1 /**************************************************************************
3 * Copyright 2009 Marek Olšák <maraeo@gmail.com>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 **************************************************************************/
30 #include "util/u_framebuffer.h"
31 #include "util/u_inlines.h"
33 #include "pipe/p_state.h"
35 /* u_memory.h conflicts with st/mesa */
37 #define Elements(x) (sizeof(x)/sizeof((x)[0]))
47 enum blitter_attrib_type
{
48 UTIL_BLITTER_ATTRIB_NONE
,
49 UTIL_BLITTER_ATTRIB_COLOR
,
50 UTIL_BLITTER_ATTRIB_TEXCOORD
53 struct blitter_context
58 * \param x1 An X coordinate of the top-left corner.
59 * \param y1 A Y coordinate of the top-left corner.
60 * \param x2 An X coordinate of the bottom-right corner.
61 * \param y2 A Y coordinate of the bottom-right corner.
62 * \param depth A depth which the rectangle is rendered at.
64 * \param type Semantics of the attributes "attrib".
65 * If type is UTIL_BLITTER_ATTRIB_NONE, ignore them.
66 * If type is UTIL_BLITTER_ATTRIB_COLOR, the attributes
67 * make up a constant RGBA color, and should go
68 * to the GENERIC0 varying slot of a fragment shader.
69 * If type is UTIL_BLITTER_ATTRIB_TEXCOORD, {a1, a2} and
70 * {a3, a4} specify top-left and bottom-right texture
71 * coordinates of the rectangle, respectively, and should go
72 * to the GENERIC0 varying slot of a fragment shader.
74 * \param attrib See type.
76 * \note A driver may optionally override this callback to implement
77 * a specialized hardware path for drawing a rectangle, e.g. using
78 * a rectangular point sprite.
80 void (*draw_rectangle
)(struct blitter_context
*blitter
,
81 int x1
, int y1
, int x2
, int y2
,
83 enum blitter_attrib_type type
,
84 const union pipe_color_union
*color
);
86 /* Whether the blitter is running. */
89 /* Private members, really. */
90 struct pipe_context
*pipe
; /**< pipe context */
92 void *saved_blend_state
; /**< blend state */
93 void *saved_dsa_state
; /**< depth stencil alpha state */
94 void *saved_velem_state
; /**< vertex elements state */
95 void *saved_rs_state
; /**< rasterizer state */
96 void *saved_fs
, *saved_vs
, *saved_gs
; /**< shaders */
98 struct pipe_framebuffer_state saved_fb_state
; /**< framebuffer state */
99 struct pipe_stencil_ref saved_stencil_ref
; /**< stencil ref */
100 struct pipe_viewport_state saved_viewport
;
101 struct pipe_scissor_state saved_scissor
;
102 boolean is_sample_mask_saved
;
103 unsigned saved_sample_mask
;
105 unsigned saved_num_sampler_states
;
106 void *saved_sampler_states
[PIPE_MAX_SAMPLERS
];
108 unsigned saved_num_sampler_views
;
109 struct pipe_sampler_view
*saved_sampler_views
[PIPE_MAX_SAMPLERS
];
112 struct pipe_vertex_buffer saved_vertex_buffer
;
114 unsigned saved_num_so_targets
;
115 struct pipe_stream_output_target
*saved_so_targets
[PIPE_MAX_SO_BUFFERS
];
117 struct pipe_query
*saved_render_cond_query
;
118 uint saved_render_cond_mode
;
122 * Create a blitter context.
124 struct blitter_context
*util_blitter_create(struct pipe_context
*pipe
);
127 * Destroy a blitter context.
129 void util_blitter_destroy(struct blitter_context
*blitter
);
131 void util_blitter_cache_all_shaders(struct blitter_context
*blitter
);
134 * Return the pipe context associated with a blitter context.
137 struct pipe_context
*util_blitter_get_pipe(struct blitter_context
*blitter
)
139 return blitter
->pipe
;
143 * Override PIPE_CAP_TEXTURE_MULTISAMPLE as reported by the driver.
145 void util_blitter_set_texture_multisample(struct blitter_context
*blitter
,
148 /* The default function to draw a rectangle. This can only be used
149 * inside of the draw_rectangle callback if the driver overrides it. */
150 void util_blitter_draw_rectangle(struct blitter_context
*blitter
,
151 int x1
, int y1
, int x2
, int y2
, float depth
,
152 enum blitter_attrib_type type
,
153 const union pipe_color_union
*attrib
);
156 * Try to do a blit using resource_copy_region. The function calls
157 * resource_copy_region if the blit description is compatible with it.
159 * It returns TRUE if the blit was done using resource_copy_region.
161 * It returns FALSE otherwise and the caller must fall back to a more generic
162 * codepath for the blit operation. (e.g. by using u_blitter)
164 boolean
util_try_blit_via_copy_region(struct pipe_context
*ctx
,
165 const struct pipe_blit_info
*blit
);
168 * These states must be saved before any of the following functions are called:
172 * - geometry shader (if supported)
173 * - stream output targets (if supported)
178 * Clear a specified set of currently bound buffers to specified values.
180 * These states must be saved in the blitter in addition to the state objects
181 * already required to be saved:
183 * - depth stencil alpha state
186 void util_blitter_clear(struct blitter_context
*blitter
,
187 unsigned width
, unsigned height
,
189 unsigned clear_buffers
,
190 enum pipe_format cbuf_format
,
191 const union pipe_color_union
*color
,
192 double depth
, unsigned stencil
);
195 * Check if the blitter (with the help of the driver) can blit between
197 * The mask is a combination of the PIPE_MASK_* flags.
198 * Set to PIPE_MASK_RGBAZS if unsure.
200 boolean
util_blitter_is_copy_supported(struct blitter_context
*blitter
,
201 const struct pipe_resource
*dst
,
202 const struct pipe_resource
*src
,
205 boolean
util_blitter_is_blit_supported(struct blitter_context
*blitter
,
206 const struct pipe_blit_info
*info
);
209 * Copy a block of pixels from one surface to another.
211 * These states must be saved in the blitter in addition to the state objects
212 * already required to be saved:
214 * - depth stencil alpha state
216 * - fragment sampler states
217 * - fragment sampler textures
218 * - framebuffer state
221 void util_blitter_copy_texture(struct blitter_context
*blitter
,
222 struct pipe_resource
*dst
,
224 unsigned dstx
, unsigned dsty
, unsigned dstz
,
225 struct pipe_resource
*src
,
227 const struct pipe_box
*srcbox
, unsigned mask
,
228 boolean copy_all_samples
);
231 * Same as util_blitter_copy_texture with the capabilities of util_blitter_blit,
232 * but dst and src are pipe_surface and pipe_sampler_view, respectively.
233 * The mipmap level and dstz are part of the views.
235 * Drivers can use this to change resource properties (like format, width,
236 * height) by changing how the views interpret them, instead of changing
237 * pipe_resource directly. This is usually needed to accelerate copying of
238 * compressed formats.
240 * src_width0 and src_height0 are sampler_view-private properties that
241 * override pipe_resource. The blitter uses them for computation of texture
242 * coordinates. The dst dimensions are supplied through pipe_surface::width
245 * The mask is a combination of the PIPE_MASK_* flags.
246 * Set to PIPE_MASK_RGBAZS if unsure.
248 void util_blitter_blit_generic(struct blitter_context
*blitter
,
249 struct pipe_surface
*dst
,
251 unsigned dst_width
, unsigned dst_height
,
252 struct pipe_sampler_view
*src
,
253 const struct pipe_box
*srcbox
,
254 unsigned src_width0
, unsigned src_height0
,
255 unsigned mask
, unsigned filter
,
256 const struct pipe_scissor_state
*scissor
,
257 boolean copy_all_samples
);
259 void util_blitter_blit(struct blitter_context
*blitter
,
260 const struct pipe_blit_info
*info
);
263 * Helper function to initialize a view for copy_texture_view.
264 * The parameters must match copy_texture_view.
266 void util_blitter_default_dst_texture(struct pipe_surface
*dst_templ
,
267 struct pipe_resource
*dst
,
270 const struct pipe_box
*srcbox
);
273 * Helper function to initialize a view for copy_texture_view.
274 * The parameters must match copy_texture_view.
276 void util_blitter_default_src_texture(struct pipe_sampler_view
*src_templ
,
277 struct pipe_resource
*src
,
281 * Copy data from one buffer to another using the Stream Output functionality.
282 * Some alignment is required, otherwise software fallback is used.
284 void util_blitter_copy_buffer(struct blitter_context
*blitter
,
285 struct pipe_resource
*dst
,
287 struct pipe_resource
*src
,
292 * Clear a region of a (color) surface to a constant value.
294 * These states must be saved in the blitter in addition to the state objects
295 * already required to be saved:
297 * - depth stencil alpha state
299 * - framebuffer state
301 void util_blitter_clear_render_target(struct blitter_context
*blitter
,
302 struct pipe_surface
*dst
,
303 const union pipe_color_union
*color
,
304 unsigned dstx
, unsigned dsty
,
305 unsigned width
, unsigned height
);
308 * Clear a region of a depth-stencil surface, both stencil and depth
309 * or only one of them if this is a combined depth-stencil surface.
311 * These states must be saved in the blitter in addition to the state objects
312 * already required to be saved:
314 * - depth stencil alpha state
316 * - framebuffer state
318 void util_blitter_clear_depth_stencil(struct blitter_context
*blitter
,
319 struct pipe_surface
*dst
,
320 unsigned clear_flags
,
323 unsigned dstx
, unsigned dsty
,
324 unsigned width
, unsigned height
);
326 /* The following functions are customized variants of the clear functions.
327 * Some drivers use them internally to do things like MSAA resolve
328 * and resource decompression. It usually consists of rendering a full-screen
329 * quad with a special blend or DSA state.
332 /* Used by r300g for depth decompression. */
333 void util_blitter_custom_clear_depth(struct blitter_context
*blitter
,
334 unsigned width
, unsigned height
,
335 double depth
, void *custom_dsa
);
337 /* Used by r600g for depth decompression. */
338 void util_blitter_custom_depth_stencil(struct blitter_context
*blitter
,
339 struct pipe_surface
*zsurf
,
340 struct pipe_surface
*cbsurf
,
341 unsigned sample_mask
,
342 void *dsa_stage
, float depth
);
344 /* Used by r600g for color decompression. */
345 void util_blitter_custom_color(struct blitter_context
*blitter
,
346 struct pipe_surface
*dstsurf
,
349 /* Used by r600g for MSAA color resolve. */
350 void util_blitter_custom_resolve_color(struct blitter_context
*blitter
,
351 struct pipe_resource
*dst
,
354 struct pipe_resource
*src
,
356 unsigned sampled_mask
,
358 enum pipe_format format
);
360 /* The functions below should be used to save currently bound constant state
361 * objects inside a driver. The objects are automatically restored at the end
362 * of the util_blitter_{clear, copy_region, fill_region} functions and then
365 * States not listed here are not affected by util_blitter. */
368 void util_blitter_save_blend(struct blitter_context
*blitter
,
371 blitter
->saved_blend_state
= state
;
375 void util_blitter_save_depth_stencil_alpha(struct blitter_context
*blitter
,
378 blitter
->saved_dsa_state
= state
;
382 void util_blitter_save_vertex_elements(struct blitter_context
*blitter
,
385 blitter
->saved_velem_state
= state
;
389 void util_blitter_save_stencil_ref(struct blitter_context
*blitter
,
390 const struct pipe_stencil_ref
*state
)
392 blitter
->saved_stencil_ref
= *state
;
396 void util_blitter_save_rasterizer(struct blitter_context
*blitter
,
399 blitter
->saved_rs_state
= state
;
403 void util_blitter_save_fragment_shader(struct blitter_context
*blitter
,
406 blitter
->saved_fs
= fs
;
410 void util_blitter_save_vertex_shader(struct blitter_context
*blitter
,
413 blitter
->saved_vs
= vs
;
417 void util_blitter_save_geometry_shader(struct blitter_context
*blitter
,
420 blitter
->saved_gs
= gs
;
424 void util_blitter_save_framebuffer(struct blitter_context
*blitter
,
425 const struct pipe_framebuffer_state
*state
)
427 blitter
->saved_fb_state
.nr_cbufs
= 0; /* It's ~0 now, meaning it's unsaved. */
428 util_copy_framebuffer_state(&blitter
->saved_fb_state
, state
);
432 void util_blitter_save_viewport(struct blitter_context
*blitter
,
433 struct pipe_viewport_state
*state
)
435 blitter
->saved_viewport
= *state
;
439 void util_blitter_save_scissor(struct blitter_context
*blitter
,
440 struct pipe_scissor_state
*state
)
442 blitter
->saved_scissor
= *state
;
446 void util_blitter_save_fragment_sampler_states(
447 struct blitter_context
*blitter
,
448 unsigned num_sampler_states
,
449 void **sampler_states
)
451 assert(num_sampler_states
<= Elements(blitter
->saved_sampler_states
));
453 blitter
->saved_num_sampler_states
= num_sampler_states
;
454 memcpy(blitter
->saved_sampler_states
, sampler_states
,
455 num_sampler_states
* sizeof(void *));
459 util_blitter_save_fragment_sampler_views(struct blitter_context
*blitter
,
461 struct pipe_sampler_view
**views
)
464 assert(num_views
<= Elements(blitter
->saved_sampler_views
));
466 blitter
->saved_num_sampler_views
= num_views
;
467 for (i
= 0; i
< num_views
; i
++)
468 pipe_sampler_view_reference(&blitter
->saved_sampler_views
[i
],
473 util_blitter_save_vertex_buffer_slot(struct blitter_context
*blitter
,
474 struct pipe_vertex_buffer
*vertex_buffers
)
476 pipe_resource_reference(&blitter
->saved_vertex_buffer
.buffer
,
477 vertex_buffers
[blitter
->vb_slot
].buffer
);
478 memcpy(&blitter
->saved_vertex_buffer
, &vertex_buffers
[blitter
->vb_slot
],
479 sizeof(struct pipe_vertex_buffer
));
483 util_blitter_save_so_targets(struct blitter_context
*blitter
,
484 unsigned num_targets
,
485 struct pipe_stream_output_target
**targets
)
488 assert(num_targets
<= Elements(blitter
->saved_so_targets
));
490 blitter
->saved_num_so_targets
= num_targets
;
491 for (i
= 0; i
< num_targets
; i
++)
492 pipe_so_target_reference(&blitter
->saved_so_targets
[i
],
497 util_blitter_save_sample_mask(struct blitter_context
*blitter
,
498 unsigned sample_mask
)
500 blitter
->is_sample_mask_saved
= TRUE
;
501 blitter
->saved_sample_mask
= sample_mask
;
505 util_blitter_save_render_condition(struct blitter_context
*blitter
,
506 struct pipe_query
*query
,
509 blitter
->saved_render_cond_query
= query
;
510 blitter
->saved_render_cond_mode
= mode
;