1 /**************************************************************************
3 * Copyright 2010 Christian König
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 #include <pipe/p_context.h>
31 #include <pipe/p_screen.h>
33 #include <util/u_draw.h>
34 #include <util/u_sampler.h>
36 #include <tgsi/tgsi_ureg.h>
38 #include "vl_defines.h"
40 #include "vl_vertex_buffers.h"
53 * The DCT matrix stored as hex representation of floats. Equal to the following equation:
54 * for (i = 0; i < 8; ++i)
55 * for (j = 0; j < 8; ++j)
56 * if (i == 0) const_matrix[i][j] = 1.0f / sqrtf(8.0f);
57 * else const_matrix[i][j] = sqrtf(2.0f / 8.0f) * cosf((2 * j + 1) * i * M_PI / (2.0f * 8.0f));
59 static const uint32_t const_matrix
[8][8] = {
60 { 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3 },
61 { 0x3efb14be, 0x3ed4db31, 0x3e8e39da, 0x3dc7c5c4, 0xbdc7c5c2, 0xbe8e39d9, 0xbed4db32, 0xbefb14bf },
62 { 0x3eec835f, 0x3e43ef15, 0xbe43ef14, 0xbeec835e, 0xbeec835f, 0xbe43ef1a, 0x3e43ef1b, 0x3eec835f },
63 { 0x3ed4db31, 0xbdc7c5c2, 0xbefb14bf, 0xbe8e39dd, 0x3e8e39d7, 0x3efb14bf, 0x3dc7c5d0, 0xbed4db34 },
64 { 0x3eb504f3, 0xbeb504f3, 0xbeb504f4, 0x3eb504f1, 0x3eb504f3, 0xbeb504f0, 0xbeb504ef, 0x3eb504f4 },
65 { 0x3e8e39da, 0xbefb14bf, 0x3dc7c5c8, 0x3ed4db32, 0xbed4db34, 0xbdc7c5bb, 0x3efb14bf, 0xbe8e39d7 },
66 { 0x3e43ef15, 0xbeec835f, 0x3eec835f, 0xbe43ef07, 0xbe43ef23, 0x3eec8361, 0xbeec835c, 0x3e43ef25 },
67 { 0x3dc7c5c4, 0xbe8e39dd, 0x3ed4db32, 0xbefb14c0, 0x3efb14be, 0xbed4db31, 0x3e8e39ce, 0xbdc7c596 },
71 calc_addr(struct ureg_program
*shader
, struct ureg_dst addr
[2],
72 struct ureg_src tc
, struct ureg_src start
, bool right_side
,
73 bool transposed
, float size
)
75 unsigned wm_start
= (right_side
== transposed
) ? TGSI_WRITEMASK_X
: TGSI_WRITEMASK_Y
;
76 unsigned sw_start
= right_side
? TGSI_SWIZZLE_Y
: TGSI_SWIZZLE_X
;
78 unsigned wm_tc
= (right_side
== transposed
) ? TGSI_WRITEMASK_Y
: TGSI_WRITEMASK_X
;
79 unsigned sw_tc
= right_side
? TGSI_SWIZZLE_X
: TGSI_SWIZZLE_Y
;
82 * addr[0..1].(start) = right_side ? start.x : tc.x
83 * addr[0..1].(tc) = right_side ? tc.y : start.y
85 * addr[1].(start) += 1.0f / scale
87 ureg_MOV(shader
, ureg_writemask(addr
[0], wm_start
), ureg_scalar(start
, sw_start
));
88 ureg_MOV(shader
, ureg_writemask(addr
[0], wm_tc
), ureg_scalar(tc
, sw_tc
));
89 ureg_MOV(shader
, ureg_writemask(addr
[0], TGSI_WRITEMASK_Z
), tc
);
91 ureg_ADD(shader
, ureg_writemask(addr
[1], wm_start
), ureg_scalar(start
, sw_start
), ureg_imm1f(shader
, 1.0f
/ size
));
92 ureg_MOV(shader
, ureg_writemask(addr
[1], wm_tc
), ureg_scalar(tc
, sw_tc
));
93 ureg_MOV(shader
, ureg_writemask(addr
[1], TGSI_WRITEMASK_Z
), tc
);
97 increment_addr(struct ureg_program
*shader
, struct ureg_dst daddr
[2],
98 struct ureg_src saddr
[2], bool right_side
, bool transposed
,
101 unsigned wm_start
= (right_side
== transposed
) ? TGSI_WRITEMASK_X
: TGSI_WRITEMASK_Y
;
102 unsigned wm_tc
= (right_side
== transposed
) ? TGSI_WRITEMASK_Y
: TGSI_WRITEMASK_X
;
105 * daddr[0..1].(start) = saddr[0..1].(start)
106 * daddr[0..1].(tc) = saddr[0..1].(tc)
109 ureg_MOV(shader
, ureg_writemask(daddr
[0], wm_start
), saddr
[0]);
110 ureg_ADD(shader
, ureg_writemask(daddr
[0], wm_tc
), saddr
[0], ureg_imm1f(shader
, pos
/ size
));
111 ureg_MOV(shader
, ureg_writemask(daddr
[1], wm_start
), saddr
[1]);
112 ureg_ADD(shader
, ureg_writemask(daddr
[1], wm_tc
), saddr
[1], ureg_imm1f(shader
, pos
/ size
));
116 fetch_four(struct ureg_program
*shader
, struct ureg_dst m
[2], struct ureg_src addr
[2], struct ureg_src sampler
)
118 ureg_TEX(shader
, m
[0], TGSI_TEXTURE_3D
, addr
[0], sampler
);
119 ureg_TEX(shader
, m
[1], TGSI_TEXTURE_3D
, addr
[1], sampler
);
123 matrix_mul(struct ureg_program
*shader
, struct ureg_dst dst
, struct ureg_dst l
[2], struct ureg_dst r
[2])
127 tmp
= ureg_DECL_temporary(shader
);
130 * tmp.xy = dot4(m[0][0..1], m[1][0..1])
131 * dst = tmp.x + tmp.y
133 ureg_DP4(shader
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_src(l
[0]), ureg_src(r
[0]));
134 ureg_DP4(shader
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), ureg_src(l
[1]), ureg_src(r
[1]));
135 ureg_ADD(shader
, dst
,
136 ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
),
137 ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_Y
));
139 ureg_release_temporary(shader
, tmp
);
143 create_stage1_vert_shader(struct vl_idct
*idct
)
145 struct ureg_program
*shader
;
146 struct ureg_src vrect
, vpos
;
147 struct ureg_src scale
;
148 struct ureg_dst t_tex
, t_start
;
149 struct ureg_dst o_vpos
, o_l_addr
[2], o_r_addr
[2];
151 shader
= ureg_create(TGSI_PROCESSOR_VERTEX
);
155 vrect
= ureg_DECL_vs_input(shader
, VS_I_RECT
);
156 vpos
= ureg_DECL_vs_input(shader
, VS_I_VPOS
);
158 t_tex
= ureg_DECL_temporary(shader
);
159 t_start
= ureg_DECL_temporary(shader
);
161 o_vpos
= ureg_DECL_output(shader
, TGSI_SEMANTIC_POSITION
, VS_O_VPOS
);
163 o_l_addr
[0] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR0
);
164 o_l_addr
[1] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR1
);
166 o_r_addr
[0] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR0
);
167 o_r_addr
[1] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR1
);
170 * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
172 * t_vpos = vpos + vrect
173 * o_vpos.xy = t_vpos * scale
176 * o_l_addr = calc_addr(...)
177 * o_r_addr = calc_addr(...)
181 scale
= ureg_imm2f(shader
,
182 (float)BLOCK_WIDTH
/ idct
->buffer_width
,
183 (float)BLOCK_HEIGHT
/ idct
->buffer_height
);
185 ureg_ADD(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_XY
), vpos
, vrect
);
186 ureg_MUL(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_XY
), ureg_src(t_tex
), scale
);
188 ureg_MOV(shader
, ureg_writemask(o_vpos
, TGSI_WRITEMASK_XY
), ureg_src(t_tex
));
189 ureg_MOV(shader
, ureg_writemask(o_vpos
, TGSI_WRITEMASK_ZW
), ureg_imm1f(shader
, 1.0f
));
191 ureg_MUL(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_Z
),
192 ureg_scalar(vrect
, TGSI_SWIZZLE_X
),
193 ureg_imm1f(shader
, BLOCK_WIDTH
/ idct
->nr_of_render_targets
));
194 ureg_MUL(shader
, ureg_writemask(t_start
, TGSI_WRITEMASK_XY
), vpos
, scale
);
196 calc_addr(shader
, o_l_addr
, ureg_src(t_tex
), ureg_src(t_start
), false, false, idct
->buffer_width
/ 4);
197 calc_addr(shader
, o_r_addr
, vrect
, ureg_imm1f(shader
, 0.0f
), true, true, BLOCK_WIDTH
/ 4);
199 ureg_release_temporary(shader
, t_tex
);
200 ureg_release_temporary(shader
, t_start
);
204 return ureg_create_shader_and_destroy(shader
, idct
->pipe
);
208 create_stage1_frag_shader(struct vl_idct
*idct
)
210 struct ureg_program
*shader
;
212 struct ureg_src l_addr
[2], r_addr
[2];
214 struct ureg_dst l
[4][2], r
[2];
215 struct ureg_dst fragment
[idct
->nr_of_render_targets
];
219 shader
= ureg_create(TGSI_PROCESSOR_FRAGMENT
);
223 l_addr
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR0
, TGSI_INTERPOLATE_LINEAR
);
224 l_addr
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR1
, TGSI_INTERPOLATE_LINEAR
);
226 r_addr
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR0
, TGSI_INTERPOLATE_LINEAR
);
227 r_addr
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR1
, TGSI_INTERPOLATE_LINEAR
);
229 for (i
= 0; i
< idct
->nr_of_render_targets
; ++i
)
230 fragment
[i
] = ureg_DECL_output(shader
, TGSI_SEMANTIC_COLOR
, i
);
232 for (i
= 0; i
< 4; ++i
) {
233 l
[i
][0] = ureg_DECL_temporary(shader
);
234 l
[i
][1] = ureg_DECL_temporary(shader
);
237 r
[0] = ureg_DECL_temporary(shader
);
238 r
[1] = ureg_DECL_temporary(shader
);
240 for (i
= 0; i
< 4; ++i
) {
241 increment_addr(shader
, l
[i
], l_addr
, false, false, i
- 2, idct
->buffer_height
);
244 for (i
= 0; i
< 4; ++i
) {
245 struct ureg_src s_addr
[2] = { ureg_src(l
[i
][0]), ureg_src(l
[i
][1]) };
246 fetch_four(shader
, l
[i
], s_addr
, ureg_DECL_sampler(shader
, 1));
249 for (i
= 0; i
< idct
->nr_of_render_targets
; ++i
) {
250 increment_addr(shader
, r
, r_addr
, true, true, i
- (signed)idct
->nr_of_render_targets
/ 2, BLOCK_HEIGHT
);
252 struct ureg_src s_addr
[2] = { ureg_src(r
[0]), ureg_src(r
[1]) };
253 fetch_four(shader
, r
, s_addr
, ureg_DECL_sampler(shader
, 0));
255 for (j
= 0; j
< 4; ++j
) {
256 matrix_mul(shader
, ureg_writemask(fragment
[i
], TGSI_WRITEMASK_X
<< j
), l
[j
], r
);
260 for (i
= 0; i
< 4; ++i
) {
261 ureg_release_temporary(shader
, l
[i
][0]);
262 ureg_release_temporary(shader
, l
[i
][1]);
264 ureg_release_temporary(shader
, r
[0]);
265 ureg_release_temporary(shader
, r
[1]);
269 return ureg_create_shader_and_destroy(shader
, idct
->pipe
);
273 vl_idct_stage2_vert_shader(struct vl_idct
*idct
, struct ureg_program
*shader
,
274 unsigned first_output
, struct ureg_dst tex
)
276 struct ureg_src vrect
, vpos
;
277 struct ureg_src scale
;
278 struct ureg_dst t_start
;
279 struct ureg_dst o_l_addr
[2], o_r_addr
[2];
281 vrect
= ureg_DECL_vs_input(shader
, VS_I_RECT
);
282 vpos
= ureg_DECL_vs_input(shader
, VS_I_VPOS
);
284 t_start
= ureg_DECL_temporary(shader
);
288 o_l_addr
[0] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, first_output
+ VS_O_L_ADDR0
);
289 o_l_addr
[1] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, first_output
+ VS_O_L_ADDR1
);
291 o_r_addr
[0] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, first_output
+ VS_O_R_ADDR0
);
292 o_r_addr
[1] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, first_output
+ VS_O_R_ADDR1
);
294 scale
= ureg_imm2f(shader
,
295 (float)BLOCK_WIDTH
/ idct
->buffer_width
,
296 (float)BLOCK_HEIGHT
/ idct
->buffer_height
);
298 ureg_MUL(shader
, ureg_writemask(tex
, TGSI_WRITEMASK_Z
),
299 ureg_scalar(vrect
, TGSI_SWIZZLE_X
),
300 ureg_imm1f(shader
, BLOCK_WIDTH
/ idct
->nr_of_render_targets
));
301 ureg_MUL(shader
, ureg_writemask(t_start
, TGSI_WRITEMASK_XY
), vpos
, scale
);
303 calc_addr(shader
, o_l_addr
, vrect
, ureg_imm1f(shader
, 0.0f
), false, false, BLOCK_WIDTH
/ 4);
304 calc_addr(shader
, o_r_addr
, ureg_src(tex
), ureg_src(t_start
), true, false, idct
->buffer_height
/ 4);
308 vl_idct_stage2_frag_shader(struct vl_idct
*idct
, struct ureg_program
*shader
,
309 unsigned first_input
, struct ureg_dst fragment
)
311 struct ureg_src l_addr
[2], r_addr
[2];
313 struct ureg_dst l
[2], r
[2];
317 l_addr
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, first_input
+ VS_O_L_ADDR0
, TGSI_INTERPOLATE_LINEAR
);
318 l_addr
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, first_input
+ VS_O_L_ADDR1
, TGSI_INTERPOLATE_LINEAR
);
320 r_addr
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, first_input
+ VS_O_R_ADDR0
, TGSI_INTERPOLATE_LINEAR
);
321 r_addr
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, first_input
+ VS_O_R_ADDR1
, TGSI_INTERPOLATE_LINEAR
);
323 l
[0] = ureg_DECL_temporary(shader
);
324 l
[1] = ureg_DECL_temporary(shader
);
325 r
[0] = ureg_DECL_temporary(shader
);
326 r
[1] = ureg_DECL_temporary(shader
);
328 fetch_four(shader
, l
, l_addr
, ureg_DECL_sampler(shader
, 0));
329 fetch_four(shader
, r
, r_addr
, ureg_DECL_sampler(shader
, 1));
331 matrix_mul(shader
, fragment
, l
, r
);
333 ureg_release_temporary(shader
, l
[0]);
334 ureg_release_temporary(shader
, l
[1]);
335 ureg_release_temporary(shader
, r
[0]);
336 ureg_release_temporary(shader
, r
[1]);
340 init_shaders(struct vl_idct
*idct
)
342 idct
->vs
= create_stage1_vert_shader(idct
);
346 idct
->fs
= create_stage1_frag_shader(idct
);
353 idct
->pipe
->delete_vs_state(idct
->pipe
, idct
->vs
);
360 cleanup_shaders(struct vl_idct
*idct
)
362 idct
->pipe
->delete_vs_state(idct
->pipe
, idct
->vs
);
363 idct
->pipe
->delete_fs_state(idct
->pipe
, idct
->fs
);
367 init_state(struct vl_idct
*idct
)
369 struct pipe_blend_state blend
;
370 struct pipe_rasterizer_state rs_state
;
371 struct pipe_sampler_state sampler
;
376 memset(&rs_state
, 0, sizeof(rs_state
));
377 rs_state
.gl_rasterization_rules
= true;
378 idct
->rs_state
= idct
->pipe
->create_rasterizer_state(idct
->pipe
, &rs_state
);
382 memset(&blend
, 0, sizeof blend
);
384 blend
.independent_blend_enable
= 0;
385 blend
.rt
[0].blend_enable
= 0;
386 blend
.rt
[0].rgb_func
= PIPE_BLEND_ADD
;
387 blend
.rt
[0].rgb_src_factor
= PIPE_BLENDFACTOR_ONE
;
388 blend
.rt
[0].rgb_dst_factor
= PIPE_BLENDFACTOR_ONE
;
389 blend
.rt
[0].alpha_func
= PIPE_BLEND_ADD
;
390 blend
.rt
[0].alpha_src_factor
= PIPE_BLENDFACTOR_ONE
;
391 blend
.rt
[0].alpha_dst_factor
= PIPE_BLENDFACTOR_ONE
;
392 blend
.logicop_enable
= 0;
393 blend
.logicop_func
= PIPE_LOGICOP_CLEAR
;
394 /* Needed to allow color writes to FB, even if blending disabled */
395 blend
.rt
[0].colormask
= PIPE_MASK_RGBA
;
397 idct
->blend
= idct
->pipe
->create_blend_state(idct
->pipe
, &blend
);
401 for (i
= 0; i
< 2; ++i
) {
402 memset(&sampler
, 0, sizeof(sampler
));
403 sampler
.wrap_s
= PIPE_TEX_WRAP_REPEAT
;
404 sampler
.wrap_t
= PIPE_TEX_WRAP_REPEAT
;
405 sampler
.wrap_r
= PIPE_TEX_WRAP_REPEAT
;
406 sampler
.min_img_filter
= PIPE_TEX_FILTER_NEAREST
;
407 sampler
.min_mip_filter
= PIPE_TEX_MIPFILTER_NONE
;
408 sampler
.mag_img_filter
= PIPE_TEX_FILTER_NEAREST
;
409 sampler
.compare_mode
= PIPE_TEX_COMPARE_NONE
;
410 sampler
.compare_func
= PIPE_FUNC_ALWAYS
;
411 sampler
.normalized_coords
= 1;
412 idct
->samplers
[i
] = idct
->pipe
->create_sampler_state(idct
->pipe
, &sampler
);
413 if (!idct
->samplers
[i
])
420 for (i
= 0; i
< 2; ++i
)
421 if (idct
->samplers
[i
])
422 idct
->pipe
->delete_sampler_state(idct
->pipe
, idct
->samplers
[i
]);
424 idct
->pipe
->delete_rasterizer_state(idct
->pipe
, idct
->rs_state
);
427 idct
->pipe
->delete_blend_state(idct
->pipe
, idct
->blend
);
434 cleanup_state(struct vl_idct
*idct
)
438 for (i
= 0; i
< 2; ++i
)
439 idct
->pipe
->delete_sampler_state(idct
->pipe
, idct
->samplers
[i
]);
441 idct
->pipe
->delete_rasterizer_state(idct
->pipe
, idct
->rs_state
);
442 idct
->pipe
->delete_blend_state(idct
->pipe
, idct
->blend
);
446 init_intermediate(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
)
448 struct pipe_resource
*tex
;
449 struct pipe_surface surf_templ
;
452 assert(idct
&& buffer
);
454 tex
= buffer
->sampler_views
.individual
.intermediate
->texture
;
456 buffer
->fb_state
.width
= tex
->width0
;
457 buffer
->fb_state
.height
= tex
->height0
;
458 buffer
->fb_state
.nr_cbufs
= idct
->nr_of_render_targets
;
459 for(i
= 0; i
< idct
->nr_of_render_targets
; ++i
) {
460 memset(&surf_templ
, 0, sizeof(surf_templ
));
461 surf_templ
.format
= tex
->format
;
462 surf_templ
.u
.tex
.first_layer
= i
;
463 surf_templ
.u
.tex
.last_layer
= i
;
464 surf_templ
.usage
= PIPE_BIND_SAMPLER_VIEW
| PIPE_BIND_RENDER_TARGET
;
465 buffer
->fb_state
.cbufs
[i
] = idct
->pipe
->create_surface(
466 idct
->pipe
, tex
, &surf_templ
);
468 if (!buffer
->fb_state
.cbufs
[i
])
472 buffer
->viewport
.scale
[0] = tex
->width0
;
473 buffer
->viewport
.scale
[1] = tex
->height0
;
478 for(i
= 0; i
< idct
->nr_of_render_targets
; ++i
)
479 pipe_surface_reference(&buffer
->fb_state
.cbufs
[i
], NULL
);
485 cleanup_intermediate(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
)
489 assert(idct
&& buffer
);
491 for(i
= 0; i
< idct
->nr_of_render_targets
; ++i
)
492 pipe_surface_reference(&buffer
->fb_state
.cbufs
[i
], NULL
);
494 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.intermediate
, NULL
);
497 struct pipe_sampler_view
*
498 vl_idct_upload_matrix(struct pipe_context
*pipe
, float scale
)
500 struct pipe_resource tex_templ
, *matrix
;
501 struct pipe_sampler_view sv_templ
, *sv
;
502 struct pipe_transfer
*buf_transfer
;
503 unsigned i
, j
, pitch
;
506 struct pipe_box rect
=
516 memset(&tex_templ
, 0, sizeof(tex_templ
));
517 tex_templ
.target
= PIPE_TEXTURE_2D
;
518 tex_templ
.format
= PIPE_FORMAT_R32G32B32A32_FLOAT
;
519 tex_templ
.last_level
= 0;
520 tex_templ
.width0
= 2;
521 tex_templ
.height0
= 8;
522 tex_templ
.depth0
= 1;
523 tex_templ
.array_size
= 1;
524 tex_templ
.usage
= PIPE_USAGE_IMMUTABLE
;
525 tex_templ
.bind
= PIPE_BIND_SAMPLER_VIEW
;
528 matrix
= pipe
->screen
->resource_create(pipe
->screen
, &tex_templ
);
532 buf_transfer
= pipe
->get_transfer
535 0, PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_DISCARD
,
541 pitch
= buf_transfer
->stride
/ sizeof(float);
543 f
= pipe
->transfer_map(pipe
, buf_transfer
);
547 for(i
= 0; i
< BLOCK_HEIGHT
; ++i
)
548 for(j
= 0; j
< BLOCK_WIDTH
; ++j
)
549 // transpose and scale
550 f
[i
* pitch
+ j
] = ((const float (*)[8])const_matrix
)[j
][i
] * scale
;
552 pipe
->transfer_unmap(pipe
, buf_transfer
);
553 pipe
->transfer_destroy(pipe
, buf_transfer
);
555 memset(&sv_templ
, 0, sizeof(sv_templ
));
556 u_sampler_view_default_template(&sv_templ
, matrix
, matrix
->format
);
557 sv
= pipe
->create_sampler_view(pipe
, matrix
, &sv_templ
);
558 pipe_resource_reference(&matrix
, NULL
);
565 pipe
->transfer_destroy(pipe
, buf_transfer
);
568 pipe_resource_reference(&matrix
, NULL
);
574 bool vl_idct_init(struct vl_idct
*idct
, struct pipe_context
*pipe
,
575 unsigned buffer_width
, unsigned buffer_height
,
576 unsigned nr_of_render_targets
,
577 struct pipe_sampler_view
*matrix
,
578 struct pipe_sampler_view
*transpose
)
580 assert(idct
&& pipe
&& matrix
);
583 idct
->buffer_width
= buffer_width
;
584 idct
->buffer_height
= buffer_height
;
585 idct
->nr_of_render_targets
= nr_of_render_targets
;
587 pipe_sampler_view_reference(&idct
->matrix
, matrix
);
588 pipe_sampler_view_reference(&idct
->transpose
, transpose
);
590 if(!init_shaders(idct
))
593 if(!init_state(idct
)) {
594 cleanup_shaders(idct
);
602 vl_idct_cleanup(struct vl_idct
*idct
)
604 cleanup_shaders(idct
);
607 pipe_sampler_view_reference(&idct
->matrix
, NULL
);
611 vl_idct_init_buffer(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
,
612 struct pipe_sampler_view
*source
,
613 struct pipe_sampler_view
*intermediate
,
614 struct pipe_surface
*destination
)
621 memset(buffer
, 0, sizeof(struct vl_idct_buffer
));
623 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.matrix
, idct
->matrix
);
624 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.source
, source
);
625 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.transpose
, idct
->transpose
);
626 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.intermediate
, intermediate
);
628 if (!init_intermediate(idct
, buffer
))
631 buffer
->viewport
.scale
[2] = 1;
632 buffer
->viewport
.scale
[3] = 1;
633 buffer
->viewport
.translate
[0] = 0;
634 buffer
->viewport
.translate
[1] = 0;
635 buffer
->viewport
.translate
[2] = 0;
636 buffer
->viewport
.translate
[3] = 0;
642 vl_idct_cleanup_buffer(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
)
646 assert(idct
&& buffer
);
648 for(i
= 0; i
< idct
->nr_of_render_targets
; ++i
)
649 pipe_surface_reference(&buffer
->fb_state
.cbufs
[i
], NULL
);
651 cleanup_intermediate(idct
, buffer
);
655 vl_idct_flush(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
, unsigned num_instances
)
660 idct
->pipe
->bind_rasterizer_state(idct
->pipe
, idct
->rs_state
);
661 idct
->pipe
->bind_blend_state(idct
->pipe
, idct
->blend
);
662 idct
->pipe
->bind_fragment_sampler_states(idct
->pipe
, 2, idct
->samplers
);
665 idct
->pipe
->set_framebuffer_state(idct
->pipe
, &buffer
->fb_state
);
666 idct
->pipe
->set_viewport_state(idct
->pipe
, &buffer
->viewport
);
667 idct
->pipe
->set_fragment_sampler_views(idct
->pipe
, 2, buffer
->sampler_views
.stage
[0]);
668 idct
->pipe
->bind_vs_state(idct
->pipe
, idct
->vs
);
669 idct
->pipe
->bind_fs_state(idct
->pipe
, idct
->fs
);
670 util_draw_arrays_instanced(idct
->pipe
, PIPE_PRIM_QUADS
, 0, 4, 0, num_instances
);
674 vl_idct_prepare_stage2(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
)
680 idct
->pipe
->bind_rasterizer_state(idct
->pipe
, idct
->rs_state
);
681 idct
->pipe
->bind_fragment_sampler_states(idct
->pipe
, 2, idct
->samplers
);
682 idct
->pipe
->set_fragment_sampler_views(idct
->pipe
, 2, buffer
->sampler_views
.stage
[1]);