1 /**************************************************************************
3 * Copyright 2010 Christian König
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "vl_vertex_buffers.h"
30 #include "vl_ycbcr_buffer.h"
31 #include "vl_defines.h"
32 #include "util/u_draw.h"
34 #include <pipe/p_context.h>
35 #include <pipe/p_screen.h>
36 #include <util/u_inlines.h>
37 #include <util/u_sampler.h>
38 #include <util/u_format.h>
39 #include <tgsi/tgsi_ureg.h>
42 #define SCALE_FACTOR_16_TO_9 (32768.0f / 256.0f)
44 #define NR_RENDER_TARGETS 4
55 static const float const_matrix
[8][8] = {
56 { 0.3535530f
, 0.3535530f
, 0.3535530f
, 0.3535530f
, 0.3535530f
, 0.3535530f
, 0.353553f
, 0.3535530f
},
57 { 0.4903930f
, 0.4157350f
, 0.2777850f
, 0.0975451f
, -0.0975452f
, -0.2777850f
, -0.415735f
, -0.4903930f
},
58 { 0.4619400f
, 0.1913420f
, -0.1913420f
, -0.4619400f
, -0.4619400f
, -0.1913420f
, 0.191342f
, 0.4619400f
},
59 { 0.4157350f
, -0.0975452f
, -0.4903930f
, -0.2777850f
, 0.2777850f
, 0.4903930f
, 0.097545f
, -0.4157350f
},
60 { 0.3535530f
, -0.3535530f
, -0.3535530f
, 0.3535540f
, 0.3535530f
, -0.3535540f
, -0.353553f
, 0.3535530f
},
61 { 0.2777850f
, -0.4903930f
, 0.0975452f
, 0.4157350f
, -0.4157350f
, -0.0975451f
, 0.490393f
, -0.2777850f
},
62 { 0.1913420f
, -0.4619400f
, 0.4619400f
, -0.1913420f
, -0.1913410f
, 0.4619400f
, -0.461940f
, 0.1913420f
},
63 { 0.0975451f
, -0.2777850f
, 0.4157350f
, -0.4903930f
, 0.4903930f
, -0.4157350f
, 0.277786f
, -0.0975458f
}
67 calc_addr(struct ureg_program
*shader
, struct ureg_dst addr
[2],
68 struct ureg_src tc
, struct ureg_src start
, bool right_side
,
69 bool transposed
, float size
)
71 unsigned wm_start
= (right_side
== transposed
) ? TGSI_WRITEMASK_X
: TGSI_WRITEMASK_Y
;
72 unsigned sw_start
= right_side
? TGSI_SWIZZLE_Y
: TGSI_SWIZZLE_X
;
74 unsigned wm_tc
= (right_side
== transposed
) ? TGSI_WRITEMASK_Y
: TGSI_WRITEMASK_X
;
75 unsigned sw_tc
= right_side
? TGSI_SWIZZLE_X
: TGSI_SWIZZLE_Y
;
78 * addr[0..1].(start) = right_side ? start.x : tc.x
79 * addr[0..1].(tc) = right_side ? tc.y : start.y
81 * addr[1].(start) += 1.0f / scale
83 ureg_MOV(shader
, ureg_writemask(addr
[0], wm_start
), ureg_scalar(start
, sw_start
));
84 ureg_MOV(shader
, ureg_writemask(addr
[0], wm_tc
), ureg_scalar(tc
, sw_tc
));
85 ureg_MOV(shader
, ureg_writemask(addr
[0], TGSI_WRITEMASK_Z
), tc
);
87 ureg_ADD(shader
, ureg_writemask(addr
[1], wm_start
), ureg_scalar(start
, sw_start
), ureg_imm1f(shader
, 1.0f
/ size
));
88 ureg_MOV(shader
, ureg_writemask(addr
[1], wm_tc
), ureg_scalar(tc
, sw_tc
));
89 ureg_MOV(shader
, ureg_writemask(addr
[1], TGSI_WRITEMASK_Z
), tc
);
93 create_vert_shader(struct vl_idct
*idct
, bool matrix_stage
)
95 struct ureg_program
*shader
;
96 struct ureg_src vrect
, vpos
, vblock
, eb
;
97 struct ureg_src scale
, blocks_xy
;
98 struct ureg_dst t_tex
, t_start
;
99 struct ureg_dst o_vpos
, o_l_addr
[2], o_r_addr
[2];
102 shader
= ureg_create(TGSI_PROCESSOR_VERTEX
);
106 t_tex
= ureg_DECL_temporary(shader
);
107 t_start
= ureg_DECL_temporary(shader
);
109 vrect
= ureg_DECL_vs_input(shader
, VS_I_RECT
);
110 vpos
= ureg_DECL_vs_input(shader
, VS_I_VPOS
);
111 vblock
= ureg_swizzle(vrect
, TGSI_SWIZZLE_Z
, TGSI_SWIZZLE_W
, TGSI_SWIZZLE_X
, TGSI_SWIZZLE_X
);
113 o_vpos
= ureg_DECL_output(shader
, TGSI_SEMANTIC_POSITION
, VS_O_VPOS
);
115 eb
= ureg_DECL_vs_input(shader
, VS_I_EB
);
117 o_l_addr
[0] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR0
);
118 o_l_addr
[1] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR1
);
120 o_r_addr
[0] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR0
);
121 o_r_addr
[1] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR1
);
124 * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
125 * blocks_xy = (blocks_x, blocks_y)
127 * if eb.(vblock.y, vblock.x)
130 * t_tex = vpos * blocks_xy + vblock
131 * t_start = t_tex * scale
132 * t_tex = t_tex + vrect
133 * o_vpos.xy = t_tex * scale
135 * o_l_addr = calc_addr(...)
136 * o_r_addr = calc_addr(...)
142 scale
= ureg_imm2f(shader
,
143 (float)BLOCK_WIDTH
/ idct
->buffer_width
,
144 (float)BLOCK_HEIGHT
/ idct
->buffer_height
);
146 blocks_xy
= ureg_imm2f(shader
, idct
->blocks_x
, idct
->blocks_y
);
148 if (idct
->blocks_x
> 1 || idct
->blocks_y
> 1) {
149 ureg_CMP(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_XY
),
150 ureg_negate(ureg_scalar(vblock
, TGSI_SWIZZLE_Y
)),
151 ureg_swizzle(eb
, TGSI_SWIZZLE_Z
, TGSI_SWIZZLE_W
, TGSI_SWIZZLE_Z
, TGSI_SWIZZLE_W
),
152 ureg_swizzle(eb
, TGSI_SWIZZLE_X
, TGSI_SWIZZLE_Y
, TGSI_SWIZZLE_X
, TGSI_SWIZZLE_Y
));
154 ureg_CMP(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_X
),
155 ureg_negate(ureg_scalar(vblock
, TGSI_SWIZZLE_X
)),
156 ureg_scalar(ureg_src(t_tex
), TGSI_SWIZZLE_Y
),
157 ureg_scalar(ureg_src(t_tex
), TGSI_SWIZZLE_X
));
159 eb
= ureg_src(t_tex
);
162 ureg_IF(shader
, ureg_scalar(eb
, TGSI_SWIZZLE_X
), &label
);
164 ureg_MOV(shader
, o_vpos
, ureg_imm1f(shader
, -1.0f
));
166 ureg_fixup_label(shader
, label
, ureg_get_instruction_number(shader
));
167 ureg_ELSE(shader
, &label
);
169 ureg_MAD(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_XY
), vpos
, blocks_xy
, vblock
);
170 ureg_MUL(shader
, ureg_writemask(t_start
, TGSI_WRITEMASK_XY
), ureg_src(t_tex
), scale
);
172 ureg_ADD(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_XY
), ureg_src(t_tex
), vrect
);
174 ureg_MUL(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_XY
), ureg_src(t_tex
), scale
);
175 ureg_MUL(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_Z
),
176 ureg_scalar(vrect
, TGSI_SWIZZLE_X
),
177 ureg_imm1f(shader
, BLOCK_WIDTH
/ NR_RENDER_TARGETS
));
179 ureg_MOV(shader
, ureg_writemask(o_vpos
, TGSI_WRITEMASK_XY
), ureg_src(t_tex
));
182 calc_addr(shader
, o_l_addr
, ureg_src(t_tex
), ureg_src(t_start
), false, false, idct
->buffer_width
/ 4);
183 calc_addr(shader
, o_r_addr
, vrect
, ureg_imm1f(shader
, 0.0f
), true, true, BLOCK_WIDTH
/ 4);
185 calc_addr(shader
, o_l_addr
, vrect
, ureg_imm1f(shader
, 0.0f
), false, false, BLOCK_WIDTH
/ 4);
186 calc_addr(shader
, o_r_addr
, ureg_src(t_tex
), ureg_src(t_start
), true, false, idct
->buffer_height
/ 4);
189 ureg_fixup_label(shader
, label
, ureg_get_instruction_number(shader
));
192 ureg_MOV(shader
, ureg_writemask(o_vpos
, TGSI_WRITEMASK_ZW
), vpos
);
194 ureg_release_temporary(shader
, t_tex
);
195 ureg_release_temporary(shader
, t_start
);
199 return ureg_create_shader_and_destroy(shader
, idct
->pipe
);
203 increment_addr(struct ureg_program
*shader
, struct ureg_dst daddr
[2],
204 struct ureg_src saddr
[2], bool right_side
, bool transposed
,
207 unsigned wm_start
= (right_side
== transposed
) ? TGSI_WRITEMASK_X
: TGSI_WRITEMASK_Y
;
208 unsigned wm_tc
= (right_side
== transposed
) ? TGSI_WRITEMASK_Y
: TGSI_WRITEMASK_X
;
211 * daddr[0..1].(start) = saddr[0..1].(start)
212 * daddr[0..1].(tc) = saddr[0..1].(tc)
215 ureg_MOV(shader
, ureg_writemask(daddr
[0], wm_start
), saddr
[0]);
216 ureg_ADD(shader
, ureg_writemask(daddr
[0], wm_tc
), saddr
[0], ureg_imm1f(shader
, pos
/ size
));
217 ureg_MOV(shader
, ureg_writemask(daddr
[1], wm_start
), saddr
[1]);
218 ureg_ADD(shader
, ureg_writemask(daddr
[1], wm_tc
), saddr
[1], ureg_imm1f(shader
, pos
/ size
));
222 fetch_four(struct ureg_program
*shader
, struct ureg_dst m
[2], struct ureg_src addr
[2], struct ureg_src sampler
)
224 ureg_TEX(shader
, m
[0], TGSI_TEXTURE_3D
, addr
[0], sampler
);
225 ureg_TEX(shader
, m
[1], TGSI_TEXTURE_3D
, addr
[1], sampler
);
229 matrix_mul(struct ureg_program
*shader
, struct ureg_dst dst
, struct ureg_dst l
[2], struct ureg_dst r
[2])
233 tmp
= ureg_DECL_temporary(shader
);
236 * tmp.xy = dot4(m[0][0..1], m[1][0..1])
237 * dst = tmp.x + tmp.y
239 ureg_DP4(shader
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_src(l
[0]), ureg_src(r
[0]));
240 ureg_DP4(shader
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), ureg_src(l
[1]), ureg_src(r
[1]));
241 ureg_ADD(shader
, dst
,
242 ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
),
243 ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_Y
));
245 ureg_release_temporary(shader
, tmp
);
249 create_matrix_frag_shader(struct vl_idct
*idct
)
251 struct ureg_program
*shader
;
253 struct ureg_src l_addr
[2], r_addr
[2];
255 struct ureg_dst l
[4][2], r
[2];
256 struct ureg_dst fragment
[NR_RENDER_TARGETS
];
260 shader
= ureg_create(TGSI_PROCESSOR_FRAGMENT
);
264 l_addr
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR0
, TGSI_INTERPOLATE_LINEAR
);
265 l_addr
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR1
, TGSI_INTERPOLATE_LINEAR
);
267 r_addr
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR0
, TGSI_INTERPOLATE_LINEAR
);
268 r_addr
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR1
, TGSI_INTERPOLATE_LINEAR
);
270 for (i
= 0; i
< NR_RENDER_TARGETS
; ++i
)
271 fragment
[i
] = ureg_DECL_output(shader
, TGSI_SEMANTIC_COLOR
, i
);
273 for (i
= 0; i
< 4; ++i
) {
274 l
[i
][0] = ureg_DECL_temporary(shader
);
275 l
[i
][1] = ureg_DECL_temporary(shader
);
278 r
[0] = ureg_DECL_temporary(shader
);
279 r
[1] = ureg_DECL_temporary(shader
);
281 for (i
= 1; i
< 4; ++i
) {
282 increment_addr(shader
, l
[i
], l_addr
, false, false, i
, idct
->buffer_height
);
285 for (i
= 0; i
< 4; ++i
) {
286 struct ureg_src s_addr
[2];
287 s_addr
[0] = i
== 0 ? l_addr
[0] : ureg_src(l
[i
][0]);
288 s_addr
[1] = i
== 0 ? l_addr
[1] : ureg_src(l
[i
][1]);
289 fetch_four(shader
, l
[i
], s_addr
, ureg_DECL_sampler(shader
, 1));
292 for (i
= 0; i
< NR_RENDER_TARGETS
; ++i
) {
294 increment_addr(shader
, r
, r_addr
, true, true, i
, BLOCK_HEIGHT
);
296 struct ureg_src s_addr
[2] = { ureg_src(r
[0]), ureg_src(r
[1]) };
297 s_addr
[0] = i
== 0 ? r_addr
[0] : ureg_src(r
[0]);
298 s_addr
[1] = i
== 0 ? r_addr
[1] : ureg_src(r
[1]);
299 fetch_four(shader
, r
, s_addr
, ureg_DECL_sampler(shader
, 0));
301 for (j
= 0; j
< 4; ++j
) {
302 matrix_mul(shader
, ureg_writemask(fragment
[i
], TGSI_WRITEMASK_X
<< j
), l
[j
], r
);
306 for (i
= 0; i
< 4; ++i
) {
307 ureg_release_temporary(shader
, l
[i
][0]);
308 ureg_release_temporary(shader
, l
[i
][1]);
310 ureg_release_temporary(shader
, r
[0]);
311 ureg_release_temporary(shader
, r
[1]);
315 return ureg_create_shader_and_destroy(shader
, idct
->pipe
);
319 create_transpose_frag_shader(struct vl_idct
*idct
)
321 struct ureg_program
*shader
;
323 struct ureg_src l_addr
[2], r_addr
[2];
325 struct ureg_dst l
[2], r
[2];
326 struct ureg_dst fragment
;
328 shader
= ureg_create(TGSI_PROCESSOR_FRAGMENT
);
332 l_addr
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR0
, TGSI_INTERPOLATE_LINEAR
);
333 l_addr
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR1
, TGSI_INTERPOLATE_LINEAR
);
335 r_addr
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR0
, TGSI_INTERPOLATE_LINEAR
);
336 r_addr
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR1
, TGSI_INTERPOLATE_LINEAR
);
338 l
[0] = ureg_DECL_temporary(shader
);
339 l
[1] = ureg_DECL_temporary(shader
);
340 r
[0] = ureg_DECL_temporary(shader
);
341 r
[1] = ureg_DECL_temporary(shader
);
343 fetch_four(shader
, l
, l_addr
, ureg_DECL_sampler(shader
, 0));
344 fetch_four(shader
, r
, r_addr
, ureg_DECL_sampler(shader
, 1));
346 fragment
= ureg_DECL_output(shader
, TGSI_SEMANTIC_COLOR
, 0);
348 matrix_mul(shader
, ureg_writemask(fragment
, TGSI_WRITEMASK_X
), l
, r
);
350 ureg_release_temporary(shader
, l
[0]);
351 ureg_release_temporary(shader
, l
[1]);
352 ureg_release_temporary(shader
, r
[0]);
353 ureg_release_temporary(shader
, r
[1]);
357 return ureg_create_shader_and_destroy(shader
, idct
->pipe
);
361 init_shaders(struct vl_idct
*idct
)
363 idct
->matrix_vs
= create_vert_shader(idct
, true);
364 if (!idct
->matrix_vs
)
365 goto error_matrix_vs
;
367 idct
->matrix_fs
= create_matrix_frag_shader(idct
);
368 if (!idct
->matrix_fs
)
369 goto error_matrix_fs
;
371 idct
->transpose_vs
= create_vert_shader(idct
, false);
372 if (!idct
->transpose_vs
)
373 goto error_transpose_vs
;
375 idct
->transpose_fs
= create_transpose_frag_shader(idct
);
376 if (!idct
->transpose_fs
)
377 goto error_transpose_fs
;
382 idct
->pipe
->delete_vs_state(idct
->pipe
, idct
->transpose_vs
);
385 idct
->pipe
->delete_fs_state(idct
->pipe
, idct
->matrix_fs
);
388 idct
->pipe
->delete_vs_state(idct
->pipe
, idct
->matrix_vs
);
395 cleanup_shaders(struct vl_idct
*idct
)
397 idct
->pipe
->delete_vs_state(idct
->pipe
, idct
->matrix_vs
);
398 idct
->pipe
->delete_fs_state(idct
->pipe
, idct
->matrix_fs
);
399 idct
->pipe
->delete_vs_state(idct
->pipe
, idct
->transpose_vs
);
400 idct
->pipe
->delete_fs_state(idct
->pipe
, idct
->transpose_fs
);
404 init_state(struct vl_idct
*idct
)
406 struct pipe_sampler_state sampler
;
407 struct pipe_rasterizer_state rs_state
;
412 memset(&rs_state
, 0, sizeof(rs_state
));
413 rs_state
.gl_rasterization_rules
= false;
414 idct
->rs_state
= idct
->pipe
->create_rasterizer_state(idct
->pipe
, &rs_state
);
418 for (i
= 0; i
< 2; ++i
) {
419 memset(&sampler
, 0, sizeof(sampler
));
420 sampler
.wrap_s
= PIPE_TEX_WRAP_REPEAT
;
421 sampler
.wrap_t
= PIPE_TEX_WRAP_REPEAT
;
422 sampler
.wrap_r
= PIPE_TEX_WRAP_REPEAT
;
423 sampler
.min_img_filter
= PIPE_TEX_FILTER_NEAREST
;
424 sampler
.min_mip_filter
= PIPE_TEX_MIPFILTER_NONE
;
425 sampler
.mag_img_filter
= PIPE_TEX_FILTER_NEAREST
;
426 sampler
.compare_mode
= PIPE_TEX_COMPARE_NONE
;
427 sampler
.compare_func
= PIPE_FUNC_ALWAYS
;
428 sampler
.normalized_coords
= 1;
429 idct
->samplers
[i
] = idct
->pipe
->create_sampler_state(idct
->pipe
, &sampler
);
430 if (!idct
->samplers
[i
])
437 for (i
= 0; i
< 2; ++i
)
438 if (idct
->samplers
[i
])
439 idct
->pipe
->delete_sampler_state(idct
->pipe
, idct
->samplers
[i
]);
441 idct
->pipe
->delete_rasterizer_state(idct
->pipe
, idct
->rs_state
);
448 cleanup_state(struct vl_idct
*idct
)
452 for (i
= 0; i
< 2; ++i
)
453 idct
->pipe
->delete_sampler_state(idct
->pipe
, idct
->samplers
[i
]);
455 idct
->pipe
->delete_rasterizer_state(idct
->pipe
, idct
->rs_state
);
459 init_intermediate(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
)
461 struct pipe_resource tex_templ
, *tex
;
462 struct pipe_sampler_view sv_templ
;
463 struct pipe_surface surf_templ
;
466 assert(idct
&& buffer
);
468 memset(&tex_templ
, 0, sizeof(tex_templ
));
469 tex_templ
.target
= PIPE_TEXTURE_3D
;
470 tex_templ
.format
= PIPE_FORMAT_R16G16B16A16_SNORM
;
471 tex_templ
.width0
= idct
->buffer_width
/ NR_RENDER_TARGETS
;
472 tex_templ
.height0
= idct
->buffer_height
/ 4;
473 tex_templ
.depth0
= NR_RENDER_TARGETS
;
474 tex_templ
.array_size
= 1;
475 tex_templ
.bind
= PIPE_BIND_SAMPLER_VIEW
| PIPE_BIND_RENDER_TARGET
;
476 tex_templ
.usage
= PIPE_USAGE_STATIC
;
478 tex
= idct
->pipe
->screen
->resource_create(idct
->pipe
->screen
, &tex_templ
);
482 memset(&sv_templ
, 0, sizeof(sv_templ
));
483 u_sampler_view_default_template(&sv_templ
, tex
, tex
->format
);
484 buffer
->sampler_views
.individual
.intermediate
=
485 idct
->pipe
->create_sampler_view(idct
->pipe
, tex
, &sv_templ
);
486 if (!buffer
->sampler_views
.individual
.intermediate
)
487 goto error_sampler_view
;
489 buffer
->fb_state
[0].width
= tex
->width0
;
490 buffer
->fb_state
[0].height
= tex
->height0
;
491 buffer
->fb_state
[0].nr_cbufs
= NR_RENDER_TARGETS
;
492 for(i
= 0; i
< NR_RENDER_TARGETS
; ++i
) {
493 memset(&surf_templ
, 0, sizeof(surf_templ
));
494 surf_templ
.format
= tex
->format
;
495 surf_templ
.u
.tex
.first_layer
= i
;
496 surf_templ
.u
.tex
.last_layer
= i
;
497 surf_templ
.usage
= PIPE_BIND_SAMPLER_VIEW
| PIPE_BIND_RENDER_TARGET
;
498 buffer
->fb_state
[0].cbufs
[i
] = idct
->pipe
->create_surface(
499 idct
->pipe
, tex
, &surf_templ
);
501 if (!buffer
->fb_state
[0].cbufs
[i
])
505 buffer
->viewport
[0].scale
[0] = tex
->width0
;
506 buffer
->viewport
[0].scale
[1] = tex
->height0
;
508 pipe_resource_reference(&tex
, NULL
);
512 for(i
= 0; i
< NR_RENDER_TARGETS
; ++i
)
513 pipe_surface_reference(&buffer
->fb_state
[0].cbufs
[i
], NULL
);
515 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.intermediate
, NULL
);
518 pipe_resource_reference(&tex
, NULL
);
525 cleanup_intermediate(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
)
529 assert(idct
&& buffer
);
531 for(i
= 0; i
< NR_RENDER_TARGETS
; ++i
)
532 pipe_surface_reference(&buffer
->fb_state
[0].cbufs
[i
], NULL
);
534 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.intermediate
, NULL
);
537 struct pipe_sampler_view
*
538 vl_idct_upload_matrix(struct pipe_context
*pipe
)
540 const float scale
= sqrtf(SCALE_FACTOR_16_TO_9
);
542 struct pipe_resource tex_templ
, *matrix
;
543 struct pipe_sampler_view sv_templ
, *sv
;
544 struct pipe_transfer
*buf_transfer
;
545 unsigned i
, j
, pitch
;
548 struct pipe_box rect
=
558 memset(&tex_templ
, 0, sizeof(tex_templ
));
559 tex_templ
.target
= PIPE_TEXTURE_2D
;
560 tex_templ
.format
= PIPE_FORMAT_R32G32B32A32_FLOAT
;
561 tex_templ
.last_level
= 0;
562 tex_templ
.width0
= 2;
563 tex_templ
.height0
= 8;
564 tex_templ
.depth0
= 1;
565 tex_templ
.array_size
= 1;
566 tex_templ
.usage
= PIPE_USAGE_IMMUTABLE
;
567 tex_templ
.bind
= PIPE_BIND_SAMPLER_VIEW
;
570 matrix
= pipe
->screen
->resource_create(pipe
->screen
, &tex_templ
);
574 buf_transfer
= pipe
->get_transfer
577 0, PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_DISCARD
,
583 pitch
= buf_transfer
->stride
/ sizeof(float);
585 f
= pipe
->transfer_map(pipe
, buf_transfer
);
589 for(i
= 0; i
< BLOCK_HEIGHT
; ++i
)
590 for(j
= 0; j
< BLOCK_WIDTH
; ++j
)
591 // transpose and scale
592 f
[i
* pitch
+ j
] = const_matrix
[j
][i
] * scale
;
594 pipe
->transfer_unmap(pipe
, buf_transfer
);
595 pipe
->transfer_destroy(pipe
, buf_transfer
);
597 memset(&sv_templ
, 0, sizeof(sv_templ
));
598 u_sampler_view_default_template(&sv_templ
, matrix
, matrix
->format
);
599 sv
= pipe
->create_sampler_view(pipe
, matrix
, &sv_templ
);
600 pipe_resource_reference(&matrix
, NULL
);
607 pipe
->transfer_destroy(pipe
, buf_transfer
);
610 pipe_resource_reference(&matrix
, NULL
);
616 bool vl_idct_init(struct vl_idct
*idct
, struct pipe_context
*pipe
,
617 unsigned buffer_width
, unsigned buffer_height
,
618 unsigned blocks_x
, unsigned blocks_y
,
619 struct pipe_sampler_view
*matrix
)
621 assert(idct
&& pipe
&& matrix
);
624 idct
->buffer_width
= buffer_width
;
625 idct
->buffer_height
= buffer_height
;
626 idct
->blocks_x
= blocks_x
;
627 idct
->blocks_y
= blocks_y
;
628 pipe_sampler_view_reference(&idct
->matrix
, matrix
);
630 if(!init_shaders(idct
))
633 if(!init_state(idct
)) {
634 cleanup_shaders(idct
);
642 vl_idct_cleanup(struct vl_idct
*idct
)
644 cleanup_shaders(idct
);
647 pipe_sampler_view_reference(&idct
->matrix
, NULL
);
651 vl_idct_init_buffer(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
,
652 struct pipe_sampler_view
*source
, struct pipe_surface
*destination
)
661 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.matrix
, idct
->matrix
);
662 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.source
, source
);
663 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.transpose
, idct
->matrix
);
665 if (!init_intermediate(idct
, buffer
))
669 buffer
->fb_state
[1].width
= destination
->texture
->width0
;
670 buffer
->fb_state
[1].height
= destination
->texture
->height0
;
671 buffer
->fb_state
[1].nr_cbufs
= 1;
672 pipe_surface_reference(&buffer
->fb_state
[1].cbufs
[0], destination
);
674 buffer
->viewport
[1].scale
[0] = destination
->texture
->width0
;
675 buffer
->viewport
[1].scale
[1] = destination
->texture
->height0
;
677 for(i
= 0; i
< 2; ++i
) {
678 buffer
->viewport
[i
].scale
[2] = 1;
679 buffer
->viewport
[i
].scale
[3] = 1;
680 buffer
->viewport
[i
].translate
[0] = 0;
681 buffer
->viewport
[i
].translate
[1] = 0;
682 buffer
->viewport
[i
].translate
[2] = 0;
683 buffer
->viewport
[i
].translate
[3] = 0;
685 buffer
->fb_state
[i
].zsbuf
= NULL
;
692 vl_idct_cleanup_buffer(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
)
696 assert(idct
&& buffer
);
698 for(i
= 0; i
< NR_RENDER_TARGETS
; ++i
)
699 pipe_surface_reference(&buffer
->fb_state
[0].cbufs
[i
], NULL
);
701 pipe_surface_reference(&buffer
->fb_state
[1].cbufs
[0], NULL
);
703 cleanup_intermediate(idct
, buffer
);
707 vl_idct_map_buffers(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
)
709 struct pipe_resource
*tex
;
711 assert(idct
&& buffer
);
713 tex
= buffer
->sampler_views
.individual
.source
->texture
;
715 struct pipe_box rect
=
723 buffer
->tex_transfer
= idct
->pipe
->get_transfer
726 0, PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_DISCARD
,
730 buffer
->texels
= idct
->pipe
->transfer_map(idct
->pipe
, buffer
->tex_transfer
);
734 vl_idct_add_block(struct vl_idct_buffer
*buffer
, unsigned x
, unsigned y
, short *block
)
744 tex_pitch
= buffer
->tex_transfer
->stride
/ sizeof(short);
745 texels
= buffer
->texels
+ y
* tex_pitch
* BLOCK_HEIGHT
+ x
* BLOCK_WIDTH
;
747 for (i
= 0; i
< BLOCK_HEIGHT
; ++i
)
748 memcpy(texels
+ i
* tex_pitch
, block
+ i
* BLOCK_WIDTH
, BLOCK_WIDTH
* sizeof(short));
752 vl_idct_unmap_buffers(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
)
754 assert(idct
&& buffer
);
756 idct
->pipe
->transfer_unmap(idct
->pipe
, buffer
->tex_transfer
);
757 idct
->pipe
->transfer_destroy(idct
->pipe
, buffer
->tex_transfer
);
761 vl_idct_flush(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
, unsigned num_instances
)
768 if(num_instances
> 0) {
769 num_verts
= idct
->blocks_x
* idct
->blocks_y
* 4;
771 idct
->pipe
->bind_rasterizer_state(idct
->pipe
, idct
->rs_state
);
772 idct
->pipe
->bind_fragment_sampler_states(idct
->pipe
, 2, idct
->samplers
);
775 idct
->pipe
->set_framebuffer_state(idct
->pipe
, &buffer
->fb_state
[0]);
776 idct
->pipe
->set_viewport_state(idct
->pipe
, &buffer
->viewport
[0]);
777 idct
->pipe
->set_fragment_sampler_views(idct
->pipe
, 2, buffer
->sampler_views
.stage
[0]);
778 idct
->pipe
->bind_vs_state(idct
->pipe
, idct
->matrix_vs
);
779 idct
->pipe
->bind_fs_state(idct
->pipe
, idct
->matrix_fs
);
780 util_draw_arrays_instanced(idct
->pipe
, PIPE_PRIM_QUADS
, 0, num_verts
, 0, num_instances
);
783 idct
->pipe
->set_framebuffer_state(idct
->pipe
, &buffer
->fb_state
[1]);
784 idct
->pipe
->set_viewport_state(idct
->pipe
, &buffer
->viewport
[1]);
785 idct
->pipe
->set_fragment_sampler_views(idct
->pipe
, 2, buffer
->sampler_views
.stage
[1]);
786 idct
->pipe
->bind_vs_state(idct
->pipe
, idct
->transpose_vs
);
787 idct
->pipe
->bind_fs_state(idct
->pipe
, idct
->transpose_fs
);
788 util_draw_arrays_instanced(idct
->pipe
, PIPE_PRIM_QUADS
, 0, num_verts
, 0, num_instances
);