fbe29626a7f14b16206c515582d42cbe9755f89e
[mesa.git] / src / gallium / auxiliary / tgsi / tgsi_util.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "util/u_debug.h"
29 #include "pipe/p_shader_tokens.h"
30 #include "tgsi_parse.h"
31 #include "tgsi_util.h"
32 #include "tgsi_exec.h"
33
34 union pointer_hack
35 {
36 void *pointer;
37 uint64_t uint64;
38 };
39
40 void *
41 tgsi_align_128bit(
42 void *unaligned )
43 {
44 union pointer_hack ph;
45
46 ph.uint64 = 0;
47 ph.pointer = unaligned;
48 ph.uint64 = (ph.uint64 + 15) & ~15;
49 return ph.pointer;
50 }
51
52 unsigned
53 tgsi_util_get_src_register_swizzle(
54 const struct tgsi_src_register *reg,
55 unsigned component )
56 {
57 switch (component) {
58 case TGSI_CHAN_X:
59 return reg->SwizzleX;
60 case TGSI_CHAN_Y:
61 return reg->SwizzleY;
62 case TGSI_CHAN_Z:
63 return reg->SwizzleZ;
64 case TGSI_CHAN_W:
65 return reg->SwizzleW;
66 default:
67 assert(0);
68 }
69 return 0;
70 }
71
72
73 unsigned
74 tgsi_util_get_full_src_register_swizzle(
75 const struct tgsi_full_src_register *reg,
76 unsigned component )
77 {
78 return tgsi_util_get_src_register_swizzle(
79 &reg->Register,
80 component );
81 }
82
83 void
84 tgsi_util_set_src_register_swizzle(
85 struct tgsi_src_register *reg,
86 unsigned swizzle,
87 unsigned component )
88 {
89 switch( component ) {
90 case 0:
91 reg->SwizzleX = swizzle;
92 break;
93 case 1:
94 reg->SwizzleY = swizzle;
95 break;
96 case 2:
97 reg->SwizzleZ = swizzle;
98 break;
99 case 3:
100 reg->SwizzleW = swizzle;
101 break;
102 default:
103 assert( 0 );
104 }
105 }
106
107 unsigned
108 tgsi_util_get_full_src_register_sign_mode(
109 const struct tgsi_full_src_register *reg,
110 unsigned component )
111 {
112 unsigned sign_mode;
113
114 if( reg->Register.Absolute ) {
115 /* Consider only the post-abs negation. */
116
117 if( reg->Register.Negate ) {
118 sign_mode = TGSI_UTIL_SIGN_SET;
119 }
120 else {
121 sign_mode = TGSI_UTIL_SIGN_CLEAR;
122 }
123 }
124 else {
125 if( reg->Register.Negate ) {
126 sign_mode = TGSI_UTIL_SIGN_TOGGLE;
127 }
128 else {
129 sign_mode = TGSI_UTIL_SIGN_KEEP;
130 }
131 }
132
133 return sign_mode;
134 }
135
136 void
137 tgsi_util_set_full_src_register_sign_mode(
138 struct tgsi_full_src_register *reg,
139 unsigned sign_mode )
140 {
141 switch (sign_mode)
142 {
143 case TGSI_UTIL_SIGN_CLEAR:
144 reg->Register.Negate = 0;
145 reg->Register.Absolute = 1;
146 break;
147
148 case TGSI_UTIL_SIGN_SET:
149 reg->Register.Absolute = 1;
150 reg->Register.Negate = 1;
151 break;
152
153 case TGSI_UTIL_SIGN_TOGGLE:
154 reg->Register.Negate = 1;
155 reg->Register.Absolute = 0;
156 break;
157
158 case TGSI_UTIL_SIGN_KEEP:
159 reg->Register.Negate = 0;
160 reg->Register.Absolute = 0;
161 break;
162
163 default:
164 assert( 0 );
165 }
166 }
167
168 /**
169 * Determine which channels of the specificed src register are effectively
170 * used by this instruction.
171 */
172 unsigned
173 tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction *inst,
174 unsigned src_idx)
175 {
176 const struct tgsi_full_src_register *src = &inst->Src[src_idx];
177 unsigned write_mask = inst->Dst[0].Register.WriteMask;
178 unsigned read_mask;
179 unsigned usage_mask;
180 unsigned chan;
181
182 switch (inst->Instruction.Opcode) {
183 case TGSI_OPCODE_MOV:
184 case TGSI_OPCODE_ARL:
185 case TGSI_OPCODE_ARR:
186 case TGSI_OPCODE_RCP:
187 case TGSI_OPCODE_MUL:
188 case TGSI_OPCODE_DIV:
189 case TGSI_OPCODE_ADD:
190 case TGSI_OPCODE_MIN:
191 case TGSI_OPCODE_MAX:
192 case TGSI_OPCODE_SLT:
193 case TGSI_OPCODE_SGE:
194 case TGSI_OPCODE_MAD:
195 case TGSI_OPCODE_SUB:
196 case TGSI_OPCODE_LRP:
197 case TGSI_OPCODE_FMA:
198 case TGSI_OPCODE_FRC:
199 case TGSI_OPCODE_CEIL:
200 case TGSI_OPCODE_CLAMP:
201 case TGSI_OPCODE_FLR:
202 case TGSI_OPCODE_ROUND:
203 case TGSI_OPCODE_POW:
204 case TGSI_OPCODE_ABS:
205 case TGSI_OPCODE_COS:
206 case TGSI_OPCODE_SIN:
207 case TGSI_OPCODE_DDX:
208 case TGSI_OPCODE_DDY:
209 case TGSI_OPCODE_SEQ:
210 case TGSI_OPCODE_SGT:
211 case TGSI_OPCODE_SLE:
212 case TGSI_OPCODE_SNE:
213 case TGSI_OPCODE_SSG:
214 case TGSI_OPCODE_CMP:
215 case TGSI_OPCODE_TRUNC:
216 case TGSI_OPCODE_NOT:
217 case TGSI_OPCODE_AND:
218 case TGSI_OPCODE_OR:
219 case TGSI_OPCODE_XOR:
220 case TGSI_OPCODE_SAD:
221 case TGSI_OPCODE_FSEQ:
222 case TGSI_OPCODE_FSGE:
223 case TGSI_OPCODE_FSLT:
224 case TGSI_OPCODE_FSNE:
225 case TGSI_OPCODE_F2I:
226 case TGSI_OPCODE_IDIV:
227 case TGSI_OPCODE_IMAX:
228 case TGSI_OPCODE_IMIN:
229 case TGSI_OPCODE_INEG:
230 case TGSI_OPCODE_ISGE:
231 case TGSI_OPCODE_ISHR:
232 case TGSI_OPCODE_ISLT:
233 case TGSI_OPCODE_F2U:
234 case TGSI_OPCODE_U2F:
235 case TGSI_OPCODE_UADD:
236 case TGSI_OPCODE_UDIV:
237 case TGSI_OPCODE_UMAD:
238 case TGSI_OPCODE_UMAX:
239 case TGSI_OPCODE_UMIN:
240 case TGSI_OPCODE_UMOD:
241 case TGSI_OPCODE_UMUL:
242 case TGSI_OPCODE_USEQ:
243 case TGSI_OPCODE_USGE:
244 case TGSI_OPCODE_USHR:
245 case TGSI_OPCODE_USLT:
246 case TGSI_OPCODE_USNE:
247 case TGSI_OPCODE_IMUL_HI:
248 case TGSI_OPCODE_UMUL_HI:
249 case TGSI_OPCODE_DDX_FINE:
250 case TGSI_OPCODE_DDY_FINE:
251 /* Channel-wise operations */
252 read_mask = write_mask;
253 break;
254
255 case TGSI_OPCODE_EX2:
256 case TGSI_OPCODE_LG2:
257 read_mask = TGSI_WRITEMASK_X;
258 break;
259
260 case TGSI_OPCODE_SCS:
261 read_mask = write_mask & TGSI_WRITEMASK_XY ? TGSI_WRITEMASK_X : 0;
262 break;
263
264 case TGSI_OPCODE_EXP:
265 case TGSI_OPCODE_LOG:
266 read_mask = write_mask & TGSI_WRITEMASK_XYZ ? TGSI_WRITEMASK_X : 0;
267 break;
268
269 case TGSI_OPCODE_DP2A:
270 read_mask = src_idx == 2 ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_XY;
271 break;
272
273 case TGSI_OPCODE_DP2:
274 read_mask = TGSI_WRITEMASK_XY;
275 break;
276
277 case TGSI_OPCODE_DP3:
278 read_mask = TGSI_WRITEMASK_XYZ;
279 break;
280
281 case TGSI_OPCODE_DP4:
282 read_mask = TGSI_WRITEMASK_XYZW;
283 break;
284
285 case TGSI_OPCODE_DPH:
286 read_mask = src_idx == 0 ? TGSI_WRITEMASK_XYZ : TGSI_WRITEMASK_XYZW;
287 break;
288
289 case TGSI_OPCODE_TEX:
290 case TGSI_OPCODE_TXD:
291 case TGSI_OPCODE_TXB:
292 case TGSI_OPCODE_TXL:
293 case TGSI_OPCODE_TXP:
294 if (src_idx == 0) {
295 /* Note that the SHADOW variants use the Z component too */
296 switch (inst->Texture.Texture) {
297 case TGSI_TEXTURE_1D:
298 read_mask = TGSI_WRITEMASK_X;
299 break;
300 case TGSI_TEXTURE_SHADOW1D:
301 read_mask = TGSI_WRITEMASK_XZ;
302 break;
303 case TGSI_TEXTURE_1D_ARRAY:
304 case TGSI_TEXTURE_2D:
305 case TGSI_TEXTURE_RECT:
306 read_mask = TGSI_WRITEMASK_XY;
307 break;
308 case TGSI_TEXTURE_SHADOW1D_ARRAY:
309 case TGSI_TEXTURE_SHADOW2D:
310 case TGSI_TEXTURE_SHADOWRECT:
311 case TGSI_TEXTURE_2D_ARRAY:
312 case TGSI_TEXTURE_3D:
313 case TGSI_TEXTURE_CUBE:
314 case TGSI_TEXTURE_2D_MSAA:
315 read_mask = TGSI_WRITEMASK_XYZ;
316 break;
317 case TGSI_TEXTURE_SHADOW2D_ARRAY:
318 case TGSI_TEXTURE_CUBE_ARRAY:
319 case TGSI_TEXTURE_SHADOWCUBE:
320 case TGSI_TEXTURE_2D_ARRAY_MSAA:
321 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
322 read_mask = TGSI_WRITEMASK_XYZW;
323 break;
324 default:
325 assert(0);
326 read_mask = 0;
327 }
328
329 if (inst->Instruction.Opcode != TGSI_OPCODE_TEX) {
330 read_mask |= TGSI_WRITEMASK_W;
331 }
332 } else {
333 /* A safe approximation */
334 read_mask = TGSI_WRITEMASK_XYZW;
335 }
336 break;
337
338 default:
339 /* Assume all channels are read */
340 read_mask = TGSI_WRITEMASK_XYZW;
341 break;
342 }
343
344 usage_mask = 0;
345 for (chan = 0; chan < 4; ++chan) {
346 if (read_mask & (1 << chan)) {
347 usage_mask |= 1 << tgsi_util_get_full_src_register_swizzle(src, chan);
348 }
349 }
350
351 return usage_mask;
352 }
353
354 /**
355 * Convert a tgsi_ind_register into a tgsi_src_register
356 */
357 struct tgsi_src_register
358 tgsi_util_get_src_from_ind(const struct tgsi_ind_register *reg)
359 {
360 struct tgsi_src_register src = { 0 };
361
362 src.File = reg->File;
363 src.Index = reg->Index;
364 src.SwizzleX = reg->Swizzle;
365 src.SwizzleY = reg->Swizzle;
366 src.SwizzleZ = reg->Swizzle;
367 src.SwizzleW = reg->Swizzle;
368
369 return src;
370 }
371
372 /**
373 * Return the dimension of the texture coordinates (layer included for array
374 * textures), as well as the location of the shadow reference value or the
375 * sample index.
376 */
377 int
378 tgsi_util_get_texture_coord_dim(unsigned tgsi_tex)
379 {
380 /*
381 * Depending on the texture target, (src0.xyzw, src1.x) is interpreted
382 * differently:
383 *
384 * (s, X, X, X, X), for BUFFER
385 * (s, X, X, X, X), for 1D
386 * (s, t, X, X, X), for 2D, RECT
387 * (s, t, r, X, X), for 3D, CUBE
388 *
389 * (s, layer, X, X, X), for 1D_ARRAY
390 * (s, t, layer, X, X), for 2D_ARRAY
391 * (s, t, r, layer, X), for CUBE_ARRAY
392 *
393 * (s, X, shadow, X, X), for SHADOW1D
394 * (s, t, shadow, X, X), for SHADOW2D, SHADOWRECT
395 * (s, t, r, shadow, X), for SHADOWCUBE
396 *
397 * (s, layer, shadow, X, X), for SHADOW1D_ARRAY
398 * (s, t, layer, shadow, X), for SHADOW2D_ARRAY
399 * (s, t, r, layer, shadow), for SHADOWCUBE_ARRAY
400 *
401 * (s, t, sample, X, X), for 2D_MSAA
402 * (s, t, layer, sample, X), for 2D_ARRAY_MSAA
403 */
404 switch (tgsi_tex) {
405 case TGSI_TEXTURE_BUFFER:
406 case TGSI_TEXTURE_1D:
407 case TGSI_TEXTURE_SHADOW1D:
408 return 1;
409 case TGSI_TEXTURE_2D:
410 case TGSI_TEXTURE_RECT:
411 case TGSI_TEXTURE_1D_ARRAY:
412 case TGSI_TEXTURE_SHADOW2D:
413 case TGSI_TEXTURE_SHADOWRECT:
414 case TGSI_TEXTURE_SHADOW1D_ARRAY:
415 case TGSI_TEXTURE_2D_MSAA:
416 return 2;
417 case TGSI_TEXTURE_3D:
418 case TGSI_TEXTURE_CUBE:
419 case TGSI_TEXTURE_2D_ARRAY:
420 case TGSI_TEXTURE_SHADOWCUBE:
421 case TGSI_TEXTURE_SHADOW2D_ARRAY:
422 case TGSI_TEXTURE_2D_ARRAY_MSAA:
423 return 3;
424 case TGSI_TEXTURE_CUBE_ARRAY:
425 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
426 return 4;
427 default:
428 assert(!"unknown texture target");
429 return 0;
430 }
431 }
432
433
434 /**
435 * Given a TGSI_TEXTURE_x target, return the src register index for the
436 * shadow reference coordinate.
437 */
438 int
439 tgsi_util_get_shadow_ref_src_index(unsigned tgsi_tex)
440 {
441 switch (tgsi_tex) {
442 case TGSI_TEXTURE_SHADOW1D:
443 case TGSI_TEXTURE_SHADOW2D:
444 case TGSI_TEXTURE_SHADOWRECT:
445 case TGSI_TEXTURE_SHADOW1D_ARRAY:
446 return 2;
447 case TGSI_TEXTURE_SHADOWCUBE:
448 case TGSI_TEXTURE_SHADOW2D_ARRAY:
449 case TGSI_TEXTURE_2D_MSAA:
450 case TGSI_TEXTURE_2D_ARRAY_MSAA:
451 return 3;
452 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
453 return 4;
454 default:
455 /* no shadow nor sample */
456 return -1;
457 }
458 }
459
460
461 boolean
462 tgsi_is_shadow_target(unsigned target)
463 {
464 switch (target) {
465 case TGSI_TEXTURE_SHADOW1D:
466 case TGSI_TEXTURE_SHADOW2D:
467 case TGSI_TEXTURE_SHADOWRECT:
468 case TGSI_TEXTURE_SHADOW1D_ARRAY:
469 case TGSI_TEXTURE_SHADOW2D_ARRAY:
470 case TGSI_TEXTURE_SHADOWCUBE:
471 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
472 return TRUE;
473 default:
474 return FALSE;
475 }
476 }