1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Types and tokens which are common to the SPU and PPU code.
36 #include "pipe/p_compiler.h"
37 #include "pipe/p_util.h"
38 #include "pipe/p_format.h"
41 /** The standard assert macro doesn't seem to work reliably */
45 fprintf(stderr, "%s:%d: %s(): assertion %s failed.\n", \
46 __FILE__, __LINE__, __FUNCTION__, #x); \
52 /** for sanity checking */
53 #define ASSERT_ALIGN16(ptr) \
54 ASSERT((((unsigned long) (ptr)) & 0xf) == 0);
57 /** round up value to next multiple of 4 */
58 #define ROUNDUP4(k) (((k) + 0x3) & ~0x3)
60 /** round up value to next multiple of 8 */
61 #define ROUNDUP8(k) (((k) + 0x7) & ~0x7)
63 /** round up value to next multiple of 16 */
64 #define ROUNDUP16(k) (((k) + 0xf) & ~0xf)
67 #define CELL_MAX_SPUS 6
73 * The low byte of a mailbox word contains the command opcode.
74 * Remaining higher bytes are command specific.
76 #define CELL_CMD_OPCODE_MASK 0xff
78 #define CELL_CMD_EXIT 1
79 #define CELL_CMD_CLEAR_SURFACE 2
80 #define CELL_CMD_FINISH 3
81 #define CELL_CMD_RENDER 4
82 #define CELL_CMD_BATCH 5
83 #define CELL_CMD_RELEASE_VERTS 6
84 #define CELL_CMD_STATE_FRAMEBUFFER 10
85 #define CELL_CMD_STATE_DEPTH_STENCIL 11
86 #define CELL_CMD_STATE_SAMPLER 12
87 #define CELL_CMD_STATE_TEXTURE 13
88 #define CELL_CMD_STATE_VERTEX_INFO 14
89 #define CELL_CMD_STATE_VIEWPORT 15
90 #define CELL_CMD_STATE_UNIFORMS 16
91 #define CELL_CMD_STATE_VS_ARRAY_INFO 17
92 #define CELL_CMD_STATE_BIND_VS 18
93 #define CELL_CMD_STATE_BLEND 19
94 #define CELL_CMD_STATE_ATTRIB_FETCH 20
95 #define CELL_CMD_VS_EXECUTE 21
96 #define CELL_CMD_FLUSH_BUFFER_RANGE 22
99 #define CELL_NUM_BUFFERS 4
100 #define CELL_BUFFER_SIZE (4*1024) /**< 16KB would be the max */
102 #define CELL_BUFFER_STATUS_FREE 10
103 #define CELL_BUFFER_STATUS_USED 20
108 * Tell SPUs about the framebuffer size, location
110 struct cell_command_framebuffer
112 uint64_t opcode
; /**< CELL_CMD_FRAMEBUFFER */
114 void *color_start
, *depth_start
;
115 enum pipe_format color_format
, depth_format
;
120 * Clear framebuffer to the given value/color.
122 struct cell_command_clear_surface
124 uint64_t opcode
; /**< CELL_CMD_CLEAR_SURFACE */
125 uint surface
; /**< Temporary: 0=color, 1=Z */
131 * Array info used by the vertex shader's vertex puller.
133 struct cell_array_info
135 uint64_t base
; /**< Base address of the 0th element. */
136 uint attr
; /**< Attribute that this state is for. */
137 uint pitch
; /**< Byte pitch from one entry to the next. */
139 uint function_offset
;
143 struct cell_attribute_fetch_code
{
149 struct cell_buffer_range
{
155 struct cell_shader_info
157 uint64_t declarations
;
158 uint64_t instructions
;
161 unsigned num_outputs
;
162 unsigned num_declarations
;
163 unsigned num_instructions
;
164 unsigned num_immediates
;
168 #define SPU_VERTS_PER_BATCH 64
169 struct cell_command_vs
171 uint64_t opcode
; /**< CELL_CMD_VS_EXECUTE */
172 uint64_t vOut
[SPU_VERTS_PER_BATCH
];
174 unsigned elts
[SPU_VERTS_PER_BATCH
];
181 struct cell_command_render
183 uint64_t opcode
; /**< CELL_CMD_RENDER */
184 uint prim_type
; /**< PIPE_PRIM_x */
186 uint vertex_size
; /**< bytes per vertex */
188 uint vertex_buf
; /**< which cell->buffer[] contains the vertex data */
189 float xmin
, ymin
, xmax
, ymax
; /* XXX another dummy field */
191 boolean inline_verts
;
195 struct cell_command_release_verts
197 uint64_t opcode
; /**< CELL_CMD_RELEASE_VERTS */
198 uint vertex_buf
; /**< in [0, CELL_NUM_BUFFERS-1] */
202 struct cell_command_texture
204 void *start
; /**< Address in main memory */
209 /** XXX unions don't seem to work */
210 /* XXX this should go away; all commands should be placed in batch buffers */
214 struct cell_command_framebuffer fb
;
215 struct cell_command_clear_surface clear
;
216 struct cell_command_render render
;
218 struct cell_command_vs vs
;
222 /** This is the object passed to spe_create_thread() */
223 struct cell_init_info
227 struct cell_command
*cmd
;
229 /** Buffers for command batches, vertex/index data */
230 ubyte
*buffers
[CELL_NUM_BUFFERS
];
231 uint
*buffer_status
; /**< points at cell_context->buffer_status */
235 #endif /* CELL_COMMON_H */