gallium: remove TGSI opcode DPH
[mesa.git] / src / gallium / auxiliary / tgsi / tgsi_util.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "util/u_debug.h"
29 #include "pipe/p_shader_tokens.h"
30 #include "tgsi_parse.h"
31 #include "tgsi_util.h"
32 #include "tgsi_exec.h"
33
34 union pointer_hack
35 {
36 void *pointer;
37 uint64_t uint64;
38 };
39
40 void *
41 tgsi_align_128bit(
42 void *unaligned )
43 {
44 union pointer_hack ph;
45
46 ph.uint64 = 0;
47 ph.pointer = unaligned;
48 ph.uint64 = (ph.uint64 + 15) & ~15;
49 return ph.pointer;
50 }
51
52 unsigned
53 tgsi_util_get_src_register_swizzle(
54 const struct tgsi_src_register *reg,
55 unsigned component )
56 {
57 switch (component) {
58 case TGSI_CHAN_X:
59 return reg->SwizzleX;
60 case TGSI_CHAN_Y:
61 return reg->SwizzleY;
62 case TGSI_CHAN_Z:
63 return reg->SwizzleZ;
64 case TGSI_CHAN_W:
65 return reg->SwizzleW;
66 default:
67 assert(0);
68 }
69 return 0;
70 }
71
72
73 unsigned
74 tgsi_util_get_full_src_register_swizzle(
75 const struct tgsi_full_src_register *reg,
76 unsigned component )
77 {
78 return tgsi_util_get_src_register_swizzle(
79 &reg->Register,
80 component );
81 }
82
83 void
84 tgsi_util_set_src_register_swizzle(
85 struct tgsi_src_register *reg,
86 unsigned swizzle,
87 unsigned component )
88 {
89 switch( component ) {
90 case 0:
91 reg->SwizzleX = swizzle;
92 break;
93 case 1:
94 reg->SwizzleY = swizzle;
95 break;
96 case 2:
97 reg->SwizzleZ = swizzle;
98 break;
99 case 3:
100 reg->SwizzleW = swizzle;
101 break;
102 default:
103 assert( 0 );
104 }
105 }
106
107 unsigned
108 tgsi_util_get_full_src_register_sign_mode(
109 const struct tgsi_full_src_register *reg,
110 unsigned component )
111 {
112 unsigned sign_mode;
113
114 if( reg->Register.Absolute ) {
115 /* Consider only the post-abs negation. */
116
117 if( reg->Register.Negate ) {
118 sign_mode = TGSI_UTIL_SIGN_SET;
119 }
120 else {
121 sign_mode = TGSI_UTIL_SIGN_CLEAR;
122 }
123 }
124 else {
125 if( reg->Register.Negate ) {
126 sign_mode = TGSI_UTIL_SIGN_TOGGLE;
127 }
128 else {
129 sign_mode = TGSI_UTIL_SIGN_KEEP;
130 }
131 }
132
133 return sign_mode;
134 }
135
136 void
137 tgsi_util_set_full_src_register_sign_mode(
138 struct tgsi_full_src_register *reg,
139 unsigned sign_mode )
140 {
141 switch (sign_mode)
142 {
143 case TGSI_UTIL_SIGN_CLEAR:
144 reg->Register.Negate = 0;
145 reg->Register.Absolute = 1;
146 break;
147
148 case TGSI_UTIL_SIGN_SET:
149 reg->Register.Absolute = 1;
150 reg->Register.Negate = 1;
151 break;
152
153 case TGSI_UTIL_SIGN_TOGGLE:
154 reg->Register.Negate = 1;
155 reg->Register.Absolute = 0;
156 break;
157
158 case TGSI_UTIL_SIGN_KEEP:
159 reg->Register.Negate = 0;
160 reg->Register.Absolute = 0;
161 break;
162
163 default:
164 assert( 0 );
165 }
166 }
167
168 /**
169 * Determine which channels of the specificed src register are effectively
170 * used by this instruction.
171 */
172 unsigned
173 tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction *inst,
174 unsigned src_idx)
175 {
176 const struct tgsi_full_src_register *src = &inst->Src[src_idx];
177 unsigned write_mask = inst->Dst[0].Register.WriteMask;
178 unsigned read_mask;
179 unsigned usage_mask;
180 unsigned chan;
181
182 switch (inst->Instruction.Opcode) {
183 case TGSI_OPCODE_MOV:
184 case TGSI_OPCODE_ARL:
185 case TGSI_OPCODE_ARR:
186 case TGSI_OPCODE_RCP:
187 case TGSI_OPCODE_MUL:
188 case TGSI_OPCODE_DIV:
189 case TGSI_OPCODE_ADD:
190 case TGSI_OPCODE_MIN:
191 case TGSI_OPCODE_MAX:
192 case TGSI_OPCODE_SLT:
193 case TGSI_OPCODE_SGE:
194 case TGSI_OPCODE_MAD:
195 case TGSI_OPCODE_LRP:
196 case TGSI_OPCODE_FMA:
197 case TGSI_OPCODE_FRC:
198 case TGSI_OPCODE_CEIL:
199 case TGSI_OPCODE_FLR:
200 case TGSI_OPCODE_ROUND:
201 case TGSI_OPCODE_POW:
202 case TGSI_OPCODE_COS:
203 case TGSI_OPCODE_SIN:
204 case TGSI_OPCODE_DDX:
205 case TGSI_OPCODE_DDY:
206 case TGSI_OPCODE_SEQ:
207 case TGSI_OPCODE_SGT:
208 case TGSI_OPCODE_SLE:
209 case TGSI_OPCODE_SNE:
210 case TGSI_OPCODE_SSG:
211 case TGSI_OPCODE_CMP:
212 case TGSI_OPCODE_TRUNC:
213 case TGSI_OPCODE_NOT:
214 case TGSI_OPCODE_AND:
215 case TGSI_OPCODE_OR:
216 case TGSI_OPCODE_XOR:
217 case TGSI_OPCODE_FSEQ:
218 case TGSI_OPCODE_FSGE:
219 case TGSI_OPCODE_FSLT:
220 case TGSI_OPCODE_FSNE:
221 case TGSI_OPCODE_F2I:
222 case TGSI_OPCODE_IDIV:
223 case TGSI_OPCODE_IMAX:
224 case TGSI_OPCODE_IMIN:
225 case TGSI_OPCODE_INEG:
226 case TGSI_OPCODE_ISGE:
227 case TGSI_OPCODE_ISHR:
228 case TGSI_OPCODE_ISLT:
229 case TGSI_OPCODE_F2U:
230 case TGSI_OPCODE_U2F:
231 case TGSI_OPCODE_UADD:
232 case TGSI_OPCODE_UDIV:
233 case TGSI_OPCODE_UMAD:
234 case TGSI_OPCODE_UMAX:
235 case TGSI_OPCODE_UMIN:
236 case TGSI_OPCODE_UMOD:
237 case TGSI_OPCODE_UMUL:
238 case TGSI_OPCODE_USEQ:
239 case TGSI_OPCODE_USGE:
240 case TGSI_OPCODE_USHR:
241 case TGSI_OPCODE_USLT:
242 case TGSI_OPCODE_USNE:
243 case TGSI_OPCODE_IMUL_HI:
244 case TGSI_OPCODE_UMUL_HI:
245 case TGSI_OPCODE_DDX_FINE:
246 case TGSI_OPCODE_DDY_FINE:
247 /* Channel-wise operations */
248 read_mask = write_mask;
249 break;
250
251 case TGSI_OPCODE_EX2:
252 case TGSI_OPCODE_LG2:
253 read_mask = TGSI_WRITEMASK_X;
254 break;
255
256 case TGSI_OPCODE_SCS:
257 read_mask = write_mask & TGSI_WRITEMASK_XY ? TGSI_WRITEMASK_X : 0;
258 break;
259
260 case TGSI_OPCODE_EXP:
261 case TGSI_OPCODE_LOG:
262 read_mask = write_mask & TGSI_WRITEMASK_XYZ ? TGSI_WRITEMASK_X : 0;
263 break;
264
265 case TGSI_OPCODE_DP2:
266 read_mask = TGSI_WRITEMASK_XY;
267 break;
268
269 case TGSI_OPCODE_DP3:
270 read_mask = TGSI_WRITEMASK_XYZ;
271 break;
272
273 case TGSI_OPCODE_DP4:
274 read_mask = TGSI_WRITEMASK_XYZW;
275 break;
276
277 case TGSI_OPCODE_TEX:
278 case TGSI_OPCODE_TXD:
279 case TGSI_OPCODE_TXB:
280 case TGSI_OPCODE_TXL:
281 case TGSI_OPCODE_TXP:
282 if (src_idx == 0) {
283 /* Note that the SHADOW variants use the Z component too */
284 switch (inst->Texture.Texture) {
285 case TGSI_TEXTURE_1D:
286 read_mask = TGSI_WRITEMASK_X;
287 break;
288 case TGSI_TEXTURE_SHADOW1D:
289 read_mask = TGSI_WRITEMASK_XZ;
290 break;
291 case TGSI_TEXTURE_1D_ARRAY:
292 case TGSI_TEXTURE_2D:
293 case TGSI_TEXTURE_RECT:
294 read_mask = TGSI_WRITEMASK_XY;
295 break;
296 case TGSI_TEXTURE_SHADOW1D_ARRAY:
297 case TGSI_TEXTURE_SHADOW2D:
298 case TGSI_TEXTURE_SHADOWRECT:
299 case TGSI_TEXTURE_2D_ARRAY:
300 case TGSI_TEXTURE_3D:
301 case TGSI_TEXTURE_CUBE:
302 case TGSI_TEXTURE_2D_MSAA:
303 read_mask = TGSI_WRITEMASK_XYZ;
304 break;
305 case TGSI_TEXTURE_SHADOW2D_ARRAY:
306 case TGSI_TEXTURE_CUBE_ARRAY:
307 case TGSI_TEXTURE_SHADOWCUBE:
308 case TGSI_TEXTURE_2D_ARRAY_MSAA:
309 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
310 read_mask = TGSI_WRITEMASK_XYZW;
311 break;
312 default:
313 assert(0);
314 read_mask = 0;
315 }
316
317 if (inst->Instruction.Opcode != TGSI_OPCODE_TEX) {
318 read_mask |= TGSI_WRITEMASK_W;
319 }
320 } else {
321 /* A safe approximation */
322 read_mask = TGSI_WRITEMASK_XYZW;
323 }
324 break;
325
326 default:
327 /* Assume all channels are read */
328 read_mask = TGSI_WRITEMASK_XYZW;
329 break;
330 }
331
332 usage_mask = 0;
333 for (chan = 0; chan < 4; ++chan) {
334 if (read_mask & (1 << chan)) {
335 usage_mask |= 1 << tgsi_util_get_full_src_register_swizzle(src, chan);
336 }
337 }
338
339 return usage_mask;
340 }
341
342 /**
343 * Convert a tgsi_ind_register into a tgsi_src_register
344 */
345 struct tgsi_src_register
346 tgsi_util_get_src_from_ind(const struct tgsi_ind_register *reg)
347 {
348 struct tgsi_src_register src = { 0 };
349
350 src.File = reg->File;
351 src.Index = reg->Index;
352 src.SwizzleX = reg->Swizzle;
353 src.SwizzleY = reg->Swizzle;
354 src.SwizzleZ = reg->Swizzle;
355 src.SwizzleW = reg->Swizzle;
356
357 return src;
358 }
359
360 /**
361 * Return the dimension of the texture coordinates (layer included for array
362 * textures), as well as the location of the shadow reference value or the
363 * sample index.
364 */
365 int
366 tgsi_util_get_texture_coord_dim(unsigned tgsi_tex)
367 {
368 /*
369 * Depending on the texture target, (src0.xyzw, src1.x) is interpreted
370 * differently:
371 *
372 * (s, X, X, X, X), for BUFFER
373 * (s, X, X, X, X), for 1D
374 * (s, t, X, X, X), for 2D, RECT
375 * (s, t, r, X, X), for 3D, CUBE
376 *
377 * (s, layer, X, X, X), for 1D_ARRAY
378 * (s, t, layer, X, X), for 2D_ARRAY
379 * (s, t, r, layer, X), for CUBE_ARRAY
380 *
381 * (s, X, shadow, X, X), for SHADOW1D
382 * (s, t, shadow, X, X), for SHADOW2D, SHADOWRECT
383 * (s, t, r, shadow, X), for SHADOWCUBE
384 *
385 * (s, layer, shadow, X, X), for SHADOW1D_ARRAY
386 * (s, t, layer, shadow, X), for SHADOW2D_ARRAY
387 * (s, t, r, layer, shadow), for SHADOWCUBE_ARRAY
388 *
389 * (s, t, sample, X, X), for 2D_MSAA
390 * (s, t, layer, sample, X), for 2D_ARRAY_MSAA
391 */
392 switch (tgsi_tex) {
393 case TGSI_TEXTURE_BUFFER:
394 case TGSI_TEXTURE_1D:
395 case TGSI_TEXTURE_SHADOW1D:
396 return 1;
397 case TGSI_TEXTURE_2D:
398 case TGSI_TEXTURE_RECT:
399 case TGSI_TEXTURE_1D_ARRAY:
400 case TGSI_TEXTURE_SHADOW2D:
401 case TGSI_TEXTURE_SHADOWRECT:
402 case TGSI_TEXTURE_SHADOW1D_ARRAY:
403 case TGSI_TEXTURE_2D_MSAA:
404 return 2;
405 case TGSI_TEXTURE_3D:
406 case TGSI_TEXTURE_CUBE:
407 case TGSI_TEXTURE_2D_ARRAY:
408 case TGSI_TEXTURE_SHADOWCUBE:
409 case TGSI_TEXTURE_SHADOW2D_ARRAY:
410 case TGSI_TEXTURE_2D_ARRAY_MSAA:
411 return 3;
412 case TGSI_TEXTURE_CUBE_ARRAY:
413 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
414 return 4;
415 default:
416 assert(!"unknown texture target");
417 return 0;
418 }
419 }
420
421
422 /**
423 * Given a TGSI_TEXTURE_x target, return the src register index for the
424 * shadow reference coordinate.
425 */
426 int
427 tgsi_util_get_shadow_ref_src_index(unsigned tgsi_tex)
428 {
429 switch (tgsi_tex) {
430 case TGSI_TEXTURE_SHADOW1D:
431 case TGSI_TEXTURE_SHADOW2D:
432 case TGSI_TEXTURE_SHADOWRECT:
433 case TGSI_TEXTURE_SHADOW1D_ARRAY:
434 return 2;
435 case TGSI_TEXTURE_SHADOWCUBE:
436 case TGSI_TEXTURE_SHADOW2D_ARRAY:
437 case TGSI_TEXTURE_2D_MSAA:
438 case TGSI_TEXTURE_2D_ARRAY_MSAA:
439 return 3;
440 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
441 return 4;
442 default:
443 /* no shadow nor sample */
444 return -1;
445 }
446 }
447
448
449 boolean
450 tgsi_is_shadow_target(unsigned target)
451 {
452 switch (target) {
453 case TGSI_TEXTURE_SHADOW1D:
454 case TGSI_TEXTURE_SHADOW2D:
455 case TGSI_TEXTURE_SHADOWRECT:
456 case TGSI_TEXTURE_SHADOW1D_ARRAY:
457 case TGSI_TEXTURE_SHADOW2D_ARRAY:
458 case TGSI_TEXTURE_SHADOWCUBE:
459 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
460 return TRUE;
461 default:
462 return FALSE;
463 }
464 }