gallium/util: replace pipe_mutex_lock() with mtx_lock()
[mesa.git] / src / gallium / auxiliary / util / u_simple_shaders.h
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
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11 * permit persons to whom the Software is furnished to do so, subject to
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14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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27
28
29 #ifndef U_SIMPLE_SHADERS_H
30 #define U_SIMPLE_SHADERS_H
31
32
33 #include "pipe/p_compiler.h"
34 #include "pipe/p_shader_tokens.h"
35
36
37 struct pipe_context;
38 struct pipe_shader_state;
39 struct pipe_stream_output_info;
40
41
42 #ifdef __cplusplus
43 extern "C" {
44 #endif
45
46
47 extern void *
48 util_make_vertex_passthrough_shader(struct pipe_context *pipe,
49 uint num_attribs,
50 const uint *semantic_names,
51 const uint *semantic_indexes,
52 bool window_space);
53
54 extern void *
55 util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe,
56 uint num_attribs,
57 const uint *semantic_names,
58 const uint *semantic_indexes,
59 bool window_space,
60 const struct pipe_stream_output_info *so);
61
62 extern void *
63 util_make_layered_clear_vertex_shader(struct pipe_context *pipe);
64
65 extern void *
66 util_make_layered_clear_helper_vertex_shader(struct pipe_context *pipe);
67
68 extern void *
69 util_make_layered_clear_geometry_shader(struct pipe_context *pipe);
70
71 extern void *
72 util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
73 unsigned tex_target,
74 unsigned interp_mode,
75 unsigned writemask,
76 enum tgsi_return_type stype,
77 enum tgsi_return_type dtype);
78
79 extern void *
80 util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target,
81 unsigned interp_mode,
82 enum tgsi_return_type stype,
83 enum tgsi_return_type dtype);
84
85 extern void *
86 util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe,
87 unsigned tex_target,
88 unsigned interp_mode);
89
90
91 extern void *
92 util_make_fragment_tex_shader_writedepthstencil(struct pipe_context *pipe,
93 unsigned tex_target,
94 unsigned interp_mode);
95
96
97 extern void *
98 util_make_fragment_tex_shader_writestencil(struct pipe_context *pipe,
99 unsigned tex_target,
100 unsigned interp_mode);
101
102
103 extern void *
104 util_make_fragment_passthrough_shader(struct pipe_context *pipe,
105 int input_semantic,
106 int input_interpolate,
107 boolean write_all_cbufs);
108
109
110 extern void *
111 util_make_empty_fragment_shader(struct pipe_context *pipe);
112
113
114 extern void *
115 util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs,
116 int input_semantic,
117 int input_interpolate);
118
119
120 extern void *
121 util_make_fs_blit_msaa_color(struct pipe_context *pipe,
122 unsigned tgsi_tex,
123 enum tgsi_return_type stype,
124 enum tgsi_return_type dtype);
125
126
127 extern void *
128 util_make_fs_blit_msaa_depth(struct pipe_context *pipe,
129 unsigned tgsi_tex);
130
131
132 extern void *
133 util_make_fs_blit_msaa_depthstencil(struct pipe_context *pipe,
134 unsigned tgsi_tex);
135
136
137 void *
138 util_make_fs_blit_msaa_stencil(struct pipe_context *pipe,
139 unsigned tgsi_tex);
140
141
142 void *
143 util_make_fs_msaa_resolve(struct pipe_context *pipe,
144 unsigned tgsi_tex, unsigned nr_samples,
145 enum tgsi_return_type stype);
146
147
148 void *
149 util_make_fs_msaa_resolve_bilinear(struct pipe_context *pipe,
150 unsigned tgsi_tex, unsigned nr_samples,
151 enum tgsi_return_type stype);
152
153 extern void *
154 util_make_geometry_passthrough_shader(struct pipe_context *pipe,
155 uint num_attribs,
156 const ubyte *semantic_names,
157 const ubyte *semantic_indexes);
158
159 #ifdef __cplusplus
160 }
161 #endif
162
163
164 #endif