[g3dvl] add support for different decoding entry points
[mesa.git] / src / gallium / auxiliary / vl / vl_idct.c
1 /**************************************************************************
2 *
3 * Copyright 2010 Christian König
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "vl_idct.h"
29 #include "vl_vertex_buffers.h"
30 #include "vl_defines.h"
31 #include "util/u_draw.h"
32 #include <assert.h>
33 #include <pipe/p_context.h>
34 #include <pipe/p_screen.h>
35 #include <util/u_inlines.h>
36 #include <util/u_sampler.h>
37 #include <util/u_format.h>
38 #include <tgsi/tgsi_ureg.h>
39 #include "vl_types.h"
40
41 #define NR_RENDER_TARGETS 4
42
43 enum VS_OUTPUT
44 {
45 VS_O_VPOS,
46 VS_O_L_ADDR0,
47 VS_O_L_ADDR1,
48 VS_O_R_ADDR0,
49 VS_O_R_ADDR1
50 };
51
52 static const float const_matrix[8][8] = {
53 { 0.3535530f, 0.3535530f, 0.3535530f, 0.3535530f, 0.3535530f, 0.3535530f, 0.353553f, 0.3535530f },
54 { 0.4903930f, 0.4157350f, 0.2777850f, 0.0975451f, -0.0975452f, -0.2777850f, -0.415735f, -0.4903930f },
55 { 0.4619400f, 0.1913420f, -0.1913420f, -0.4619400f, -0.4619400f, -0.1913420f, 0.191342f, 0.4619400f },
56 { 0.4157350f, -0.0975452f, -0.4903930f, -0.2777850f, 0.2777850f, 0.4903930f, 0.097545f, -0.4157350f },
57 { 0.3535530f, -0.3535530f, -0.3535530f, 0.3535540f, 0.3535530f, -0.3535540f, -0.353553f, 0.3535530f },
58 { 0.2777850f, -0.4903930f, 0.0975452f, 0.4157350f, -0.4157350f, -0.0975451f, 0.490393f, -0.2777850f },
59 { 0.1913420f, -0.4619400f, 0.4619400f, -0.1913420f, -0.1913410f, 0.4619400f, -0.461940f, 0.1913420f },
60 { 0.0975451f, -0.2777850f, 0.4157350f, -0.4903930f, 0.4903930f, -0.4157350f, 0.277786f, -0.0975458f }
61 };
62
63 static void
64 calc_addr(struct ureg_program *shader, struct ureg_dst addr[2],
65 struct ureg_src tc, struct ureg_src start, bool right_side,
66 bool transposed, float size)
67 {
68 unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y;
69 unsigned sw_start = right_side ? TGSI_SWIZZLE_Y : TGSI_SWIZZLE_X;
70
71 unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X;
72 unsigned sw_tc = right_side ? TGSI_SWIZZLE_X : TGSI_SWIZZLE_Y;
73
74 /*
75 * addr[0..1].(start) = right_side ? start.x : tc.x
76 * addr[0..1].(tc) = right_side ? tc.y : start.y
77 * addr[0..1].z = tc.z
78 * addr[1].(start) += 1.0f / scale
79 */
80 ureg_MOV(shader, ureg_writemask(addr[0], wm_start), ureg_scalar(start, sw_start));
81 ureg_MOV(shader, ureg_writemask(addr[0], wm_tc), ureg_scalar(tc, sw_tc));
82 ureg_MOV(shader, ureg_writemask(addr[0], TGSI_WRITEMASK_Z), tc);
83
84 ureg_ADD(shader, ureg_writemask(addr[1], wm_start), ureg_scalar(start, sw_start), ureg_imm1f(shader, 1.0f / size));
85 ureg_MOV(shader, ureg_writemask(addr[1], wm_tc), ureg_scalar(tc, sw_tc));
86 ureg_MOV(shader, ureg_writemask(addr[1], TGSI_WRITEMASK_Z), tc);
87 }
88
89 static void *
90 create_vert_shader(struct vl_idct *idct, bool matrix_stage)
91 {
92 struct ureg_program *shader;
93 struct ureg_src vrect, vpos, vblock, eb;
94 struct ureg_src scale, blocks_xy;
95 struct ureg_dst t_tex, t_start;
96 struct ureg_dst o_vpos, o_l_addr[2], o_r_addr[2];
97 unsigned label;
98
99 shader = ureg_create(TGSI_PROCESSOR_VERTEX);
100 if (!shader)
101 return NULL;
102
103 t_tex = ureg_DECL_temporary(shader);
104 t_start = ureg_DECL_temporary(shader);
105
106 vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
107 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
108 vblock = ureg_swizzle(vrect, TGSI_SWIZZLE_Z, TGSI_SWIZZLE_W, TGSI_SWIZZLE_X, TGSI_SWIZZLE_X);
109
110 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
111
112 eb = ureg_DECL_vs_input(shader, VS_I_EB);
113
114 o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0);
115 o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1);
116
117 o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0);
118 o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1);
119
120 /*
121 * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
122 * blocks_xy = (blocks_x, blocks_y)
123 *
124 * if eb.(vblock.y, vblock.x)
125 * o_vpos.xy = -1
126 * else
127 * t_tex = vpos * blocks_xy + vblock
128 * t_start = t_tex * scale
129 * t_tex = t_tex + vrect
130 * o_vpos.xy = t_tex * scale
131 *
132 * o_l_addr = calc_addr(...)
133 * o_r_addr = calc_addr(...)
134 * endif
135 * o_vpos.zw = vpos
136 *
137 */
138
139 scale = ureg_imm2f(shader,
140 (float)BLOCK_WIDTH / idct->buffer_width,
141 (float)BLOCK_HEIGHT / idct->buffer_height);
142
143 blocks_xy = ureg_imm2f(shader, idct->blocks_x, idct->blocks_y);
144
145 if (idct->blocks_x > 1 || idct->blocks_y > 1) {
146 ureg_CMP(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY),
147 ureg_negate(ureg_scalar(vblock, TGSI_SWIZZLE_Y)),
148 ureg_swizzle(eb, TGSI_SWIZZLE_Z, TGSI_SWIZZLE_W, TGSI_SWIZZLE_Z, TGSI_SWIZZLE_W),
149 ureg_swizzle(eb, TGSI_SWIZZLE_X, TGSI_SWIZZLE_Y, TGSI_SWIZZLE_X, TGSI_SWIZZLE_Y));
150
151 ureg_CMP(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_X),
152 ureg_negate(ureg_scalar(vblock, TGSI_SWIZZLE_X)),
153 ureg_scalar(ureg_src(t_tex), TGSI_SWIZZLE_Y),
154 ureg_scalar(ureg_src(t_tex), TGSI_SWIZZLE_X));
155
156 eb = ureg_src(t_tex);
157 }
158
159 ureg_IF(shader, ureg_scalar(eb, TGSI_SWIZZLE_X), &label);
160
161 ureg_MOV(shader, o_vpos, ureg_imm1f(shader, -1.0f));
162
163 ureg_fixup_label(shader, label, ureg_get_instruction_number(shader));
164 ureg_ELSE(shader, &label);
165
166 ureg_MAD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, blocks_xy, vblock);
167 ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale);
168
169 ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), vrect);
170
171 ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale);
172 ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_Z),
173 ureg_scalar(vrect, TGSI_SWIZZLE_X),
174 ureg_imm1f(shader, BLOCK_WIDTH / NR_RENDER_TARGETS));
175
176 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(t_tex));
177
178 if(matrix_stage) {
179 calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4);
180 calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, BLOCK_WIDTH / 4);
181 } else {
182 calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, BLOCK_WIDTH / 4);
183 calc_addr(shader, o_r_addr, ureg_src(t_tex), ureg_src(t_start), true, false, idct->buffer_height / 4);
184 }
185
186 ureg_fixup_label(shader, label, ureg_get_instruction_number(shader));
187 ureg_ENDIF(shader);
188
189 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), vpos);
190
191 ureg_release_temporary(shader, t_tex);
192 ureg_release_temporary(shader, t_start);
193
194 ureg_END(shader);
195
196 return ureg_create_shader_and_destroy(shader, idct->pipe);
197 }
198
199 static void
200 increment_addr(struct ureg_program *shader, struct ureg_dst daddr[2],
201 struct ureg_src saddr[2], bool right_side, bool transposed,
202 int pos, float size)
203 {
204 unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y;
205 unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X;
206
207 /*
208 * daddr[0..1].(start) = saddr[0..1].(start)
209 * daddr[0..1].(tc) = saddr[0..1].(tc)
210 */
211
212 ureg_MOV(shader, ureg_writemask(daddr[0], wm_start), saddr[0]);
213 ureg_ADD(shader, ureg_writemask(daddr[0], wm_tc), saddr[0], ureg_imm1f(shader, pos / size));
214 ureg_MOV(shader, ureg_writemask(daddr[1], wm_start), saddr[1]);
215 ureg_ADD(shader, ureg_writemask(daddr[1], wm_tc), saddr[1], ureg_imm1f(shader, pos / size));
216 }
217
218 static void
219 fetch_four(struct ureg_program *shader, struct ureg_dst m[2], struct ureg_src addr[2], struct ureg_src sampler)
220 {
221 ureg_TEX(shader, m[0], TGSI_TEXTURE_3D, addr[0], sampler);
222 ureg_TEX(shader, m[1], TGSI_TEXTURE_3D, addr[1], sampler);
223 }
224
225 static void
226 matrix_mul(struct ureg_program *shader, struct ureg_dst dst, struct ureg_dst l[2], struct ureg_dst r[2])
227 {
228 struct ureg_dst tmp;
229
230 tmp = ureg_DECL_temporary(shader);
231
232 /*
233 * tmp.xy = dot4(m[0][0..1], m[1][0..1])
234 * dst = tmp.x + tmp.y
235 */
236 ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ureg_src(l[0]), ureg_src(r[0]));
237 ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(l[1]), ureg_src(r[1]));
238 ureg_ADD(shader, dst,
239 ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X),
240 ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y));
241
242 ureg_release_temporary(shader, tmp);
243 }
244
245 static void *
246 create_matrix_frag_shader(struct vl_idct *idct)
247 {
248 struct ureg_program *shader;
249
250 struct ureg_src l_addr[2], r_addr[2];
251
252 struct ureg_dst l[4][2], r[2];
253 struct ureg_dst fragment[NR_RENDER_TARGETS];
254
255 unsigned i, j;
256
257 shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
258 if (!shader)
259 return NULL;
260
261 l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
262 l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
263
264 r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR);
265 r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR);
266
267 for (i = 0; i < NR_RENDER_TARGETS; ++i)
268 fragment[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, i);
269
270 for (i = 0; i < 4; ++i) {
271 l[i][0] = ureg_DECL_temporary(shader);
272 l[i][1] = ureg_DECL_temporary(shader);
273 }
274
275 r[0] = ureg_DECL_temporary(shader);
276 r[1] = ureg_DECL_temporary(shader);
277
278 for (i = 1; i < 4; ++i) {
279 increment_addr(shader, l[i], l_addr, false, false, i, idct->buffer_height);
280 }
281
282 for (i = 0; i < 4; ++i) {
283 struct ureg_src s_addr[2];
284 s_addr[0] = i == 0 ? l_addr[0] : ureg_src(l[i][0]);
285 s_addr[1] = i == 0 ? l_addr[1] : ureg_src(l[i][1]);
286 fetch_four(shader, l[i], s_addr, ureg_DECL_sampler(shader, 1));
287 }
288
289 for (i = 0; i < NR_RENDER_TARGETS; ++i) {
290 if(i > 0)
291 increment_addr(shader, r, r_addr, true, true, i, BLOCK_HEIGHT);
292
293 struct ureg_src s_addr[2] = { ureg_src(r[0]), ureg_src(r[1]) };
294 s_addr[0] = i == 0 ? r_addr[0] : ureg_src(r[0]);
295 s_addr[1] = i == 0 ? r_addr[1] : ureg_src(r[1]);
296 fetch_four(shader, r, s_addr, ureg_DECL_sampler(shader, 0));
297
298 for (j = 0; j < 4; ++j) {
299 matrix_mul(shader, ureg_writemask(fragment[i], TGSI_WRITEMASK_X << j), l[j], r);
300 }
301 }
302
303 for (i = 0; i < 4; ++i) {
304 ureg_release_temporary(shader, l[i][0]);
305 ureg_release_temporary(shader, l[i][1]);
306 }
307 ureg_release_temporary(shader, r[0]);
308 ureg_release_temporary(shader, r[1]);
309
310 ureg_END(shader);
311
312 return ureg_create_shader_and_destroy(shader, idct->pipe);
313 }
314
315 static void *
316 create_transpose_frag_shader(struct vl_idct *idct)
317 {
318 struct ureg_program *shader;
319
320 struct ureg_src l_addr[2], r_addr[2];
321
322 struct ureg_dst l[2], r[2];
323 struct ureg_dst fragment;
324
325 shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
326 if (!shader)
327 return NULL;
328
329 l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
330 l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
331
332 r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR);
333 r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR);
334
335 l[0] = ureg_DECL_temporary(shader);
336 l[1] = ureg_DECL_temporary(shader);
337 r[0] = ureg_DECL_temporary(shader);
338 r[1] = ureg_DECL_temporary(shader);
339
340 fetch_four(shader, l, l_addr, ureg_DECL_sampler(shader, 0));
341 fetch_four(shader, r, r_addr, ureg_DECL_sampler(shader, 1));
342
343 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
344
345 matrix_mul(shader, ureg_writemask(fragment, TGSI_WRITEMASK_X), l, r);
346
347 ureg_release_temporary(shader, l[0]);
348 ureg_release_temporary(shader, l[1]);
349 ureg_release_temporary(shader, r[0]);
350 ureg_release_temporary(shader, r[1]);
351
352 ureg_END(shader);
353
354 return ureg_create_shader_and_destroy(shader, idct->pipe);
355 }
356
357 static bool
358 init_shaders(struct vl_idct *idct)
359 {
360 idct->matrix_vs = create_vert_shader(idct, true);
361 if (!idct->matrix_vs)
362 goto error_matrix_vs;
363
364 idct->matrix_fs = create_matrix_frag_shader(idct);
365 if (!idct->matrix_fs)
366 goto error_matrix_fs;
367
368 idct->transpose_vs = create_vert_shader(idct, false);
369 if (!idct->transpose_vs)
370 goto error_transpose_vs;
371
372 idct->transpose_fs = create_transpose_frag_shader(idct);
373 if (!idct->transpose_fs)
374 goto error_transpose_fs;
375
376 return true;
377
378 error_transpose_fs:
379 idct->pipe->delete_vs_state(idct->pipe, idct->transpose_vs);
380
381 error_transpose_vs:
382 idct->pipe->delete_fs_state(idct->pipe, idct->matrix_fs);
383
384 error_matrix_fs:
385 idct->pipe->delete_vs_state(idct->pipe, idct->matrix_vs);
386
387 error_matrix_vs:
388 return false;
389 }
390
391 static void
392 cleanup_shaders(struct vl_idct *idct)
393 {
394 idct->pipe->delete_vs_state(idct->pipe, idct->matrix_vs);
395 idct->pipe->delete_fs_state(idct->pipe, idct->matrix_fs);
396 idct->pipe->delete_vs_state(idct->pipe, idct->transpose_vs);
397 idct->pipe->delete_fs_state(idct->pipe, idct->transpose_fs);
398 }
399
400 static bool
401 init_state(struct vl_idct *idct)
402 {
403 struct pipe_sampler_state sampler;
404 struct pipe_rasterizer_state rs_state;
405 unsigned i;
406
407 assert(idct);
408
409 memset(&rs_state, 0, sizeof(rs_state));
410 rs_state.gl_rasterization_rules = false;
411 idct->rs_state = idct->pipe->create_rasterizer_state(idct->pipe, &rs_state);
412 if (!idct->rs_state)
413 goto error_rs_state;
414
415 for (i = 0; i < 2; ++i) {
416 memset(&sampler, 0, sizeof(sampler));
417 sampler.wrap_s = PIPE_TEX_WRAP_REPEAT;
418 sampler.wrap_t = PIPE_TEX_WRAP_REPEAT;
419 sampler.wrap_r = PIPE_TEX_WRAP_REPEAT;
420 sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
421 sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
422 sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
423 sampler.compare_mode = PIPE_TEX_COMPARE_NONE;
424 sampler.compare_func = PIPE_FUNC_ALWAYS;
425 sampler.normalized_coords = 1;
426 idct->samplers[i] = idct->pipe->create_sampler_state(idct->pipe, &sampler);
427 if (!idct->samplers[i])
428 goto error_samplers;
429 }
430
431 return true;
432
433 error_samplers:
434 for (i = 0; i < 2; ++i)
435 if (idct->samplers[i])
436 idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]);
437
438 idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state);
439
440 error_rs_state:
441 return false;
442 }
443
444 static void
445 cleanup_state(struct vl_idct *idct)
446 {
447 unsigned i;
448
449 for (i = 0; i < 2; ++i)
450 idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]);
451
452 idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state);
453 }
454
455 static bool
456 init_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
457 {
458 struct pipe_resource tex_templ, *tex;
459 struct pipe_sampler_view sv_templ;
460 struct pipe_surface surf_templ;
461 unsigned i;
462
463 assert(idct && buffer);
464
465 memset(&tex_templ, 0, sizeof(tex_templ));
466 tex_templ.target = PIPE_TEXTURE_3D;
467 tex_templ.format = PIPE_FORMAT_R16G16B16A16_SNORM;
468 tex_templ.width0 = idct->buffer_width / NR_RENDER_TARGETS;
469 tex_templ.height0 = idct->buffer_height / 4;
470 tex_templ.depth0 = NR_RENDER_TARGETS;
471 tex_templ.array_size = 1;
472 tex_templ.bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
473 tex_templ.usage = PIPE_USAGE_STATIC;
474
475 tex = idct->pipe->screen->resource_create(idct->pipe->screen, &tex_templ);
476 if (!tex)
477 goto error_tex;
478
479 memset(&sv_templ, 0, sizeof(sv_templ));
480 u_sampler_view_default_template(&sv_templ, tex, tex->format);
481 buffer->sampler_views.individual.intermediate =
482 idct->pipe->create_sampler_view(idct->pipe, tex, &sv_templ);
483 if (!buffer->sampler_views.individual.intermediate)
484 goto error_sampler_view;
485
486 buffer->fb_state[0].width = tex->width0;
487 buffer->fb_state[0].height = tex->height0;
488 buffer->fb_state[0].nr_cbufs = NR_RENDER_TARGETS;
489 for(i = 0; i < NR_RENDER_TARGETS; ++i) {
490 memset(&surf_templ, 0, sizeof(surf_templ));
491 surf_templ.format = tex->format;
492 surf_templ.u.tex.first_layer = i;
493 surf_templ.u.tex.last_layer = i;
494 surf_templ.usage = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
495 buffer->fb_state[0].cbufs[i] = idct->pipe->create_surface(
496 idct->pipe, tex, &surf_templ);
497
498 if (!buffer->fb_state[0].cbufs[i])
499 goto error_surfaces;
500 }
501
502 buffer->viewport[0].scale[0] = tex->width0;
503 buffer->viewport[0].scale[1] = tex->height0;
504
505 pipe_resource_reference(&tex, NULL);
506 return true;
507
508 error_surfaces:
509 for(i = 0; i < NR_RENDER_TARGETS; ++i)
510 pipe_surface_reference(&buffer->fb_state[0].cbufs[i], NULL);
511
512 pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, NULL);
513
514 error_sampler_view:
515 pipe_resource_reference(&tex, NULL);
516
517 error_tex:
518 return false;
519 }
520
521 static void
522 cleanup_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
523 {
524 unsigned i;
525
526 assert(idct && buffer);
527
528 for(i = 0; i < NR_RENDER_TARGETS; ++i)
529 pipe_surface_reference(&buffer->fb_state[0].cbufs[i], NULL);
530
531 pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, NULL);
532 }
533
534 struct pipe_sampler_view *
535 vl_idct_upload_matrix(struct pipe_context *pipe, float scale)
536 {
537 struct pipe_resource tex_templ, *matrix;
538 struct pipe_sampler_view sv_templ, *sv;
539 struct pipe_transfer *buf_transfer;
540 unsigned i, j, pitch;
541 float *f;
542
543 struct pipe_box rect =
544 {
545 0, 0, 0,
546 BLOCK_WIDTH / 4,
547 BLOCK_HEIGHT,
548 1
549 };
550
551 assert(pipe);
552
553 memset(&tex_templ, 0, sizeof(tex_templ));
554 tex_templ.target = PIPE_TEXTURE_2D;
555 tex_templ.format = PIPE_FORMAT_R32G32B32A32_FLOAT;
556 tex_templ.last_level = 0;
557 tex_templ.width0 = 2;
558 tex_templ.height0 = 8;
559 tex_templ.depth0 = 1;
560 tex_templ.array_size = 1;
561 tex_templ.usage = PIPE_USAGE_IMMUTABLE;
562 tex_templ.bind = PIPE_BIND_SAMPLER_VIEW;
563 tex_templ.flags = 0;
564
565 matrix = pipe->screen->resource_create(pipe->screen, &tex_templ);
566 if (!matrix)
567 goto error_matrix;
568
569 buf_transfer = pipe->get_transfer
570 (
571 pipe, matrix,
572 0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
573 &rect
574 );
575 if (!buf_transfer)
576 goto error_transfer;
577
578 pitch = buf_transfer->stride / sizeof(float);
579
580 f = pipe->transfer_map(pipe, buf_transfer);
581 if (!f)
582 goto error_map;
583
584 for(i = 0; i < BLOCK_HEIGHT; ++i)
585 for(j = 0; j < BLOCK_WIDTH; ++j)
586 // transpose and scale
587 f[i * pitch + j] = const_matrix[j][i] * scale;
588
589 pipe->transfer_unmap(pipe, buf_transfer);
590 pipe->transfer_destroy(pipe, buf_transfer);
591
592 memset(&sv_templ, 0, sizeof(sv_templ));
593 u_sampler_view_default_template(&sv_templ, matrix, matrix->format);
594 sv = pipe->create_sampler_view(pipe, matrix, &sv_templ);
595 pipe_resource_reference(&matrix, NULL);
596 if (!sv)
597 goto error_map;
598
599 return sv;
600
601 error_map:
602 pipe->transfer_destroy(pipe, buf_transfer);
603
604 error_transfer:
605 pipe_resource_reference(&matrix, NULL);
606
607 error_matrix:
608 return NULL;
609 }
610
611 bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe,
612 unsigned buffer_width, unsigned buffer_height,
613 unsigned blocks_x, unsigned blocks_y,
614 struct pipe_sampler_view *matrix)
615 {
616 assert(idct && pipe && matrix);
617
618 idct->pipe = pipe;
619 idct->buffer_width = buffer_width;
620 idct->buffer_height = buffer_height;
621 idct->blocks_x = blocks_x;
622 idct->blocks_y = blocks_y;
623 pipe_sampler_view_reference(&idct->matrix, matrix);
624
625 if(!init_shaders(idct))
626 return false;
627
628 if(!init_state(idct)) {
629 cleanup_shaders(idct);
630 return false;
631 }
632
633 return true;
634 }
635
636 void
637 vl_idct_cleanup(struct vl_idct *idct)
638 {
639 cleanup_shaders(idct);
640 cleanup_state(idct);
641
642 pipe_sampler_view_reference(&idct->matrix, NULL);
643 }
644
645 bool
646 vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer,
647 struct pipe_sampler_view *source, struct pipe_surface *destination)
648 {
649 unsigned i;
650
651 assert(buffer);
652 assert(idct);
653 assert(source);
654 assert(destination);
655
656 pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, idct->matrix);
657 pipe_sampler_view_reference(&buffer->sampler_views.individual.source, source);
658 pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, idct->matrix);
659
660 if (!init_intermediate(idct, buffer))
661 return false;
662
663 /* init state */
664 buffer->fb_state[1].width = destination->texture->width0;
665 buffer->fb_state[1].height = destination->texture->height0;
666 buffer->fb_state[1].nr_cbufs = 1;
667 pipe_surface_reference(&buffer->fb_state[1].cbufs[0], destination);
668
669 buffer->viewport[1].scale[0] = destination->texture->width0;
670 buffer->viewport[1].scale[1] = destination->texture->height0;
671
672 for(i = 0; i < 2; ++i) {
673 buffer->viewport[i].scale[2] = 1;
674 buffer->viewport[i].scale[3] = 1;
675 buffer->viewport[i].translate[0] = 0;
676 buffer->viewport[i].translate[1] = 0;
677 buffer->viewport[i].translate[2] = 0;
678 buffer->viewport[i].translate[3] = 0;
679
680 buffer->fb_state[i].zsbuf = NULL;
681 }
682
683 return true;
684 }
685
686 void
687 vl_idct_cleanup_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer)
688 {
689 unsigned i;
690
691 assert(idct && buffer);
692
693 for(i = 0; i < NR_RENDER_TARGETS; ++i)
694 pipe_surface_reference(&buffer->fb_state[0].cbufs[i], NULL);
695
696 pipe_surface_reference(&buffer->fb_state[1].cbufs[0], NULL);
697
698 cleanup_intermediate(idct, buffer);
699 }
700
701 void
702 vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer, unsigned num_instances)
703 {
704 unsigned num_verts;
705
706 assert(idct);
707 assert(buffer);
708
709 if(num_instances > 0) {
710 num_verts = idct->blocks_x * idct->blocks_y * 4;
711
712 idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
713 idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers);
714
715 /* first stage */
716 idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state[0]);
717 idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport[0]);
718 idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[0]);
719 idct->pipe->bind_vs_state(idct->pipe, idct->matrix_vs);
720 idct->pipe->bind_fs_state(idct->pipe, idct->matrix_fs);
721 util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, num_verts, 0, num_instances);
722
723 /* second stage */
724 idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state[1]);
725 idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport[1]);
726 idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[1]);
727 idct->pipe->bind_vs_state(idct->pipe, idct->transpose_vs);
728 idct->pipe->bind_fs_state(idct->pipe, idct->transpose_fs);
729 util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, num_verts, 0, num_instances);
730 }
731 }