gallium/u_blitter: accelerate stencil-only copying
[mesa.git] / src / gallium / auxiliary / util / u_simple_shaders.h
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #ifndef U_SIMPLE_SHADERS_H
30 #define U_SIMPLE_SHADERS_H
31
32
33 #include "pipe/p_compiler.h"
34
35
36 struct pipe_context;
37 struct pipe_shader_state;
38 struct pipe_stream_output_info;
39
40
41 #ifdef __cplusplus
42 extern "C" {
43 #endif
44
45
46 extern void *
47 util_make_vertex_passthrough_shader(struct pipe_context *pipe,
48 uint num_attribs,
49 const uint *semantic_names,
50 const uint *semantic_indexes);
51
52 extern void *
53 util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe,
54 uint num_attribs,
55 const uint *semantic_names,
56 const uint *semantic_indexes,
57 const struct pipe_stream_output_info *so);
58
59
60 extern void *
61 util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
62 unsigned tex_target,
63 unsigned interp_mode,
64 unsigned writemask);
65
66 extern void *
67 util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target,
68 unsigned interp_mode);
69
70
71 extern void *
72 util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe,
73 unsigned tex_target,
74 unsigned interp_mode);
75
76
77 extern void *
78 util_make_fragment_tex_shader_writedepthstencil(struct pipe_context *pipe,
79 unsigned tex_target,
80 unsigned interp_mode);
81
82
83 extern void *
84 util_make_fragment_tex_shader_writestencil(struct pipe_context *pipe,
85 unsigned tex_target,
86 unsigned interp_mode);
87
88
89 extern void *
90 util_make_fragment_passthrough_shader(struct pipe_context *pipe);
91
92
93 extern void *
94 util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs,
95 int input_semantic,
96 int input_interpolate);
97
98 #ifdef __cplusplus
99 }
100 #endif
101
102
103 #endif