[g3dvl] make ycbcr stream and block data a public interface
[mesa.git] / src / gallium / auxiliary / vl / vl_vertex_buffers.c
1 /**************************************************************************
2 *
3 * Copyright 2010 Christian König
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include <assert.h>
29 #include <util/u_format.h>
30 #include "vl_vertex_buffers.h"
31 #include "vl_types.h"
32
33 /* vertices for a quad covering a block */
34 static const struct vertex2f block_quad[4] = {
35 {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f}
36 };
37
38 struct pipe_vertex_buffer
39 vl_vb_upload_quads(struct pipe_context *pipe)
40 {
41 struct pipe_vertex_buffer quad;
42 struct pipe_transfer *buf_transfer;
43 struct vertex2f *v;
44
45 unsigned i;
46
47 assert(pipe);
48
49 /* create buffer */
50 quad.stride = sizeof(struct vertex2f);
51 quad.buffer_offset = 0;
52 quad.buffer = pipe_buffer_create
53 (
54 pipe->screen,
55 PIPE_BIND_VERTEX_BUFFER,
56 PIPE_USAGE_STATIC,
57 sizeof(struct vertex2f) * 4
58 );
59
60 if(!quad.buffer)
61 return quad;
62
63 /* and fill it */
64 v = pipe_buffer_map
65 (
66 pipe,
67 quad.buffer,
68 PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
69 &buf_transfer
70 );
71
72 for (i = 0; i < 4; ++i, ++v) {
73 v->x = block_quad[i].x;
74 v->y = block_quad[i].y;
75 }
76
77 pipe_buffer_unmap(pipe, buf_transfer);
78
79 return quad;
80 }
81
82 struct pipe_vertex_buffer
83 vl_vb_upload_pos(struct pipe_context *pipe, unsigned width, unsigned height)
84 {
85 struct pipe_vertex_buffer pos;
86 struct pipe_transfer *buf_transfer;
87 struct vertex2s *v;
88
89 unsigned x, y;
90
91 assert(pipe);
92
93 /* create buffer */
94 pos.stride = sizeof(struct vertex2s);
95 pos.buffer_offset = 0;
96 pos.buffer = pipe_buffer_create
97 (
98 pipe->screen,
99 PIPE_BIND_VERTEX_BUFFER,
100 PIPE_USAGE_STATIC,
101 sizeof(struct vertex2s) * width * height
102 );
103
104 if(!pos.buffer)
105 return pos;
106
107 /* and fill it */
108 v = pipe_buffer_map
109 (
110 pipe,
111 pos.buffer,
112 PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
113 &buf_transfer
114 );
115
116 for ( y = 0; y < height; ++y) {
117 for ( x = 0; x < width; ++x, ++v) {
118 v->x = x;
119 v->y = y;
120 }
121 }
122
123 pipe_buffer_unmap(pipe, buf_transfer);
124
125 return pos;
126 }
127
128 static struct pipe_vertex_element
129 vl_vb_get_quad_vertex_element(void)
130 {
131 struct pipe_vertex_element element;
132
133 /* setup rectangle element */
134 element.src_offset = 0;
135 element.instance_divisor = 0;
136 element.vertex_buffer_index = 0;
137 element.src_format = PIPE_FORMAT_R32G32_FLOAT;
138
139 return element;
140 }
141
142 static void
143 vl_vb_element_helper(struct pipe_vertex_element* elements, unsigned num_elements,
144 unsigned vertex_buffer_index)
145 {
146 unsigned i, offset = 0;
147
148 assert(elements && num_elements);
149
150 for ( i = 0; i < num_elements; ++i ) {
151 elements[i].src_offset = offset;
152 elements[i].instance_divisor = 1;
153 elements[i].vertex_buffer_index = vertex_buffer_index;
154 offset += util_format_get_blocksize(elements[i].src_format);
155 }
156 }
157
158 void *
159 vl_vb_get_ves_ycbcr(struct pipe_context *pipe)
160 {
161 struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS];
162
163 assert(pipe);
164
165 memset(&vertex_elems, 0, sizeof(vertex_elems));
166 vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element();
167
168 /* Position element */
169 vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R8G8B8A8_USCALED;
170
171 vl_vb_element_helper(&vertex_elems[VS_I_VPOS], 1, 1);
172
173 return pipe->create_vertex_elements_state(pipe, 2, vertex_elems);
174 }
175
176 void *
177 vl_vb_get_ves_mv(struct pipe_context *pipe)
178 {
179 struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS];
180
181 assert(pipe);
182
183 memset(&vertex_elems, 0, sizeof(vertex_elems));
184 vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element();
185
186 /* Position element */
187 vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R16G16_SSCALED;
188
189 vl_vb_element_helper(&vertex_elems[VS_I_VPOS], 1, 1);
190
191 /* motion vector TOP element */
192 vertex_elems[VS_I_MV_TOP].src_format = PIPE_FORMAT_R16G16B16A16_SSCALED;
193
194 /* motion vector BOTTOM element */
195 vertex_elems[VS_I_MV_BOTTOM].src_format = PIPE_FORMAT_R16G16B16A16_SSCALED;
196
197 vl_vb_element_helper(&vertex_elems[VS_I_MV_TOP], 2, 2);
198
199 return pipe->create_vertex_elements_state(pipe, NUM_VS_INPUTS, vertex_elems);
200 }
201
202 void
203 vl_vb_init(struct vl_vertex_buffer *buffer, struct pipe_context *pipe,
204 unsigned width, unsigned height)
205 {
206 unsigned i, size;
207
208 assert(buffer);
209
210 buffer->width = width;
211 buffer->height = height;
212
213 size = width * height;
214
215 for (i = 0; i < VL_MAX_PLANES; ++i) {
216 buffer->ycbcr[i].resource = pipe_buffer_create
217 (
218 pipe->screen,
219 PIPE_BIND_VERTEX_BUFFER,
220 PIPE_USAGE_STREAM,
221 sizeof(struct pipe_ycbcr_block) * size * 4
222 );
223 }
224
225 for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
226 buffer->mv[i].resource = pipe_buffer_create
227 (
228 pipe->screen,
229 PIPE_BIND_VERTEX_BUFFER,
230 PIPE_USAGE_STREAM,
231 sizeof(struct pipe_motionvector) * size
232 );
233 }
234
235 vl_vb_map(buffer, pipe);
236 }
237
238 struct pipe_vertex_buffer
239 vl_vb_get_ycbcr(struct vl_vertex_buffer *buffer, int component)
240 {
241 struct pipe_vertex_buffer buf;
242
243 assert(buffer);
244
245 buf.stride = sizeof(struct pipe_ycbcr_block);
246 buf.buffer_offset = 0;
247 buf.buffer = buffer->ycbcr[component].resource;
248
249 return buf;
250 }
251
252 struct pipe_vertex_buffer
253 vl_vb_get_mv(struct vl_vertex_buffer *buffer, int motionvector)
254 {
255 struct pipe_vertex_buffer buf;
256
257 assert(buffer);
258
259 buf.stride = sizeof(struct pipe_motionvector);
260 buf.buffer_offset = 0;
261 buf.buffer = buffer->mv[motionvector].resource;
262
263 return buf;
264 }
265
266 void
267 vl_vb_map(struct vl_vertex_buffer *buffer, struct pipe_context *pipe)
268 {
269 unsigned i;
270
271 assert(buffer && pipe);
272
273 for (i = 0; i < VL_MAX_PLANES; ++i) {
274 buffer->ycbcr[i].vertex_stream = pipe_buffer_map
275 (
276 pipe,
277 buffer->ycbcr[i].resource,
278 PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
279 &buffer->ycbcr[i].transfer
280 );
281 }
282
283 for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
284 buffer->mv[i].vertex_stream = pipe_buffer_map
285 (
286 pipe,
287 buffer->mv[i].resource,
288 PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
289 &buffer->mv[i].transfer
290 );
291 }
292
293 }
294
295 struct pipe_ycbcr_block *
296 vl_vb_get_ycbcr_stream(struct vl_vertex_buffer *buffer, int component)
297 {
298 assert(buffer);
299 assert(component < VL_MAX_PLANES);
300
301 return buffer->ycbcr[component].vertex_stream;
302 }
303
304 unsigned
305 vl_vb_get_mv_stream_stride(struct vl_vertex_buffer *buffer)
306 {
307 assert(buffer);
308
309 return buffer->width;
310 }
311
312 struct pipe_motionvector *
313 vl_vb_get_mv_stream(struct vl_vertex_buffer *buffer, int ref_frame)
314 {
315 assert(buffer);
316 assert(ref_frame < VL_MAX_REF_FRAMES);
317
318 return buffer->mv[ref_frame].vertex_stream;
319 }
320
321 void
322 vl_vb_unmap(struct vl_vertex_buffer *buffer, struct pipe_context *pipe)
323 {
324 unsigned i;
325
326 assert(buffer && pipe);
327
328 for (i = 0; i < VL_MAX_PLANES; ++i) {
329 pipe_buffer_unmap(pipe, buffer->ycbcr[i].transfer);
330 }
331
332 for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
333 pipe_buffer_unmap(pipe, buffer->mv[i].transfer);
334 }
335 }
336
337 void
338 vl_vb_cleanup(struct vl_vertex_buffer *buffer)
339 {
340 unsigned i;
341
342 assert(buffer);
343
344 for (i = 0; i < VL_MAX_PLANES; ++i) {
345 pipe_resource_reference(&buffer->ycbcr[i].resource, NULL);
346 }
347
348 for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
349 pipe_resource_reference(&buffer->mv[i].resource, NULL);
350 }
351 }