1 #include "pipe/p_context.h"
2 #include "util/u_rect.h"
3 #include "util/u_inlines.h"
4 #include "util/u_transfer.h"
5 #include "util/u_memory.h"
7 /* One-shot transfer operation with data supplied in a user
8 * pointer. XXX: strides??
10 void u_default_transfer_inline_write( struct pipe_context
*pipe
,
11 struct pipe_resource
*resource
,
12 struct pipe_subresource sr
,
14 const struct pipe_box
*box
,
17 unsigned slice_stride
)
19 struct pipe_transfer
*transfer
= NULL
;
22 transfer
= pipe
->get_transfer(pipe
,
30 map
= pipe_transfer_map(pipe
, transfer
);
34 assert(box
->depth
== 1); /* XXX: fix me */
38 transfer
->stride
, /* bytes? */
43 box
->width
, /* bytes? texels? */
48 pipe_transfer_unmap(pipe
, transfer
);
51 pipe_transfer_destroy(pipe
, transfer
);
55 boolean
u_default_resource_get_handle(struct pipe_screen
*screen
,
56 struct pipe_resource
*resource
,
57 struct winsys_handle
*handle
)
64 void u_default_transfer_flush_region( struct pipe_context
*pipe
,
65 struct pipe_transfer
*transfer
,
66 const struct pipe_box
*box
)
68 /* This is a no-op implementation, nothing to do.
72 unsigned u_default_is_resource_referenced( struct pipe_context
*pipe
,
73 struct pipe_resource
*resource
,
74 unsigned face
, unsigned level
)
79 struct pipe_transfer
* u_default_get_transfer(struct pipe_context
*context
,
80 struct pipe_resource
*resource
,
81 struct pipe_subresource sr
,
83 const struct pipe_box
*box
)
85 struct pipe_transfer
*transfer
= CALLOC_STRUCT(pipe_transfer
);
89 transfer
->resource
= resource
;
91 transfer
->usage
= usage
;
94 /* Note strides are zero, this is ok for buffers, but not for
95 * textures 2d & higher at least.
100 void u_default_transfer_unmap( struct pipe_context
*pipe
,
101 struct pipe_transfer
*transfer
)
105 void u_default_transfer_destroy(struct pipe_context
*pipe
,
106 struct pipe_transfer
*transfer
)