gallium/auxiliary/vl: Fix compute shader scale_y for interlaced videos
[mesa.git] / src / gallium / auxiliary / vl / vl_compositor.c
1 /**************************************************************************
2 *
3 * Copyright 2009 Younes Manton.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "util/u_sampler.h"
29
30 #include "vl_compositor_gfx.h"
31 #include "vl_compositor_cs.h"
32
33 static bool
34 init_shaders(struct vl_compositor *c)
35 {
36 assert(c);
37
38 if (c->pipe_cs_composit_supported) {
39 if (!vl_compositor_cs_init_shaders(c))
40 return false;
41
42 } else if (c->pipe_gfx_supported) {
43 c->fs_video_buffer = create_frag_shader_video_buffer(c);
44 if (!c->fs_video_buffer) {
45 debug_printf("Unable to create YCbCr-to-RGB fragment shader.\n");
46 return false;
47 }
48
49 c->fs_weave_rgb = create_frag_shader_weave_rgb(c);
50 if (!c->fs_weave_rgb) {
51 debug_printf("Unable to create YCbCr-to-RGB weave fragment shader.\n");
52 return false;
53 }
54
55 c->fs_yuv.weave.y = create_frag_shader_deint_yuv(c, true, true);
56 c->fs_yuv.weave.uv = create_frag_shader_deint_yuv(c, false, true);
57 c->fs_yuv.bob.y = create_frag_shader_deint_yuv(c, true, false);
58 c->fs_yuv.bob.uv = create_frag_shader_deint_yuv(c, false, false);
59 if (!c->fs_yuv.weave.y || !c->fs_yuv.weave.uv ||
60 !c->fs_yuv.bob.y || !c->fs_yuv.bob.uv) {
61 debug_printf("Unable to create YCbCr i-to-YCbCr p deint fragment shader.\n");
62 return false;
63 }
64 }
65
66 if (c->pipe_gfx_supported) {
67 c->vs = create_vert_shader(c);
68 if (!c->vs) {
69 debug_printf("Unable to create vertex shader.\n");
70 return false;
71 }
72
73 c->fs_palette.yuv = create_frag_shader_palette(c, true);
74 if (!c->fs_palette.yuv) {
75 debug_printf("Unable to create YUV-Palette-to-RGB fragment shader.\n");
76 return false;
77 }
78
79 c->fs_palette.rgb = create_frag_shader_palette(c, false);
80 if (!c->fs_palette.rgb) {
81 debug_printf("Unable to create RGB-Palette-to-RGB fragment shader.\n");
82 return false;
83 }
84
85 c->fs_rgb_yuv.y = create_frag_shader_rgb_yuv(c, true);
86 c->fs_rgb_yuv.uv = create_frag_shader_rgb_yuv(c, false);
87 if (!c->fs_rgb_yuv.y || !c->fs_rgb_yuv.uv) {
88 debug_printf("Unable to create RGB-to-YUV fragment shader.\n");
89 return false;
90 }
91
92 c->fs_rgba = create_frag_shader_rgba(c);
93 if (!c->fs_rgba) {
94 debug_printf("Unable to create RGB-to-RGB fragment shader.\n");
95 return false;
96 }
97 }
98
99 return true;
100 }
101
102 static void cleanup_shaders(struct vl_compositor *c)
103 {
104 assert(c);
105
106 if (c->pipe_cs_composit_supported) {
107 vl_compositor_cs_cleanup_shaders(c);
108 } else if (c->pipe_gfx_supported) {
109 c->pipe->delete_fs_state(c->pipe, c->fs_video_buffer);
110 c->pipe->delete_fs_state(c->pipe, c->fs_weave_rgb);
111 c->pipe->delete_fs_state(c->pipe, c->fs_yuv.weave.y);
112 c->pipe->delete_fs_state(c->pipe, c->fs_yuv.weave.uv);
113 c->pipe->delete_fs_state(c->pipe, c->fs_yuv.bob.y);
114 c->pipe->delete_fs_state(c->pipe, c->fs_yuv.bob.uv);
115 }
116
117 if (c->pipe_gfx_supported) {
118 c->pipe->delete_vs_state(c->pipe, c->vs);
119 c->pipe->delete_fs_state(c->pipe, c->fs_palette.yuv);
120 c->pipe->delete_fs_state(c->pipe, c->fs_palette.rgb);
121 c->pipe->delete_fs_state(c->pipe, c->fs_rgb_yuv.y);
122 c->pipe->delete_fs_state(c->pipe, c->fs_rgb_yuv.uv);
123 c->pipe->delete_fs_state(c->pipe, c->fs_rgba);
124 }
125 }
126
127 static bool
128 init_pipe_state(struct vl_compositor *c)
129 {
130 struct pipe_rasterizer_state rast;
131 struct pipe_sampler_state sampler;
132 struct pipe_blend_state blend;
133 struct pipe_depth_stencil_alpha_state dsa;
134 unsigned i;
135
136 assert(c);
137
138 c->fb_state.nr_cbufs = 1;
139 c->fb_state.zsbuf = NULL;
140
141 memset(&sampler, 0, sizeof(sampler));
142 sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
143 sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
144 sampler.wrap_r = PIPE_TEX_WRAP_REPEAT;
145 sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR;
146 sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
147 sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR;
148 sampler.compare_mode = PIPE_TEX_COMPARE_NONE;
149 sampler.compare_func = PIPE_FUNC_ALWAYS;
150 sampler.normalized_coords = 1;
151
152 c->sampler_linear = c->pipe->create_sampler_state(c->pipe, &sampler);
153
154 sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
155 sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
156 c->sampler_nearest = c->pipe->create_sampler_state(c->pipe, &sampler);
157
158 if (c->pipe_gfx_supported) {
159 memset(&blend, 0, sizeof blend);
160 blend.independent_blend_enable = 0;
161 blend.rt[0].blend_enable = 0;
162 blend.logicop_enable = 0;
163 blend.logicop_func = PIPE_LOGICOP_CLEAR;
164 blend.rt[0].colormask = PIPE_MASK_RGBA;
165 blend.dither = 0;
166 c->blend_clear = c->pipe->create_blend_state(c->pipe, &blend);
167
168 blend.rt[0].blend_enable = 1;
169 blend.rt[0].rgb_func = PIPE_BLEND_ADD;
170 blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
171 blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
172 blend.rt[0].alpha_func = PIPE_BLEND_ADD;
173 blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
174 blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
175 c->blend_add = c->pipe->create_blend_state(c->pipe, &blend);
176
177 memset(&rast, 0, sizeof rast);
178 rast.flatshade = 0;
179 rast.front_ccw = 1;
180 rast.cull_face = PIPE_FACE_NONE;
181 rast.fill_back = PIPE_POLYGON_MODE_FILL;
182 rast.fill_front = PIPE_POLYGON_MODE_FILL;
183 rast.scissor = 1;
184 rast.line_width = 1;
185 rast.point_size_per_vertex = 1;
186 rast.offset_units = 1;
187 rast.offset_scale = 1;
188 rast.half_pixel_center = 1;
189 rast.bottom_edge_rule = 1;
190 rast.depth_clip_near = 1;
191 rast.depth_clip_far = 1;
192
193 c->rast = c->pipe->create_rasterizer_state(c->pipe, &rast);
194
195 memset(&dsa, 0, sizeof dsa);
196 dsa.depth.enabled = 0;
197 dsa.depth.writemask = 0;
198 dsa.depth.func = PIPE_FUNC_ALWAYS;
199 for (i = 0; i < 2; ++i) {
200 dsa.stencil[i].enabled = 0;
201 dsa.stencil[i].func = PIPE_FUNC_ALWAYS;
202 dsa.stencil[i].fail_op = PIPE_STENCIL_OP_KEEP;
203 dsa.stencil[i].zpass_op = PIPE_STENCIL_OP_KEEP;
204 dsa.stencil[i].zfail_op = PIPE_STENCIL_OP_KEEP;
205 dsa.stencil[i].valuemask = 0;
206 dsa.stencil[i].writemask = 0;
207 }
208 dsa.alpha.enabled = 0;
209 dsa.alpha.func = PIPE_FUNC_ALWAYS;
210 dsa.alpha.ref_value = 0;
211 c->dsa = c->pipe->create_depth_stencil_alpha_state(c->pipe, &dsa);
212 c->pipe->bind_depth_stencil_alpha_state(c->pipe, c->dsa);
213 }
214
215 return true;
216 }
217
218 static void cleanup_pipe_state(struct vl_compositor *c)
219 {
220 assert(c);
221
222 if (c->pipe_gfx_supported) {
223 /* Asserted in softpipe_delete_fs_state() for some reason */
224 c->pipe->bind_vs_state(c->pipe, NULL);
225 c->pipe->bind_fs_state(c->pipe, NULL);
226
227 c->pipe->delete_depth_stencil_alpha_state(c->pipe, c->dsa);
228 c->pipe->delete_blend_state(c->pipe, c->blend_clear);
229 c->pipe->delete_blend_state(c->pipe, c->blend_add);
230 c->pipe->delete_rasterizer_state(c->pipe, c->rast);
231 }
232 c->pipe->delete_sampler_state(c->pipe, c->sampler_linear);
233 c->pipe->delete_sampler_state(c->pipe, c->sampler_nearest);
234 }
235
236 static bool
237 init_buffers(struct vl_compositor *c)
238 {
239 struct pipe_vertex_element vertex_elems[3];
240
241 assert(c);
242
243 /*
244 * Create our vertex buffer and vertex buffer elements
245 */
246 c->vertex_buf.stride = sizeof(struct vertex2f) + sizeof(struct vertex4f) * 2;
247 c->vertex_buf.buffer_offset = 0;
248 c->vertex_buf.buffer.resource = NULL;
249 c->vertex_buf.is_user_buffer = false;
250
251 if (c->pipe_gfx_supported) {
252 vertex_elems[0].src_offset = 0;
253 vertex_elems[0].instance_divisor = 0;
254 vertex_elems[0].vertex_buffer_index = 0;
255 vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT;
256 vertex_elems[1].src_offset = sizeof(struct vertex2f);
257 vertex_elems[1].instance_divisor = 0;
258 vertex_elems[1].vertex_buffer_index = 0;
259 vertex_elems[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
260 vertex_elems[2].src_offset = sizeof(struct vertex2f) + sizeof(struct vertex4f);
261 vertex_elems[2].instance_divisor = 0;
262 vertex_elems[2].vertex_buffer_index = 0;
263 vertex_elems[2].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
264 c->vertex_elems_state = c->pipe->create_vertex_elements_state(c->pipe, 3, vertex_elems);
265 }
266
267 return true;
268 }
269
270 static void
271 cleanup_buffers(struct vl_compositor *c)
272 {
273 assert(c);
274
275 if (c->pipe_gfx_supported) {
276 c->pipe->delete_vertex_elements_state(c->pipe, c->vertex_elems_state);
277 }
278 pipe_resource_reference(&c->vertex_buf.buffer.resource, NULL);
279 }
280
281 static inline struct u_rect
282 default_rect(struct vl_compositor_layer *layer)
283 {
284 struct pipe_resource *res = layer->sampler_views[0]->texture;
285 struct u_rect rect = { 0, res->width0, 0, res->height0 * res->array_size };
286 return rect;
287 }
288
289 static inline struct vertex2f
290 calc_topleft(struct vertex2f size, struct u_rect rect)
291 {
292 struct vertex2f res = { rect.x0 / size.x, rect.y0 / size.y };
293 return res;
294 }
295
296 static inline struct vertex2f
297 calc_bottomright(struct vertex2f size, struct u_rect rect)
298 {
299 struct vertex2f res = { rect.x1 / size.x, rect.y1 / size.y };
300 return res;
301 }
302
303 static inline void
304 calc_src_and_dst(struct vl_compositor_layer *layer, unsigned width, unsigned height,
305 struct u_rect src, struct u_rect dst)
306 {
307 struct vertex2f size = { width, height };
308
309 layer->src.tl = calc_topleft(size, src);
310 layer->src.br = calc_bottomright(size, src);
311 layer->dst.tl = calc_topleft(size, dst);
312 layer->dst.br = calc_bottomright(size, dst);
313 layer->zw.x = 0.0f;
314 layer->zw.y = size.y;
315 }
316
317 static void
318 set_yuv_layer(struct vl_compositor_state *s, struct vl_compositor *c,
319 unsigned layer, struct pipe_video_buffer *buffer,
320 struct u_rect *src_rect, struct u_rect *dst_rect,
321 bool y, enum vl_compositor_deinterlace deinterlace)
322 {
323 struct pipe_sampler_view **sampler_views;
324 float half_a_line;
325 unsigned i;
326
327 assert(s && c && buffer);
328
329 assert(layer < VL_COMPOSITOR_MAX_LAYERS);
330
331 s->interlaced = buffer->interlaced;
332 s->used_layers |= 1 << layer;
333 sampler_views = buffer->get_sampler_view_components(buffer);
334 for (i = 0; i < 3; ++i) {
335 s->layers[layer].samplers[i] = c->sampler_linear;
336 pipe_sampler_view_reference(&s->layers[layer].sampler_views[i], sampler_views[i]);
337 }
338
339 calc_src_and_dst(&s->layers[layer], buffer->width, buffer->height,
340 src_rect ? *src_rect : default_rect(&s->layers[layer]),
341 dst_rect ? *dst_rect : default_rect(&s->layers[layer]));
342
343 half_a_line = 0.5f / s->layers[layer].zw.y;
344
345 switch(deinterlace) {
346 case VL_COMPOSITOR_BOB_TOP:
347 s->layers[layer].zw.x = 0.0f;
348 s->layers[layer].src.tl.y += half_a_line;
349 s->layers[layer].src.br.y += half_a_line;
350 if (c->pipe_gfx_supported)
351 s->layers[layer].fs = (y) ? c->fs_yuv.bob.y : c->fs_yuv.bob.uv;
352 if (c->pipe_cs_composit_supported)
353 s->layers[layer].cs = (y) ? c->cs_yuv.bob.y : c->cs_yuv.bob.uv;
354 break;
355
356 case VL_COMPOSITOR_BOB_BOTTOM:
357 s->layers[layer].zw.x = 1.0f;
358 s->layers[layer].src.tl.y -= half_a_line;
359 s->layers[layer].src.br.y -= half_a_line;
360 if (c->pipe_gfx_supported)
361 s->layers[layer].fs = (y) ? c->fs_yuv.bob.y : c->fs_yuv.bob.uv;
362 if (c->pipe_cs_composit_supported)
363 s->layers[layer].cs = (y) ? c->cs_yuv.bob.y : c->cs_yuv.bob.uv;
364 break;
365
366 default:
367 if (c->pipe_gfx_supported)
368 s->layers[layer].fs = (y) ? c->fs_yuv.weave.y : c->fs_yuv.weave.uv;
369 if (c->pipe_cs_composit_supported)
370 s->layers[layer].cs = (y) ? c->cs_yuv.weave.y : c->cs_yuv.weave.uv;
371 break;
372 }
373 }
374
375 static void
376 set_rgb_to_yuv_layer(struct vl_compositor_state *s, struct vl_compositor *c,
377 unsigned layer, struct pipe_sampler_view *v,
378 struct u_rect *src_rect, struct u_rect *dst_rect, bool y)
379 {
380 vl_csc_matrix csc_matrix;
381
382 assert(s && c && v);
383
384 assert(layer < VL_COMPOSITOR_MAX_LAYERS);
385
386 s->used_layers |= 1 << layer;
387
388 s->layers[layer].fs = y? c->fs_rgb_yuv.y : c->fs_rgb_yuv.uv;
389
390 vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_BT_709_REV, NULL, false, &csc_matrix);
391 vl_compositor_set_csc_matrix(s, (const vl_csc_matrix *)&csc_matrix, 1.0f, 0.0f);
392
393 s->layers[layer].samplers[0] = c->sampler_linear;
394 s->layers[layer].samplers[1] = NULL;
395 s->layers[layer].samplers[2] = NULL;
396
397 pipe_sampler_view_reference(&s->layers[layer].sampler_views[0], v);
398 pipe_sampler_view_reference(&s->layers[layer].sampler_views[1], NULL);
399 pipe_sampler_view_reference(&s->layers[layer].sampler_views[2], NULL);
400
401 calc_src_and_dst(&s->layers[layer], v->texture->width0, v->texture->height0,
402 src_rect ? *src_rect : default_rect(&s->layers[layer]),
403 dst_rect ? *dst_rect : default_rect(&s->layers[layer]));
404 }
405
406 void
407 vl_compositor_reset_dirty_area(struct u_rect *dirty)
408 {
409 assert(dirty);
410
411 dirty->x0 = dirty->y0 = VL_COMPOSITOR_MIN_DIRTY;
412 dirty->x1 = dirty->y1 = VL_COMPOSITOR_MAX_DIRTY;
413 }
414
415 void
416 vl_compositor_set_clear_color(struct vl_compositor_state *s, union pipe_color_union *color)
417 {
418 assert(s);
419 assert(color);
420
421 s->clear_color = *color;
422 }
423
424 void
425 vl_compositor_get_clear_color(struct vl_compositor_state *s, union pipe_color_union *color)
426 {
427 assert(s);
428 assert(color);
429
430 *color = s->clear_color;
431 }
432
433 void
434 vl_compositor_clear_layers(struct vl_compositor_state *s)
435 {
436 unsigned i, j;
437
438 assert(s);
439 s->interlaced = false;
440 s->used_layers = 0;
441 for ( i = 0; i < VL_COMPOSITOR_MAX_LAYERS; ++i) {
442 struct vertex4f v_one = { 1.0f, 1.0f, 1.0f, 1.0f };
443 s->layers[i].clearing = i ? false : true;
444 s->layers[i].blend = NULL;
445 s->layers[i].fs = NULL;
446 s->layers[i].cs = NULL;
447 s->layers[i].viewport.scale[2] = 1;
448 s->layers[i].viewport.translate[2] = 0;
449 s->layers[i].rotate = VL_COMPOSITOR_ROTATE_0;
450
451 for ( j = 0; j < 3; j++)
452 pipe_sampler_view_reference(&s->layers[i].sampler_views[j], NULL);
453 for ( j = 0; j < 4; ++j)
454 s->layers[i].colors[j] = v_one;
455 }
456 }
457
458 void
459 vl_compositor_cleanup(struct vl_compositor *c)
460 {
461 assert(c);
462
463 cleanup_buffers(c);
464 cleanup_shaders(c);
465 cleanup_pipe_state(c);
466 }
467
468 bool
469 vl_compositor_set_csc_matrix(struct vl_compositor_state *s,
470 vl_csc_matrix const *matrix,
471 float luma_min, float luma_max)
472 {
473 struct pipe_transfer *buf_transfer;
474
475 assert(s);
476
477 float *ptr = pipe_buffer_map(s->pipe, s->shader_params,
478 PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE,
479 &buf_transfer);
480
481 if (!ptr)
482 return false;
483
484 memcpy(ptr, matrix, sizeof(vl_csc_matrix));
485
486 ptr += sizeof(vl_csc_matrix)/sizeof(float);
487 ptr[0] = luma_min;
488 ptr[1] = luma_max;
489
490 pipe_buffer_unmap(s->pipe, buf_transfer);
491
492 return true;
493 }
494
495 void
496 vl_compositor_set_dst_clip(struct vl_compositor_state *s, struct u_rect *dst_clip)
497 {
498 assert(s);
499
500 s->scissor_valid = dst_clip != NULL;
501 if (dst_clip) {
502 s->scissor.minx = dst_clip->x0;
503 s->scissor.miny = dst_clip->y0;
504 s->scissor.maxx = dst_clip->x1;
505 s->scissor.maxy = dst_clip->y1;
506 }
507 }
508
509 void
510 vl_compositor_set_layer_blend(struct vl_compositor_state *s,
511 unsigned layer, void *blend,
512 bool is_clearing)
513 {
514 assert(s && blend);
515
516 assert(layer < VL_COMPOSITOR_MAX_LAYERS);
517
518 s->layers[layer].clearing = is_clearing;
519 s->layers[layer].blend = blend;
520 }
521
522 void
523 vl_compositor_set_layer_dst_area(struct vl_compositor_state *s,
524 unsigned layer, struct u_rect *dst_area)
525 {
526 assert(s);
527
528 assert(layer < VL_COMPOSITOR_MAX_LAYERS);
529
530 s->layers[layer].viewport_valid = dst_area != NULL;
531 if (dst_area) {
532 s->layers[layer].viewport.scale[0] = dst_area->x1 - dst_area->x0;
533 s->layers[layer].viewport.scale[1] = dst_area->y1 - dst_area->y0;
534 s->layers[layer].viewport.translate[0] = dst_area->x0;
535 s->layers[layer].viewport.translate[1] = dst_area->y0;
536 }
537 }
538
539 void
540 vl_compositor_set_buffer_layer(struct vl_compositor_state *s,
541 struct vl_compositor *c,
542 unsigned layer,
543 struct pipe_video_buffer *buffer,
544 struct u_rect *src_rect,
545 struct u_rect *dst_rect,
546 enum vl_compositor_deinterlace deinterlace)
547 {
548 struct pipe_sampler_view **sampler_views;
549 unsigned i;
550
551 assert(s && c && buffer);
552
553 assert(layer < VL_COMPOSITOR_MAX_LAYERS);
554
555 s->interlaced = buffer->interlaced;
556 s->used_layers |= 1 << layer;
557 sampler_views = buffer->get_sampler_view_components(buffer);
558 for (i = 0; i < 3; ++i) {
559 s->layers[layer].samplers[i] = c->sampler_linear;
560 pipe_sampler_view_reference(&s->layers[layer].sampler_views[i], sampler_views[i]);
561 }
562
563 calc_src_and_dst(&s->layers[layer], buffer->width, buffer->height,
564 src_rect ? *src_rect : default_rect(&s->layers[layer]),
565 dst_rect ? *dst_rect : default_rect(&s->layers[layer]));
566
567 if (buffer->interlaced) {
568 float half_a_line = 0.5f / s->layers[layer].zw.y;
569 switch(deinterlace) {
570 case VL_COMPOSITOR_WEAVE:
571 if (c->pipe_cs_composit_supported)
572 s->layers[layer].cs = c->cs_weave_rgb;
573 else if (c->pipe_gfx_supported)
574 s->layers[layer].fs = c->fs_weave_rgb;
575 break;
576
577 case VL_COMPOSITOR_BOB_TOP:
578 s->layers[layer].zw.x = 0.0f;
579 s->layers[layer].src.tl.y += half_a_line;
580 s->layers[layer].src.br.y += half_a_line;
581 if (c->pipe_cs_composit_supported)
582 s->layers[layer].cs = c->cs_video_buffer;
583 else if (c->pipe_gfx_supported)
584 s->layers[layer].fs = c->fs_video_buffer;
585 break;
586
587 case VL_COMPOSITOR_BOB_BOTTOM:
588 s->layers[layer].zw.x = 1.0f;
589 s->layers[layer].src.tl.y -= half_a_line;
590 s->layers[layer].src.br.y -= half_a_line;
591 if (c->pipe_cs_composit_supported)
592 s->layers[layer].cs = c->cs_video_buffer;
593 else if (c->pipe_gfx_supported)
594 s->layers[layer].fs = c->fs_video_buffer;
595 break;
596 }
597
598 } else {
599 if (c->pipe_cs_composit_supported)
600 s->layers[layer].cs = c->cs_video_buffer;
601 else if (c->pipe_gfx_supported)
602 s->layers[layer].fs = c->fs_video_buffer;
603 }
604 }
605
606 void
607 vl_compositor_set_palette_layer(struct vl_compositor_state *s,
608 struct vl_compositor *c,
609 unsigned layer,
610 struct pipe_sampler_view *indexes,
611 struct pipe_sampler_view *palette,
612 struct u_rect *src_rect,
613 struct u_rect *dst_rect,
614 bool include_color_conversion)
615 {
616 assert(s && c && indexes && palette);
617
618 assert(layer < VL_COMPOSITOR_MAX_LAYERS);
619
620 s->used_layers |= 1 << layer;
621
622 s->layers[layer].fs = include_color_conversion ?
623 c->fs_palette.yuv : c->fs_palette.rgb;
624
625 s->layers[layer].samplers[0] = c->sampler_linear;
626 s->layers[layer].samplers[1] = c->sampler_nearest;
627 s->layers[layer].samplers[2] = NULL;
628 pipe_sampler_view_reference(&s->layers[layer].sampler_views[0], indexes);
629 pipe_sampler_view_reference(&s->layers[layer].sampler_views[1], palette);
630 pipe_sampler_view_reference(&s->layers[layer].sampler_views[2], NULL);
631 calc_src_and_dst(&s->layers[layer], indexes->texture->width0, indexes->texture->height0,
632 src_rect ? *src_rect : default_rect(&s->layers[layer]),
633 dst_rect ? *dst_rect : default_rect(&s->layers[layer]));
634 }
635
636 void
637 vl_compositor_set_rgba_layer(struct vl_compositor_state *s,
638 struct vl_compositor *c,
639 unsigned layer,
640 struct pipe_sampler_view *rgba,
641 struct u_rect *src_rect,
642 struct u_rect *dst_rect,
643 struct vertex4f *colors)
644 {
645 unsigned i;
646
647 assert(s && c && rgba);
648
649 assert(layer < VL_COMPOSITOR_MAX_LAYERS);
650
651 s->used_layers |= 1 << layer;
652 s->layers[layer].fs = c->fs_rgba;
653 s->layers[layer].samplers[0] = c->sampler_linear;
654 s->layers[layer].samplers[1] = NULL;
655 s->layers[layer].samplers[2] = NULL;
656 pipe_sampler_view_reference(&s->layers[layer].sampler_views[0], rgba);
657 pipe_sampler_view_reference(&s->layers[layer].sampler_views[1], NULL);
658 pipe_sampler_view_reference(&s->layers[layer].sampler_views[2], NULL);
659 calc_src_and_dst(&s->layers[layer], rgba->texture->width0, rgba->texture->height0,
660 src_rect ? *src_rect : default_rect(&s->layers[layer]),
661 dst_rect ? *dst_rect : default_rect(&s->layers[layer]));
662
663 if (colors)
664 for (i = 0; i < 4; ++i)
665 s->layers[layer].colors[i] = colors[i];
666 }
667
668 void
669 vl_compositor_set_layer_rotation(struct vl_compositor_state *s,
670 unsigned layer,
671 enum vl_compositor_rotation rotate)
672 {
673 assert(s);
674 assert(layer < VL_COMPOSITOR_MAX_LAYERS);
675 s->layers[layer].rotate = rotate;
676 }
677
678 void
679 vl_compositor_yuv_deint_full(struct vl_compositor_state *s,
680 struct vl_compositor *c,
681 struct pipe_video_buffer *src,
682 struct pipe_video_buffer *dst,
683 struct u_rect *src_rect,
684 struct u_rect *dst_rect,
685 enum vl_compositor_deinterlace deinterlace)
686 {
687 struct pipe_surface **dst_surfaces;
688
689 dst_surfaces = dst->get_surfaces(dst);
690 vl_compositor_clear_layers(s);
691
692 set_yuv_layer(s, c, 0, src, src_rect, NULL, true, deinterlace);
693 vl_compositor_set_layer_dst_area(s, 0, dst_rect);
694 vl_compositor_render(s, c, dst_surfaces[0], NULL, false);
695
696 if (dst_rect) {
697 dst_rect->x1 /= 2;
698 dst_rect->y1 /= 2;
699 }
700
701 set_yuv_layer(s, c, 0, src, src_rect, NULL, false, deinterlace);
702 vl_compositor_set_layer_dst_area(s, 0, dst_rect);
703 vl_compositor_render(s, c, dst_surfaces[1], NULL, false);
704
705 s->pipe->flush(s->pipe, NULL, 0);
706 }
707
708 void
709 vl_compositor_convert_rgb_to_yuv(struct vl_compositor_state *s,
710 struct vl_compositor *c,
711 unsigned layer,
712 struct pipe_resource *src_res,
713 struct pipe_video_buffer *dst,
714 struct u_rect *src_rect,
715 struct u_rect *dst_rect)
716 {
717 struct pipe_sampler_view *sv, sv_templ;
718 struct pipe_surface **dst_surfaces;
719
720 dst_surfaces = dst->get_surfaces(dst);
721
722 memset(&sv_templ, 0, sizeof(sv_templ));
723 u_sampler_view_default_template(&sv_templ, src_res, src_res->format);
724 sv = s->pipe->create_sampler_view(s->pipe, src_res, &sv_templ);
725
726 vl_compositor_clear_layers(s);
727
728 set_rgb_to_yuv_layer(s, c, 0, sv, src_rect, NULL, true);
729 vl_compositor_set_layer_dst_area(s, 0, dst_rect);
730 vl_compositor_render(s, c, dst_surfaces[0], NULL, false);
731
732 if (dst_rect) {
733 dst_rect->x1 /= 2;
734 dst_rect->y1 /= 2;
735 }
736
737 set_rgb_to_yuv_layer(s, c, 0, sv, src_rect, NULL, false);
738 vl_compositor_set_layer_dst_area(s, 0, dst_rect);
739 vl_compositor_render(s, c, dst_surfaces[1], NULL, false);
740 pipe_sampler_view_reference(&sv, NULL);
741
742 s->pipe->flush(s->pipe, NULL, 0);
743 }
744
745 void
746 vl_compositor_render(struct vl_compositor_state *s,
747 struct vl_compositor *c,
748 struct pipe_surface *dst_surface,
749 struct u_rect *dirty_area,
750 bool clear_dirty)
751 {
752 assert(s);
753
754 if (s->layers->cs)
755 vl_compositor_cs_render(s, c, dst_surface, dirty_area, clear_dirty);
756 else if (s->layers->fs)
757 vl_compositor_gfx_render(s, c, dst_surface, dirty_area, clear_dirty);
758 else
759 debug_warning("Hardware don't support.\n");;
760 }
761
762 bool
763 vl_compositor_init(struct vl_compositor *c, struct pipe_context *pipe)
764 {
765 assert(c);
766
767 memset(c, 0, sizeof(*c));
768
769 c->pipe_cs_composit_supported = pipe->screen->get_param(pipe->screen, PIPE_CAP_PREFER_COMPUTE_FOR_MULTIMEDIA) &&
770 pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_TEX_TXF_LZ) &&
771 pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_DIV);
772
773 c->pipe_gfx_supported = pipe->screen->get_param(pipe->screen, PIPE_CAP_GRAPHICS);
774 c->pipe = pipe;
775
776 if (!init_pipe_state(c)) {
777 return false;
778 }
779
780 if (!init_shaders(c)) {
781 cleanup_pipe_state(c);
782 return false;
783 }
784
785 if (!init_buffers(c)) {
786 cleanup_shaders(c);
787 cleanup_pipe_state(c);
788 return false;
789 }
790
791 return true;
792 }
793
794 bool
795 vl_compositor_init_state(struct vl_compositor_state *s, struct pipe_context *pipe)
796 {
797 vl_csc_matrix csc_matrix;
798
799 assert(s);
800
801 memset(s, 0, sizeof(*s));
802
803 s->pipe = pipe;
804
805 s->clear_color.f[0] = s->clear_color.f[1] = 0.0f;
806 s->clear_color.f[2] = s->clear_color.f[3] = 0.0f;
807
808 /*
809 * Create our fragment shader's constant buffer
810 * Const buffer contains the color conversion matrix and bias vectors
811 */
812 /* XXX: Create with IMMUTABLE/STATIC... although it does change every once in a long while... */
813 s->shader_params = pipe_buffer_create_const0
814 (
815 pipe->screen,
816 PIPE_BIND_CONSTANT_BUFFER,
817 PIPE_USAGE_DEFAULT,
818 sizeof(csc_matrix) + 6*sizeof(float) + 10*sizeof(int)
819 );
820
821 if (!s->shader_params)
822 return false;
823
824 vl_compositor_clear_layers(s);
825
826 vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_IDENTITY, NULL, true, &csc_matrix);
827 if (!vl_compositor_set_csc_matrix(s, (const vl_csc_matrix *)&csc_matrix, 1.0f, 0.0f))
828 return false;
829
830 return true;
831 }
832
833 void
834 vl_compositor_cleanup_state(struct vl_compositor_state *s)
835 {
836 assert(s);
837
838 vl_compositor_clear_layers(s);
839 pipe_resource_reference(&s->shader_params, NULL);
840 }