Merge remote branch 'vdpau/pipe-video' into pipe-video
[mesa.git] / src / gallium / auxiliary / util / u_surface.c
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 **************************************************************************/
26
27 /**
28 * @file
29 * Surface utility functions.
30 *
31 * @author Brian Paul
32 */
33
34
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "pipe/p_state.h"
38
39 #include "util/u_format.h"
40 #include "util/u_inlines.h"
41 #include "util/u_rect.h"
42 #include "util/u_surface.h"
43 #include "util/u_pack_color.h"
44
45 void
46 u_surface_default_template(struct pipe_surface *view,
47 const struct pipe_resource *texture,
48 unsigned bind)
49 {
50 view->format = texture->format;
51 view->u.tex.level = 0;
52 view->u.tex.first_layer = 0;
53 view->u.tex.last_layer = 0;
54 /* XXX should filter out all non-rt/ds bind flags ? */
55 view->usage = bind;
56 }
57
58 /**
59 * Helper to quickly create an RGBA rendering surface of a certain size.
60 * \param textureOut returns the new texture
61 * \param surfaceOut returns the new surface
62 * \return TRUE for success, FALSE if failure
63 */
64 boolean
65 util_create_rgba_surface(struct pipe_context *pipe,
66 uint width, uint height,
67 uint bind,
68 struct pipe_resource **textureOut,
69 struct pipe_surface **surfaceOut)
70 {
71 static const enum pipe_format rgbaFormats[] = {
72 PIPE_FORMAT_B8G8R8A8_UNORM,
73 PIPE_FORMAT_A8R8G8B8_UNORM,
74 PIPE_FORMAT_A8B8G8R8_UNORM,
75 PIPE_FORMAT_NONE
76 };
77 const uint target = PIPE_TEXTURE_2D;
78 enum pipe_format format = PIPE_FORMAT_NONE;
79 struct pipe_resource templ;
80 struct pipe_surface surf_templ;
81 struct pipe_screen *screen = pipe->screen;
82 uint i;
83
84 /* Choose surface format */
85 for (i = 0; rgbaFormats[i]; i++) {
86 if (screen->is_format_supported(screen, rgbaFormats[i],
87 target, 0, bind, 0)) {
88 format = rgbaFormats[i];
89 break;
90 }
91 }
92 if (format == PIPE_FORMAT_NONE)
93 return FALSE; /* unable to get an rgba format!?! */
94
95 /* create texture */
96 memset(&templ, 0, sizeof(templ));
97 templ.target = target;
98 templ.format = format;
99 templ.last_level = 0;
100 templ.width0 = width;
101 templ.height0 = height;
102 templ.depth0 = 1;
103 templ.array_size = 1;
104 templ.bind = bind;
105
106 *textureOut = screen->resource_create(screen, &templ);
107 if (!*textureOut)
108 return FALSE;
109
110 /* create surface */
111 memset(&surf_templ, 0, sizeof(surf_templ));
112 u_surface_default_template(&surf_templ, *textureOut, bind);
113 /* create surface / view into texture */
114 *surfaceOut = pipe->create_surface(pipe,
115 *textureOut,
116 &surf_templ);
117 if (!*surfaceOut) {
118 pipe_resource_reference(textureOut, NULL);
119 return FALSE;
120 }
121
122 return TRUE;
123 }
124
125
126 /**
127 * Release the surface and texture from util_create_rgba_surface().
128 */
129 void
130 util_destroy_rgba_surface(struct pipe_resource *texture,
131 struct pipe_surface *surface)
132 {
133 pipe_surface_reference(&surface, NULL);
134 pipe_resource_reference(&texture, NULL);
135 }
136
137
138
139 /**
140 * Fallback function for pipe->resource_copy_region().
141 * Note: (X,Y)=(0,0) is always the upper-left corner.
142 */
143 void
144 util_resource_copy_region(struct pipe_context *pipe,
145 struct pipe_resource *dst,
146 unsigned dst_level,
147 unsigned dst_x, unsigned dst_y, unsigned dst_z,
148 struct pipe_resource *src,
149 unsigned src_level,
150 const struct pipe_box *src_box)
151 {
152 struct pipe_transfer *src_trans, *dst_trans;
153 void *dst_map;
154 const void *src_map;
155 enum pipe_format src_format, dst_format;
156 unsigned w = src_box->width;
157 unsigned h = src_box->height;
158
159 assert(src && dst);
160 if (!src || !dst)
161 return;
162
163 src_format = src->format;
164 dst_format = dst->format;
165
166 src_trans = pipe_get_transfer(pipe,
167 src,
168 src_level,
169 src_box->z,
170 PIPE_TRANSFER_READ,
171 src_box->x, src_box->y, w, h);
172
173 dst_trans = pipe_get_transfer(pipe,
174 dst,
175 dst_level,
176 dst_z,
177 PIPE_TRANSFER_WRITE,
178 dst_x, dst_y, w, h);
179
180 assert(util_format_get_blocksize(dst_format) == util_format_get_blocksize(src_format));
181 assert(util_format_get_blockwidth(dst_format) == util_format_get_blockwidth(src_format));
182 assert(util_format_get_blockheight(dst_format) == util_format_get_blockheight(src_format));
183
184 src_map = pipe->transfer_map(pipe, src_trans);
185 dst_map = pipe->transfer_map(pipe, dst_trans);
186
187 assert(src_map);
188 assert(dst_map);
189
190 if (src_map && dst_map) {
191 util_copy_rect(dst_map,
192 dst_format,
193 dst_trans->stride,
194 0, 0,
195 w, h,
196 src_map,
197 src_trans->stride,
198 0,
199 0);
200 }
201
202 pipe->transfer_unmap(pipe, src_trans);
203 pipe->transfer_unmap(pipe, dst_trans);
204
205 pipe->transfer_destroy(pipe, src_trans);
206 pipe->transfer_destroy(pipe, dst_trans);
207 }
208
209
210
211 #define UBYTE_TO_USHORT(B) ((B) | ((B) << 8))
212
213
214 /**
215 * Fallback for pipe->clear_render_target() function.
216 * XXX this looks too hackish to be really useful.
217 * cpp > 4 looks like a gross hack at best...
218 * Plus can't use these transfer fallbacks when clearing
219 * multisampled surfaces for instance.
220 */
221 void
222 util_clear_render_target(struct pipe_context *pipe,
223 struct pipe_surface *dst,
224 const float *rgba,
225 unsigned dstx, unsigned dsty,
226 unsigned width, unsigned height)
227 {
228 struct pipe_transfer *dst_trans;
229 void *dst_map;
230 union util_color uc;
231
232 assert(dst->texture);
233 if (!dst->texture)
234 return;
235 /* XXX: should handle multiple layers */
236 dst_trans = pipe_get_transfer(pipe,
237 dst->texture,
238 dst->u.tex.level,
239 dst->u.tex.first_layer,
240 PIPE_TRANSFER_WRITE,
241 dstx, dsty, width, height);
242
243 dst_map = pipe->transfer_map(pipe, dst_trans);
244
245 assert(dst_map);
246
247 if (dst_map) {
248 assert(dst_trans->stride > 0);
249
250 util_pack_color(rgba, dst->texture->format, &uc);
251 util_fill_rect(dst_map, dst->texture->format,
252 dst_trans->stride,
253 0, 0, width, height, &uc);
254 }
255
256 pipe->transfer_unmap(pipe, dst_trans);
257 pipe->transfer_destroy(pipe, dst_trans);
258 }
259
260 /**
261 * Fallback for pipe->clear_stencil() function.
262 * sw fallback doesn't look terribly useful here.
263 * Plus can't use these transfer fallbacks when clearing
264 * multisampled surfaces for instance.
265 */
266 void
267 util_clear_depth_stencil(struct pipe_context *pipe,
268 struct pipe_surface *dst,
269 unsigned clear_flags,
270 double depth,
271 unsigned stencil,
272 unsigned dstx, unsigned dsty,
273 unsigned width, unsigned height)
274 {
275 struct pipe_transfer *dst_trans;
276 ubyte *dst_map;
277 boolean need_rmw = FALSE;
278
279 if ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) &&
280 ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
281 util_format_is_depth_and_stencil(dst->format))
282 need_rmw = TRUE;
283
284 assert(dst->texture);
285 if (!dst->texture)
286 return;
287 dst_trans = pipe_get_transfer(pipe,
288 dst->texture,
289 dst->u.tex.level,
290 dst->u.tex.first_layer,
291 (need_rmw ? PIPE_TRANSFER_READ_WRITE :
292 PIPE_TRANSFER_WRITE),
293 dstx, dsty, width, height);
294
295 dst_map = pipe->transfer_map(pipe, dst_trans);
296
297 assert(dst_map);
298
299 if (dst_map) {
300 unsigned dst_stride = dst_trans->stride;
301 unsigned zstencil = util_pack_z_stencil(dst->texture->format, depth, stencil);
302 unsigned i, j;
303 assert(dst_trans->stride > 0);
304
305 switch (util_format_get_blocksize(dst->format)) {
306 case 1:
307 assert(dst->format == PIPE_FORMAT_S8_USCALED);
308 if(dst_stride == width)
309 memset(dst_map, (ubyte) zstencil, height * width);
310 else {
311 for (i = 0; i < height; i++) {
312 memset(dst_map, (ubyte) zstencil, width);
313 dst_map += dst_stride;
314 }
315 }
316 break;
317 case 2:
318 assert(dst->format == PIPE_FORMAT_Z16_UNORM);
319 for (i = 0; i < height; i++) {
320 uint16_t *row = (uint16_t *)dst_map;
321 for (j = 0; j < width; j++)
322 *row++ = (uint16_t) zstencil;
323 dst_map += dst_stride;
324 }
325 break;
326 case 4:
327 if (!need_rmw) {
328 for (i = 0; i < height; i++) {
329 uint32_t *row = (uint32_t *)dst_map;
330 for (j = 0; j < width; j++)
331 *row++ = zstencil;
332 dst_map += dst_stride;
333 }
334 }
335 else {
336 uint32_t dst_mask;
337 if (dst->format == PIPE_FORMAT_Z24_UNORM_S8_USCALED)
338 dst_mask = 0xffffff00;
339 else {
340 assert(dst->format == PIPE_FORMAT_S8_USCALED_Z24_UNORM);
341 dst_mask = 0xffffff;
342 }
343 if (clear_flags & PIPE_CLEAR_DEPTH)
344 dst_mask = ~dst_mask;
345 for (i = 0; i < height; i++) {
346 uint32_t *row = (uint32_t *)dst_map;
347 for (j = 0; j < width; j++) {
348 uint32_t tmp = *row & dst_mask;
349 *row++ = tmp | (zstencil & ~dst_mask);
350 }
351 dst_map += dst_stride;
352 }
353 }
354 break;
355 case 8:
356 default:
357 assert(0);
358 break;
359 }
360 }
361
362 pipe->transfer_unmap(pipe, dst_trans);
363 pipe->transfer_destroy(pipe, dst_trans);
364 }