1 /**************************************************************************
3 * Copyright 2009 Younes Manton.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_context.h"
33 #include "util/u_memory.h"
34 #include "util/u_draw.h"
35 #include "util/u_surface.h"
37 #include "tgsi/tgsi_ureg.h"
41 #include "vl_compositor.h"
43 typedef float csc_matrix
[16];
46 create_vert_shader(struct vl_compositor
*c
)
48 struct ureg_program
*shader
;
49 struct ureg_src vpos
, vtex
;
50 struct ureg_dst o_vpos
, o_vtex
;
52 shader
= ureg_create(TGSI_PROCESSOR_VERTEX
);
56 vpos
= ureg_DECL_vs_input(shader
, 0);
57 vtex
= ureg_DECL_vs_input(shader
, 1);
58 o_vpos
= ureg_DECL_output(shader
, TGSI_SEMANTIC_POSITION
, 0);
59 o_vtex
= ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, 1);
65 ureg_MOV(shader
, o_vpos
, vpos
);
66 ureg_MOV(shader
, o_vtex
, vtex
);
70 return ureg_create_shader_and_destroy(shader
, c
->pipe
);
74 create_frag_shader_video_buffer(struct vl_compositor
*c
)
76 struct ureg_program
*shader
;
78 struct ureg_src csc
[3];
79 struct ureg_src sampler
[3];
80 struct ureg_dst texel
;
81 struct ureg_dst fragment
;
84 shader
= ureg_create(TGSI_PROCESSOR_FRAGMENT
);
88 tc
= ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, 1, TGSI_INTERPOLATE_LINEAR
);
89 for (i
= 0; i
< 3; ++i
) {
90 csc
[i
] = ureg_DECL_constant(shader
, i
);
91 sampler
[i
] = ureg_DECL_sampler(shader
, i
);
93 texel
= ureg_DECL_temporary(shader
);
94 fragment
= ureg_DECL_output(shader
, TGSI_SEMANTIC_COLOR
, 0);
97 * texel.xyz = tex(tc, sampler[i])
98 * fragment = csc * texel
100 for (i
= 0; i
< 3; ++i
)
101 ureg_TEX(shader
, ureg_writemask(texel
, TGSI_WRITEMASK_X
<< i
), TGSI_TEXTURE_2D
, tc
, sampler
[i
]);
103 ureg_MOV(shader
, ureg_writemask(texel
, TGSI_WRITEMASK_W
), ureg_imm1f(shader
, 1.0f
));
105 for (i
= 0; i
< 3; ++i
)
106 ureg_DP4(shader
, ureg_writemask(fragment
, TGSI_WRITEMASK_X
<< i
), csc
[i
], ureg_src(texel
));
108 ureg_MOV(shader
, ureg_writemask(fragment
, TGSI_WRITEMASK_W
), ureg_imm1f(shader
, 1.0f
));
110 ureg_release_temporary(shader
, texel
);
113 return ureg_create_shader_and_destroy(shader
, c
->pipe
);
117 create_frag_shader_palette(struct vl_compositor
*c
, bool include_cc
)
119 struct ureg_program
*shader
;
120 struct ureg_src csc
[3];
122 struct ureg_src sampler
;
123 struct ureg_src palette
;
124 struct ureg_dst texel
;
125 struct ureg_dst fragment
;
128 shader
= ureg_create(TGSI_PROCESSOR_FRAGMENT
);
132 for (i
= 0; i
< 3; ++i
)
133 csc
[i
] = ureg_DECL_constant(shader
, i
);
135 tc
= ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, 1, TGSI_INTERPOLATE_LINEAR
);
136 sampler
= ureg_DECL_sampler(shader
, 0);
137 palette
= ureg_DECL_sampler(shader
, 1);
139 texel
= ureg_DECL_temporary(shader
);
140 fragment
= ureg_DECL_output(shader
, TGSI_SEMANTIC_COLOR
, 0);
143 * texel = tex(tc, sampler)
144 * fragment.xyz = tex(texel, palette) * csc
145 * fragment.a = texel.a
147 ureg_TEX(shader
, texel
, TGSI_TEXTURE_2D
, tc
, sampler
);
148 ureg_MOV(shader
, ureg_writemask(fragment
, TGSI_WRITEMASK_W
), ureg_src(texel
));
151 ureg_TEX(shader
, texel
, TGSI_TEXTURE_1D
, ureg_src(texel
), palette
);
152 for (i
= 0; i
< 3; ++i
)
153 ureg_DP4(shader
, ureg_writemask(fragment
, TGSI_WRITEMASK_X
<< i
), csc
[i
], ureg_src(texel
));
155 ureg_TEX(shader
, ureg_writemask(fragment
, TGSI_WRITEMASK_XYZ
),
156 TGSI_TEXTURE_1D
, ureg_src(texel
), palette
);
159 ureg_release_temporary(shader
, texel
);
162 return ureg_create_shader_and_destroy(shader
, c
->pipe
);
166 create_frag_shader_rgba(struct vl_compositor
*c
)
168 struct ureg_program
*shader
;
170 struct ureg_src sampler
;
171 struct ureg_dst fragment
;
173 shader
= ureg_create(TGSI_PROCESSOR_FRAGMENT
);
177 tc
= ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, 1, TGSI_INTERPOLATE_LINEAR
);
178 sampler
= ureg_DECL_sampler(shader
, 0);
179 fragment
= ureg_DECL_output(shader
, TGSI_SEMANTIC_COLOR
, 0);
182 * fragment = tex(tc, sampler)
184 ureg_TEX(shader
, fragment
, TGSI_TEXTURE_2D
, tc
, sampler
);
187 return ureg_create_shader_and_destroy(shader
, c
->pipe
);
191 init_shaders(struct vl_compositor
*c
)
195 c
->vs
= create_vert_shader(c
);
197 debug_printf("Unable to create vertex shader.\n");
201 c
->fs_video_buffer
= create_frag_shader_video_buffer(c
);
202 if (!c
->fs_video_buffer
) {
203 debug_printf("Unable to create YCbCr-to-RGB fragment shader.\n");
207 c
->fs_palette
.yuv
= create_frag_shader_palette(c
, true);
208 if (!c
->fs_palette
.yuv
) {
209 debug_printf("Unable to create YUV-Palette-to-RGB fragment shader.\n");
213 c
->fs_palette
.rgb
= create_frag_shader_palette(c
, false);
214 if (!c
->fs_palette
.rgb
) {
215 debug_printf("Unable to create RGB-Palette-to-RGB fragment shader.\n");
219 c
->fs_rgba
= create_frag_shader_rgba(c
);
221 debug_printf("Unable to create RGB-to-RGB fragment shader.\n");
228 static void cleanup_shaders(struct vl_compositor
*c
)
232 c
->pipe
->delete_vs_state(c
->pipe
, c
->vs
);
233 c
->pipe
->delete_fs_state(c
->pipe
, c
->fs_video_buffer
);
234 c
->pipe
->delete_fs_state(c
->pipe
, c
->fs_palette
.yuv
);
235 c
->pipe
->delete_fs_state(c
->pipe
, c
->fs_palette
.rgb
);
236 c
->pipe
->delete_fs_state(c
->pipe
, c
->fs_rgba
);
240 init_pipe_state(struct vl_compositor
*c
)
242 struct pipe_rasterizer_state rast
;
243 struct pipe_sampler_state sampler
;
244 struct pipe_blend_state blend
;
245 struct pipe_depth_stencil_alpha_state dsa
;
250 c
->fb_state
.nr_cbufs
= 1;
251 c
->fb_state
.zsbuf
= NULL
;
253 c
->viewport
.scale
[2] = 1;
254 c
->viewport
.scale
[3] = 1;
255 c
->viewport
.translate
[2] = 0;
256 c
->viewport
.translate
[3] = 0;
258 memset(&sampler
, 0, sizeof(sampler
));
259 sampler
.wrap_s
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
260 sampler
.wrap_t
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
261 sampler
.wrap_r
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
262 sampler
.min_img_filter
= PIPE_TEX_FILTER_LINEAR
;
263 sampler
.min_mip_filter
= PIPE_TEX_MIPFILTER_NONE
;
264 sampler
.mag_img_filter
= PIPE_TEX_FILTER_LINEAR
;
265 sampler
.compare_mode
= PIPE_TEX_COMPARE_NONE
;
266 sampler
.compare_func
= PIPE_FUNC_ALWAYS
;
267 sampler
.normalized_coords
= 1;
269 c
->sampler_linear
= c
->pipe
->create_sampler_state(c
->pipe
, &sampler
);
271 sampler
.min_img_filter
= PIPE_TEX_FILTER_NEAREST
;
272 sampler
.mag_img_filter
= PIPE_TEX_FILTER_NEAREST
;
273 c
->sampler_nearest
= c
->pipe
->create_sampler_state(c
->pipe
, &sampler
);
275 memset(&blend
, 0, sizeof blend
);
276 blend
.independent_blend_enable
= 0;
277 blend
.rt
[0].blend_enable
= 0;
278 blend
.logicop_enable
= 0;
279 blend
.logicop_func
= PIPE_LOGICOP_CLEAR
;
280 blend
.rt
[0].colormask
= PIPE_MASK_RGBA
;
282 c
->blend_clear
= c
->pipe
->create_blend_state(c
->pipe
, &blend
);
284 blend
.rt
[0].blend_enable
= 1;
285 blend
.rt
[0].rgb_func
= PIPE_BLEND_ADD
;
286 blend
.rt
[0].rgb_src_factor
= PIPE_BLENDFACTOR_SRC_ALPHA
;
287 blend
.rt
[0].rgb_dst_factor
= PIPE_BLENDFACTOR_INV_SRC_ALPHA
;
288 blend
.rt
[0].alpha_func
= PIPE_BLEND_ADD
;
289 blend
.rt
[0].alpha_src_factor
= PIPE_BLENDFACTOR_ONE
;
290 blend
.rt
[0].alpha_dst_factor
= PIPE_BLENDFACTOR_ONE
;
291 c
->blend_add
= c
->pipe
->create_blend_state(c
->pipe
, &blend
);
293 memset(&rast
, 0, sizeof rast
);
296 rast
.cull_face
= PIPE_FACE_NONE
;
297 rast
.fill_back
= PIPE_POLYGON_MODE_FILL
;
298 rast
.fill_front
= PIPE_POLYGON_MODE_FILL
;
301 rast
.point_size_per_vertex
= 1;
302 rast
.offset_units
= 1;
303 rast
.offset_scale
= 1;
304 rast
.gl_rasterization_rules
= 1;
306 c
->rast
= c
->pipe
->create_rasterizer_state(c
->pipe
, &rast
);
308 memset(&dsa
, 0, sizeof dsa
);
309 dsa
.depth
.enabled
= 0;
310 dsa
.depth
.writemask
= 0;
311 dsa
.depth
.func
= PIPE_FUNC_ALWAYS
;
312 for (i
= 0; i
< 2; ++i
) {
313 dsa
.stencil
[i
].enabled
= 0;
314 dsa
.stencil
[i
].func
= PIPE_FUNC_ALWAYS
;
315 dsa
.stencil
[i
].fail_op
= PIPE_STENCIL_OP_KEEP
;
316 dsa
.stencil
[i
].zpass_op
= PIPE_STENCIL_OP_KEEP
;
317 dsa
.stencil
[i
].zfail_op
= PIPE_STENCIL_OP_KEEP
;
318 dsa
.stencil
[i
].valuemask
= 0;
319 dsa
.stencil
[i
].writemask
= 0;
321 dsa
.alpha
.enabled
= 0;
322 dsa
.alpha
.func
= PIPE_FUNC_ALWAYS
;
323 dsa
.alpha
.ref_value
= 0;
324 c
->dsa
= c
->pipe
->create_depth_stencil_alpha_state(c
->pipe
, &dsa
);
325 c
->pipe
->bind_depth_stencil_alpha_state(c
->pipe
, c
->dsa
);
330 static void cleanup_pipe_state(struct vl_compositor
*c
)
334 /* Asserted in softpipe_delete_fs_state() for some reason */
335 c
->pipe
->bind_vs_state(c
->pipe
, NULL
);
336 c
->pipe
->bind_fs_state(c
->pipe
, NULL
);
338 c
->pipe
->delete_depth_stencil_alpha_state(c
->pipe
, c
->dsa
);
339 c
->pipe
->delete_sampler_state(c
->pipe
, c
->sampler_linear
);
340 c
->pipe
->delete_sampler_state(c
->pipe
, c
->sampler_nearest
);
341 c
->pipe
->delete_blend_state(c
->pipe
, c
->blend_clear
);
342 c
->pipe
->delete_blend_state(c
->pipe
, c
->blend_add
);
343 c
->pipe
->delete_rasterizer_state(c
->pipe
, c
->rast
);
347 create_vertex_buffer(struct vl_compositor
*c
)
351 pipe_resource_reference(&c
->vertex_buf
.buffer
, NULL
);
352 c
->vertex_buf
.buffer
= pipe_buffer_create
355 PIPE_BIND_VERTEX_BUFFER
,
357 sizeof(struct vertex4f
) * VL_COMPOSITOR_MAX_LAYERS
* 4
360 return c
->vertex_buf
.buffer
!= NULL
;
364 init_buffers(struct vl_compositor
*c
)
366 struct pipe_vertex_element vertex_elems
[2];
371 * Create our vertex buffer and vertex buffer elements
373 c
->vertex_buf
.stride
= sizeof(struct vertex4f
);
374 c
->vertex_buf
.buffer_offset
= 0;
375 create_vertex_buffer(c
);
377 vertex_elems
[0].src_offset
= 0;
378 vertex_elems
[0].instance_divisor
= 0;
379 vertex_elems
[0].vertex_buffer_index
= 0;
380 vertex_elems
[0].src_format
= PIPE_FORMAT_R32G32_FLOAT
;
381 vertex_elems
[1].src_offset
= sizeof(struct vertex2f
);
382 vertex_elems
[1].instance_divisor
= 0;
383 vertex_elems
[1].vertex_buffer_index
= 0;
384 vertex_elems
[1].src_format
= PIPE_FORMAT_R32G32_FLOAT
;
385 c
->vertex_elems_state
= c
->pipe
->create_vertex_elements_state(c
->pipe
, 2, vertex_elems
);
388 * Create our fragment shader's constant buffer
389 * Const buffer contains the color conversion matrix and bias vectors
391 /* XXX: Create with IMMUTABLE/STATIC... although it does change every once in a long while... */
392 c
->csc_matrix
= pipe_buffer_create
395 PIPE_BIND_CONSTANT_BUFFER
,
404 cleanup_buffers(struct vl_compositor
*c
)
408 c
->pipe
->delete_vertex_elements_state(c
->pipe
, c
->vertex_elems_state
);
409 pipe_resource_reference(&c
->vertex_buf
.buffer
, NULL
);
410 pipe_resource_reference(&c
->csc_matrix
, NULL
);
413 static INLINE
struct pipe_video_rect
414 default_rect(struct vl_compositor_layer
*layer
)
416 struct pipe_resource
*res
= layer
->sampler_views
[0]->texture
;
417 struct pipe_video_rect rect
= { 0, 0, res
->width0
, res
->height0
};
421 static INLINE
struct vertex2f
422 calc_topleft(struct vertex2f size
, struct pipe_video_rect rect
)
424 struct vertex2f res
= { rect
.x
/ size
.x
, rect
.y
/ size
.y
};
428 static INLINE
struct vertex2f
429 calc_bottomright(struct vertex2f size
, struct pipe_video_rect rect
)
431 struct vertex2f res
= { (rect
.x
+ rect
.w
) / size
.x
, (rect
.y
+ rect
.h
) / size
.y
};
436 calc_src_and_dst(struct vl_compositor_layer
*layer
, unsigned width
, unsigned height
,
437 struct pipe_video_rect src
, struct pipe_video_rect dst
)
439 struct vertex2f size
= { width
, height
};
441 layer
->src
.tl
= calc_topleft(size
, src
);
442 layer
->src
.br
= calc_bottomright(size
, src
);
443 layer
->dst
.tl
= calc_topleft(size
, dst
);
444 layer
->dst
.br
= calc_bottomright(size
, dst
);
448 gen_rect_verts(struct vertex4f
*vb
, struct vl_compositor_layer
*layer
)
452 vb
[0].x
= layer
->dst
.tl
.x
;
453 vb
[0].y
= layer
->dst
.tl
.y
;
454 vb
[0].z
= layer
->src
.tl
.x
;
455 vb
[0].w
= layer
->src
.tl
.y
;
457 vb
[1].x
= layer
->dst
.br
.x
;
458 vb
[1].y
= layer
->dst
.tl
.y
;
459 vb
[1].z
= layer
->src
.br
.x
;
460 vb
[1].w
= layer
->src
.tl
.y
;
462 vb
[2].x
= layer
->dst
.br
.x
;
463 vb
[2].y
= layer
->dst
.br
.y
;
464 vb
[2].z
= layer
->src
.br
.x
;
465 vb
[2].w
= layer
->src
.br
.y
;
467 vb
[3].x
= layer
->dst
.tl
.x
;
468 vb
[3].y
= layer
->dst
.br
.y
;
469 vb
[3].z
= layer
->src
.tl
.x
;
470 vb
[3].w
= layer
->src
.br
.y
;
474 gen_vertex_data(struct vl_compositor
*c
)
477 struct pipe_transfer
*buf_transfer
;
482 vb
= pipe_buffer_map(c
->pipe
, c
->vertex_buf
.buffer
,
483 PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_DISCARD
| PIPE_TRANSFER_DONTBLOCK
,
487 // If buffer is still locked from last draw create a new one
488 create_vertex_buffer(c
);
489 vb
= pipe_buffer_map(c
->pipe
, c
->vertex_buf
.buffer
,
490 PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_DISCARD
,
494 for (i
= 0; i
< VL_COMPOSITOR_MAX_LAYERS
; i
++) {
495 if (c
->used_layers
& (1 << i
)) {
496 struct vl_compositor_layer
*layer
= &c
->layers
[i
];
497 gen_rect_verts(vb
, layer
);
500 if (layer
->clearing
&&
501 c
->dirty_tl
.x
>= layer
->dst
.tl
.x
&&
502 c
->dirty_tl
.y
>= layer
->dst
.tl
.y
&&
503 c
->dirty_br
.x
<= layer
->dst
.br
.x
&&
504 c
->dirty_br
.y
<= layer
->dst
.br
.y
) {
506 // We clear the dirty area anyway, no need for clear_render_target
507 c
->dirty_tl
.x
= c
->dirty_tl
.y
= 1.0f
;
508 c
->dirty_br
.x
= c
->dirty_br
.y
= 0.0f
;
513 pipe_buffer_unmap(c
->pipe
, buf_transfer
);
517 draw_layers(struct vl_compositor
*c
)
519 unsigned vb_index
, i
;
523 for (i
= 0, vb_index
= 0; i
< VL_COMPOSITOR_MAX_LAYERS
; ++i
) {
524 if (c
->used_layers
& (1 << i
)) {
525 struct vl_compositor_layer
*layer
= &c
->layers
[i
];
526 struct pipe_sampler_view
**samplers
= &layer
->sampler_views
[0];
527 unsigned num_sampler_views
= !samplers
[1] ? 1 : !samplers
[2] ? 2 : 3;
529 c
->pipe
->bind_blend_state(c
->pipe
, layer
->blend
);
530 c
->pipe
->bind_fs_state(c
->pipe
, layer
->fs
);
531 c
->pipe
->bind_fragment_sampler_states(c
->pipe
, num_sampler_views
, layer
->samplers
);
532 c
->pipe
->set_fragment_sampler_views(c
->pipe
, num_sampler_views
, samplers
);
533 util_draw_arrays(c
->pipe
, PIPE_PRIM_QUADS
, vb_index
* 4, 4);
536 // Remember the currently drawn area as dirty for the next draw command
537 c
->dirty_tl
.x
= MIN2(layer
->dst
.tl
.x
, c
->dirty_tl
.x
);
538 c
->dirty_tl
.y
= MIN2(layer
->dst
.tl
.y
, c
->dirty_tl
.y
);
539 c
->dirty_br
.x
= MAX2(layer
->dst
.br
.x
, c
->dirty_br
.x
);
540 c
->dirty_br
.y
= MAX2(layer
->dst
.br
.y
, c
->dirty_br
.y
);
546 vl_compositor_reset_dirty_area(struct vl_compositor
*c
)
550 c
->dirty_tl
.x
= c
->dirty_tl
.y
= 0.0f
;
551 c
->dirty_br
.x
= c
->dirty_br
.y
= 1.0f
;
555 vl_compositor_set_clear_color(struct vl_compositor
*c
, float color
[4])
561 for (i
= 0; i
< 4; ++i
)
562 c
->clear_color
[i
] = color
[i
];
566 vl_compositor_get_clear_color(struct vl_compositor
*c
, float color
[4])
573 for (i
= 0; i
< 4; ++i
)
574 color
[i
] = c
->clear_color
[i
];
578 vl_compositor_clear_layers(struct vl_compositor
*c
)
585 for ( i
= 0; i
< VL_COMPOSITOR_MAX_LAYERS
; ++i
) {
586 c
->layers
[i
].clearing
= i
? false : true;
587 c
->layers
[i
].blend
= i
? c
->blend_add
: c
->blend_clear
;
588 c
->layers
[i
].fs
= NULL
;
589 for ( j
= 0; j
< 3; j
++)
590 pipe_sampler_view_reference(&c
->layers
[i
].sampler_views
[j
], NULL
);
595 vl_compositor_cleanup(struct vl_compositor
*c
)
599 vl_compositor_clear_layers(c
);
603 cleanup_pipe_state(c
);
607 vl_compositor_set_csc_matrix(struct vl_compositor
*c
, const float matrix
[16])
609 struct pipe_transfer
*buf_transfer
;
615 pipe_buffer_map(c
->pipe
, c
->csc_matrix
,
616 PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_DISCARD
,
622 pipe_buffer_unmap(c
->pipe
, buf_transfer
);
626 vl_compositor_set_layer_blend(struct vl_compositor
*c
,
627 unsigned layer
, void *blend
,
632 assert(layer
< VL_COMPOSITOR_MAX_LAYERS
);
634 c
->layers
[layer
].clearing
= is_clearing
;
635 c
->layers
[layer
].blend
= blend
;
639 vl_compositor_set_buffer_layer(struct vl_compositor
*c
,
641 struct pipe_video_buffer
*buffer
,
642 struct pipe_video_rect
*src_rect
,
643 struct pipe_video_rect
*dst_rect
)
645 struct pipe_sampler_view
**sampler_views
;
650 assert(layer
< VL_COMPOSITOR_MAX_LAYERS
);
652 c
->used_layers
|= 1 << layer
;
653 c
->layers
[layer
].fs
= c
->fs_video_buffer
;
655 sampler_views
= buffer
->get_sampler_view_components(buffer
);
656 for (i
= 0; i
< 3; ++i
) {
657 c
->layers
[layer
].samplers
[i
] = c
->sampler_linear
;
658 pipe_sampler_view_reference(&c
->layers
[layer
].sampler_views
[i
], sampler_views
[i
]);
661 calc_src_and_dst(&c
->layers
[layer
], buffer
->width
, buffer
->height
,
662 src_rect
? *src_rect
: default_rect(&c
->layers
[layer
]),
663 dst_rect
? *dst_rect
: default_rect(&c
->layers
[layer
]));
667 vl_compositor_set_palette_layer(struct vl_compositor
*c
,
669 struct pipe_sampler_view
*indexes
,
670 struct pipe_sampler_view
*palette
,
671 struct pipe_video_rect
*src_rect
,
672 struct pipe_video_rect
*dst_rect
,
673 bool include_color_conversion
)
675 assert(c
&& indexes
&& palette
);
677 assert(layer
< VL_COMPOSITOR_MAX_LAYERS
);
679 c
->used_layers
|= 1 << layer
;
681 c
->layers
[layer
].fs
= include_color_conversion
?
682 c
->fs_palette
.yuv
: c
->fs_palette
.rgb
;
684 c
->layers
[layer
].samplers
[0] = c
->sampler_linear
;
685 c
->layers
[layer
].samplers
[1] = c
->sampler_nearest
;
686 c
->layers
[layer
].samplers
[2] = NULL
;
687 pipe_sampler_view_reference(&c
->layers
[layer
].sampler_views
[0], indexes
);
688 pipe_sampler_view_reference(&c
->layers
[layer
].sampler_views
[1], palette
);
689 pipe_sampler_view_reference(&c
->layers
[layer
].sampler_views
[2], NULL
);
690 calc_src_and_dst(&c
->layers
[layer
], indexes
->texture
->width0
, indexes
->texture
->height0
,
691 src_rect
? *src_rect
: default_rect(&c
->layers
[layer
]),
692 dst_rect
? *dst_rect
: default_rect(&c
->layers
[layer
]));
696 vl_compositor_set_rgba_layer(struct vl_compositor
*c
,
698 struct pipe_sampler_view
*rgba
,
699 struct pipe_video_rect
*src_rect
,
700 struct pipe_video_rect
*dst_rect
)
704 assert(layer
< VL_COMPOSITOR_MAX_LAYERS
);
706 c
->used_layers
|= 1 << layer
;
707 c
->layers
[layer
].fs
= c
->fs_rgba
;
708 c
->layers
[layer
].samplers
[0] = c
->sampler_linear
;
709 c
->layers
[layer
].samplers
[1] = NULL
;
710 c
->layers
[layer
].samplers
[2] = NULL
;
711 pipe_sampler_view_reference(&c
->layers
[layer
].sampler_views
[0], rgba
);
712 pipe_sampler_view_reference(&c
->layers
[layer
].sampler_views
[1], NULL
);
713 pipe_sampler_view_reference(&c
->layers
[layer
].sampler_views
[2], NULL
);
714 calc_src_and_dst(&c
->layers
[layer
], rgba
->texture
->width0
, rgba
->texture
->height0
,
715 src_rect
? *src_rect
: default_rect(&c
->layers
[layer
]),
716 dst_rect
? *dst_rect
: default_rect(&c
->layers
[layer
]));
720 vl_compositor_render(struct vl_compositor
*c
,
721 struct pipe_surface
*dst_surface
,
722 struct pipe_video_rect
*dst_area
,
723 struct pipe_video_rect
*dst_clip
,
724 bool clear_dirty_area
)
726 struct pipe_scissor_state scissor
;
731 c
->fb_state
.width
= dst_surface
->width
;
732 c
->fb_state
.height
= dst_surface
->height
;
733 c
->fb_state
.cbufs
[0] = dst_surface
;
736 c
->viewport
.scale
[0] = dst_area
->w
;
737 c
->viewport
.scale
[1] = dst_area
->h
;
738 c
->viewport
.translate
[0] = dst_area
->x
;
739 c
->viewport
.translate
[1] = dst_area
->y
;
741 c
->viewport
.scale
[0] = dst_surface
->width
;
742 c
->viewport
.scale
[1] = dst_surface
->height
;
743 c
->viewport
.translate
[0] = 0;
744 c
->viewport
.translate
[1] = 0;
748 scissor
.minx
= dst_clip
->x
;
749 scissor
.miny
= dst_clip
->y
;
750 scissor
.maxx
= dst_clip
->x
+ dst_clip
->w
;
751 scissor
.maxy
= dst_clip
->y
+ dst_clip
->h
;
755 scissor
.maxx
= dst_surface
->width
;
756 scissor
.maxy
= dst_surface
->height
;
761 if (clear_dirty_area
&& (c
->dirty_tl
.x
< c
->dirty_br
.x
||
762 c
->dirty_tl
.y
< c
->dirty_br
.y
)) {
763 util_clear_render_target(c
->pipe
, dst_surface
, c
->clear_color
,
764 0, 0, dst_surface
->width
, dst_surface
->height
);
765 c
->dirty_tl
.x
= c
->dirty_tl
.y
= 1.0f
;
766 c
->dirty_br
.x
= c
->dirty_br
.y
= 0.0f
;
769 c
->pipe
->set_scissor_state(c
->pipe
, &scissor
);
770 c
->pipe
->set_framebuffer_state(c
->pipe
, &c
->fb_state
);
771 c
->pipe
->set_viewport_state(c
->pipe
, &c
->viewport
);
772 c
->pipe
->bind_vs_state(c
->pipe
, c
->vs
);
773 c
->pipe
->set_vertex_buffers(c
->pipe
, 1, &c
->vertex_buf
);
774 c
->pipe
->bind_vertex_elements_state(c
->pipe
, c
->vertex_elems_state
);
775 c
->pipe
->set_constant_buffer(c
->pipe
, PIPE_SHADER_FRAGMENT
, 0, c
->csc_matrix
);
776 c
->pipe
->bind_rasterizer_state(c
->pipe
, c
->rast
);
782 vl_compositor_init(struct vl_compositor
*c
, struct pipe_context
*pipe
)
784 csc_matrix csc_matrix
;
788 if (!init_pipe_state(c
))
791 if (!init_shaders(c
)) {
792 cleanup_pipe_state(c
);
796 if (!init_buffers(c
)) {
798 cleanup_pipe_state(c
);
802 vl_compositor_clear_layers(c
);
804 vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_IDENTITY
, NULL
, true, csc_matrix
);
805 vl_compositor_set_csc_matrix(c
, csc_matrix
);
807 c
->clear_color
[0] = c
->clear_color
[1] = 0.0f
;
808 c
->clear_color
[2] = c
->clear_color
[3] = 0.0f
;
809 vl_compositor_reset_dirty_area(c
);