TEXTURE_2D_MSAA:
490 return 2;
491 case TGSI_TEXTURE_3D:
492 case TGSI_TEXTURE_CUBE:
493 case TGSI_TEXTURE_2D_ARRAY:
494 case TGSI_TEXTURE_SHADOWCUBE:
495 case TGSI_TEXTURE_SHADOW2D_ARRAY:
496 case TGSI_TEXTURE_2D_ARRAY_MSAA:
497 return 3;
498 case TGSI_TEXTURE_CUBE_ARRAY:
499 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
500 return 4;
501 default:
502 assert(!"unknown texture target");
503 return 0;
504 }
505 }
506
507
508 /**
509 * Given a TGSI_TEXTURE_x target, return register component where the
510 * shadow reference/distance coordinate is found. Typically, components
511 * 0 and 1 are the (s,t) texcoords and component 2 or 3 hold the shadow
512 * reference value. But if we return 4, it means the reference value is
513 * found in the 0th component of the second coordinate argument to the
514 * TEX2 instruction.
515 */
516 int
517 tgsi_util_get_shadow_ref_src_index(enum tgsi_texture_type tgsi_tex)
518 {
519 switch (tgsi_tex) {
520 case TGSI_TEXTURE_SHADOW1D:
521 case TGSI_TEXTURE_SHADOW2D:
522 case TGSI_TEXTURE_SHADOWRECT:
523 case TGSI_TEXTURE_SHADOW1D_ARRAY:
524 return 2;
525 case TGSI_TEXTURE_SHADOWCUBE:
526 case TGSI_TEXTURE_SHADOW2D_ARRAY:
527 case TGSI_TEXTURE_2D_MSAA:
528 case TGSI_TEXTURE_2D_ARRAY_MSAA:
529 return 3;
530 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
531 return 4;
532 default:
533 /* no shadow nor sample */
534 return -1;
535 }
536 }
537
538
539 boolean
540 tgsi_is_shadow_target(enum tgsi_texture_type target)
541 {
542 switch (target) {
543 case TGSI_TEXTURE_SHADOW1D:
544 case TGSI_TEXTURE_SHADOW2D:
545 case TGSI_TEXTURE_SHADOWRECT:
546 case TGSI_TEXTURE_SHADOW1D_ARRAY:
547 case TGSI_TEXTURE_SHADOW2D_ARRAY:
548 case TGSI_TEXTURE_SHADOWCUBE:
549 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
550 return TRUE;
551 default:
552 return FALSE;
553 }
554 }