Merge branch 'gallium-0.1' into gallium-0.2
[mesa.git] / src / gallium / drivers / cell / ppu / cell_draw_arrays.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Author:
29 * Brian Paul
30 * Keith Whitwell
31 */
32
33
34 #include "pipe/p_defines.h"
35 #include "pipe/p_context.h"
36 #include "pipe/p_winsys.h"
37
38 #include "cell_context.h"
39 #include "cell_draw_arrays.h"
40 #include "cell_state.h"
41 #include "cell_flush.h"
42
43 #include "draw/draw_context.h"
44
45
46
47 static void
48 cell_map_constant_buffers(struct cell_context *sp)
49 {
50 struct pipe_winsys *ws = sp->pipe.winsys;
51 uint i;
52 for (i = 0; i < 2; i++) {
53 if (sp->constants[i].size) {
54 sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer,
55 PIPE_BUFFER_USAGE_CPU_READ);
56 cell_flush_buffer_range(sp, sp->mapped_constants[i],
57 sp->constants[i].buffer->size);
58 }
59 }
60
61 draw_set_mapped_constant_buffer(sp->draw,
62 sp->mapped_constants[PIPE_SHADER_VERTEX],
63 sp->constants[PIPE_SHADER_VERTEX].size);
64 }
65
66 static void
67 cell_unmap_constant_buffers(struct cell_context *sp)
68 {
69 struct pipe_winsys *ws = sp->pipe.winsys;
70 uint i;
71 for (i = 0; i < 2; i++) {
72 if (sp->constants[i].size)
73 ws->buffer_unmap(ws, sp->constants[i].buffer);
74 sp->mapped_constants[i] = NULL;
75 }
76 }
77
78
79 boolean
80 cell_draw_arrays(struct pipe_context *pipe, unsigned mode,
81 unsigned start, unsigned count)
82 {
83 return cell_draw_elements(pipe, NULL, 0, mode, start, count);
84 }
85
86
87
88 /**
89 * Draw vertex arrays, with optional indexing.
90 * Basically, map the vertex buffers (and drawing surfaces), then hand off
91 * the drawing to the 'draw' module.
92 *
93 * XXX should the element buffer be specified/bound with a separate function?
94 */
95 boolean
96 cell_draw_range_elements(struct pipe_context *pipe,
97 struct pipe_buffer *indexBuffer,
98 unsigned indexSize,
99 unsigned min_index,
100 unsigned max_index,
101 unsigned mode, unsigned start, unsigned count)
102 {
103 struct cell_context *sp = cell_context(pipe);
104 struct draw_context *draw = sp->draw;
105 unsigned i;
106
107 if (sp->dirty)
108 cell_update_derived( sp );
109
110 #if 0
111 cell_map_surfaces(sp);
112 #endif
113 cell_map_constant_buffers(sp);
114
115 /*
116 * Map vertex buffers
117 */
118 for (i = 0; i < sp->num_vertex_buffers; i++) {
119 void *buf = pipe->winsys->buffer_map(pipe->winsys,
120 sp->vertex_buffer[i].buffer,
121 PIPE_BUFFER_USAGE_CPU_READ);
122 cell_flush_buffer_range(sp, buf, sp->vertex_buffer[i].buffer->size);
123 draw_set_mapped_vertex_buffer(draw, i, buf);
124 }
125 /* Map index buffer, if present */
126 if (indexBuffer) {
127 void *mapped_indexes = pipe->winsys->buffer_map(pipe->winsys,
128 indexBuffer,
129 PIPE_BUFFER_USAGE_CPU_READ);
130 draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
131 }
132 else {
133 /* no index/element buffer */
134 draw_set_mapped_element_buffer(draw, 0, NULL);
135 }
136
137
138 /* draw! */
139 draw_arrays(draw, mode, start, count);
140
141 /*
142 * unmap vertex/index buffers - will cause draw module to flush
143 */
144 for (i = 0; i < sp->num_vertex_buffers; i++) {
145 draw_set_mapped_vertex_buffer(draw, i, NULL);
146 pipe->winsys->buffer_unmap(pipe->winsys, sp->vertex_buffer[i].buffer);
147 }
148 if (indexBuffer) {
149 draw_set_mapped_element_buffer(draw, 0, NULL);
150 pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
151 }
152
153 /* Note: leave drawing surfaces mapped */
154 cell_unmap_constant_buffers(sp);
155
156 return TRUE;
157 }
158
159
160 boolean
161 cell_draw_elements(struct pipe_context *pipe,
162 struct pipe_buffer *indexBuffer,
163 unsigned indexSize,
164 unsigned mode, unsigned start, unsigned count)
165 {
166 return cell_draw_range_elements( pipe, indexBuffer,
167 indexSize,
168 0, 0xffffffff,
169 mode, start, count );
170 }
171
172
173
174 void
175 cell_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags)
176 {
177 struct cell_context *cell = cell_context(pipe);
178 draw_set_edgeflags(cell->draw, edgeflags);
179 }