1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
33 #include "util/u_memory.h"
34 #include "pipe/p_inlines.h"
35 #include "draw/draw_context.h"
36 #include "cell_context.h"
37 #include "cell_flush.h"
38 #include "cell_state.h"
39 #include "cell_texture.h"
40 #include "cell_state_per_fragment.h"
45 cell_create_blend_state(struct pipe_context
*pipe
,
46 const struct pipe_blend_state
*blend
)
48 struct cell_blend_state
*cb
= MALLOC(sizeof(struct cell_blend_state
));
50 (void) memcpy(cb
, blend
, sizeof(*blend
));
52 cell_generate_alpha_blend(cb
);
59 cell_bind_blend_state(struct pipe_context
*pipe
, void *state
)
61 struct cell_context
*cell
= cell_context(pipe
);
63 draw_flush(cell
->draw
);
65 cell
->blend
= (struct cell_blend_state
*) state
;
66 cell
->dirty
|= CELL_NEW_BLEND
;
71 cell_delete_blend_state(struct pipe_context
*pipe
, void *blend
)
73 struct cell_blend_state
*cb
= (struct cell_blend_state
*) blend
;
75 spe_release_func(& cb
->code
);
81 cell_set_blend_color(struct pipe_context
*pipe
,
82 const struct pipe_blend_color
*blend_color
)
84 struct cell_context
*cell
= cell_context(pipe
);
86 draw_flush(cell
->draw
);
88 cell
->blend_color
= *blend_color
;
90 cell
->dirty
|= CELL_NEW_BLEND
;
97 cell_create_depth_stencil_alpha_state(struct pipe_context
*pipe
,
98 const struct pipe_depth_stencil_alpha_state
*depth_stencil
)
100 struct cell_depth_stencil_alpha_state
*cdsa
=
101 MALLOC(sizeof(struct cell_depth_stencil_alpha_state
));
103 (void) memcpy(cdsa
, depth_stencil
, sizeof(*depth_stencil
));
105 cell_generate_depth_stencil_test(cdsa
);
112 cell_bind_depth_stencil_alpha_state(struct pipe_context
*pipe
,
115 struct cell_context
*cell
= cell_context(pipe
);
117 draw_flush(cell
->draw
);
119 cell
->depth_stencil
=
120 (struct cell_depth_stencil_alpha_state
*) depth_stencil
;
121 cell
->dirty
|= CELL_NEW_DEPTH_STENCIL
;
126 cell_delete_depth_stencil_alpha_state(struct pipe_context
*pipe
, void *depth
)
128 struct cell_depth_stencil_alpha_state
*cdsa
=
129 (struct cell_depth_stencil_alpha_state
*) depth
;
131 spe_release_func(& cdsa
->code
);
137 cell_set_clip_state(struct pipe_context
*pipe
,
138 const struct pipe_clip_state
*clip
)
140 struct cell_context
*cell
= cell_context(pipe
);
142 /* pass the clip state to the draw module */
143 draw_set_clip_state(cell
->draw
, clip
);
148 /* Called when driver state tracker notices changes to the viewport
152 cell_set_viewport_state( struct pipe_context
*pipe
,
153 const struct pipe_viewport_state
*viewport
)
155 struct cell_context
*cell
= cell_context(pipe
);
157 cell
->viewport
= *viewport
; /* struct copy */
158 cell
->dirty
|= CELL_NEW_VIEWPORT
;
160 /* pass the viewport info to the draw module */
161 draw_set_viewport_state(cell
->draw
, viewport
);
163 /* Using tnl/ and vf/ modules is temporary while getting started.
164 * Full pipe will have vertex shader, vertex fetch of its own.
170 cell_set_scissor_state( struct pipe_context
*pipe
,
171 const struct pipe_scissor_state
*scissor
)
173 struct cell_context
*cell
= cell_context(pipe
);
175 memcpy( &cell
->scissor
, scissor
, sizeof(*scissor
) );
176 cell
->dirty
|= CELL_NEW_SCISSOR
;
181 cell_set_polygon_stipple( struct pipe_context
*pipe
,
182 const struct pipe_poly_stipple
*stipple
)
184 struct cell_context
*cell
= cell_context(pipe
);
186 memcpy( &cell
->poly_stipple
, stipple
, sizeof(*stipple
) );
187 cell
->dirty
|= CELL_NEW_STIPPLE
;
193 cell_create_rasterizer_state(struct pipe_context
*pipe
,
194 const struct pipe_rasterizer_state
*setup
)
196 struct pipe_rasterizer_state
*state
197 = MALLOC(sizeof(struct pipe_rasterizer_state
));
198 memcpy(state
, setup
, sizeof(struct pipe_rasterizer_state
));
204 cell_bind_rasterizer_state(struct pipe_context
*pipe
, void *setup
)
206 struct cell_context
*cell
= cell_context(pipe
);
208 /* pass-through to draw module */
209 draw_set_rasterizer_state(cell
->draw
, setup
);
211 cell
->rasterizer
= (struct pipe_rasterizer_state
*)setup
;
213 cell
->dirty
|= CELL_NEW_RASTERIZER
;
218 cell_delete_rasterizer_state(struct pipe_context
*pipe
, void *rasterizer
)
226 cell_create_sampler_state(struct pipe_context
*pipe
,
227 const struct pipe_sampler_state
*sampler
)
229 return mem_dup(sampler
, sizeof(*sampler
));
234 cell_bind_sampler_states(struct pipe_context
*pipe
,
235 unsigned num
, void **samplers
)
237 struct cell_context
*cell
= cell_context(pipe
);
239 assert(num
<= CELL_MAX_SAMPLERS
);
241 draw_flush(cell
->draw
);
243 memcpy(cell
->sampler
, samplers
, num
* sizeof(void *));
244 memset(&cell
->sampler
[num
], 0, (CELL_MAX_SAMPLERS
- num
) *
246 cell
->num_samplers
= num
;
248 cell
->dirty
|= CELL_NEW_SAMPLER
;
253 cell_delete_sampler_state(struct pipe_context
*pipe
,
262 cell_set_sampler_textures(struct pipe_context
*pipe
,
263 unsigned num
, struct pipe_texture
**texture
)
265 struct cell_context
*cell
= cell_context(pipe
);
268 assert(num
<= CELL_MAX_SAMPLERS
);
270 /* Check for no-op */
271 if (num
== cell
->num_textures
&&
272 !memcmp(cell
->texture
, texture
, num
* sizeof(struct pipe_texture
*)))
275 draw_flush(cell
->draw
);
277 for (i
= 0; i
< CELL_MAX_SAMPLERS
; i
++) {
278 struct pipe_texture
*tex
= i
< num
? texture
[i
] : NULL
;
280 pipe_texture_reference((struct pipe_texture
**) &cell
->texture
[i
], tex
);
282 cell
->num_textures
= num
;
284 cell_update_texture_mapping(cell
);
286 cell
->dirty
|= CELL_NEW_TEXTURE
;
292 cell_set_framebuffer_state(struct pipe_context
*pipe
,
293 const struct pipe_framebuffer_state
*fb
)
295 struct cell_context
*cell
= cell_context(pipe
);
297 if (1 /*memcmp(&cell->framebuffer, fb, sizeof(*fb))*/) {
298 struct pipe_surface
*csurf
= fb
->cbufs
[0];
299 struct pipe_surface
*zsurf
= fb
->zsbuf
;
301 uint flags
= (PIPE_BUFFER_USAGE_GPU_WRITE
|
302 PIPE_BUFFER_USAGE_GPU_READ
);
304 /* unmap old surfaces */
305 for (i
= 0; i
< PIPE_MAX_COLOR_BUFS
; i
++) {
306 if (cell
->framebuffer
.cbufs
[i
] && cell
->cbuf_map
[i
]) {
307 pipe_surface_unmap(cell
->framebuffer
.cbufs
[i
]);
308 cell
->cbuf_map
[i
] = NULL
;
312 if (cell
->framebuffer
.zsbuf
&& cell
->zsbuf_map
) {
313 pipe_surface_unmap(cell
->framebuffer
.zsbuf
);
314 cell
->zsbuf_map
= NULL
;
317 /* Finish any pending rendering to the current surface before
318 * installing a new surface!
320 cell_flush_int(cell
, CELL_FLUSH_WAIT
);
323 * (this is also where old surfaces will finally get freed)
325 cell
->framebuffer
.width
= fb
->width
;
326 cell
->framebuffer
.height
= fb
->height
;
327 cell
->framebuffer
.num_cbufs
= fb
->num_cbufs
;
328 for (i
= 0; i
< PIPE_MAX_COLOR_BUFS
; i
++) {
329 pipe_surface_reference(&cell
->framebuffer
.cbufs
[i
], fb
->cbufs
[i
]);
331 pipe_surface_reference(&cell
->framebuffer
.zsbuf
, fb
->zsbuf
);
333 /* map new surfaces */
335 cell
->cbuf_map
[0] = pipe_surface_map(csurf
, flags
);
338 cell
->zsbuf_map
= pipe_surface_map(zsurf
, flags
);
340 cell
->dirty
|= CELL_NEW_FRAMEBUFFER
;
347 cell_init_state_functions(struct cell_context
*cell
)
349 cell
->pipe
.create_blend_state
= cell_create_blend_state
;
350 cell
->pipe
.bind_blend_state
= cell_bind_blend_state
;
351 cell
->pipe
.delete_blend_state
= cell_delete_blend_state
;
353 cell
->pipe
.create_sampler_state
= cell_create_sampler_state
;
354 cell
->pipe
.bind_sampler_states
= cell_bind_sampler_states
;
355 cell
->pipe
.delete_sampler_state
= cell_delete_sampler_state
;
357 cell
->pipe
.set_sampler_textures
= cell_set_sampler_textures
;
359 cell
->pipe
.create_depth_stencil_alpha_state
= cell_create_depth_stencil_alpha_state
;
360 cell
->pipe
.bind_depth_stencil_alpha_state
= cell_bind_depth_stencil_alpha_state
;
361 cell
->pipe
.delete_depth_stencil_alpha_state
= cell_delete_depth_stencil_alpha_state
;
363 cell
->pipe
.create_rasterizer_state
= cell_create_rasterizer_state
;
364 cell
->pipe
.bind_rasterizer_state
= cell_bind_rasterizer_state
;
365 cell
->pipe
.delete_rasterizer_state
= cell_delete_rasterizer_state
;
367 cell
->pipe
.set_blend_color
= cell_set_blend_color
;
368 cell
->pipe
.set_clip_state
= cell_set_clip_state
;
370 cell
->pipe
.set_framebuffer_state
= cell_set_framebuffer_state
;
372 cell
->pipe
.set_polygon_stipple
= cell_set_polygon_stipple
;
373 cell
->pipe
.set_scissor_state
= cell_set_scissor_state
;
374 cell
->pipe
.set_viewport_state
= cell_set_viewport_state
;