radeon/r200/r300: cleanup some of the renderbuffer code
[mesa.git] / src / gallium / drivers / cell / ppu / cell_texture.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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27
28 #ifndef CELL_TEXTURE_H
29 #define CELL_TEXTURE_H
30
31
32 struct cell_context;
33 struct pipe_texture;
34
35
36 /**
37 * Subclass of pipe_texture
38 */
39 struct cell_texture
40 {
41 struct pipe_texture base;
42
43 unsigned long level_offset[CELL_MAX_TEXTURE_LEVELS];
44 unsigned long stride[CELL_MAX_TEXTURE_LEVELS];
45
46 /* The data is held here:
47 */
48 struct pipe_buffer *buffer;
49 unsigned long buffer_size;
50
51 /** Texture data in tiled layout is held here */
52 struct pipe_buffer *tiled_buffer[CELL_MAX_TEXTURE_LEVELS];
53 /** Mapped, tiled texture data */
54 void *tiled_mapped[CELL_MAX_TEXTURE_LEVELS];
55 void *untiled_data[CELL_MAX_TEXTURE_LEVELS];
56 };
57
58
59 /** cast wrapper */
60 static INLINE struct cell_texture *
61 cell_texture(struct pipe_texture *pt)
62 {
63 return (struct cell_texture *) pt;
64 }
65
66
67
68 extern void
69 cell_init_screen_texture_funcs(struct pipe_screen *screen);
70
71
72 #endif /* CELL_TEXTURE_H */