gallium: Use last_level for pipe_sampler_view instead of num_levels.
[mesa.git] / src / gallium / drivers / cell / ppu / cell_pipe_state.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 * Brian Paul
31 */
32
33 #include "util/u_memory.h"
34 #include "util/u_inlines.h"
35 #include "draw/draw_context.h"
36 #include "cell_context.h"
37 #include "cell_flush.h"
38 #include "cell_pipe_state.h"
39 #include "cell_state.h"
40 #include "cell_texture.h"
41
42
43
44 static void *
45 cell_create_blend_state(struct pipe_context *pipe,
46 const struct pipe_blend_state *blend)
47 {
48 return mem_dup(blend, sizeof(*blend));
49 }
50
51
52 static void
53 cell_bind_blend_state(struct pipe_context *pipe, void *blend)
54 {
55 struct cell_context *cell = cell_context(pipe);
56
57 draw_flush(cell->draw);
58
59 cell->blend = (struct pipe_blend_state *) blend;
60 cell->dirty |= CELL_NEW_BLEND;
61 }
62
63
64 static void
65 cell_delete_blend_state(struct pipe_context *pipe, void *blend)
66 {
67 FREE(blend);
68 }
69
70
71 static void
72 cell_set_blend_color(struct pipe_context *pipe,
73 const struct pipe_blend_color *blend_color)
74 {
75 struct cell_context *cell = cell_context(pipe);
76
77 draw_flush(cell->draw);
78
79 cell->blend_color = *blend_color;
80
81 cell->dirty |= CELL_NEW_BLEND;
82 }
83
84
85
86
87 static void *
88 cell_create_depth_stencil_alpha_state(struct pipe_context *pipe,
89 const struct pipe_depth_stencil_alpha_state *dsa)
90 {
91 return mem_dup(dsa, sizeof(*dsa));
92 }
93
94
95 static void
96 cell_bind_depth_stencil_alpha_state(struct pipe_context *pipe,
97 void *dsa)
98 {
99 struct cell_context *cell = cell_context(pipe);
100
101 draw_flush(cell->draw);
102
103 cell->depth_stencil = (struct pipe_depth_stencil_alpha_state *) dsa;
104 cell->dirty |= CELL_NEW_DEPTH_STENCIL;
105 }
106
107
108 static void
109 cell_delete_depth_stencil_alpha_state(struct pipe_context *pipe, void *dsa)
110 {
111 FREE(dsa);
112 }
113
114
115 static void
116 cell_set_stencil_ref(struct pipe_context *pipe,
117 const struct pipe_stencil_ref *stencil_ref)
118 {
119 struct cell_context *cell = cell_context(pipe);
120
121 draw_flush(cell->draw);
122
123 cell->stencil_ref = *stencil_ref;
124
125 cell->dirty |= CELL_NEW_DEPTH_STENCIL;
126 }
127
128 static void
129 cell_set_clip_state(struct pipe_context *pipe,
130 const struct pipe_clip_state *clip)
131 {
132 struct cell_context *cell = cell_context(pipe);
133
134 /* pass the clip state to the draw module */
135 draw_set_clip_state(cell->draw, clip);
136 }
137
138
139
140 /* Called when driver state tracker notices changes to the viewport
141 * matrix:
142 */
143 static void
144 cell_set_viewport_state( struct pipe_context *pipe,
145 const struct pipe_viewport_state *viewport )
146 {
147 struct cell_context *cell = cell_context(pipe);
148
149 cell->viewport = *viewport; /* struct copy */
150 cell->dirty |= CELL_NEW_VIEWPORT;
151
152 /* pass the viewport info to the draw module */
153 draw_set_viewport_state(cell->draw, viewport);
154
155 /* Using tnl/ and vf/ modules is temporary while getting started.
156 * Full pipe will have vertex shader, vertex fetch of its own.
157 */
158 }
159
160
161 static void
162 cell_set_scissor_state( struct pipe_context *pipe,
163 const struct pipe_scissor_state *scissor )
164 {
165 struct cell_context *cell = cell_context(pipe);
166
167 memcpy( &cell->scissor, scissor, sizeof(*scissor) );
168 cell->dirty |= CELL_NEW_SCISSOR;
169 }
170
171
172 static void
173 cell_set_polygon_stipple( struct pipe_context *pipe,
174 const struct pipe_poly_stipple *stipple )
175 {
176 struct cell_context *cell = cell_context(pipe);
177
178 memcpy( &cell->poly_stipple, stipple, sizeof(*stipple) );
179 cell->dirty |= CELL_NEW_STIPPLE;
180 }
181
182
183
184 static void *
185 cell_create_rasterizer_state(struct pipe_context *pipe,
186 const struct pipe_rasterizer_state *rasterizer)
187 {
188 return mem_dup(rasterizer, sizeof(*rasterizer));
189 }
190
191
192 static void
193 cell_bind_rasterizer_state(struct pipe_context *pipe, void *rast)
194 {
195 struct pipe_rasterizer_state *rasterizer =
196 (struct pipe_rasterizer_state *) rast;
197 struct cell_context *cell = cell_context(pipe);
198
199 /* pass-through to draw module */
200 draw_set_rasterizer_state(cell->draw, rasterizer);
201
202 cell->rasterizer = rasterizer;
203
204 cell->dirty |= CELL_NEW_RASTERIZER;
205 }
206
207
208 static void
209 cell_delete_rasterizer_state(struct pipe_context *pipe, void *rasterizer)
210 {
211 FREE(rasterizer);
212 }
213
214
215
216 static void *
217 cell_create_sampler_state(struct pipe_context *pipe,
218 const struct pipe_sampler_state *sampler)
219 {
220 return mem_dup(sampler, sizeof(*sampler));
221 }
222
223
224 static void
225 cell_bind_sampler_states(struct pipe_context *pipe,
226 unsigned num, void **samplers)
227 {
228 struct cell_context *cell = cell_context(pipe);
229 uint i, changed = 0x0;
230
231 assert(num <= CELL_MAX_SAMPLERS);
232
233 draw_flush(cell->draw);
234
235 for (i = 0; i < CELL_MAX_SAMPLERS; i++) {
236 struct pipe_sampler_state *new_samp = i < num ? samplers[i] : NULL;
237 if (cell->sampler[i] != new_samp) {
238 cell->sampler[i] = new_samp;
239 changed |= (1 << i);
240 }
241 }
242
243 if (changed) {
244 cell->dirty |= CELL_NEW_SAMPLER;
245 cell->dirty_samplers |= changed;
246 }
247 }
248
249
250 static void
251 cell_delete_sampler_state(struct pipe_context *pipe,
252 void *sampler)
253 {
254 FREE( sampler );
255 }
256
257
258
259 static void
260 cell_set_fragment_sampler_views(struct pipe_context *pipe,
261 unsigned num,
262 struct pipe_sampler_view **views)
263 {
264 struct cell_context *cell = cell_context(pipe);
265 uint i, changed = 0x0;
266
267 assert(num <= CELL_MAX_SAMPLERS);
268
269 for (i = 0; i < CELL_MAX_SAMPLERS; i++) {
270 struct pipe_sampler_view *new_view = i < num ? views[i] : NULL;
271 struct pipe_sampler_view *old_view = cell->fragment_sampler_views[i];
272
273 if (old_view != new_view) {
274 struct pipe_texture *new_tex = new_view ? new_view->texture : NULL;
275
276 pipe_sampler_view_reference(&cell->fragment_sampler_views[i],
277 views[i]);
278 pipe_texture_reference((struct pipe_texture **) &cell->texture[i],
279 (struct pipe_texture *) new_tex);
280
281 changed |= (1 << i);
282 }
283 }
284
285 cell->num_textures = num;
286
287 if (changed) {
288 cell->dirty |= CELL_NEW_TEXTURE;
289 cell->dirty_textures |= changed;
290 }
291 }
292
293
294 static struct pipe_sampler_view *
295 cell_create_sampler_view(struct pipe_context *pipe,
296 struct pipe_texture *texture,
297 const struct pipe_sampler_view *templ)
298 {
299 struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
300
301 *view = *templ;
302 view->reference.count = 1;
303 view->texture = NULL;
304 pipe_texture_reference(&view->texture, texture);
305 view->context = pipe;
306
307 return view;
308 }
309
310
311 static void
312 cell_sampler_view_destroy(struct pipe_context *pipe,
313 struct pipe_sampler_view *view)
314 {
315 pipe_texture_reference(&view->texture, NULL);
316 FREE(view);
317 }
318
319
320 /**
321 * Map color and z/stencil framebuffer surfaces.
322 */
323 static void
324 cell_map_surfaces(struct cell_context *cell)
325 {
326 #if 0
327 struct pipe_screen *screen = cell->pipe.screen;
328 #endif
329 uint i;
330
331 for (i = 0; i < 1; i++) {
332 struct pipe_surface *ps = cell->framebuffer.cbufs[i];
333 if (ps) {
334 struct cell_texture *ct = cell_texture(ps->texture);
335 #if 0
336 cell->cbuf_map[i] = screen->buffer_map(screen,
337 ct->buffer,
338 (PIPE_BUFFER_USAGE_GPU_READ |
339 PIPE_BUFFER_USAGE_GPU_WRITE));
340 #else
341 cell->cbuf_map[i] = ct->data;
342 #endif
343 }
344 }
345
346 {
347 struct pipe_surface *ps = cell->framebuffer.zsbuf;
348 if (ps) {
349 struct cell_texture *ct = cell_texture(ps->texture);
350 #if 0
351 cell->zsbuf_map = screen->buffer_map(screen,
352 ct->buffer,
353 (PIPE_BUFFER_USAGE_GPU_READ |
354 PIPE_BUFFER_USAGE_GPU_WRITE));
355 #else
356 cell->zsbuf_map = ct->data;
357 #endif
358 }
359 }
360 }
361
362
363 /**
364 * Unmap color and z/stencil framebuffer surfaces.
365 */
366 static void
367 cell_unmap_surfaces(struct cell_context *cell)
368 {
369 /*struct pipe_screen *screen = cell->pipe.screen;*/
370 uint i;
371
372 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
373 struct pipe_surface *ps = cell->framebuffer.cbufs[i];
374 if (ps && cell->cbuf_map[i]) {
375 /*struct cell_texture *ct = cell_texture(ps->texture);*/
376 assert(ps->texture);
377 /*assert(ct->buffer);*/
378
379 /*screen->buffer_unmap(screen, ct->buffer);*/
380 cell->cbuf_map[i] = NULL;
381 }
382 }
383
384 {
385 struct pipe_surface *ps = cell->framebuffer.zsbuf;
386 if (ps && cell->zsbuf_map) {
387 /*struct cell_texture *ct = cell_texture(ps->texture);*/
388 /*screen->buffer_unmap(screen, ct->buffer);*/
389 cell->zsbuf_map = NULL;
390 }
391 }
392 }
393
394
395 static void
396 cell_set_framebuffer_state(struct pipe_context *pipe,
397 const struct pipe_framebuffer_state *fb)
398 {
399 struct cell_context *cell = cell_context(pipe);
400
401 if (1 /*memcmp(&cell->framebuffer, fb, sizeof(*fb))*/) {
402 uint i;
403
404 /* unmap old surfaces */
405 cell_unmap_surfaces(cell);
406
407 /* Finish any pending rendering to the current surface before
408 * installing a new surface!
409 */
410 cell_flush_int(cell, CELL_FLUSH_WAIT);
411
412 /* update my state
413 * (this is also where old surfaces will finally get freed)
414 */
415 cell->framebuffer.width = fb->width;
416 cell->framebuffer.height = fb->height;
417 cell->framebuffer.nr_cbufs = fb->nr_cbufs;
418 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
419 pipe_surface_reference(&cell->framebuffer.cbufs[i], fb->cbufs[i]);
420 }
421 pipe_surface_reference(&cell->framebuffer.zsbuf, fb->zsbuf);
422
423 /* map new surfaces */
424 cell_map_surfaces(cell);
425
426 cell->dirty |= CELL_NEW_FRAMEBUFFER;
427 }
428 }
429
430
431
432 void
433 cell_init_state_functions(struct cell_context *cell)
434 {
435 cell->pipe.create_blend_state = cell_create_blend_state;
436 cell->pipe.bind_blend_state = cell_bind_blend_state;
437 cell->pipe.delete_blend_state = cell_delete_blend_state;
438
439 cell->pipe.create_sampler_state = cell_create_sampler_state;
440 cell->pipe.bind_fragment_sampler_states = cell_bind_sampler_states;
441 cell->pipe.delete_sampler_state = cell_delete_sampler_state;
442
443 cell->pipe.set_fragment_sampler_views = cell_set_fragment_sampler_views;
444 cell->pipe.create_sampler_view = cell_create_sampler_view;
445 cell->pipe.sampler_view_destroy = cell_sampler_view_destroy;
446
447 cell->pipe.create_depth_stencil_alpha_state = cell_create_depth_stencil_alpha_state;
448 cell->pipe.bind_depth_stencil_alpha_state = cell_bind_depth_stencil_alpha_state;
449 cell->pipe.delete_depth_stencil_alpha_state = cell_delete_depth_stencil_alpha_state;
450
451 cell->pipe.create_rasterizer_state = cell_create_rasterizer_state;
452 cell->pipe.bind_rasterizer_state = cell_bind_rasterizer_state;
453 cell->pipe.delete_rasterizer_state = cell_delete_rasterizer_state;
454
455 cell->pipe.set_blend_color = cell_set_blend_color;
456 cell->pipe.set_stencil_ref = cell_set_stencil_ref;
457 cell->pipe.set_clip_state = cell_set_clip_state;
458
459 cell->pipe.set_framebuffer_state = cell_set_framebuffer_state;
460
461 cell->pipe.set_polygon_stipple = cell_set_polygon_stipple;
462 cell->pipe.set_scissor_state = cell_set_scissor_state;
463 cell->pipe.set_viewport_state = cell_set_viewport_state;
464 }