cell: move some CELL_MAX constants
[mesa.git] / src / gallium / drivers / cell / spu / spu_main.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef SPU_MAIN_H
29 #define SPU_MAIN_H
30
31
32 #include <spu_mfcio.h>
33
34 #include "cell/common.h"
35 #include "draw/draw_vertex.h"
36 #include "pipe/p_state.h"
37
38
39 #if DEBUG
40 /* These debug macros use the unusual construction ", ##__VA_ARGS__"
41 * which expands to the expected comma + args if variadic arguments
42 * are supplied, but swallows the comma if there are no variadic
43 * arguments (which avoids syntax errors that would otherwise occur).
44 */
45 #define D_PRINTF(flag, format,...) \
46 if (spu.init.debug_flags & (flag)) \
47 printf("SPU %u: " format, spu.init.id, ##__VA_ARGS__)
48 #else
49 #define D_PRINTF(...)
50 #endif
51
52
53 /**
54 * A tile is basically a TILE_SIZE x TILE_SIZE block of 4-byte pixels.
55 * The data may be addressed through several different types.
56 */
57 typedef union {
58 ushort us[TILE_SIZE][TILE_SIZE];
59 uint ui[TILE_SIZE][TILE_SIZE];
60 vector unsigned short us8[TILE_SIZE/2][TILE_SIZE/4];
61 vector unsigned int ui4[TILE_SIZE/2][TILE_SIZE/2];
62 } tile_t;
63
64
65 #define TILE_STATUS_CLEAR 1
66 #define TILE_STATUS_DEFINED 2 /**< defined in FB, but not in local store */
67 #define TILE_STATUS_CLEAN 3 /**< in local store, but not changed */
68 #define TILE_STATUS_DIRTY 4 /**< modified locally, but not put back yet */
69 #define TILE_STATUS_GETTING 5 /**< mfc_get() called but not yet arrived */
70
71
72 /** Function for sampling textures */
73 typedef void (*spu_sample_texture4_func)(vector float s,
74 vector float t,
75 vector float r,
76 vector float q,
77 uint unit, uint level, uint face,
78 vector float colors[4]);
79
80
81 /** Function for performing per-fragment ops */
82 typedef void (*spu_fragment_ops_func)(uint x, uint y,
83 tile_t *colorTile,
84 tile_t *depthStencilTile,
85 vector float fragZ,
86 vector float fragRed,
87 vector float fragGreen,
88 vector float fragBlue,
89 vector float fragAlpha,
90 vector unsigned int mask,
91 uint facing);
92
93 /** Function for running fragment program */
94 typedef void (*spu_fragment_program_func)(vector float *inputs,
95 vector float *outputs,
96 vector float *constants);
97
98
99 struct spu_framebuffer
100 {
101 void *color_start; /**< addr of color surface in main memory */
102 void *depth_start; /**< addr of depth surface in main memory */
103 enum pipe_format color_format;
104 enum pipe_format depth_format;
105 uint width, height; /**< size in pixels */
106 uint width_tiles, height_tiles; /**< width and height in tiles */
107
108 uint color_clear_value;
109 uint depth_clear_value;
110
111 uint zsize; /**< 0, 2 or 4 bytes per Z */
112 float zscale; /**< 65535.0, 2^24-1 or 2^32-1 */
113 } ALIGN16_ATTRIB;
114
115
116 /** per-texture level info */
117 struct spu_texture_level
118 {
119 void *start;
120 ushort width, height, depth;
121 ushort tiles_per_row;
122 uint bytes_per_image;
123 /** texcoord scale factors */
124 vector float scale_s, scale_t, scale_r;
125 /** texcoord masks (if REPEAT then size-1, else ~0) */
126 vector signed int mask_s, mask_t, mask_r;
127 /** texcoord clamp limits */
128 vector signed int max_s, max_t, max_r;
129 } ALIGN16_ATTRIB;
130
131
132 struct spu_texture
133 {
134 struct spu_texture_level level[CELL_MAX_TEXTURE_LEVELS];
135 uint max_level;
136 uint target; /**< PIPE_TEXTURE_x */
137 } ALIGN16_ATTRIB;
138
139
140 /**
141 * All SPU global/context state will be in a singleton object of this type:
142 */
143 struct spu_global
144 {
145 /** One-time init/constant info */
146 struct cell_init_info init;
147
148 /*
149 * Current state
150 */
151 struct spu_framebuffer fb;
152 struct pipe_depth_stencil_alpha_state depth_stencil_alpha;
153 struct pipe_blend_state blend;
154 struct pipe_blend_color blend_color;
155 struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS];
156 struct spu_texture texture[PIPE_MAX_SAMPLERS];
157 struct vertex_info vertex_info;
158
159 /** Current color and Z tiles */
160 tile_t ctile ALIGN16_ATTRIB;
161 tile_t ztile ALIGN16_ATTRIB;
162
163 /** Read depth/stencil tiles? */
164 boolean read_depth;
165 boolean read_stencil;
166
167 /** Current tiles' status */
168 ubyte cur_ctile_status, cur_ztile_status;
169
170 /** Status of all tiles in framebuffer */
171 ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;
172 ubyte ztile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;
173
174 /** Current fragment ops machine code, at 8-byte boundary */
175 uint fragment_ops_code[SPU_MAX_FRAGMENT_OPS_INSTS] ALIGN8_ATTRIB;
176 /** Current fragment ops function */
177 spu_fragment_ops_func fragment_ops;
178
179 /** Current fragment program machine code, at 8-byte boundary */
180 uint fragment_program_code[SPU_MAX_FRAGMENT_PROGRAM_INSTS] ALIGN8_ATTRIB;
181 /** Current fragment ops function */
182 spu_fragment_program_func fragment_program;
183
184 /** Current texture sampler function */
185 spu_sample_texture4_func sample_texture4[CELL_MAX_SAMPLERS];
186 spu_sample_texture4_func min_sample_texture4[CELL_MAX_SAMPLERS];
187 spu_sample_texture4_func mag_sample_texture4[CELL_MAX_SAMPLERS];
188
189 /** Fragment program constants */
190 vector float constants[4 * CELL_MAX_CONSTANTS];
191
192 } ALIGN16_ATTRIB;
193
194
195 extern struct spu_global spu;
196
197
198
199 /* DMA TAGS */
200
201 #define TAG_SURFACE_CLEAR 10
202 #define TAG_VERTEX_BUFFER 11
203 #define TAG_READ_TILE_COLOR 12
204 #define TAG_READ_TILE_Z 13
205 #define TAG_WRITE_TILE_COLOR 14
206 #define TAG_WRITE_TILE_Z 15
207 #define TAG_INDEX_BUFFER 16
208 #define TAG_BATCH_BUFFER 17
209 #define TAG_MISC 18
210 #define TAG_DCACHE0 20
211 #define TAG_DCACHE1 21
212 #define TAG_DCACHE2 22
213 #define TAG_DCACHE3 23
214
215
216
217 static INLINE void
218 wait_on_mask(unsigned tagMask)
219 {
220 mfc_write_tag_mask( tagMask );
221 /* wait for completion of _any_ DMAs specified by tagMask */
222 mfc_read_tag_status_any();
223 }
224
225
226 static INLINE void
227 wait_on_mask_all(unsigned tagMask)
228 {
229 mfc_write_tag_mask( tagMask );
230 /* wait for completion of _any_ DMAs specified by tagMask */
231 mfc_read_tag_status_all();
232 }
233
234
235
236
237
238 static INLINE void
239 memset16(ushort *d, ushort value, uint count)
240 {
241 uint i;
242 for (i = 0; i < count; i++)
243 d[i] = value;
244 }
245
246
247 static INLINE void
248 memset32(uint *d, uint value, uint count)
249 {
250 uint i;
251 for (i = 0; i < count; i++)
252 d[i] = value;
253 }
254
255
256 #endif /* SPU_MAIN_H */