Merge branch '7.8'
[mesa.git] / src / gallium / auxiliary / util / u_simple_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef U_SIMPLE_SCREEN_H
29 #define U_SIMPLE_SCREEN_H
30
31 #include "pipe/p_format.h"
32
33 struct pipe_screen;
34 struct pipe_fence_handle;
35 struct pipe_surface;
36 struct pipe_buffer;
37
38 /**
39 * Gallium3D drivers are (meant to be!) independent of both GL and the
40 * window system. The window system provides a buffer manager and a
41 * set of additional hooks for things like command buffer submission,
42 * etc.
43 *
44 * There clearly has to be some agreement between the window system
45 * driver and the hardware driver about the format of command buffers,
46 * etc.
47 */
48 struct pipe_winsys
49 {
50 void (*destroy)( struct pipe_winsys *ws );
51
52 /** Returns name of this winsys interface */
53 const char *(*get_name)( struct pipe_winsys *ws );
54
55 /**
56 * Do any special operations to ensure buffer size is correct
57 */
58 void (*update_buffer)( struct pipe_winsys *ws,
59 void *context_private );
60 /**
61 * Do any special operations to ensure frontbuffer contents are
62 * displayed, eg copy fake frontbuffer.
63 */
64 void (*flush_frontbuffer)( struct pipe_winsys *ws,
65 struct pipe_surface *surf,
66 void *context_private );
67
68
69 /**
70 * Buffer management. Buffer attributes are mostly fixed over its lifetime.
71 *
72 * Remember that gallium gets to choose the interface it needs, and the
73 * window systems must then implement that interface (rather than the
74 * other way around...).
75 *
76 * usage is a bitmask of PIPE_BUFFER_USAGE_PIXEL/VERTEX/INDEX/CONSTANT. This
77 * usage argument is only an optimization hint, not a guarantee, therefore
78 * proper behavior must be observed in all circumstances.
79 *
80 * alignment indicates the client's alignment requirements, eg for
81 * SSE instructions.
82 */
83 struct pipe_buffer *(*buffer_create)( struct pipe_winsys *ws,
84 unsigned alignment,
85 unsigned usage,
86 unsigned size );
87
88 /**
89 * Create a buffer that wraps user-space data.
90 *
91 * Effectively this schedules a delayed call to buffer_create
92 * followed by an upload of the data at *some point in the future*,
93 * or perhaps never. Basically the allocate/upload is delayed
94 * until the buffer is actually passed to hardware.
95 *
96 * The intention is to provide a quick way to turn regular data
97 * into a buffer, and secondly to avoid a copy operation if that
98 * data subsequently turns out to be only accessed by the CPU.
99 *
100 * Common example is OpenGL vertex buffers that are subsequently
101 * processed either by software TNL in the driver or by passing to
102 * hardware.
103 *
104 * XXX: What happens if the delayed call to buffer_create() fails?
105 *
106 * Note that ptr may be accessed at any time upto the time when the
107 * buffer is destroyed, so the data must not be freed before then.
108 */
109 struct pipe_buffer *(*user_buffer_create)(struct pipe_winsys *ws,
110 void *ptr,
111 unsigned bytes);
112
113 /**
114 * Allocate storage for a display target surface.
115 *
116 * Often surfaces which are meant to be blitted to the front screen (i.e.,
117 * display targets) must be allocated with special characteristics, memory
118 * pools, or obtained directly from the windowing system.
119 *
120 * This callback is invoked by the pipe_screenwhen creating a texture marked
121 * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying
122 * buffer storage.
123 */
124 struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws,
125 unsigned width, unsigned height,
126 enum pipe_format format,
127 unsigned usage,
128 unsigned tex_usage,
129 unsigned *stride);
130
131
132 /**
133 * Map the entire data store of a buffer object into the client's address.
134 * flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags.
135 */
136 void *(*buffer_map)( struct pipe_winsys *ws,
137 struct pipe_buffer *buf,
138 unsigned usage );
139
140 void (*buffer_unmap)( struct pipe_winsys *ws,
141 struct pipe_buffer *buf );
142
143 void (*buffer_destroy)( struct pipe_buffer *buf );
144
145
146 /** Set ptr = fence, with reference counting */
147 void (*fence_reference)( struct pipe_winsys *ws,
148 struct pipe_fence_handle **ptr,
149 struct pipe_fence_handle *fence );
150
151 /**
152 * Checks whether the fence has been signalled.
153 * \param flags driver-specific meaning
154 * \return zero on success.
155 */
156 int (*fence_signalled)( struct pipe_winsys *ws,
157 struct pipe_fence_handle *fence,
158 unsigned flag );
159
160 /**
161 * Wait for the fence to finish.
162 * \param flags driver-specific meaning
163 * \return zero on success.
164 */
165 int (*fence_finish)( struct pipe_winsys *ws,
166 struct pipe_fence_handle *fence,
167 unsigned flag );
168
169 };
170
171 /**
172 * The following function initializes a simple passthrough screen.
173 *
174 * All the relevant screen function pointers will forwarded to the
175 * winsys.
176 */
177 void u_simple_screen_init(struct pipe_screen *screen);
178
179 /**
180 * Returns the name of the winsys associated with this screen.
181 */
182 const char* u_simple_screen_winsys_name(struct pipe_screen *screen);
183
184 #endif