cell: CELL_NUM_SPUS env var
[mesa.git] / src / gallium / drivers / cell / ppu / cell_context.c
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27
28 /**
29 * Authors
30 * Brian Paul
31 */
32
33
34 #include <stdio.h>
35
36 #include "pipe/p_defines.h"
37 #include "pipe/p_format.h"
38 #include "util/u_memory.h"
39 #include "pipe/p_winsys.h"
40 #include "pipe/p_screen.h"
41
42 #include "draw/draw_context.h"
43 #include "draw/draw_private.h"
44
45 #include "cell/common.h"
46 #include "cell_batch.h"
47 #include "cell_clear.h"
48 #include "cell_context.h"
49 #include "cell_draw_arrays.h"
50 #include "cell_flush.h"
51 #include "cell_state.h"
52 #include "cell_surface.h"
53 #include "cell_spu.h"
54 #include "cell_pipe_state.h"
55 #include "cell_texture.h"
56 #include "cell_vbuf.h"
57
58
59
60 static void
61 cell_destroy_context( struct pipe_context *pipe )
62 {
63 struct cell_context *cell = cell_context(pipe);
64
65 util_delete_keymap(cell->fragment_ops_cache, NULL);
66
67 cell_spu_exit(cell);
68
69 align_free(cell);
70 }
71
72
73 static struct draw_context *
74 cell_draw_create(struct cell_context *cell)
75 {
76 struct draw_context *draw = draw_create();
77
78 #if 0 /* broken */
79 if (getenv("GALLIUM_CELL_VS")) {
80 /* plug in SPU-based vertex transformation code */
81 draw->shader_queue_flush = cell_vertex_shader_queue_flush;
82 draw->driver_private = cell;
83 }
84 #endif
85
86 return draw;
87 }
88
89
90 static const struct debug_named_value cell_debug_flags[] = {
91 {"checker", CELL_DEBUG_CHECKER},/**< modulate tile clear color by SPU ID */
92 {"asm", CELL_DEBUG_ASM}, /**< dump SPU asm code */
93 {"sync", CELL_DEBUG_SYNC}, /**< SPUs do synchronous DMA */
94 {"fragops", CELL_DEBUG_FRAGMENT_OPS}, /**< SPUs emit fragment ops debug messages*/
95 {"fragopfallback", CELL_DEBUG_FRAGMENT_OP_FALLBACK}, /**< SPUs use reference implementation for fragment ops*/
96 {"cmd", CELL_DEBUG_CMD}, /**< SPUs dump command buffer info */
97 {NULL, 0}
98 };
99
100
101 struct pipe_context *
102 cell_create_context(struct pipe_screen *screen,
103 struct cell_winsys *cws)
104 {
105 struct cell_context *cell;
106
107 /* some fields need to be 16-byte aligned, so align the whole object */
108 cell = (struct cell_context*) align_malloc(sizeof(struct cell_context), 16);
109 if (!cell)
110 return NULL;
111
112 memset(cell, 0, sizeof(*cell));
113
114 cell->winsys = cws;
115 cell->pipe.winsys = screen->winsys;
116 cell->pipe.screen = screen;
117 cell->pipe.destroy = cell_destroy_context;
118
119 cell->pipe.clear = cell_clear_surface;
120 cell->pipe.flush = cell_flush;
121
122 #if 0
123 cell->pipe.begin_query = cell_begin_query;
124 cell->pipe.end_query = cell_end_query;
125 cell->pipe.wait_query = cell_wait_query;
126 #endif
127
128 cell_init_draw_functions(cell);
129 cell_init_state_functions(cell);
130 cell_init_shader_functions(cell);
131 cell_init_surface_functions(cell);
132 cell_init_vertex_functions(cell);
133
134 cell->draw = cell_draw_create(cell);
135
136 /* Create cache of fragment ops generated code */
137 cell->fragment_ops_cache =
138 util_new_keymap(sizeof(struct cell_fragment_ops_key), ~0, NULL);
139
140 cell_init_vbuf(cell);
141
142 draw_set_rasterize_stage(cell->draw, cell->vbuf);
143
144 /* convert all points/lines to tris for the time being */
145 draw_wide_point_threshold(cell->draw, 0.0);
146 draw_wide_line_threshold(cell->draw, 0.0);
147
148 /* get env vars or read config file to get debug flags */
149 cell->debug_flags = debug_get_flags_option("CELL_DEBUG",
150 cell_debug_flags,
151 0 );
152
153 /*
154 * SPU stuff
155 */
156 /* This call only works with SDK 3.0. Anyone still using 2.1??? */
157 cell->num_cells = spe_cpu_info_get(SPE_COUNT_PHYSICAL_CPU_NODES, -1);
158 cell->num_spus = spe_cpu_info_get(SPE_COUNT_USABLE_SPES, 0);
159 if (cell->debug_flags) {
160 printf("Cell: found %d Cell(s) with %u SPUs\n",
161 cell->num_cells, cell->num_spus);
162 }
163 if (getenv("CELL_NUM_SPUS")) {
164 cell->num_spus = atoi(getenv("CELL_NUM_SPUS"));
165 assert(cell->num_spus > 0);
166 }
167
168 cell_start_spus(cell);
169
170 cell_init_batch_buffers(cell);
171
172 /* make sure SPU initializations are done before proceeding */
173 cell_flush_int(cell, CELL_FLUSH_WAIT);
174
175 return &cell->pipe;
176 }