Merge branch '7.8'
[mesa.git] / src / gallium / auxiliary / util / u_simple_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef U_SIMPLE_SCREEN_H
29 #define U_SIMPLE_SCREEN_H
30
31 #include "pipe/p_format.h"
32
33 struct pipe_screen;
34 struct pipe_fence_handle;
35 struct pipe_surface;
36 struct pipe_resource;
37
38 /**
39 * Gallium3D drivers are (meant to be!) independent of both GL and the
40 * window system. The window system provides a buffer manager and a
41 * set of additional hooks for things like command buffer submission,
42 * etc.
43 *
44 * There clearly has to be some agreement between the window system
45 * driver and the hardware driver about the format of command buffers,
46 * etc.
47 */
48 struct pipe_winsys
49 {
50 void (*destroy)( struct pipe_winsys *ws );
51
52 /** Returns name of this winsys interface */
53 const char *(*get_name)( struct pipe_winsys *ws );
54
55 /**
56 * Do any special operations to ensure frontbuffer contents are
57 * displayed, eg copy fake frontbuffer.
58 */
59 void (*flush_frontbuffer)( struct pipe_winsys *ws,
60 struct pipe_surface *surf,
61 void *context_private );
62
63
64 /**
65 * Buffer management. Buffer attributes are mostly fixed over its lifetime.
66 *
67 * Remember that gallium gets to choose the interface it needs, and the
68 * window systems must then implement that interface (rather than the
69 * other way around...).
70 *
71 * usage is a bitmask of PIPE_BIND_*.
72 * All possible usages must be present.
73 *
74 * alignment indicates the client's alignment requirements, eg for
75 * SSE instructions.
76 */
77 struct pipe_resource *(*buffer_create)( struct pipe_winsys *ws,
78 unsigned alignment,
79 unsigned usage,
80 unsigned size );
81
82 /**
83 * Create a buffer that wraps user-space data.
84 *
85 * Effectively this schedules a delayed call to buffer_create
86 * followed by an upload of the data at *some point in the future*,
87 * or perhaps never. Basically the allocate/upload is delayed
88 * until the buffer is actually passed to hardware.
89 *
90 * The intention is to provide a quick way to turn regular data
91 * into a buffer, and secondly to avoid a copy operation if that
92 * data subsequently turns out to be only accessed by the CPU.
93 *
94 * Common example is OpenGL vertex buffers that are subsequently
95 * processed either by software TNL in the driver or by passing to
96 * hardware.
97 *
98 * XXX: What happens if the delayed call to buffer_create() fails?
99 *
100 * Note that ptr may be accessed at any time upto the time when the
101 * buffer is destroyed, so the data must not be freed before then.
102 */
103 struct pipe_resource *(*user_buffer_create)(struct pipe_winsys *ws,
104 void *ptr,
105 unsigned bytes);
106
107 /**
108 * Allocate storage for a display target surface.
109 *
110 * Often surfaces which are meant to be blitted to the front screen (i.e.,
111 * display targets) must be allocated with special characteristics, memory
112 * pools, or obtained directly from the windowing system.
113 *
114 * This callback is invoked by the pipe_screen when creating a texture marked
115 * with the PIPE_BIND_DISPLAY_TARGET flag to get the underlying
116 * buffer storage.
117 */
118 struct pipe_resource *(*surface_buffer_create)(struct pipe_winsys *ws,
119 unsigned width, unsigned height,
120 enum pipe_format format,
121 unsigned usage,
122 unsigned tex_usage,
123 unsigned *stride);
124
125
126 /**
127 * Map the entire data store of a buffer object into the client's address.
128 * flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags.
129 */
130 void *(*buffer_map)( struct pipe_winsys *ws,
131 struct pipe_resource *buf,
132 unsigned usage );
133
134 void (*buffer_unmap)( struct pipe_winsys *ws,
135 struct pipe_resource *buf );
136
137 void (*buffer_destroy)( struct pipe_resource *buf );
138
139
140 /** Set ptr = fence, with reference counting */
141 void (*fence_reference)( struct pipe_winsys *ws,
142 struct pipe_fence_handle **ptr,
143 struct pipe_fence_handle *fence );
144
145 /**
146 * Checks whether the fence has been signalled.
147 * \param flags driver-specific meaning
148 * \return zero on success.
149 */
150 int (*fence_signalled)( struct pipe_winsys *ws,
151 struct pipe_fence_handle *fence,
152 unsigned flag );
153
154 /**
155 * Wait for the fence to finish.
156 * \param flags driver-specific meaning
157 * \return zero on success.
158 */
159 int (*fence_finish)( struct pipe_winsys *ws,
160 struct pipe_fence_handle *fence,
161 unsigned flag );
162
163 };
164
165 /**
166 * The following function initializes a simple passthrough screen.
167 *
168 * All the relevant screen function pointers will forwarded to the
169 * winsys.
170 */
171 void u_simple_screen_init(struct pipe_screen *screen);
172
173 /**
174 * Returns the name of the winsys associated with this screen.
175 */
176 const char* u_simple_screen_winsys_name(struct pipe_screen *screen);
177
178 #endif