1 /**************************************************************************
3 * Copyright 2009 Younes Manton.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "vl_mpeg12_mc_renderer.h"
29 #include "util/u_draw.h"
31 #include <pipe/p_context.h>
32 #include <util/u_inlines.h>
33 #include <util/u_format.h>
34 #include <util/u_math.h>
35 #include <util/u_memory.h>
36 #include <util/u_keymap.h>
37 #include <util/u_sampler.h>
38 #include <tgsi/tgsi_ureg.h>
40 #define DEFAULT_BUF_ALIGNMENT 1
41 #define MACROBLOCK_WIDTH 16
42 #define MACROBLOCK_HEIGHT 16
44 #define BLOCK_HEIGHT 8
58 struct vertex2f mv
[4];
98 create_vert_shader(struct vl_mpeg12_mc_renderer
*r
)
100 struct ureg_program
*shader
;
101 struct ureg_src block_scale
, mv_scale
;
102 struct ureg_src vrect
, vpos
, eb
[2][2], vmv
[4];
103 struct ureg_src interlaced
, frame_pred
, ref_frames
, bkwd_pred
;
104 struct ureg_dst t_vpos
, t_vtex
, t_vmv
;
105 struct ureg_dst o_vpos
, o_line
, o_vtex
[3], o_eb
[2], o_vmv
[4], o_info
;
108 shader
= ureg_create(TGSI_PROCESSOR_VERTEX
);
112 t_vpos
= ureg_DECL_temporary(shader
);
113 t_vtex
= ureg_DECL_temporary(shader
);
114 t_vmv
= ureg_DECL_temporary(shader
);
116 vrect
= ureg_DECL_vs_input(shader
, VS_I_RECT
);
117 vpos
= ureg_DECL_vs_input(shader
, VS_I_VPOS
);
118 eb
[0][0] = ureg_DECL_vs_input(shader
, VS_I_EB_0_0
);
119 eb
[1][0] = ureg_DECL_vs_input(shader
, VS_I_EB_1_0
);
120 eb
[0][1] = ureg_DECL_vs_input(shader
, VS_I_EB_0_1
);
121 eb
[1][1] = ureg_DECL_vs_input(shader
, VS_I_EB_1_1
);
122 interlaced
= ureg_DECL_vs_input(shader
, VS_I_INTERLACED
);
123 frame_pred
= ureg_DECL_vs_input(shader
, VS_I_FRAME_PRED
);
124 ref_frames
= ureg_DECL_vs_input(shader
, VS_I_REF_FRAMES
);
125 bkwd_pred
= ureg_DECL_vs_input(shader
, VS_I_BKWD_PRED
);
127 o_vpos
= ureg_DECL_output(shader
, TGSI_SEMANTIC_POSITION
, VS_O_VPOS
);
128 o_line
= ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_LINE
);
129 o_vtex
[0] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_TEX0
);
130 o_vtex
[1] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_TEX1
);
131 o_vtex
[2] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_TEX2
);
132 o_eb
[0] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_EB_0
);
133 o_eb
[1] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_EB_1
);
134 o_info
= ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_INFO
);
136 for (i
= 0; i
< 4; ++i
) {
137 vmv
[i
] = ureg_DECL_vs_input(shader
, VS_I_MV0
+ i
);
138 o_vmv
[i
] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_MV0
+ i
);
142 * block_scale = (MACROBLOCK_WIDTH, MACROBLOCK_HEIGHT) / (dst.width, dst.height)
143 * mv_scale = 0.5 / (dst.width, dst.height);
145 * t_vpos = (vpos + vrect) * block_scale
149 * o_eb[0..1] = vrect.x ? eb[0..1][1] : eb[0..1][0]
151 * o_frame_pred = frame_pred
152 * o_info.x = ref_frames
153 * o_info.y = ref_frames > 0
154 * o_info.z = bkwd_pred
156 * // Apply motion vectors
157 * o_vmv[0..count] = t_vpos + vmv[0..count] * mv_scale
159 * o_line.xy = vrect * 8
160 * o_line.z = interlaced
164 * t_vtex.y = vrect.y * 0.5
167 * o_vtex[0].xy = t_vtex * block_scale
170 * o_vtex[1].xy = t_vtex * block_scale
172 * o_vtex[0..1].xy = t_vpos
174 * o_vtex[2].xy = t_vpos
177 block_scale
= ureg_imm2f(shader
,
178 (float)MACROBLOCK_WIDTH
/ r
->buffer_width
,
179 (float)MACROBLOCK_HEIGHT
/ r
->buffer_height
);
181 mv_scale
= ureg_imm2f(shader
,
182 0.5f
/ r
->buffer_width
,
183 0.5f
/ r
->buffer_height
);
185 ureg_ADD(shader
, ureg_writemask(t_vpos
, TGSI_WRITEMASK_XY
), vpos
, vrect
);
186 ureg_MUL(shader
, ureg_writemask(t_vpos
, TGSI_WRITEMASK_XY
), ureg_src(t_vpos
), block_scale
);
187 ureg_MOV(shader
, ureg_writemask(o_vpos
, TGSI_WRITEMASK_XY
), ureg_src(t_vpos
));
188 ureg_MOV(shader
, ureg_writemask(o_vpos
, TGSI_WRITEMASK_ZW
), vpos
);
190 ureg_CMP(shader
, ureg_writemask(o_eb
[0], TGSI_WRITEMASK_XYZ
),
191 ureg_negate(ureg_scalar(vrect
, TGSI_SWIZZLE_X
)),
193 ureg_CMP(shader
, ureg_writemask(o_eb
[1], TGSI_WRITEMASK_XYZ
),
194 ureg_negate(ureg_scalar(vrect
, TGSI_SWIZZLE_X
)),
197 ureg_MOV(shader
, ureg_writemask(o_info
, TGSI_WRITEMASK_X
), ref_frames
);
198 ureg_SGE(shader
, ureg_writemask(o_info
, TGSI_WRITEMASK_Y
),
199 ureg_scalar(ref_frames
, TGSI_SWIZZLE_X
), ureg_imm1f(shader
, 0.0f
));
200 ureg_MOV(shader
, ureg_writemask(o_info
, TGSI_WRITEMASK_Z
), ureg_scalar(bkwd_pred
, TGSI_SWIZZLE_X
));
202 ureg_MAD(shader
, ureg_writemask(o_vmv
[0], TGSI_WRITEMASK_XY
), mv_scale
, vmv
[0], ureg_src(t_vpos
));
203 ureg_MAD(shader
, ureg_writemask(o_vmv
[2], TGSI_WRITEMASK_XY
), mv_scale
, vmv
[2], ureg_src(t_vpos
));
205 ureg_CMP(shader
, ureg_writemask(t_vmv
, TGSI_WRITEMASK_XY
),
206 ureg_negate(ureg_scalar(frame_pred
, TGSI_SWIZZLE_X
)),
208 ureg_MAD(shader
, ureg_writemask(o_vmv
[1], TGSI_WRITEMASK_XY
), mv_scale
, ureg_src(t_vmv
), ureg_src(t_vpos
));
210 ureg_CMP(shader
, ureg_writemask(t_vmv
, TGSI_WRITEMASK_XY
),
211 ureg_negate(ureg_scalar(frame_pred
, TGSI_SWIZZLE_X
)),
213 ureg_MAD(shader
, ureg_writemask(o_vmv
[3], TGSI_WRITEMASK_XY
), mv_scale
, ureg_src(t_vmv
), ureg_src(t_vpos
));
215 ureg_MOV(shader
, ureg_writemask(o_vtex
[0], TGSI_WRITEMASK_XY
), ureg_src(t_vpos
));
216 ureg_MOV(shader
, ureg_writemask(o_vtex
[1], TGSI_WRITEMASK_XY
), ureg_src(t_vpos
));
217 ureg_MOV(shader
, ureg_writemask(o_vtex
[2], TGSI_WRITEMASK_XY
), ureg_src(t_vpos
));
219 ureg_MOV(shader
, ureg_writemask(o_line
, TGSI_WRITEMASK_X
), ureg_scalar(vrect
, TGSI_SWIZZLE_Y
));
220 ureg_MUL(shader
, ureg_writemask(o_line
, TGSI_WRITEMASK_Y
),
221 vrect
, ureg_imm1f(shader
, MACROBLOCK_HEIGHT
/ 2));
223 ureg_IF(shader
, ureg_scalar(interlaced
, TGSI_SWIZZLE_X
), &label
);
225 ureg_MOV(shader
, ureg_writemask(t_vtex
, TGSI_WRITEMASK_X
), vrect
);
226 ureg_MUL(shader
, ureg_writemask(t_vtex
, TGSI_WRITEMASK_Y
), vrect
, ureg_imm1f(shader
, 0.5f
));
227 ureg_ADD(shader
, ureg_writemask(t_vtex
, TGSI_WRITEMASK_XY
), vpos
, ureg_src(t_vtex
));
228 ureg_MUL(shader
, ureg_writemask(o_vtex
[0], TGSI_WRITEMASK_XY
), ureg_src(t_vtex
), block_scale
);
229 ureg_ADD(shader
, ureg_writemask(t_vtex
, TGSI_WRITEMASK_Y
), ureg_src(t_vtex
), ureg_imm1f(shader
, 0.5f
));
230 ureg_MUL(shader
, ureg_writemask(o_vtex
[1], TGSI_WRITEMASK_XY
), ureg_src(t_vtex
), block_scale
);
232 ureg_MUL(shader
, ureg_writemask(o_line
, TGSI_WRITEMASK_X
),
233 ureg_scalar(vrect
, TGSI_SWIZZLE_Y
),
234 ureg_imm1f(shader
, MACROBLOCK_HEIGHT
/ 2));
236 ureg_fixup_label(shader
, label
, ureg_get_instruction_number(shader
));
239 ureg_release_temporary(shader
, t_vtex
);
240 ureg_release_temporary(shader
, t_vpos
);
241 ureg_release_temporary(shader
, t_vmv
);
245 return ureg_create_shader_and_destroy(shader
, r
->pipe
);
248 static struct ureg_dst
249 calc_field(struct ureg_program
*shader
)
252 struct ureg_src line
;
254 tmp
= ureg_DECL_temporary(shader
);
256 line
= ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_LINE
, TGSI_INTERPOLATE_LINEAR
);
259 * line.x going from 0 to 1 if not interlaced
260 * line.x going from 0 to 8 in steps of 0.5 if interlaced
261 * line.y going from 0 to 8 in steps of 0.5
263 * tmp.xy = fraction(line)
264 * tmp.xy = tmp.xy >= 0.5 ? 1 : 0
266 ureg_FRC(shader
, ureg_writemask(tmp
, TGSI_WRITEMASK_XY
), line
);
267 ureg_SGE(shader
, ureg_writemask(tmp
, TGSI_WRITEMASK_XY
), ureg_src(tmp
), ureg_imm1f(shader
, 0.5f
));
272 static struct ureg_dst
273 fetch_ycbcr(struct vl_mpeg12_mc_renderer
*r
, struct ureg_program
*shader
, struct ureg_dst field
)
275 struct ureg_src tc
[3], sampler
[3], eb
[2];
276 struct ureg_dst texel
, t_tc
, t_eb_info
;
279 texel
= ureg_DECL_temporary(shader
);
280 t_tc
= ureg_DECL_temporary(shader
);
281 t_eb_info
= ureg_DECL_temporary(shader
);
283 tc
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_TEX0
, TGSI_INTERPOLATE_LINEAR
);
284 tc
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_TEX1
, TGSI_INTERPOLATE_LINEAR
);
285 tc
[2] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_TEX2
, TGSI_INTERPOLATE_LINEAR
);
287 eb
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_EB_0
, TGSI_INTERPOLATE_CONSTANT
);
288 eb
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_EB_1
, TGSI_INTERPOLATE_CONSTANT
);
290 for (i
= 0; i
< 3; ++i
) {
291 sampler
[i
] = ureg_DECL_sampler(shader
, i
);
295 * texel.y = tex(field.y ? tc[1] : tc[0], sampler[0])
296 * texel.cb = tex(tc[2], sampler[1])
297 * texel.cr = tex(tc[2], sampler[2])
300 ureg_CMP(shader
, ureg_writemask(t_tc
, TGSI_WRITEMASK_XY
),
301 ureg_negate(ureg_scalar(ureg_src(field
), TGSI_SWIZZLE_X
)),
304 ureg_CMP(shader
, ureg_writemask(t_eb_info
, TGSI_WRITEMASK_XYZ
),
305 ureg_negate(ureg_scalar(ureg_src(field
), TGSI_SWIZZLE_X
)),
308 /* r600g is ignoring TGSI_INTERPOLATE_CONSTANT, just workaround this */
309 ureg_SLT(shader
, ureg_writemask(t_eb_info
, TGSI_WRITEMASK_XYZ
), ureg_src(t_eb_info
), ureg_imm1f(shader
, 0.5f
));
311 ureg_MOV(shader
, ureg_writemask(texel
, TGSI_WRITEMASK_XYZ
), ureg_imm1f(shader
, 0.0f
));
312 for (i
= 0; i
< 3; ++i
) {
313 ureg_IF(shader
, ureg_scalar(ureg_src(t_eb_info
), TGSI_SWIZZLE_X
+ i
), &label
);
315 /* Nouveau can't writemask tex dst regs (yet?), so this won't work anymore on nvidia hardware */
316 if(i
==0 || r
->chroma_format
== PIPE_VIDEO_CHROMA_FORMAT_444
) {
317 ureg_TEX(shader
, ureg_writemask(texel
, TGSI_WRITEMASK_X
<< i
), TGSI_TEXTURE_3D
, ureg_src(t_tc
), sampler
[i
]);
319 ureg_TEX(shader
, ureg_writemask(texel
, TGSI_WRITEMASK_X
<< i
), TGSI_TEXTURE_3D
, tc
[2], sampler
[i
]);
322 ureg_fixup_label(shader
, label
, ureg_get_instruction_number(shader
));
326 ureg_release_temporary(shader
, t_tc
);
327 ureg_release_temporary(shader
, t_eb_info
);
332 static struct ureg_dst
333 fetch_ref(struct ureg_program
*shader
, struct ureg_dst field
)
335 struct ureg_src info
;
336 struct ureg_src tc
[4], sampler
[2];
337 struct ureg_dst ref
[2], result
;
338 unsigned i
, intra_label
, bi_label
, label
;
340 info
= ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_INFO
, TGSI_INTERPOLATE_CONSTANT
);
342 for (i
= 0; i
< 4; ++i
)
343 tc
[i
] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_MV0
+ i
, TGSI_INTERPOLATE_LINEAR
);
345 for (i
= 0; i
< 2; ++i
) {
346 sampler
[i
] = ureg_DECL_sampler(shader
, i
+ 3);
347 ref
[i
] = ureg_DECL_temporary(shader
);
350 result
= ureg_DECL_temporary(shader
);
352 ureg_MOV(shader
, ureg_writemask(result
, TGSI_WRITEMASK_XYZ
), ureg_imm1f(shader
, 0.5f
));
354 ureg_IF(shader
, ureg_scalar(info
, TGSI_SWIZZLE_Y
), &intra_label
);
355 ureg_CMP(shader
, ureg_writemask(ref
[0], TGSI_WRITEMASK_XY
),
356 ureg_negate(ureg_scalar(ureg_src(field
), TGSI_SWIZZLE_Y
)),
359 ureg_IF(shader
, ureg_scalar(info
, TGSI_SWIZZLE_X
), &bi_label
);
362 * result = tex(field.z ? tc[1] : tc[0], sampler[bkwd_pred ? 1 : 0])
364 ureg_IF(shader
, ureg_scalar(info
, TGSI_SWIZZLE_Z
), &label
);
365 ureg_TEX(shader
, result
, TGSI_TEXTURE_2D
, ureg_src(ref
[0]), sampler
[1]);
366 ureg_fixup_label(shader
, label
, ureg_get_instruction_number(shader
));
367 ureg_ELSE(shader
, &label
);
368 ureg_TEX(shader
, result
, TGSI_TEXTURE_2D
, ureg_src(ref
[0]), sampler
[0]);
369 ureg_fixup_label(shader
, label
, ureg_get_instruction_number(shader
));
372 ureg_fixup_label(shader
, bi_label
, ureg_get_instruction_number(shader
));
373 ureg_ELSE(shader
, &bi_label
);
377 * ref[0..1] = tex(tc[0..1], sampler[0..1])
379 * ref[0..1] = tex(tc[2..3], sampler[0..1])
381 ureg_CMP(shader
, ureg_writemask(ref
[1], TGSI_WRITEMASK_XY
),
382 ureg_negate(ureg_scalar(ureg_src(field
), TGSI_SWIZZLE_Y
)),
384 ureg_TEX(shader
, ref
[0], TGSI_TEXTURE_2D
, ureg_src(ref
[0]), sampler
[0]);
385 ureg_TEX(shader
, ref
[1], TGSI_TEXTURE_2D
, ureg_src(ref
[1]), sampler
[1]);
387 ureg_LRP(shader
, ureg_writemask(result
, TGSI_WRITEMASK_XYZ
), ureg_imm1f(shader
, 0.5f
),
388 ureg_src(ref
[0]), ureg_src(ref
[1]));
390 ureg_fixup_label(shader
, bi_label
, ureg_get_instruction_number(shader
));
392 ureg_fixup_label(shader
, intra_label
, ureg_get_instruction_number(shader
));
395 for (i
= 0; i
< 2; ++i
)
396 ureg_release_temporary(shader
, ref
[i
]);
402 create_frag_shader(struct vl_mpeg12_mc_renderer
*r
)
404 struct ureg_program
*shader
;
405 struct ureg_dst result
;
406 struct ureg_dst field
, texel
;
407 struct ureg_dst fragment
;
409 shader
= ureg_create(TGSI_PROCESSOR_FRAGMENT
);
413 fragment
= ureg_DECL_output(shader
, TGSI_SEMANTIC_COLOR
, 0);
415 field
= calc_field(shader
);
416 texel
= fetch_ycbcr(r
, shader
, field
);
418 result
= fetch_ref(shader
, field
);
420 ureg_ADD(shader
, ureg_writemask(fragment
, TGSI_WRITEMASK_XYZ
), ureg_src(texel
), ureg_src(result
));
422 ureg_release_temporary(shader
, field
);
423 ureg_release_temporary(shader
, texel
);
424 ureg_release_temporary(shader
, result
);
427 return ureg_create_shader_and_destroy(shader
, r
->pipe
);
431 init_pipe_state(struct vl_mpeg12_mc_renderer
*r
)
433 struct pipe_sampler_state sampler
;
434 struct pipe_rasterizer_state rs_state
;
440 r
->viewport
.scale
[0] = r
->buffer_width
;
441 r
->viewport
.scale
[1] = r
->buffer_height
;
442 r
->viewport
.scale
[2] = 1;
443 r
->viewport
.scale
[3] = 1;
444 r
->viewport
.translate
[0] = 0;
445 r
->viewport
.translate
[1] = 0;
446 r
->viewport
.translate
[2] = 0;
447 r
->viewport
.translate
[3] = 0;
449 r
->fb_state
.width
= r
->buffer_width
;
450 r
->fb_state
.height
= r
->buffer_height
;
451 r
->fb_state
.nr_cbufs
= 1;
452 r
->fb_state
.zsbuf
= NULL
;
455 filters
[0] = PIPE_TEX_FILTER_NEAREST
;
457 if (r
->chroma_format
== PIPE_VIDEO_CHROMA_FORMAT_444
|| true) { //TODO
458 filters
[1] = PIPE_TEX_FILTER_NEAREST
;
459 filters
[2] = PIPE_TEX_FILTER_NEAREST
;
462 filters
[1] = PIPE_TEX_FILTER_LINEAR
;
463 filters
[2] = PIPE_TEX_FILTER_LINEAR
;
465 /* Fwd, bkwd ref filters */
466 filters
[3] = PIPE_TEX_FILTER_LINEAR
;
467 filters
[4] = PIPE_TEX_FILTER_LINEAR
;
469 for (i
= 0; i
< 5; ++i
) {
470 memset(&sampler
, 0, sizeof(sampler
));
471 sampler
.wrap_s
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
472 sampler
.wrap_t
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
473 sampler
.wrap_r
= PIPE_TEX_WRAP_CLAMP_TO_BORDER
;
474 sampler
.min_img_filter
= filters
[i
];
475 sampler
.min_mip_filter
= PIPE_TEX_MIPFILTER_NONE
;
476 sampler
.mag_img_filter
= filters
[i
];
477 sampler
.compare_mode
= PIPE_TEX_COMPARE_NONE
;
478 sampler
.compare_func
= PIPE_FUNC_ALWAYS
;
479 sampler
.normalized_coords
= 1;
480 /*sampler.shadow_ambient = ; */
481 /*sampler.lod_bias = ; */
483 /*sampler.max_lod = ; */
484 sampler
.border_color
[0] = 0.0f
;
485 sampler
.border_color
[1] = 0.0f
;
486 sampler
.border_color
[2] = 0.0f
;
487 sampler
.border_color
[3] = 0.0f
;
488 /*sampler.max_anisotropy = ; */
489 r
->samplers
.all
[i
] = r
->pipe
->create_sampler_state(r
->pipe
, &sampler
);
492 memset(&rs_state
, 0, sizeof(rs_state
));
493 /*rs_state.sprite_coord_enable */
494 rs_state
.sprite_coord_mode
= PIPE_SPRITE_COORD_UPPER_LEFT
;
495 rs_state
.point_quad_rasterization
= true;
496 rs_state
.point_size
= BLOCK_WIDTH
;
497 rs_state
.gl_rasterization_rules
= true;
498 r
->rs_state
= r
->pipe
->create_rasterizer_state(r
->pipe
, &rs_state
);
504 cleanup_pipe_state(struct vl_mpeg12_mc_renderer
*r
)
510 for (i
= 0; i
< 5; ++i
)
511 r
->pipe
->delete_sampler_state(r
->pipe
, r
->samplers
.all
[i
]);
513 r
->pipe
->delete_rasterizer_state(r
->pipe
, r
->rs_state
);
517 init_buffers(struct vl_mpeg12_mc_renderer
*r
)
519 struct pipe_resource
*idct_matrix
;
520 struct pipe_vertex_element vertex_elems
[NUM_VS_INPUTS
];
523 align(r
->buffer_width
, MACROBLOCK_WIDTH
) / MACROBLOCK_WIDTH
;
525 align(r
->buffer_height
, MACROBLOCK_HEIGHT
) / MACROBLOCK_HEIGHT
;
527 unsigned i
, chroma_width
, chroma_height
;
531 r
->macroblocks_per_batch
=
532 mbw
* (r
->bufmode
== VL_MPEG12_MC_RENDERER_BUFFER_PICTURE
? mbh
: 1);
534 if (!(idct_matrix
= vl_idct_upload_matrix(r
->pipe
)))
537 if (!vl_idct_init(&r
->idct_luma
, r
->pipe
, r
->buffer_width
, r
->buffer_height
, idct_matrix
))
540 if (r
->chroma_format
== PIPE_VIDEO_CHROMA_FORMAT_420
) {
541 chroma_width
= r
->buffer_width
/ 2;
542 chroma_height
= r
->buffer_height
/ 2;
543 } else if (r
->chroma_format
== PIPE_VIDEO_CHROMA_FORMAT_422
) {
544 chroma_width
= r
->buffer_width
;
545 chroma_height
= r
->buffer_height
/ 2;
547 chroma_width
= r
->buffer_width
;
548 chroma_height
= r
->buffer_height
;
551 if(!vl_idct_init(&r
->idct_chroma
, r
->pipe
, chroma_width
, chroma_height
, idct_matrix
))
554 memset(&vertex_elems
, 0, sizeof(vertex_elems
));
556 vertex_elems
[VS_I_RECT
] = vl_vb_get_quad_vertex_element();
557 r
->quad
= vl_vb_upload_quads(r
->pipe
, r
->macroblocks_per_batch
);
559 /* Position element */
560 vertex_elems
[VS_I_VPOS
].src_format
= PIPE_FORMAT_R32G32_FLOAT
;
562 /* y, cr, cb empty block element top left block */
563 vertex_elems
[VS_I_EB_0_0
].src_format
= PIPE_FORMAT_R32G32B32_FLOAT
;
565 /* y, cr, cb empty block element top right block */
566 vertex_elems
[VS_I_EB_0_1
].src_format
= PIPE_FORMAT_R32G32B32_FLOAT
;
568 /* y, cr, cb empty block element bottom left block */
569 vertex_elems
[VS_I_EB_1_0
].src_format
= PIPE_FORMAT_R32G32B32_FLOAT
;
571 /* y, cr, cb empty block element bottom right block */
572 vertex_elems
[VS_I_EB_1_1
].src_format
= PIPE_FORMAT_R32G32B32_FLOAT
;
574 /* progressive=0.0f interlaced=1.0f */
575 vertex_elems
[VS_I_INTERLACED
].src_format
= PIPE_FORMAT_R32_FLOAT
;
577 /* frame=0.0f field=1.0f */
578 vertex_elems
[VS_I_FRAME_PRED
].src_format
= PIPE_FORMAT_R32_FLOAT
;
580 /* intra=-1.0f forward/backward=1.0f bi=0.0f */
581 vertex_elems
[VS_I_REF_FRAMES
].src_format
= PIPE_FORMAT_R32_FLOAT
;
583 /* forward=0.0f backward=1.0f */
584 vertex_elems
[VS_I_BKWD_PRED
].src_format
= PIPE_FORMAT_R32_FLOAT
;
586 for (i
= 0; i
< 4; ++i
)
587 /* motion vector 0..4 element */
588 vertex_elems
[VS_I_MV0
+ i
].src_format
= PIPE_FORMAT_R32G32_FLOAT
;
590 r
->vertex_stream_stride
= vl_vb_element_helper(&vertex_elems
[VS_I_VPOS
], 13, 1);
592 r
->vertex_elems_state
= r
->pipe
->create_vertex_elements_state(
593 r
->pipe
, NUM_VS_INPUTS
, vertex_elems
);
595 if (r
->vertex_elems_state
== NULL
)
598 r
->vs
= create_vert_shader(r
);
599 r
->fs
= create_frag_shader(r
);
601 if (r
->vs
== NULL
|| r
->fs
== NULL
)
608 cleanup_buffers(struct vl_mpeg12_mc_renderer
*r
)
612 r
->pipe
->delete_vs_state(r
->pipe
, r
->vs
);
613 r
->pipe
->delete_fs_state(r
->pipe
, r
->fs
);
615 vl_idct_cleanup(&r
->idct_luma
);
616 vl_idct_cleanup(&r
->idct_chroma
);
618 r
->pipe
->delete_vertex_elements_state(r
->pipe
, r
->vertex_elems_state
);
621 static struct pipe_sampler_view
622 *find_or_create_sampler_view(struct vl_mpeg12_mc_renderer
*r
, struct pipe_surface
*surface
)
624 struct pipe_sampler_view
*sampler_view
;
628 sampler_view
= (struct pipe_sampler_view
*)util_keymap_lookup(r
->texview_map
, &surface
);
630 struct pipe_sampler_view templat
;
631 boolean added_to_map
;
633 u_sampler_view_default_template(&templat
, surface
->texture
,
634 surface
->texture
->format
);
635 sampler_view
= r
->pipe
->create_sampler_view(r
->pipe
, surface
->texture
,
640 added_to_map
= util_keymap_insert(r
->texview_map
, &surface
,
641 sampler_view
, r
->pipe
);
642 assert(added_to_map
);
649 get_motion_vectors(struct pipe_mpeg12_macroblock
*mb
, struct vertex2f mv
[4])
651 switch (mb
->mb_type
) {
652 case PIPE_MPEG12_MACROBLOCK_TYPE_BI
:
654 if (mb
->mo_type
== PIPE_MPEG12_MOTION_TYPE_FRAME
) {
656 mv
[2].x
= mb
->pmv
[0][1][0];
657 mv
[2].y
= mb
->pmv
[0][1][1];
660 mv
[2].x
= mb
->pmv
[0][1][0];
661 mv
[2].y
= mb
->pmv
[0][1][1] - (mb
->pmv
[0][1][1] % 4);
663 mv
[3].x
= mb
->pmv
[1][1][0];
664 mv
[3].y
= mb
->pmv
[1][1][1] - (mb
->pmv
[1][1][1] % 4);
666 if(mb
->mvfs
[0][1]) mv
[2].y
+= 2;
667 if(!mb
->mvfs
[1][1]) mv
[3].y
-= 2;
672 case PIPE_MPEG12_MACROBLOCK_TYPE_FWD
:
673 case PIPE_MPEG12_MACROBLOCK_TYPE_BKWD
:
675 if (mb
->mb_type
== PIPE_MPEG12_MACROBLOCK_TYPE_BKWD
) {
677 if (mb
->mo_type
== PIPE_MPEG12_MOTION_TYPE_FRAME
) {
678 mv
[0].x
= mb
->pmv
[0][1][0];
679 mv
[0].y
= mb
->pmv
[0][1][1];
682 mv
[0].x
= mb
->pmv
[0][1][0];
683 mv
[0].y
= mb
->pmv
[0][1][1] - (mb
->pmv
[0][1][1] % 4);
685 mv
[1].x
= mb
->pmv
[1][1][0];
686 mv
[1].y
= mb
->pmv
[1][1][1] - (mb
->pmv
[1][1][1] % 4);
688 if(mb
->mvfs
[0][1]) mv
[0].y
+= 2;
689 if(!mb
->mvfs
[1][1]) mv
[1].y
-= 2;
694 if (mb
->mo_type
== PIPE_MPEG12_MOTION_TYPE_FRAME
) {
695 mv
[0].x
= mb
->pmv
[0][0][0];
696 mv
[0].y
= mb
->pmv
[0][0][1];
699 mv
[0].x
= mb
->pmv
[0][0][0];
700 mv
[0].y
= mb
->pmv
[0][0][1] - (mb
->pmv
[0][0][1] % 4);
702 mv
[1].x
= mb
->pmv
[1][0][0];
703 mv
[1].y
= mb
->pmv
[1][0][1] - (mb
->pmv
[1][0][1] % 4);
705 if(mb
->mvfs
[0][0]) mv
[0].y
+= 2;
706 if(!mb
->mvfs
[1][0]) mv
[1].y
-= 2;
716 empty_block(enum pipe_video_chroma_format chroma_format
,
717 unsigned cbp
, unsigned component
,
718 unsigned x
, unsigned y
)
720 /* TODO: Implement 422, 444 */
721 assert(chroma_format
== PIPE_VIDEO_CHROMA_FORMAT_420
);
723 if(component
== 0) /*luma*/
724 return !(cbp
& (1 << (5 - (x
+ y
* 2))));
726 return !(cbp
& (1 << (2 - component
)));
730 grab_vectors(struct vl_mpeg12_mc_renderer
*r
,
731 struct vl_mpeg12_mc_buffer
*buffer
,
732 struct pipe_mpeg12_macroblock
*mb
)
734 struct vertex_stream stream
;
741 stream
.pos
.x
= mb
->mbx
;
742 stream
.pos
.y
= mb
->mby
;
743 for ( i
= 0; i
< 2; ++i
) {
744 for ( j
= 0; j
< 2; ++j
) {
745 stream
.eb
[i
][j
].y
= empty_block(r
->chroma_format
, mb
->cbp
, 0, j
, i
);
746 stream
.eb
[i
][j
].cr
= empty_block(r
->chroma_format
, mb
->cbp
, 1, j
, i
);
747 stream
.eb
[i
][j
].cb
= empty_block(r
->chroma_format
, mb
->cbp
, 2, j
, i
);
750 stream
.interlaced
= mb
->dct_type
== PIPE_MPEG12_DCT_TYPE_FIELD
? 1.0f
: 0.0f
;
751 stream
.frame_pred
= mb
->mo_type
== PIPE_MPEG12_MOTION_TYPE_FRAME
? 1.0f
: 0.0f
;
752 stream
.bkwd_pred
= mb
->mb_type
== PIPE_MPEG12_MACROBLOCK_TYPE_BKWD
? 1.0f
: 0.0f
;
753 switch (mb
->mb_type
) {
754 case PIPE_MPEG12_MACROBLOCK_TYPE_INTRA
:
755 stream
.ref_frames
= -1.0f
;
758 case PIPE_MPEG12_MACROBLOCK_TYPE_FWD
:
759 case PIPE_MPEG12_MACROBLOCK_TYPE_BKWD
:
760 stream
.ref_frames
= 1.0f
;
763 case PIPE_MPEG12_MACROBLOCK_TYPE_BI
:
764 stream
.ref_frames
= 0.0f
;
771 get_motion_vectors(mb
, stream
.mv
);
772 vl_vb_add_block(&buffer
->vertex_stream
, (float*)&stream
);
776 grab_blocks(struct vl_mpeg12_mc_renderer
*r
,
777 struct vl_mpeg12_mc_buffer
*buffer
,
778 unsigned mbx
, unsigned mby
,
779 unsigned cbp
, short *blocks
)
787 for (y
= 0; y
< 2; ++y
) {
788 for (x
= 0; x
< 2; ++x
, ++tb
) {
789 if (!empty_block(r
->chroma_format
, cbp
, 0, x
, y
)) {
790 vl_idct_add_block(&buffer
->idct_y
, mbx
* 2 + x
, mby
* 2 + y
, blocks
);
791 blocks
+= BLOCK_WIDTH
* BLOCK_HEIGHT
;
796 /* TODO: Implement 422, 444 */
797 assert(r
->chroma_format
== PIPE_VIDEO_CHROMA_FORMAT_420
);
799 for (tb
= 1; tb
< 3; ++tb
) {
800 if (!empty_block(r
->chroma_format
, cbp
, tb
, 0, 0)) {
802 vl_idct_add_block(&buffer
->idct_cb
, mbx
, mby
, blocks
);
804 vl_idct_add_block(&buffer
->idct_cr
, mbx
, mby
, blocks
);
805 blocks
+= BLOCK_WIDTH
* BLOCK_HEIGHT
;
811 grab_macroblock(struct vl_mpeg12_mc_renderer
*r
,
812 struct vl_mpeg12_mc_buffer
*buffer
,
813 struct pipe_mpeg12_macroblock
*mb
)
818 assert(buffer
->num_macroblocks
< r
->macroblocks_per_batch
);
820 grab_vectors(r
, buffer
, mb
);
821 grab_blocks(r
, buffer
, mb
->mbx
, mb
->mby
, mb
->cbp
, mb
->blocks
);
823 ++buffer
->num_macroblocks
;
827 texview_map_delete(const struct keymap
*map
,
828 const void *key
, void *data
,
831 struct pipe_sampler_view
*sv
= (struct pipe_sampler_view
*)data
;
838 pipe_sampler_view_reference(&sv
, NULL
);
842 vl_mpeg12_mc_renderer_init(struct vl_mpeg12_mc_renderer
*renderer
,
843 struct pipe_context
*pipe
,
844 unsigned buffer_width
,
845 unsigned buffer_height
,
846 enum pipe_video_chroma_format chroma_format
,
847 enum VL_MPEG12_MC_RENDERER_BUFFER_MODE bufmode
)
852 /* TODO: Implement other policies */
853 assert(bufmode
== VL_MPEG12_MC_RENDERER_BUFFER_PICTURE
);
855 memset(renderer
, 0, sizeof(struct vl_mpeg12_mc_renderer
));
857 renderer
->pipe
= pipe
;
858 renderer
->buffer_width
= buffer_width
;
859 renderer
->buffer_height
= buffer_height
;
860 renderer
->chroma_format
= chroma_format
;
861 renderer
->bufmode
= bufmode
;
863 renderer
->texview_map
= util_new_keymap(sizeof(struct pipe_surface
*), -1,
865 if (!renderer
->texview_map
)
868 if (!init_pipe_state(renderer
))
869 goto error_pipe_state
;
871 if (!init_buffers(renderer
))
877 cleanup_pipe_state(renderer
);
880 util_delete_keymap(renderer
->texview_map
, renderer
->pipe
);
885 vl_mpeg12_mc_renderer_cleanup(struct vl_mpeg12_mc_renderer
*renderer
)
889 util_delete_keymap(renderer
->texview_map
, renderer
->pipe
);
890 cleanup_pipe_state(renderer
);
891 cleanup_buffers(renderer
);
895 vl_mpeg12_mc_init_buffer(struct vl_mpeg12_mc_renderer
*renderer
, struct vl_mpeg12_mc_buffer
*buffer
)
897 struct pipe_resource
template;
898 struct pipe_sampler_view sampler_view
;
902 assert(renderer
&& buffer
);
904 buffer
->surface
= NULL
;
906 buffer
->future
= NULL
;
907 buffer
->num_macroblocks
= 0;
909 memset(&template, 0, sizeof(struct pipe_resource
));
910 template.target
= PIPE_TEXTURE_2D
;
911 /* TODO: Accomodate HW that can't do this and also for cases when this isn't precise enough */
912 template.format
= PIPE_FORMAT_R16_SNORM
;
913 template.last_level
= 0;
914 template.width0
= renderer
->buffer_width
;
915 template.height0
= renderer
->buffer_height
;
917 template.usage
= PIPE_USAGE_DYNAMIC
;
918 template.bind
= PIPE_BIND_SAMPLER_VIEW
;
921 buffer
->textures
.individual
.y
= renderer
->pipe
->screen
->resource_create(renderer
->pipe
->screen
, &template);
923 if (!vl_idct_init_buffer(&renderer
->idct_luma
, &buffer
->idct_y
, buffer
->textures
.individual
.y
))
926 if (renderer
->chroma_format
== PIPE_VIDEO_CHROMA_FORMAT_420
) {
927 template.width0
= renderer
->buffer_width
/ 2;
928 template.height0
= renderer
->buffer_height
/ 2;
930 else if (renderer
->chroma_format
== PIPE_VIDEO_CHROMA_FORMAT_422
)
931 template.height0
= renderer
->buffer_height
/ 2;
933 buffer
->textures
.individual
.cb
=
934 renderer
->pipe
->screen
->resource_create(renderer
->pipe
->screen
, &template);
935 buffer
->textures
.individual
.cr
=
936 renderer
->pipe
->screen
->resource_create(renderer
->pipe
->screen
, &template);
938 if (!vl_idct_init_buffer(&renderer
->idct_chroma
, &buffer
->idct_cb
, buffer
->textures
.individual
.cb
))
941 if (!vl_idct_init_buffer(&renderer
->idct_chroma
, &buffer
->idct_cr
, buffer
->textures
.individual
.cr
))
944 for (i
= 0; i
< 3; ++i
) {
945 u_sampler_view_default_template(&sampler_view
,
946 buffer
->textures
.all
[i
],
947 buffer
->textures
.all
[i
]->format
);
948 sampler_view
.swizzle_r
= i
== 0 ? PIPE_SWIZZLE_RED
: PIPE_SWIZZLE_ZERO
;
949 sampler_view
.swizzle_g
= i
== 1 ? PIPE_SWIZZLE_RED
: PIPE_SWIZZLE_ZERO
;
950 sampler_view
.swizzle_b
= i
== 2 ? PIPE_SWIZZLE_RED
: PIPE_SWIZZLE_ZERO
;
951 sampler_view
.swizzle_a
= PIPE_SWIZZLE_ONE
;
952 buffer
->sampler_views
.all
[i
] = renderer
->pipe
->create_sampler_view(
953 renderer
->pipe
, buffer
->textures
.all
[i
], &sampler_view
);
956 buffer
->vertex_bufs
.individual
.quad
.stride
= renderer
->quad
.stride
;
957 buffer
->vertex_bufs
.individual
.quad
.max_index
= renderer
->quad
.max_index
;
958 buffer
->vertex_bufs
.individual
.quad
.buffer_offset
= renderer
->quad
.buffer_offset
;
959 pipe_resource_reference(&buffer
->vertex_bufs
.individual
.quad
.buffer
, renderer
->quad
.buffer
);
961 buffer
->vertex_bufs
.individual
.stream
= vl_vb_init(
962 &buffer
->vertex_stream
, renderer
->pipe
, renderer
->macroblocks_per_batch
,
963 sizeof(struct vertex_stream
) / sizeof(float),
964 renderer
->vertex_stream_stride
);
970 vl_mpeg12_mc_cleanup_buffer(struct vl_mpeg12_mc_renderer
*renderer
, struct vl_mpeg12_mc_buffer
*buffer
)
974 assert(renderer
&& buffer
);
976 for (i
= 0; i
< 3; ++i
) {
977 pipe_sampler_view_reference(&buffer
->sampler_views
.all
[i
], NULL
);
978 pipe_resource_reference(&buffer
->vertex_bufs
.all
[i
].buffer
, NULL
);
979 pipe_resource_reference(&buffer
->textures
.all
[i
], NULL
);
982 pipe_resource_reference(&buffer
->vertex_bufs
.individual
.quad
.buffer
, NULL
);
983 vl_vb_cleanup(&buffer
->vertex_stream
);
985 vl_idct_cleanup_buffer(&renderer
->idct_luma
, &buffer
->idct_y
);
986 vl_idct_cleanup_buffer(&renderer
->idct_chroma
, &buffer
->idct_cb
);
987 vl_idct_cleanup_buffer(&renderer
->idct_chroma
, &buffer
->idct_cr
);
989 pipe_surface_reference(&buffer
->surface
, NULL
);
990 pipe_surface_reference(&buffer
->past
, NULL
);
991 pipe_surface_reference(&buffer
->future
, NULL
);
995 vl_mpeg12_mc_map_buffer(struct vl_mpeg12_mc_renderer
*renderer
, struct vl_mpeg12_mc_buffer
*buffer
)
997 assert(renderer
&& buffer
);
999 vl_idct_map_buffers(&renderer
->idct_luma
, &buffer
->idct_y
);
1000 vl_idct_map_buffers(&renderer
->idct_chroma
, &buffer
->idct_cr
);
1001 vl_idct_map_buffers(&renderer
->idct_chroma
, &buffer
->idct_cb
);
1003 vl_vb_map(&buffer
->vertex_stream
, renderer
->pipe
);
1007 vl_mpeg12_mc_renderer_render_macroblocks(struct vl_mpeg12_mc_renderer
*renderer
,
1008 struct vl_mpeg12_mc_buffer
*buffer
,
1009 struct pipe_surface
*surface
,
1010 struct pipe_surface
*past
,
1011 struct pipe_surface
*future
,
1012 unsigned num_macroblocks
,
1013 struct pipe_mpeg12_macroblock
*mpeg12_macroblocks
,
1014 struct pipe_fence_handle
**fence
)
1016 assert(renderer
&& buffer
);
1018 assert(num_macroblocks
);
1019 assert(mpeg12_macroblocks
);
1021 if (surface
!= buffer
->surface
) {
1022 pipe_surface_reference(&buffer
->surface
, surface
);
1023 pipe_surface_reference(&buffer
->past
, past
);
1024 pipe_surface_reference(&buffer
->future
, future
);
1025 buffer
->fence
= fence
;
1027 /* If the surface we're rendering hasn't changed the ref frames shouldn't change. */
1028 assert(buffer
->past
== past
);
1029 assert(buffer
->future
== future
);
1032 while (num_macroblocks
) {
1033 unsigned left_in_batch
= renderer
->macroblocks_per_batch
- buffer
->num_macroblocks
;
1034 unsigned num_to_submit
= MIN2(num_macroblocks
, left_in_batch
);
1037 for (i
= 0; i
< num_to_submit
; ++i
) {
1038 assert(mpeg12_macroblocks
[i
].base
.codec
== PIPE_VIDEO_CODEC_MPEG12
);
1039 grab_macroblock(renderer
, buffer
, &mpeg12_macroblocks
[i
]);
1042 num_macroblocks
-= num_to_submit
;
1044 if (buffer
->num_macroblocks
== renderer
->macroblocks_per_batch
) {
1045 vl_mpeg12_mc_unmap_buffer(renderer
, buffer
);
1046 vl_mpeg12_mc_renderer_flush(renderer
, buffer
);
1047 pipe_surface_reference(&buffer
->surface
, surface
);
1048 pipe_surface_reference(&buffer
->past
, past
);
1049 pipe_surface_reference(&buffer
->future
, future
);
1050 vl_mpeg12_mc_map_buffer(renderer
, buffer
);
1056 vl_mpeg12_mc_unmap_buffer(struct vl_mpeg12_mc_renderer
*renderer
, struct vl_mpeg12_mc_buffer
*buffer
)
1058 assert(renderer
&& buffer
);
1060 vl_idct_unmap_buffers(&renderer
->idct_luma
, &buffer
->idct_y
);
1061 vl_idct_unmap_buffers(&renderer
->idct_chroma
, &buffer
->idct_cr
);
1062 vl_idct_unmap_buffers(&renderer
->idct_chroma
, &buffer
->idct_cb
);
1064 vl_vb_unmap(&buffer
->vertex_stream
, renderer
->pipe
);
1068 vl_mpeg12_mc_renderer_flush(struct vl_mpeg12_mc_renderer
*renderer
, struct vl_mpeg12_mc_buffer
*buffer
)
1070 assert(renderer
&& buffer
);
1071 assert(buffer
->num_macroblocks
<= renderer
->macroblocks_per_batch
);
1073 if (buffer
->num_macroblocks
== 0)
1076 vl_idct_flush(&renderer
->idct_luma
, &buffer
->idct_y
);
1077 vl_idct_flush(&renderer
->idct_chroma
, &buffer
->idct_cr
);
1078 vl_idct_flush(&renderer
->idct_chroma
, &buffer
->idct_cb
);
1080 vl_vb_restart(&buffer
->vertex_stream
);
1082 renderer
->fb_state
.cbufs
[0] = buffer
->surface
;
1083 renderer
->pipe
->bind_rasterizer_state(renderer
->pipe
, renderer
->rs_state
);
1084 renderer
->pipe
->set_framebuffer_state(renderer
->pipe
, &renderer
->fb_state
);
1085 renderer
->pipe
->set_viewport_state(renderer
->pipe
, &renderer
->viewport
);
1086 renderer
->pipe
->set_vertex_buffers(renderer
->pipe
, 2, buffer
->vertex_bufs
.all
);
1087 renderer
->pipe
->bind_vertex_elements_state(renderer
->pipe
, renderer
->vertex_elems_state
);
1090 buffer
->textures
.individual
.ref
[0] = buffer
->past
->texture
;
1091 buffer
->sampler_views
.individual
.ref
[0] = find_or_create_sampler_view(renderer
, buffer
->past
);
1093 buffer
->textures
.individual
.ref
[0] = buffer
->surface
->texture
;
1094 buffer
->sampler_views
.individual
.ref
[0] = find_or_create_sampler_view(renderer
, buffer
->surface
);
1097 if (buffer
->future
) {
1098 buffer
->textures
.individual
.ref
[1] = buffer
->future
->texture
;
1099 buffer
->sampler_views
.individual
.ref
[1] = find_or_create_sampler_view(renderer
, buffer
->future
);
1101 buffer
->textures
.individual
.ref
[1] = buffer
->surface
->texture
;
1102 buffer
->sampler_views
.individual
.ref
[1] = find_or_create_sampler_view(renderer
, buffer
->surface
);
1105 renderer
->pipe
->set_fragment_sampler_views(renderer
->pipe
, 5, buffer
->sampler_views
.all
);
1106 renderer
->pipe
->bind_fragment_sampler_states(renderer
->pipe
, 5, renderer
->samplers
.all
);
1108 renderer
->pipe
->bind_vs_state(renderer
->pipe
, renderer
->vs
);
1109 renderer
->pipe
->bind_fs_state(renderer
->pipe
, renderer
->fs
);
1110 util_draw_arrays(renderer
->pipe
, PIPE_PRIM_QUADS
, 0, buffer
->num_macroblocks
* 4);
1112 renderer
->pipe
->flush(renderer
->pipe
, PIPE_FLUSH_RENDER_CACHE
, buffer
->fence
);
1114 /* Next time we get this surface it may have new ref frames */
1115 pipe_surface_reference(&buffer
->surface
, NULL
);
1116 pipe_surface_reference(&buffer
->past
, NULL
);
1117 pipe_surface_reference(&buffer
->future
, NULL
);
1119 buffer
->num_macroblocks
= 0;