g3dvl: extend the functionality of the compositor
[mesa.git] / src / gallium / auxiliary / vl / vl_mc.h
1 /**************************************************************************
2 *
3 * Copyright 2009 Younes Manton.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef vl_mc_h
29 #define vl_mc_h
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_video_state.h"
33
34 #include "tgsi/tgsi_ureg.h"
35
36 #include "vl_defines.h"
37 #include "vl_types.h"
38
39 #define VL_MC_NUM_BLENDERS (1 << VL_MAX_PLANES)
40
41 struct pipe_context;
42
43 struct vl_mc
44 {
45 struct pipe_context *pipe;
46 unsigned buffer_width;
47 unsigned buffer_height;
48 unsigned macroblock_size;
49
50 void *rs_state;
51
52 void *blend_clear[VL_MC_NUM_BLENDERS];
53 void *blend_add[VL_MC_NUM_BLENDERS];
54 void *blend_sub[VL_MC_NUM_BLENDERS];
55 void *vs_ref, *vs_ycbcr;
56 void *fs_ref, *fs_ycbcr, *fs_ycbcr_sub;
57 void *sampler_ref;
58 };
59
60 struct vl_mc_buffer
61 {
62 struct vl_mc *renderer;
63
64 bool surface_cleared;
65
66 struct pipe_viewport_state viewport;
67 struct pipe_framebuffer_state fb_state;
68 };
69
70 typedef void (*vl_mc_ycbcr_vert_shader)(void *priv, struct vl_mc *mc,
71 struct ureg_program *shader,
72 unsigned first_output,
73 struct ureg_dst tex);
74
75 typedef void (*vl_mc_ycbcr_frag_shader)(void *priv, struct vl_mc *mc,
76 struct ureg_program *shader,
77 unsigned first_input,
78 struct ureg_dst dst);
79
80 bool vl_mc_init(struct vl_mc *renderer, struct pipe_context *pipe,
81 unsigned picture_width, unsigned picture_height,
82 unsigned macroblock_size, float scale,
83 vl_mc_ycbcr_vert_shader vs_callback,
84 vl_mc_ycbcr_frag_shader fs_callback,
85 void *callback_priv);
86
87 void vl_mc_cleanup(struct vl_mc *renderer);
88
89 bool vl_mc_init_buffer(struct vl_mc *renderer, struct vl_mc_buffer *buffer);
90
91 void vl_mc_cleanup_buffer(struct vl_mc_buffer *buffer);
92
93 void vl_mc_set_surface(struct vl_mc_buffer *buffer, struct pipe_surface *surface);
94
95 void vl_mc_render_ref(struct vl_mc_buffer *buffer, struct pipe_sampler_view *ref);
96
97 void vl_mc_render_ycbcr(struct vl_mc_buffer *buffer, unsigned component, unsigned num_instances);
98
99 #endif /* vl_mc_h */