u_blitter: add a msaa parameter to util_blitter_clear
[mesa.git] / src / gallium / auxiliary / util / u_texture.h
1 /**************************************************************************
2 *
3 * Copyright 2009 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
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9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
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17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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26
27 #ifndef U_TEXTURE_H
28 #define U_TEXTURE_H
29
30 #include "pipe/p_compiler.h"
31
32 #ifdef __cplusplus
33 extern "C" {
34 #endif
35
36 /**
37 * Convert 2D texture coordinates of 4 vertices into cubemap coordinates
38 * in the given face.
39 * Coordinates must be in the range [0,1].
40 *
41 * \param face Cubemap face.
42 * \param in_st 4 pairs of 2D texture coordinates to convert.
43 * \param in_stride Stride of in_st in floats.
44 * \param out_str STR cubemap texture coordinates to compute.
45 * \param out_stride Stride of out_str in floats.
46 */
47 void util_map_texcoords2d_onto_cubemap(unsigned face,
48 const float *in_st, unsigned in_stride,
49 float *out_str, unsigned out_stride,
50 boolean allow_scale);
51
52
53 #ifdef __cplusplus
54 }
55 #endif
56
57 #endif