Merge branch '7.8'
[mesa.git] / src / gallium / docs / source / glossary.rst
1 Glossary
2 ========
3
4 .. glossary::
5 :sorted:
6
7 MSAA
8 Multi-Sampled Anti-Aliasing. A basic anti-aliasing technique that takes
9 multiple samples of the depth buffer, and uses this information to
10 smooth the edges of polygons.
11
12 TCL
13 Transform, Clipping, & Lighting. The three stages of preparation in a
14 rasterizing pipeline prior to the actual rasterization of vertices into
15 fragments.
16
17 NPOT
18 Non-power-of-two. Usually applied to textures which have at least one
19 dimension which is not a power of two.
20
21 LOD
22 Level of Detail. Also spelled "LoD." The value that determines when the
23 switches between mipmaps occur during texture sampling.