1 #ifndef vl_compositor_h
2 #define vl_compositor_h
4 #include <pipe/p_compiler.h>
5 #include <pipe/p_state.h>
6 #include <pipe/p_video_state.h>
13 struct pipe_context
*pipe
;
15 struct pipe_framebuffer_state fb_state
;
18 void *fragment_shader
;
19 struct pipe_viewport_state viewport
;
20 struct pipe_vertex_buffer vertex_bufs
[2];
21 struct pipe_vertex_element vertex_elems
[2];
22 struct pipe_constant_buffer vs_const_buf
, fs_const_buf
;
25 bool vl_compositor_init(struct vl_compositor
*compositor
, struct pipe_context
*pipe
);
27 void vl_compositor_cleanup(struct vl_compositor
*compositor
);
29 void vl_compositor_render(struct vl_compositor
*compositor
,
30 /*struct pipe_texture *backround,
31 struct pipe_video_rect *backround_area,*/
32 struct pipe_texture
*src_surface
,
33 enum pipe_mpeg12_picture_type picture_type
,
34 /*unsigned num_past_surfaces,
35 struct pipe_texture *past_surfaces,
36 unsigned num_future_surfaces,
37 struct pipe_texture *future_surfaces,*/
38 struct pipe_video_rect
*src_area
,
39 struct pipe_texture
*dst_surface
,
40 struct pipe_video_rect
*dst_area
,
41 /*unsigned num_layers,
42 struct pipe_texture *layers,
43 struct pipe_video_rect *layer_src_areas,
44 struct pipe_video_rect *layer_dst_areas,*/
45 struct pipe_fence_handle
**fence
);
47 #endif /* vl_compositor_h */