1 /**************************************************************************
3 * Copyright 2010 Christian König
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 #include <pipe/p_context.h>
31 #include <pipe/p_screen.h>
33 #include <util/u_draw.h>
34 #include <util/u_sampler.h>
36 #include <tgsi/tgsi_ureg.h>
38 #include "vl_defines.h"
40 #include "vl_vertex_buffers.h"
52 static const float const_matrix
[8][8] = {
53 { 0.3535530f
, 0.3535530f
, 0.3535530f
, 0.3535530f
, 0.3535530f
, 0.3535530f
, 0.353553f
, 0.3535530f
},
54 { 0.4903930f
, 0.4157350f
, 0.2777850f
, 0.0975451f
, -0.0975452f
, -0.2777850f
, -0.415735f
, -0.4903930f
},
55 { 0.4619400f
, 0.1913420f
, -0.1913420f
, -0.4619400f
, -0.4619400f
, -0.1913420f
, 0.191342f
, 0.4619400f
},
56 { 0.4157350f
, -0.0975452f
, -0.4903930f
, -0.2777850f
, 0.2777850f
, 0.4903930f
, 0.097545f
, -0.4157350f
},
57 { 0.3535530f
, -0.3535530f
, -0.3535530f
, 0.3535540f
, 0.3535530f
, -0.3535540f
, -0.353553f
, 0.3535530f
},
58 { 0.2777850f
, -0.4903930f
, 0.0975452f
, 0.4157350f
, -0.4157350f
, -0.0975451f
, 0.490393f
, -0.2777850f
},
59 { 0.1913420f
, -0.4619400f
, 0.4619400f
, -0.1913420f
, -0.1913410f
, 0.4619400f
, -0.461940f
, 0.1913420f
},
60 { 0.0975451f
, -0.2777850f
, 0.4157350f
, -0.4903930f
, 0.4903930f
, -0.4157350f
, 0.277786f
, -0.0975458f
}
64 calc_addr(struct ureg_program
*shader
, struct ureg_dst addr
[2],
65 struct ureg_src tc
, struct ureg_src start
, bool right_side
,
66 bool transposed
, float size
)
68 unsigned wm_start
= (right_side
== transposed
) ? TGSI_WRITEMASK_X
: TGSI_WRITEMASK_Y
;
69 unsigned sw_start
= right_side
? TGSI_SWIZZLE_Y
: TGSI_SWIZZLE_X
;
71 unsigned wm_tc
= (right_side
== transposed
) ? TGSI_WRITEMASK_Y
: TGSI_WRITEMASK_X
;
72 unsigned sw_tc
= right_side
? TGSI_SWIZZLE_X
: TGSI_SWIZZLE_Y
;
75 * addr[0..1].(start) = right_side ? start.x : tc.x
76 * addr[0..1].(tc) = right_side ? tc.y : start.y
78 * addr[1].(start) += 1.0f / scale
80 ureg_MOV(shader
, ureg_writemask(addr
[0], wm_start
), ureg_scalar(start
, sw_start
));
81 ureg_MOV(shader
, ureg_writemask(addr
[0], wm_tc
), ureg_scalar(tc
, sw_tc
));
82 ureg_MOV(shader
, ureg_writemask(addr
[0], TGSI_WRITEMASK_Z
), tc
);
84 ureg_ADD(shader
, ureg_writemask(addr
[1], wm_start
), ureg_scalar(start
, sw_start
), ureg_imm1f(shader
, 1.0f
/ size
));
85 ureg_MOV(shader
, ureg_writemask(addr
[1], wm_tc
), ureg_scalar(tc
, sw_tc
));
86 ureg_MOV(shader
, ureg_writemask(addr
[1], TGSI_WRITEMASK_Z
), tc
);
90 create_vert_shader(struct vl_idct
*idct
, bool matrix_stage
)
92 struct ureg_program
*shader
;
93 struct ureg_src vrect
, vpos
;
94 struct ureg_src scale
;
95 struct ureg_dst t_tex
, t_start
;
96 struct ureg_dst o_vpos
, o_l_addr
[2], o_r_addr
[2];
98 shader
= ureg_create(TGSI_PROCESSOR_VERTEX
);
102 t_tex
= ureg_DECL_temporary(shader
);
103 t_start
= ureg_DECL_temporary(shader
);
105 vrect
= ureg_DECL_vs_input(shader
, VS_I_RECT
);
106 vpos
= ureg_DECL_vs_input(shader
, VS_I_VPOS
);
108 o_vpos
= ureg_DECL_output(shader
, TGSI_SEMANTIC_POSITION
, VS_O_VPOS
);
110 o_l_addr
[0] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR0
);
111 o_l_addr
[1] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR1
);
113 o_r_addr
[0] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR0
);
114 o_r_addr
[1] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR1
);
117 * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
119 * t_vpos = vpos + vrect
120 * o_vpos.xy = t_vpos * scale
123 * o_l_addr = calc_addr(...)
124 * o_r_addr = calc_addr(...)
128 scale
= ureg_imm2f(shader
,
129 (float)BLOCK_WIDTH
/ idct
->buffer_width
,
130 (float)BLOCK_HEIGHT
/ idct
->buffer_height
);
132 ureg_ADD(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_XY
), vpos
, vrect
);
133 ureg_MUL(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_XY
), ureg_src(t_tex
), scale
);
134 ureg_MUL(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_Z
),
135 ureg_scalar(vrect
, TGSI_SWIZZLE_X
),
136 ureg_imm1f(shader
, BLOCK_WIDTH
/ idct
->nr_of_render_targets
));
138 ureg_MOV(shader
, ureg_writemask(o_vpos
, TGSI_WRITEMASK_XY
), ureg_src(t_tex
));
139 ureg_MOV(shader
, ureg_writemask(o_vpos
, TGSI_WRITEMASK_ZW
), ureg_imm1f(shader
, 1.0f
));
141 ureg_MUL(shader
, ureg_writemask(t_start
, TGSI_WRITEMASK_XY
), vpos
, scale
);
144 calc_addr(shader
, o_l_addr
, ureg_src(t_tex
), ureg_src(t_start
), false, false, idct
->buffer_width
/ 4);
145 calc_addr(shader
, o_r_addr
, vrect
, ureg_imm1f(shader
, 0.0f
), true, true, BLOCK_WIDTH
/ 4);
147 calc_addr(shader
, o_l_addr
, vrect
, ureg_imm1f(shader
, 0.0f
), false, false, BLOCK_WIDTH
/ 4);
148 calc_addr(shader
, o_r_addr
, ureg_src(t_tex
), ureg_src(t_start
), true, false, idct
->buffer_height
/ 4);
151 ureg_release_temporary(shader
, t_tex
);
152 ureg_release_temporary(shader
, t_start
);
156 return ureg_create_shader_and_destroy(shader
, idct
->pipe
);
160 increment_addr(struct ureg_program
*shader
, struct ureg_dst daddr
[2],
161 struct ureg_src saddr
[2], bool right_side
, bool transposed
,
164 unsigned wm_start
= (right_side
== transposed
) ? TGSI_WRITEMASK_X
: TGSI_WRITEMASK_Y
;
165 unsigned wm_tc
= (right_side
== transposed
) ? TGSI_WRITEMASK_Y
: TGSI_WRITEMASK_X
;
168 * daddr[0..1].(start) = saddr[0..1].(start)
169 * daddr[0..1].(tc) = saddr[0..1].(tc)
172 ureg_MOV(shader
, ureg_writemask(daddr
[0], wm_start
), saddr
[0]);
173 ureg_ADD(shader
, ureg_writemask(daddr
[0], wm_tc
), saddr
[0], ureg_imm1f(shader
, pos
/ size
));
174 ureg_MOV(shader
, ureg_writemask(daddr
[1], wm_start
), saddr
[1]);
175 ureg_ADD(shader
, ureg_writemask(daddr
[1], wm_tc
), saddr
[1], ureg_imm1f(shader
, pos
/ size
));
179 fetch_four(struct ureg_program
*shader
, struct ureg_dst m
[2], struct ureg_src addr
[2], struct ureg_src sampler
)
181 ureg_TEX(shader
, m
[0], TGSI_TEXTURE_3D
, addr
[0], sampler
);
182 ureg_TEX(shader
, m
[1], TGSI_TEXTURE_3D
, addr
[1], sampler
);
186 matrix_mul(struct ureg_program
*shader
, struct ureg_dst dst
, struct ureg_dst l
[2], struct ureg_dst r
[2])
190 tmp
= ureg_DECL_temporary(shader
);
193 * tmp.xy = dot4(m[0][0..1], m[1][0..1])
194 * dst = tmp.x + tmp.y
196 ureg_DP4(shader
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_src(l
[0]), ureg_src(r
[0]));
197 ureg_DP4(shader
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), ureg_src(l
[1]), ureg_src(r
[1]));
198 ureg_ADD(shader
, dst
,
199 ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
),
200 ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_Y
));
202 ureg_release_temporary(shader
, tmp
);
206 create_matrix_frag_shader(struct vl_idct
*idct
)
208 struct ureg_program
*shader
;
210 struct ureg_src l_addr
[2], r_addr
[2];
212 struct ureg_dst l
[4][2], r
[2];
213 struct ureg_dst fragment
[idct
->nr_of_render_targets
];
217 shader
= ureg_create(TGSI_PROCESSOR_FRAGMENT
);
221 l_addr
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR0
, TGSI_INTERPOLATE_LINEAR
);
222 l_addr
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR1
, TGSI_INTERPOLATE_LINEAR
);
224 r_addr
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR0
, TGSI_INTERPOLATE_LINEAR
);
225 r_addr
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR1
, TGSI_INTERPOLATE_LINEAR
);
227 for (i
= 0; i
< idct
->nr_of_render_targets
; ++i
)
228 fragment
[i
] = ureg_DECL_output(shader
, TGSI_SEMANTIC_COLOR
, i
);
230 for (i
= 0; i
< 4; ++i
) {
231 l
[i
][0] = ureg_DECL_temporary(shader
);
232 l
[i
][1] = ureg_DECL_temporary(shader
);
235 r
[0] = ureg_DECL_temporary(shader
);
236 r
[1] = ureg_DECL_temporary(shader
);
238 for (i
= 1; i
< 4; ++i
) {
239 increment_addr(shader
, l
[i
], l_addr
, false, false, i
, idct
->buffer_height
);
242 for (i
= 0; i
< 4; ++i
) {
243 struct ureg_src s_addr
[2];
244 s_addr
[0] = i
== 0 ? l_addr
[0] : ureg_src(l
[i
][0]);
245 s_addr
[1] = i
== 0 ? l_addr
[1] : ureg_src(l
[i
][1]);
246 fetch_four(shader
, l
[i
], s_addr
, ureg_DECL_sampler(shader
, 1));
249 for (i
= 0; i
< idct
->nr_of_render_targets
; ++i
) {
251 increment_addr(shader
, r
, r_addr
, true, true, i
, BLOCK_HEIGHT
);
253 struct ureg_src s_addr
[2] = { ureg_src(r
[0]), ureg_src(r
[1]) };
254 s_addr
[0] = i
== 0 ? r_addr
[0] : ureg_src(r
[0]);
255 s_addr
[1] = i
== 0 ? r_addr
[1] : ureg_src(r
[1]);
256 fetch_four(shader
, r
, s_addr
, ureg_DECL_sampler(shader
, 0));
258 for (j
= 0; j
< 4; ++j
) {
259 matrix_mul(shader
, ureg_writemask(fragment
[i
], TGSI_WRITEMASK_X
<< j
), l
[j
], r
);
263 for (i
= 0; i
< 4; ++i
) {
264 ureg_release_temporary(shader
, l
[i
][0]);
265 ureg_release_temporary(shader
, l
[i
][1]);
267 ureg_release_temporary(shader
, r
[0]);
268 ureg_release_temporary(shader
, r
[1]);
272 return ureg_create_shader_and_destroy(shader
, idct
->pipe
);
276 create_transpose_frag_shader(struct vl_idct
*idct
)
278 struct ureg_program
*shader
;
280 struct ureg_src l_addr
[2], r_addr
[2];
282 struct ureg_dst l
[2], r
[2];
283 struct ureg_dst fragment
;
285 shader
= ureg_create(TGSI_PROCESSOR_FRAGMENT
);
289 l_addr
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR0
, TGSI_INTERPOLATE_LINEAR
);
290 l_addr
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR1
, TGSI_INTERPOLATE_LINEAR
);
292 r_addr
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR0
, TGSI_INTERPOLATE_LINEAR
);
293 r_addr
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR1
, TGSI_INTERPOLATE_LINEAR
);
295 l
[0] = ureg_DECL_temporary(shader
);
296 l
[1] = ureg_DECL_temporary(shader
);
297 r
[0] = ureg_DECL_temporary(shader
);
298 r
[1] = ureg_DECL_temporary(shader
);
300 fetch_four(shader
, l
, l_addr
, ureg_DECL_sampler(shader
, 0));
301 fetch_four(shader
, r
, r_addr
, ureg_DECL_sampler(shader
, 1));
303 fragment
= ureg_DECL_output(shader
, TGSI_SEMANTIC_COLOR
, 0);
305 matrix_mul(shader
, ureg_writemask(fragment
, TGSI_WRITEMASK_X
), l
, r
);
307 ureg_release_temporary(shader
, l
[0]);
308 ureg_release_temporary(shader
, l
[1]);
309 ureg_release_temporary(shader
, r
[0]);
310 ureg_release_temporary(shader
, r
[1]);
314 return ureg_create_shader_and_destroy(shader
, idct
->pipe
);
318 init_shaders(struct vl_idct
*idct
)
320 idct
->matrix_vs
= create_vert_shader(idct
, true);
321 if (!idct
->matrix_vs
)
322 goto error_matrix_vs
;
324 idct
->matrix_fs
= create_matrix_frag_shader(idct
);
325 if (!idct
->matrix_fs
)
326 goto error_matrix_fs
;
328 idct
->transpose_vs
= create_vert_shader(idct
, false);
329 if (!idct
->transpose_vs
)
330 goto error_transpose_vs
;
332 idct
->transpose_fs
= create_transpose_frag_shader(idct
);
333 if (!idct
->transpose_fs
)
334 goto error_transpose_fs
;
339 idct
->pipe
->delete_vs_state(idct
->pipe
, idct
->transpose_vs
);
342 idct
->pipe
->delete_fs_state(idct
->pipe
, idct
->matrix_fs
);
345 idct
->pipe
->delete_vs_state(idct
->pipe
, idct
->matrix_vs
);
352 cleanup_shaders(struct vl_idct
*idct
)
354 idct
->pipe
->delete_vs_state(idct
->pipe
, idct
->matrix_vs
);
355 idct
->pipe
->delete_fs_state(idct
->pipe
, idct
->matrix_fs
);
356 idct
->pipe
->delete_vs_state(idct
->pipe
, idct
->transpose_vs
);
357 idct
->pipe
->delete_fs_state(idct
->pipe
, idct
->transpose_fs
);
361 init_state(struct vl_idct
*idct
)
363 struct pipe_blend_state blend
;
364 struct pipe_rasterizer_state rs_state
;
365 struct pipe_sampler_state sampler
;
370 memset(&rs_state
, 0, sizeof(rs_state
));
371 rs_state
.gl_rasterization_rules
= false;
372 idct
->rs_state
= idct
->pipe
->create_rasterizer_state(idct
->pipe
, &rs_state
);
376 memset(&blend
, 0, sizeof blend
);
378 blend
.independent_blend_enable
= 0;
379 blend
.rt
[0].blend_enable
= 0;
380 blend
.rt
[0].rgb_func
= PIPE_BLEND_ADD
;
381 blend
.rt
[0].rgb_src_factor
= PIPE_BLENDFACTOR_ONE
;
382 blend
.rt
[0].rgb_dst_factor
= PIPE_BLENDFACTOR_ONE
;
383 blend
.rt
[0].alpha_func
= PIPE_BLEND_ADD
;
384 blend
.rt
[0].alpha_src_factor
= PIPE_BLENDFACTOR_ONE
;
385 blend
.rt
[0].alpha_dst_factor
= PIPE_BLENDFACTOR_ONE
;
386 blend
.logicop_enable
= 0;
387 blend
.logicop_func
= PIPE_LOGICOP_CLEAR
;
388 /* Needed to allow color writes to FB, even if blending disabled */
389 blend
.rt
[0].colormask
= PIPE_MASK_RGBA
;
391 idct
->blend
= idct
->pipe
->create_blend_state(idct
->pipe
, &blend
);
395 for (i
= 0; i
< 2; ++i
) {
396 memset(&sampler
, 0, sizeof(sampler
));
397 sampler
.wrap_s
= PIPE_TEX_WRAP_REPEAT
;
398 sampler
.wrap_t
= PIPE_TEX_WRAP_REPEAT
;
399 sampler
.wrap_r
= PIPE_TEX_WRAP_REPEAT
;
400 sampler
.min_img_filter
= PIPE_TEX_FILTER_NEAREST
;
401 sampler
.min_mip_filter
= PIPE_TEX_MIPFILTER_NONE
;
402 sampler
.mag_img_filter
= PIPE_TEX_FILTER_NEAREST
;
403 sampler
.compare_mode
= PIPE_TEX_COMPARE_NONE
;
404 sampler
.compare_func
= PIPE_FUNC_ALWAYS
;
405 sampler
.normalized_coords
= 1;
406 idct
->samplers
[i
] = idct
->pipe
->create_sampler_state(idct
->pipe
, &sampler
);
407 if (!idct
->samplers
[i
])
414 for (i
= 0; i
< 2; ++i
)
415 if (idct
->samplers
[i
])
416 idct
->pipe
->delete_sampler_state(idct
->pipe
, idct
->samplers
[i
]);
418 idct
->pipe
->delete_rasterizer_state(idct
->pipe
, idct
->rs_state
);
421 idct
->pipe
->delete_blend_state(idct
->pipe
, idct
->blend
);
428 cleanup_state(struct vl_idct
*idct
)
432 for (i
= 0; i
< 2; ++i
)
433 idct
->pipe
->delete_sampler_state(idct
->pipe
, idct
->samplers
[i
]);
435 idct
->pipe
->delete_rasterizer_state(idct
->pipe
, idct
->rs_state
);
436 idct
->pipe
->delete_blend_state(idct
->pipe
, idct
->blend
);
440 init_intermediate(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
)
442 struct pipe_resource
*tex
;
443 struct pipe_surface surf_templ
;
446 assert(idct
&& buffer
);
448 tex
= buffer
->sampler_views
.individual
.intermediate
->texture
;
450 buffer
->fb_state
[0].width
= tex
->width0
;
451 buffer
->fb_state
[0].height
= tex
->height0
;
452 buffer
->fb_state
[0].nr_cbufs
= idct
->nr_of_render_targets
;
453 for(i
= 0; i
< idct
->nr_of_render_targets
; ++i
) {
454 memset(&surf_templ
, 0, sizeof(surf_templ
));
455 surf_templ
.format
= tex
->format
;
456 surf_templ
.u
.tex
.first_layer
= i
;
457 surf_templ
.u
.tex
.last_layer
= i
;
458 surf_templ
.usage
= PIPE_BIND_SAMPLER_VIEW
| PIPE_BIND_RENDER_TARGET
;
459 buffer
->fb_state
[0].cbufs
[i
] = idct
->pipe
->create_surface(
460 idct
->pipe
, tex
, &surf_templ
);
462 if (!buffer
->fb_state
[0].cbufs
[i
])
466 buffer
->viewport
[0].scale
[0] = tex
->width0
;
467 buffer
->viewport
[0].scale
[1] = tex
->height0
;
472 for(i
= 0; i
< idct
->nr_of_render_targets
; ++i
)
473 pipe_surface_reference(&buffer
->fb_state
[0].cbufs
[i
], NULL
);
479 cleanup_intermediate(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
)
483 assert(idct
&& buffer
);
485 for(i
= 0; i
< idct
->nr_of_render_targets
; ++i
)
486 pipe_surface_reference(&buffer
->fb_state
[0].cbufs
[i
], NULL
);
488 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.intermediate
, NULL
);
491 struct pipe_sampler_view
*
492 vl_idct_upload_matrix(struct pipe_context
*pipe
, float scale
)
494 struct pipe_resource tex_templ
, *matrix
;
495 struct pipe_sampler_view sv_templ
, *sv
;
496 struct pipe_transfer
*buf_transfer
;
497 unsigned i
, j
, pitch
;
500 struct pipe_box rect
=
510 memset(&tex_templ
, 0, sizeof(tex_templ
));
511 tex_templ
.target
= PIPE_TEXTURE_2D
;
512 tex_templ
.format
= PIPE_FORMAT_R32G32B32A32_FLOAT
;
513 tex_templ
.last_level
= 0;
514 tex_templ
.width0
= 2;
515 tex_templ
.height0
= 8;
516 tex_templ
.depth0
= 1;
517 tex_templ
.array_size
= 1;
518 tex_templ
.usage
= PIPE_USAGE_IMMUTABLE
;
519 tex_templ
.bind
= PIPE_BIND_SAMPLER_VIEW
;
522 matrix
= pipe
->screen
->resource_create(pipe
->screen
, &tex_templ
);
526 buf_transfer
= pipe
->get_transfer
529 0, PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_DISCARD
,
535 pitch
= buf_transfer
->stride
/ sizeof(float);
537 f
= pipe
->transfer_map(pipe
, buf_transfer
);
541 for(i
= 0; i
< BLOCK_HEIGHT
; ++i
)
542 for(j
= 0; j
< BLOCK_WIDTH
; ++j
)
543 // transpose and scale
544 f
[i
* pitch
+ j
] = const_matrix
[j
][i
] * scale
;
546 pipe
->transfer_unmap(pipe
, buf_transfer
);
547 pipe
->transfer_destroy(pipe
, buf_transfer
);
549 memset(&sv_templ
, 0, sizeof(sv_templ
));
550 u_sampler_view_default_template(&sv_templ
, matrix
, matrix
->format
);
551 sv
= pipe
->create_sampler_view(pipe
, matrix
, &sv_templ
);
552 pipe_resource_reference(&matrix
, NULL
);
559 pipe
->transfer_destroy(pipe
, buf_transfer
);
562 pipe_resource_reference(&matrix
, NULL
);
568 bool vl_idct_init(struct vl_idct
*idct
, struct pipe_context
*pipe
,
569 unsigned buffer_width
, unsigned buffer_height
,
570 unsigned nr_of_render_targets
,
571 struct pipe_sampler_view
*matrix
,
572 struct pipe_sampler_view
*transpose
)
574 assert(idct
&& pipe
&& matrix
);
577 idct
->buffer_width
= buffer_width
;
578 idct
->buffer_height
= buffer_height
;
579 idct
->nr_of_render_targets
= nr_of_render_targets
;
581 pipe_sampler_view_reference(&idct
->matrix
, matrix
);
582 pipe_sampler_view_reference(&idct
->transpose
, transpose
);
584 if(!init_shaders(idct
))
587 if(!init_state(idct
)) {
588 cleanup_shaders(idct
);
596 vl_idct_cleanup(struct vl_idct
*idct
)
598 cleanup_shaders(idct
);
601 pipe_sampler_view_reference(&idct
->matrix
, NULL
);
605 vl_idct_init_buffer(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
,
606 struct pipe_sampler_view
*source
,
607 struct pipe_sampler_view
*intermediate
,
608 struct pipe_surface
*destination
)
617 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.matrix
, idct
->matrix
);
618 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.source
, source
);
619 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.transpose
, idct
->transpose
);
620 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.intermediate
, intermediate
);
622 if (!init_intermediate(idct
, buffer
))
626 buffer
->fb_state
[1].width
= destination
->texture
->width0
;
627 buffer
->fb_state
[1].height
= destination
->texture
->height0
;
628 buffer
->fb_state
[1].nr_cbufs
= 1;
629 pipe_surface_reference(&buffer
->fb_state
[1].cbufs
[0], destination
);
631 buffer
->viewport
[1].scale
[0] = destination
->texture
->width0
;
632 buffer
->viewport
[1].scale
[1] = destination
->texture
->height0
;
634 for(i
= 0; i
< 2; ++i
) {
635 buffer
->viewport
[i
].scale
[2] = 1;
636 buffer
->viewport
[i
].scale
[3] = 1;
637 buffer
->viewport
[i
].translate
[0] = 0;
638 buffer
->viewport
[i
].translate
[1] = 0;
639 buffer
->viewport
[i
].translate
[2] = 0;
640 buffer
->viewport
[i
].translate
[3] = 0;
642 buffer
->fb_state
[i
].zsbuf
= NULL
;
649 vl_idct_cleanup_buffer(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
)
653 assert(idct
&& buffer
);
655 for(i
= 0; i
< idct
->nr_of_render_targets
; ++i
)
656 pipe_surface_reference(&buffer
->fb_state
[0].cbufs
[i
], NULL
);
658 pipe_surface_reference(&buffer
->fb_state
[1].cbufs
[0], NULL
);
660 cleanup_intermediate(idct
, buffer
);
664 vl_idct_flush(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
, unsigned num_instances
)
669 if(num_instances
> 0) {
670 idct
->pipe
->bind_rasterizer_state(idct
->pipe
, idct
->rs_state
);
671 idct
->pipe
->bind_blend_state(idct
->pipe
, idct
->blend
);
672 idct
->pipe
->bind_fragment_sampler_states(idct
->pipe
, 2, idct
->samplers
);
675 idct
->pipe
->set_framebuffer_state(idct
->pipe
, &buffer
->fb_state
[0]);
676 idct
->pipe
->set_viewport_state(idct
->pipe
, &buffer
->viewport
[0]);
677 idct
->pipe
->set_fragment_sampler_views(idct
->pipe
, 2, buffer
->sampler_views
.stage
[0]);
678 idct
->pipe
->bind_vs_state(idct
->pipe
, idct
->matrix_vs
);
679 idct
->pipe
->bind_fs_state(idct
->pipe
, idct
->matrix_fs
);
680 util_draw_arrays_instanced(idct
->pipe
, PIPE_PRIM_QUADS
, 0, 4, 0, num_instances
);
683 idct
->pipe
->set_framebuffer_state(idct
->pipe
, &buffer
->fb_state
[1]);
684 idct
->pipe
->set_viewport_state(idct
->pipe
, &buffer
->viewport
[1]);
685 idct
->pipe
->set_fragment_sampler_views(idct
->pipe
, 2, buffer
->sampler_views
.stage
[1]);
686 idct
->pipe
->bind_vs_state(idct
->pipe
, idct
->transpose_vs
);
687 idct
->pipe
->bind_fs_state(idct
->pipe
, idct
->transpose_fs
);
688 util_draw_arrays_instanced(idct
->pipe
, PIPE_PRIM_QUADS
, 0, 4, 0, num_instances
);