1 /**************************************************************************
3 * Copyright 2008 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
32 #include "pipe/p_compiler.h"
33 #include "util/u_math.h"
44 /* Do two rectangles intersect?
47 u_rect_test_intersection(const struct u_rect
*a
,
48 const struct u_rect
*b
)
50 return (!(a
->x1
< b
->x0
||
56 /* Find the intersection of two rectangles known to intersect.
59 u_rect_find_intersection(const struct u_rect
*a
,
62 /* Caller should verify intersection exists before calling.
64 if (b
->x0
< a
->x0
) b
->x0
= a
->x0
;
65 if (b
->x1
> a
->x1
) b
->x1
= a
->x1
;
66 if (b
->y0
< a
->y0
) b
->y0
= a
->y0
;
67 if (b
->y1
> a
->y1
) b
->y1
= a
->y1
;
72 u_rect_area(const struct u_rect
*r
)
74 return (r
->x1
- r
->x0
) * (r
->y1
- r
->y0
);
78 u_rect_possible_intersection(const struct u_rect
*a
,
81 if (u_rect_test_intersection(a
,b
)) {
82 u_rect_find_intersection(a
,b
);
85 b
->x0
= b
->x1
= b
->y0
= b
->y1
= 0;
89 /* Set @d to a rectangle that covers both @a and @b.
92 u_rect_union(struct u_rect
*d
, const struct u_rect
*a
, const struct u_rect
*b
)
94 d
->x0
= MIN2(a
->x0
, b
->x0
);
95 d
->y0
= MIN2(a
->y0
, b
->y0
);
96 d
->x1
= MAX2(a
->x1
, b
->x1
);
97 d
->y1
= MAX2(a
->y1
, b
->y1
);
104 #endif /* U_RECT_H */