1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
32 #include <spu_mfcio.h>
34 #include "cell/common.h"
35 #include "draw/draw_vertex.h"
36 #include "pipe/p_state.h"
40 #define MAX_WIDTH 1024
41 #define MAX_HEIGHT 1024
45 * A tile is basically a TILE_SIZE x TILE_SIZE block of 4-byte pixels.
46 * The data may be addressed through several different types.
49 ushort us
[TILE_SIZE
][TILE_SIZE
];
50 uint ui
[TILE_SIZE
][TILE_SIZE
];
51 vector
unsigned short us8
[TILE_SIZE
/2][TILE_SIZE
/4];
52 vector
unsigned int ui4
[TILE_SIZE
/2][TILE_SIZE
/2];
56 #define TILE_STATUS_CLEAR 1
57 #define TILE_STATUS_DEFINED 2 /**< defined in FB, but not in local store */
58 #define TILE_STATUS_CLEAN 3 /**< in local store, but not changed */
59 #define TILE_STATUS_DIRTY 4 /**< modified locally, but not put back yet */
60 #define TILE_STATUS_GETTING 5 /**< mfc_get() called but not yet arrived */
63 /** Function for sampling textures */
64 typedef vector
float (*spu_sample_texture_func
)(uint unit
,
65 vector
float texcoord
);
67 /** Function for performing per-fragment ops */
68 typedef void (*spu_fragment_ops_func
)(uint x
, uint y
,
70 tile_t
*depthStencilTile
,
73 vector
float fragGreen
,
74 vector
float fragBlue
,
75 vector
float fragAlpha
,
76 vector
unsigned int mask
,
79 /** Function for running fragment program */
80 typedef void (*spu_fragment_program_func
)(vector
float *inputs
,
81 vector
float *outputs
,
82 vector
float *constants
);
85 struct spu_framebuffer
87 void *color_start
; /**< addr of color surface in main memory */
88 void *depth_start
; /**< addr of depth surface in main memory */
89 enum pipe_format color_format
;
90 enum pipe_format depth_format
;
91 uint width
, height
; /**< size in pixels */
92 uint width_tiles
, height_tiles
; /**< width and height in tiles */
94 uint color_clear_value
;
95 uint depth_clear_value
;
97 uint zsize
; /**< 0, 2 or 4 bytes per Z */
98 float zscale
; /**< 65535.0, 2^24-1 or 2^32-1 */
105 ushort width
, height
;
106 ushort tiles_per_row
;
107 vector
float tex_size
;
108 vector
unsigned int tex_size_mask
; /**< == int(size - 1) */
109 vector
unsigned int tex_size_x_mask
; /**< == int(size - 1) */
110 vector
unsigned int tex_size_y_mask
; /**< == int(size - 1) */
115 * All SPU global/context state will be in a singleton object of this type:
119 /** One-time init/constant info */
120 struct cell_init_info init
;
125 struct spu_framebuffer fb
;
126 struct pipe_depth_stencil_alpha_state depth_stencil_alpha
;
127 struct pipe_blend_state blend
;
128 struct pipe_sampler_state sampler
[PIPE_MAX_SAMPLERS
];
129 struct spu_texture texture
[PIPE_MAX_SAMPLERS
];
130 struct vertex_info vertex_info
;
132 /** Current color and Z tiles */
133 tile_t ctile ALIGN16_ATTRIB
;
134 tile_t ztile ALIGN16_ATTRIB
;
136 /** Read depth/stencil tiles? */
138 boolean read_stencil
;
140 /** Current tiles' status */
141 ubyte cur_ctile_status
, cur_ztile_status
;
143 /** Status of all tiles in framebuffer */
144 ubyte ctile_status
[MAX_HEIGHT
/TILE_SIZE
][MAX_WIDTH
/TILE_SIZE
] ALIGN16_ATTRIB
;
145 ubyte ztile_status
[MAX_HEIGHT
/TILE_SIZE
][MAX_WIDTH
/TILE_SIZE
] ALIGN16_ATTRIB
;
147 /** Current fragment ops machine code, at 8-byte boundary */
148 uint fragment_ops_code
[SPU_MAX_FRAGMENT_OPS_INSTS
] ALIGN8_ATTRIB
;
149 /** Current fragment ops function */
150 spu_fragment_ops_func fragment_ops
;
152 /** Current fragment program machine code, at 8-byte boundary */
153 uint fragment_program_code
[SPU_MAX_FRAGMENT_PROGRAM_INSTS
] ALIGN8_ATTRIB
;
154 /** Current fragment ops function */
155 spu_fragment_program_func fragment_program
;
157 /** Current texture sampler function */
158 spu_sample_texture_func sample_texture
[CELL_MAX_SAMPLERS
];
160 /** Fragment program constants (XXX preliminary/used) */
161 #define MAX_CONSTANTS 32
162 vector
float constants
[MAX_CONSTANTS
];
167 extern struct spu_global spu
;
168 extern boolean Debug
;
175 #define TAG_SURFACE_CLEAR 10
176 #define TAG_VERTEX_BUFFER 11
177 #define TAG_READ_TILE_COLOR 12
178 #define TAG_READ_TILE_Z 13
179 #define TAG_WRITE_TILE_COLOR 14
180 #define TAG_WRITE_TILE_Z 15
181 #define TAG_INDEX_BUFFER 16
182 #define TAG_BATCH_BUFFER 17
184 #define TAG_DCACHE0 20
185 #define TAG_DCACHE1 21
186 #define TAG_DCACHE2 22
187 #define TAG_DCACHE3 23
192 wait_on_mask(unsigned tagMask
)
194 mfc_write_tag_mask( tagMask
);
195 /* wait for completion of _any_ DMAs specified by tagMask */
196 mfc_read_tag_status_any();
201 wait_on_mask_all(unsigned tagMask
)
203 mfc_write_tag_mask( tagMask
);
204 /* wait for completion of _any_ DMAs specified by tagMask */
205 mfc_read_tag_status_all();
213 memset16(ushort
*d
, ushort value
, uint count
)
216 for (i
= 0; i
< count
; i
++)
222 memset32(uint
*d
, uint value
, uint count
)
225 for (i
= 0; i
< count
; i
++)
230 #endif /* SPU_MAIN_H */