Merge branch 'mesa_7_7_branch'
[mesa.git] / src / gallium / drivers / cell / spu / spu_colorpack.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29
30 #ifndef SPU_COLORPACK_H
31 #define SPU_COLORPACK_H
32
33
34 #include <transpose_matrix4x4.h>
35 #include <spu_intrinsics.h>
36
37
38 static INLINE unsigned int
39 spu_pack_R8G8B8A8(vector float rgba)
40 {
41 vector unsigned int out = spu_convtu(rgba, 32);
42
43 out = spu_shuffle(out, out, ((vector unsigned char) {
44 0, 4, 8, 12, 0, 0, 0, 0,
45 0, 0, 0, 0, 0, 0, 0, 0 }) );
46
47 return spu_extract(out, 0);
48 }
49
50
51 static INLINE unsigned int
52 spu_pack_A8R8G8B8(vector float rgba)
53 {
54 vector unsigned int out = spu_convtu(rgba, 32);
55 out = spu_shuffle(out, out, ((vector unsigned char) {
56 12, 0, 4, 8, 0, 0, 0, 0,
57 0, 0, 0, 0, 0, 0, 0, 0}) );
58 return spu_extract(out, 0);
59 }
60
61
62 static INLINE unsigned int
63 spu_pack_B8G8R8A8(vector float rgba)
64 {
65 vector unsigned int out = spu_convtu(rgba, 32);
66 out = spu_shuffle(out, out, ((vector unsigned char) {
67 8, 4, 0, 12, 0, 0, 0, 0,
68 0, 0, 0, 0, 0, 0, 0, 0}) );
69 return spu_extract(out, 0);
70 }
71
72
73 static INLINE unsigned int
74 spu_pack_color_shuffle(vector float rgba, vector unsigned char shuffle)
75 {
76 vector unsigned int out = spu_convtu(rgba, 32);
77 out = spu_shuffle(out, out, shuffle);
78 return spu_extract(out, 0);
79 }
80
81
82 static INLINE vector float
83 spu_unpack_B8G8R8A8(uint color)
84 {
85 vector unsigned int color_u4 = spu_splats(color);
86 color_u4 = spu_shuffle(color_u4, color_u4,
87 ((vector unsigned char) {
88 2, 2, 2, 2,
89 1, 1, 1, 1,
90 0, 0, 0, 0,
91 3, 3, 3, 3}) );
92 return spu_convtf(color_u4, 32);
93 }
94
95
96 static INLINE vector float
97 spu_unpack_A8R8G8B8(uint color)
98 {
99 vector unsigned int color_u4 = spu_splats(color);
100 color_u4 = spu_shuffle(color_u4, color_u4,
101 ((vector unsigned char) {
102 1, 1, 1, 1,
103 2, 2, 2, 2,
104 3, 3, 3, 3,
105 0, 0, 0, 0}) );
106 return spu_convtf(color_u4, 32);
107 }
108
109
110 /**
111 * \param color_in - array of 32-bit packed ARGB colors
112 * \param color_out - returns float colors in RRRR, GGGG, BBBB, AAAA order
113 */
114 static INLINE void
115 spu_unpack_A8R8G8B8_transpose4(const vector unsigned int color_in[4],
116 vector float color_out[4])
117 {
118 vector unsigned int c0;
119
120 c0 = spu_shuffle(color_in[0], color_in[0],
121 ((vector unsigned char) {
122 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 0, 0, 0, 0}) );
123 color_out[0] = spu_convtf(c0, 32);
124
125 c0 = spu_shuffle(color_in[1], color_in[1],
126 ((vector unsigned char) {
127 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 0, 0, 0, 0}) );
128 color_out[1] = spu_convtf(c0, 32);
129
130 c0 = spu_shuffle(color_in[2], color_in[2],
131 ((vector unsigned char) {
132 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 0, 0, 0, 0}) );
133 color_out[2] = spu_convtf(c0, 32);
134
135 c0 = spu_shuffle(color_in[3], color_in[3],
136 ((vector unsigned char) {
137 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 0, 0, 0, 0}) );
138 color_out[3] = spu_convtf(c0, 32);
139
140 _transpose_matrix4x4(color_out, color_out);
141 }
142
143
144
145 #endif /* SPU_COLORPACK_H */