gallium/util: replace pipe_mutex_unlock() with mtx_unlock()
[mesa.git] / src / gallium / drivers / ddebug / dd_draw.c
1 /**************************************************************************
2 *
3 * Copyright 2015 Advanced Micro Devices, Inc.
4 * Copyright 2008 VMware, Inc.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * on the rights to use, copy, modify, merge, publish, distribute, sub
11 * license, and/or sell copies of the Software, and to permit persons to whom
12 * the Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "dd_pipe.h"
29
30 #include "util/u_dump.h"
31 #include "util/u_format.h"
32 #include "util/u_framebuffer.h"
33 #include "util/u_helpers.h"
34 #include "util/u_inlines.h"
35 #include "util/u_memory.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "os/os_time.h"
39 #include <inttypes.h>
40
41
42 static FILE *
43 dd_get_file_stream(struct dd_screen *dscreen, unsigned apitrace_call_number)
44 {
45 struct pipe_screen *screen = dscreen->screen;
46 char cmd_line[4096];
47
48 FILE *f = dd_get_debug_file(dscreen->verbose);
49 if (!f)
50 return NULL;
51
52 if (os_get_command_line(cmd_line, sizeof(cmd_line)))
53 fprintf(f, "Command: %s\n", cmd_line);
54 fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen));
55 fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen));
56 fprintf(f, "Device name: %s\n\n", screen->get_name(screen));
57
58 if (apitrace_call_number)
59 fprintf(f, "Last apitrace call: %u\n\n",
60 apitrace_call_number);
61 return f;
62 }
63
64 static void
65 dd_dump_dmesg(FILE *f)
66 {
67 char line[2000];
68 FILE *p = popen("dmesg | tail -n60", "r");
69
70 if (!p)
71 return;
72
73 fprintf(f, "\nLast 60 lines of dmesg:\n\n");
74 while (fgets(line, sizeof(line), p))
75 fputs(line, f);
76
77 pclose(p);
78 }
79
80 static void
81 dd_close_file_stream(FILE *f)
82 {
83 fclose(f);
84 }
85
86 static unsigned
87 dd_num_active_viewports(struct dd_draw_state *dstate)
88 {
89 struct tgsi_shader_info info;
90 const struct tgsi_token *tokens;
91
92 if (dstate->shaders[PIPE_SHADER_GEOMETRY])
93 tokens = dstate->shaders[PIPE_SHADER_GEOMETRY]->state.shader.tokens;
94 else if (dstate->shaders[PIPE_SHADER_TESS_EVAL])
95 tokens = dstate->shaders[PIPE_SHADER_TESS_EVAL]->state.shader.tokens;
96 else if (dstate->shaders[PIPE_SHADER_VERTEX])
97 tokens = dstate->shaders[PIPE_SHADER_VERTEX]->state.shader.tokens;
98 else
99 return 1;
100
101 tgsi_scan_shader(tokens, &info);
102 return info.writes_viewport_index ? PIPE_MAX_VIEWPORTS : 1;
103 }
104
105 #define COLOR_RESET "\033[0m"
106 #define COLOR_SHADER "\033[1;32m"
107 #define COLOR_STATE "\033[1;33m"
108
109 #define DUMP(name, var) do { \
110 fprintf(f, COLOR_STATE #name ": " COLOR_RESET); \
111 util_dump_##name(f, var); \
112 fprintf(f, "\n"); \
113 } while(0)
114
115 #define DUMP_I(name, var, i) do { \
116 fprintf(f, COLOR_STATE #name " %i: " COLOR_RESET, i); \
117 util_dump_##name(f, var); \
118 fprintf(f, "\n"); \
119 } while(0)
120
121 #define DUMP_M(name, var, member) do { \
122 fprintf(f, " " #member ": "); \
123 util_dump_##name(f, (var)->member); \
124 fprintf(f, "\n"); \
125 } while(0)
126
127 #define DUMP_M_ADDR(name, var, member) do { \
128 fprintf(f, " " #member ": "); \
129 util_dump_##name(f, &(var)->member); \
130 fprintf(f, "\n"); \
131 } while(0)
132
133 static void
134 print_named_value(FILE *f, const char *name, int value)
135 {
136 fprintf(f, COLOR_STATE "%s" COLOR_RESET " = %i\n", name, value);
137 }
138
139 static void
140 print_named_xvalue(FILE *f, const char *name, int value)
141 {
142 fprintf(f, COLOR_STATE "%s" COLOR_RESET " = 0x%08x\n", name, value);
143 }
144
145 static void
146 util_dump_uint(FILE *f, unsigned i)
147 {
148 fprintf(f, "%u", i);
149 }
150
151 static void
152 util_dump_hex(FILE *f, unsigned i)
153 {
154 fprintf(f, "0x%x", i);
155 }
156
157 static void
158 util_dump_double(FILE *f, double d)
159 {
160 fprintf(f, "%f", d);
161 }
162
163 static void
164 util_dump_format(FILE *f, enum pipe_format format)
165 {
166 fprintf(f, "%s", util_format_name(format));
167 }
168
169 static void
170 util_dump_color_union(FILE *f, const union pipe_color_union *color)
171 {
172 fprintf(f, "{f = {%f, %f, %f, %f}, ui = {%u, %u, %u, %u}",
173 color->f[0], color->f[1], color->f[2], color->f[3],
174 color->ui[0], color->ui[1], color->ui[2], color->ui[3]);
175 }
176
177 static void
178 util_dump_query(FILE *f, struct dd_query *query)
179 {
180 if (query->type >= PIPE_QUERY_DRIVER_SPECIFIC)
181 fprintf(f, "PIPE_QUERY_DRIVER_SPECIFIC + %i",
182 query->type - PIPE_QUERY_DRIVER_SPECIFIC);
183 else
184 fprintf(f, "%s", util_dump_query_type(query->type, false));
185 }
186
187 static void
188 dd_dump_render_condition(struct dd_draw_state *dstate, FILE *f)
189 {
190 if (dstate->render_cond.query) {
191 fprintf(f, "render condition:\n");
192 DUMP_M(query, &dstate->render_cond, query);
193 DUMP_M(uint, &dstate->render_cond, condition);
194 DUMP_M(uint, &dstate->render_cond, mode);
195 fprintf(f, "\n");
196 }
197 }
198
199 static void
200 dd_dump_draw_vbo(struct dd_draw_state *dstate, struct pipe_draw_info *info, FILE *f)
201 {
202 int sh, i;
203 const char *shader_str[PIPE_SHADER_TYPES];
204
205 shader_str[PIPE_SHADER_VERTEX] = "VERTEX";
206 shader_str[PIPE_SHADER_TESS_CTRL] = "TESS_CTRL";
207 shader_str[PIPE_SHADER_TESS_EVAL] = "TESS_EVAL";
208 shader_str[PIPE_SHADER_GEOMETRY] = "GEOMETRY";
209 shader_str[PIPE_SHADER_FRAGMENT] = "FRAGMENT";
210 shader_str[PIPE_SHADER_COMPUTE] = "COMPUTE";
211
212 DUMP(draw_info, info);
213 if (info->indexed) {
214 DUMP(index_buffer, &dstate->index_buffer);
215 if (dstate->index_buffer.buffer)
216 DUMP_M(resource, &dstate->index_buffer, buffer);
217 }
218 if (info->count_from_stream_output)
219 DUMP_M(stream_output_target, info,
220 count_from_stream_output);
221 if (info->indirect)
222 DUMP_M(resource, info, indirect);
223 fprintf(f, "\n");
224
225 /* TODO: dump active queries */
226
227 dd_dump_render_condition(dstate, f);
228
229 for (i = 0; i < PIPE_MAX_ATTRIBS; i++)
230 if (dstate->vertex_buffers[i].buffer ||
231 dstate->vertex_buffers[i].user_buffer) {
232 DUMP_I(vertex_buffer, &dstate->vertex_buffers[i], i);
233 if (dstate->vertex_buffers[i].buffer)
234 DUMP_M(resource, &dstate->vertex_buffers[i], buffer);
235 }
236
237 if (dstate->velems) {
238 print_named_value(f, "num vertex elements",
239 dstate->velems->state.velems.count);
240 for (i = 0; i < dstate->velems->state.velems.count; i++) {
241 fprintf(f, " ");
242 DUMP_I(vertex_element, &dstate->velems->state.velems.velems[i], i);
243 }
244 }
245
246 print_named_value(f, "num stream output targets", dstate->num_so_targets);
247 for (i = 0; i < dstate->num_so_targets; i++)
248 if (dstate->so_targets[i]) {
249 DUMP_I(stream_output_target, dstate->so_targets[i], i);
250 DUMP_M(resource, dstate->so_targets[i], buffer);
251 fprintf(f, " offset = %i\n", dstate->so_offsets[i]);
252 }
253
254 fprintf(f, "\n");
255 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
256 if (sh == PIPE_SHADER_COMPUTE)
257 continue;
258
259 if (sh == PIPE_SHADER_TESS_CTRL &&
260 !dstate->shaders[PIPE_SHADER_TESS_CTRL] &&
261 dstate->shaders[PIPE_SHADER_TESS_EVAL])
262 fprintf(f, "tess_state: {default_outer_level = {%f, %f, %f, %f}, "
263 "default_inner_level = {%f, %f}}\n",
264 dstate->tess_default_levels[0],
265 dstate->tess_default_levels[1],
266 dstate->tess_default_levels[2],
267 dstate->tess_default_levels[3],
268 dstate->tess_default_levels[4],
269 dstate->tess_default_levels[5]);
270
271 if (sh == PIPE_SHADER_FRAGMENT)
272 if (dstate->rs) {
273 unsigned num_viewports = dd_num_active_viewports(dstate);
274
275 if (dstate->rs->state.rs.clip_plane_enable)
276 DUMP(clip_state, &dstate->clip_state);
277
278 for (i = 0; i < num_viewports; i++)
279 DUMP_I(viewport_state, &dstate->viewports[i], i);
280
281 if (dstate->rs->state.rs.scissor)
282 for (i = 0; i < num_viewports; i++)
283 DUMP_I(scissor_state, &dstate->scissors[i], i);
284
285 DUMP(rasterizer_state, &dstate->rs->state.rs);
286
287 if (dstate->rs->state.rs.poly_stipple_enable)
288 DUMP(poly_stipple, &dstate->polygon_stipple);
289 fprintf(f, "\n");
290 }
291
292 if (!dstate->shaders[sh])
293 continue;
294
295 fprintf(f, COLOR_SHADER "begin shader: %s" COLOR_RESET "\n", shader_str[sh]);
296 DUMP(shader_state, &dstate->shaders[sh]->state.shader);
297
298 for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++)
299 if (dstate->constant_buffers[sh][i].buffer ||
300 dstate->constant_buffers[sh][i].user_buffer) {
301 DUMP_I(constant_buffer, &dstate->constant_buffers[sh][i], i);
302 if (dstate->constant_buffers[sh][i].buffer)
303 DUMP_M(resource, &dstate->constant_buffers[sh][i], buffer);
304 }
305
306 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
307 if (dstate->sampler_states[sh][i])
308 DUMP_I(sampler_state, &dstate->sampler_states[sh][i]->state.sampler, i);
309
310 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
311 if (dstate->sampler_views[sh][i]) {
312 DUMP_I(sampler_view, dstate->sampler_views[sh][i], i);
313 DUMP_M(resource, dstate->sampler_views[sh][i], texture);
314 }
315
316 for (i = 0; i < PIPE_MAX_SHADER_IMAGES; i++)
317 if (dstate->shader_images[sh][i].resource) {
318 DUMP_I(image_view, &dstate->shader_images[sh][i], i);
319 if (dstate->shader_images[sh][i].resource)
320 DUMP_M(resource, &dstate->shader_images[sh][i], resource);
321 }
322
323 for (i = 0; i < PIPE_MAX_SHADER_BUFFERS; i++)
324 if (dstate->shader_buffers[sh][i].buffer) {
325 DUMP_I(shader_buffer, &dstate->shader_buffers[sh][i], i);
326 if (dstate->shader_buffers[sh][i].buffer)
327 DUMP_M(resource, &dstate->shader_buffers[sh][i], buffer);
328 }
329
330 fprintf(f, COLOR_SHADER "end shader: %s" COLOR_RESET "\n\n", shader_str[sh]);
331 }
332
333 if (dstate->dsa)
334 DUMP(depth_stencil_alpha_state, &dstate->dsa->state.dsa);
335 DUMP(stencil_ref, &dstate->stencil_ref);
336
337 if (dstate->blend)
338 DUMP(blend_state, &dstate->blend->state.blend);
339 DUMP(blend_color, &dstate->blend_color);
340
341 print_named_value(f, "min_samples", dstate->min_samples);
342 print_named_xvalue(f, "sample_mask", dstate->sample_mask);
343 fprintf(f, "\n");
344
345 DUMP(framebuffer_state, &dstate->framebuffer_state);
346 for (i = 0; i < dstate->framebuffer_state.nr_cbufs; i++)
347 if (dstate->framebuffer_state.cbufs[i]) {
348 fprintf(f, " " COLOR_STATE "cbufs[%i]:" COLOR_RESET "\n ", i);
349 DUMP(surface, dstate->framebuffer_state.cbufs[i]);
350 fprintf(f, " ");
351 DUMP(resource, dstate->framebuffer_state.cbufs[i]->texture);
352 }
353 if (dstate->framebuffer_state.zsbuf) {
354 fprintf(f, " " COLOR_STATE "zsbuf:" COLOR_RESET "\n ");
355 DUMP(surface, dstate->framebuffer_state.zsbuf);
356 fprintf(f, " ");
357 DUMP(resource, dstate->framebuffer_state.zsbuf->texture);
358 }
359 fprintf(f, "\n");
360 }
361
362 static void
363 dd_dump_launch_grid(struct dd_draw_state *dstate, struct pipe_grid_info *info, FILE *f)
364 {
365 fprintf(f, "%s:\n", __func__+8);
366 /* TODO */
367 }
368
369 static void
370 dd_dump_resource_copy_region(struct dd_draw_state *dstate,
371 struct call_resource_copy_region *info,
372 FILE *f)
373 {
374 fprintf(f, "%s:\n", __func__+8);
375 DUMP_M(resource, info, dst);
376 DUMP_M(uint, info, dst_level);
377 DUMP_M(uint, info, dstx);
378 DUMP_M(uint, info, dsty);
379 DUMP_M(uint, info, dstz);
380 DUMP_M(resource, info, src);
381 DUMP_M(uint, info, src_level);
382 DUMP_M_ADDR(box, info, src_box);
383 }
384
385 static void
386 dd_dump_blit(struct dd_draw_state *dstate, struct pipe_blit_info *info, FILE *f)
387 {
388 fprintf(f, "%s:\n", __func__+8);
389 DUMP_M(resource, info, dst.resource);
390 DUMP_M(uint, info, dst.level);
391 DUMP_M_ADDR(box, info, dst.box);
392 DUMP_M(format, info, dst.format);
393
394 DUMP_M(resource, info, src.resource);
395 DUMP_M(uint, info, src.level);
396 DUMP_M_ADDR(box, info, src.box);
397 DUMP_M(format, info, src.format);
398
399 DUMP_M(hex, info, mask);
400 DUMP_M(uint, info, filter);
401 DUMP_M(uint, info, scissor_enable);
402 DUMP_M_ADDR(scissor_state, info, scissor);
403 DUMP_M(uint, info, render_condition_enable);
404
405 if (info->render_condition_enable)
406 dd_dump_render_condition(dstate, f);
407 }
408
409 static void
410 dd_dump_generate_mipmap(struct dd_draw_state *dstate, FILE *f)
411 {
412 fprintf(f, "%s:\n", __func__+8);
413 /* TODO */
414 }
415
416 static void
417 dd_dump_flush_resource(struct dd_draw_state *dstate, struct pipe_resource *res,
418 FILE *f)
419 {
420 fprintf(f, "%s:\n", __func__+8);
421 DUMP(resource, res);
422 }
423
424 static void
425 dd_dump_clear(struct dd_draw_state *dstate, struct call_clear *info, FILE *f)
426 {
427 fprintf(f, "%s:\n", __func__+8);
428 DUMP_M(uint, info, buffers);
429 DUMP_M_ADDR(color_union, info, color);
430 DUMP_M(double, info, depth);
431 DUMP_M(hex, info, stencil);
432 }
433
434 static void
435 dd_dump_clear_buffer(struct dd_draw_state *dstate, struct call_clear_buffer *info,
436 FILE *f)
437 {
438 int i;
439 const char *value = (const char*)info->clear_value;
440
441 fprintf(f, "%s:\n", __func__+8);
442 DUMP_M(resource, info, res);
443 DUMP_M(uint, info, offset);
444 DUMP_M(uint, info, size);
445 DUMP_M(uint, info, clear_value_size);
446
447 fprintf(f, " clear_value:");
448 for (i = 0; i < info->clear_value_size; i++)
449 fprintf(f, " %02x", value[i]);
450 fprintf(f, "\n");
451 }
452
453 static void
454 dd_dump_clear_render_target(struct dd_draw_state *dstate, FILE *f)
455 {
456 fprintf(f, "%s:\n", __func__+8);
457 /* TODO */
458 }
459
460 static void
461 dd_dump_clear_depth_stencil(struct dd_draw_state *dstate, FILE *f)
462 {
463 fprintf(f, "%s:\n", __func__+8);
464 /* TODO */
465 }
466
467 static void
468 dd_dump_driver_state(struct dd_context *dctx, FILE *f, unsigned flags)
469 {
470 if (dctx->pipe->dump_debug_state) {
471 fprintf(f,"\n\n**************************************************"
472 "***************************\n");
473 fprintf(f, "Driver-specific state:\n\n");
474 dctx->pipe->dump_debug_state(dctx->pipe, f, flags);
475 }
476 }
477
478 static void
479 dd_dump_call(FILE *f, struct dd_draw_state *state, struct dd_call *call)
480 {
481 switch (call->type) {
482 case CALL_DRAW_VBO:
483 dd_dump_draw_vbo(state, &call->info.draw_vbo, f);
484 break;
485 case CALL_LAUNCH_GRID:
486 dd_dump_launch_grid(state, &call->info.launch_grid, f);
487 break;
488 case CALL_RESOURCE_COPY_REGION:
489 dd_dump_resource_copy_region(state,
490 &call->info.resource_copy_region, f);
491 break;
492 case CALL_BLIT:
493 dd_dump_blit(state, &call->info.blit, f);
494 break;
495 case CALL_FLUSH_RESOURCE:
496 dd_dump_flush_resource(state, call->info.flush_resource, f);
497 break;
498 case CALL_CLEAR:
499 dd_dump_clear(state, &call->info.clear, f);
500 break;
501 case CALL_CLEAR_BUFFER:
502 dd_dump_clear_buffer(state, &call->info.clear_buffer, f);
503 break;
504 case CALL_CLEAR_RENDER_TARGET:
505 dd_dump_clear_render_target(state, f);
506 break;
507 case CALL_CLEAR_DEPTH_STENCIL:
508 dd_dump_clear_depth_stencil(state, f);
509 break;
510 case CALL_GENERATE_MIPMAP:
511 dd_dump_generate_mipmap(state, f);
512 break;
513 }
514 }
515
516 static void
517 dd_write_report(struct dd_context *dctx, struct dd_call *call, unsigned flags,
518 bool dump_dmesg)
519 {
520 FILE *f = dd_get_file_stream(dd_screen(dctx->base.screen),
521 dctx->draw_state.apitrace_call_number);
522
523 if (!f)
524 return;
525
526 dd_dump_call(f, &dctx->draw_state, call);
527 dd_dump_driver_state(dctx, f, flags);
528 if (dump_dmesg)
529 dd_dump_dmesg(f);
530 dd_close_file_stream(f);
531 }
532
533 static void
534 dd_kill_process(void)
535 {
536 sync();
537 fprintf(stderr, "dd: Aborting the process...\n");
538 fflush(stdout);
539 fflush(stderr);
540 exit(1);
541 }
542
543 static bool
544 dd_flush_and_check_hang(struct dd_context *dctx,
545 struct pipe_fence_handle **flush_fence,
546 unsigned flush_flags)
547 {
548 struct pipe_fence_handle *fence = NULL;
549 struct pipe_context *pipe = dctx->pipe;
550 struct pipe_screen *screen = pipe->screen;
551 uint64_t timeout_ms = dd_screen(dctx->base.screen)->timeout_ms;
552 bool idle;
553
554 assert(timeout_ms > 0);
555
556 pipe->flush(pipe, &fence, flush_flags);
557 if (flush_fence)
558 screen->fence_reference(screen, flush_fence, fence);
559 if (!fence)
560 return false;
561
562 idle = screen->fence_finish(screen, pipe, fence, timeout_ms * 1000000);
563 screen->fence_reference(screen, &fence, NULL);
564 if (!idle)
565 fprintf(stderr, "dd: GPU hang detected!\n");
566 return !idle;
567 }
568
569 static void
570 dd_flush_and_handle_hang(struct dd_context *dctx,
571 struct pipe_fence_handle **fence, unsigned flags,
572 const char *cause)
573 {
574 if (dd_flush_and_check_hang(dctx, fence, flags)) {
575 FILE *f = dd_get_file_stream(dd_screen(dctx->base.screen),
576 dctx->draw_state.apitrace_call_number);
577
578 if (f) {
579 fprintf(f, "dd: %s.\n", cause);
580 dd_dump_driver_state(dctx, f,
581 PIPE_DUMP_DEVICE_STATUS_REGISTERS |
582 PIPE_DUMP_CURRENT_STATES |
583 PIPE_DUMP_CURRENT_SHADERS |
584 PIPE_DUMP_LAST_COMMAND_BUFFER);
585 dd_dump_dmesg(f);
586 dd_close_file_stream(f);
587 }
588
589 /* Terminate the process to prevent future hangs. */
590 dd_kill_process();
591 }
592 }
593
594 static void
595 dd_unreference_copy_of_call(struct dd_call *dst)
596 {
597 switch (dst->type) {
598 case CALL_DRAW_VBO:
599 pipe_so_target_reference(&dst->info.draw_vbo.count_from_stream_output, NULL);
600 pipe_resource_reference(&dst->info.draw_vbo.indirect, NULL);
601 pipe_resource_reference(&dst->info.draw_vbo.indirect_params, NULL);
602 break;
603 case CALL_LAUNCH_GRID:
604 pipe_resource_reference(&dst->info.launch_grid.indirect, NULL);
605 break;
606 case CALL_RESOURCE_COPY_REGION:
607 pipe_resource_reference(&dst->info.resource_copy_region.dst, NULL);
608 pipe_resource_reference(&dst->info.resource_copy_region.src, NULL);
609 break;
610 case CALL_BLIT:
611 pipe_resource_reference(&dst->info.blit.dst.resource, NULL);
612 pipe_resource_reference(&dst->info.blit.src.resource, NULL);
613 break;
614 case CALL_FLUSH_RESOURCE:
615 pipe_resource_reference(&dst->info.flush_resource, NULL);
616 break;
617 case CALL_CLEAR:
618 break;
619 case CALL_CLEAR_BUFFER:
620 pipe_resource_reference(&dst->info.clear_buffer.res, NULL);
621 break;
622 case CALL_CLEAR_RENDER_TARGET:
623 break;
624 case CALL_CLEAR_DEPTH_STENCIL:
625 break;
626 case CALL_GENERATE_MIPMAP:
627 pipe_resource_reference(&dst->info.generate_mipmap.res, NULL);
628 break;
629 }
630 }
631
632 static void
633 dd_copy_call(struct dd_call *dst, struct dd_call *src)
634 {
635 dst->type = src->type;
636
637 switch (src->type) {
638 case CALL_DRAW_VBO:
639 pipe_so_target_reference(&dst->info.draw_vbo.count_from_stream_output,
640 src->info.draw_vbo.count_from_stream_output);
641 pipe_resource_reference(&dst->info.draw_vbo.indirect,
642 src->info.draw_vbo.indirect);
643 pipe_resource_reference(&dst->info.draw_vbo.indirect_params,
644 src->info.draw_vbo.indirect_params);
645 dst->info.draw_vbo = src->info.draw_vbo;
646 break;
647 case CALL_LAUNCH_GRID:
648 pipe_resource_reference(&dst->info.launch_grid.indirect,
649 src->info.launch_grid.indirect);
650 dst->info.launch_grid = src->info.launch_grid;
651 break;
652 case CALL_RESOURCE_COPY_REGION:
653 pipe_resource_reference(&dst->info.resource_copy_region.dst,
654 src->info.resource_copy_region.dst);
655 pipe_resource_reference(&dst->info.resource_copy_region.src,
656 src->info.resource_copy_region.src);
657 dst->info.resource_copy_region = src->info.resource_copy_region;
658 break;
659 case CALL_BLIT:
660 pipe_resource_reference(&dst->info.blit.dst.resource,
661 src->info.blit.dst.resource);
662 pipe_resource_reference(&dst->info.blit.src.resource,
663 src->info.blit.src.resource);
664 dst->info.blit = src->info.blit;
665 break;
666 case CALL_FLUSH_RESOURCE:
667 pipe_resource_reference(&dst->info.flush_resource,
668 src->info.flush_resource);
669 break;
670 case CALL_CLEAR:
671 dst->info.clear = src->info.clear;
672 break;
673 case CALL_CLEAR_BUFFER:
674 pipe_resource_reference(&dst->info.clear_buffer.res,
675 src->info.clear_buffer.res);
676 dst->info.clear_buffer = src->info.clear_buffer;
677 break;
678 case CALL_CLEAR_RENDER_TARGET:
679 break;
680 case CALL_CLEAR_DEPTH_STENCIL:
681 break;
682 case CALL_GENERATE_MIPMAP:
683 pipe_resource_reference(&dst->info.generate_mipmap.res,
684 src->info.generate_mipmap.res);
685 dst->info.generate_mipmap = src->info.generate_mipmap;
686 break;
687 }
688 }
689
690 static void
691 dd_init_copy_of_draw_state(struct dd_draw_state_copy *state)
692 {
693 unsigned i,j;
694
695 /* Just clear pointers to gallium objects. Don't clear the whole structure,
696 * because it would kill performance with its size of 130 KB.
697 */
698 memset(&state->base.index_buffer, 0,
699 sizeof(state->base.index_buffer));
700 memset(state->base.vertex_buffers, 0,
701 sizeof(state->base.vertex_buffers));
702 memset(state->base.so_targets, 0,
703 sizeof(state->base.so_targets));
704 memset(state->base.constant_buffers, 0,
705 sizeof(state->base.constant_buffers));
706 memset(state->base.sampler_views, 0,
707 sizeof(state->base.sampler_views));
708 memset(state->base.shader_images, 0,
709 sizeof(state->base.shader_images));
710 memset(state->base.shader_buffers, 0,
711 sizeof(state->base.shader_buffers));
712 memset(&state->base.framebuffer_state, 0,
713 sizeof(state->base.framebuffer_state));
714
715 memset(state->shaders, 0, sizeof(state->shaders));
716
717 state->base.render_cond.query = &state->render_cond;
718
719 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
720 state->base.shaders[i] = &state->shaders[i];
721 for (j = 0; j < PIPE_MAX_SAMPLERS; j++)
722 state->base.sampler_states[i][j] = &state->sampler_states[i][j];
723 }
724
725 state->base.velems = &state->velems;
726 state->base.rs = &state->rs;
727 state->base.dsa = &state->dsa;
728 state->base.blend = &state->blend;
729 }
730
731 static void
732 dd_unreference_copy_of_draw_state(struct dd_draw_state_copy *state)
733 {
734 struct dd_draw_state *dst = &state->base;
735 unsigned i,j;
736
737 util_set_index_buffer(&dst->index_buffer, NULL);
738
739 for (i = 0; i < ARRAY_SIZE(dst->vertex_buffers); i++)
740 pipe_resource_reference(&dst->vertex_buffers[i].buffer, NULL);
741 for (i = 0; i < ARRAY_SIZE(dst->so_targets); i++)
742 pipe_so_target_reference(&dst->so_targets[i], NULL);
743
744 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
745 if (dst->shaders[i])
746 tgsi_free_tokens(dst->shaders[i]->state.shader.tokens);
747
748 for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++)
749 pipe_resource_reference(&dst->constant_buffers[i][j].buffer, NULL);
750 for (j = 0; j < PIPE_MAX_SAMPLERS; j++)
751 pipe_sampler_view_reference(&dst->sampler_views[i][j], NULL);
752 for (j = 0; j < PIPE_MAX_SHADER_IMAGES; j++)
753 pipe_resource_reference(&dst->shader_images[i][j].resource, NULL);
754 for (j = 0; j < PIPE_MAX_SHADER_BUFFERS; j++)
755 pipe_resource_reference(&dst->shader_buffers[i][j].buffer, NULL);
756 }
757
758 util_unreference_framebuffer_state(&dst->framebuffer_state);
759 }
760
761 static void
762 dd_copy_draw_state(struct dd_draw_state *dst, struct dd_draw_state *src)
763 {
764 unsigned i,j;
765
766 if (src->render_cond.query) {
767 *dst->render_cond.query = *src->render_cond.query;
768 dst->render_cond.condition = src->render_cond.condition;
769 dst->render_cond.mode = src->render_cond.mode;
770 } else {
771 dst->render_cond.query = NULL;
772 }
773
774 util_set_index_buffer(&dst->index_buffer, &src->index_buffer);
775
776 for (i = 0; i < ARRAY_SIZE(src->vertex_buffers); i++) {
777 pipe_resource_reference(&dst->vertex_buffers[i].buffer,
778 src->vertex_buffers[i].buffer);
779 memcpy(&dst->vertex_buffers[i], &src->vertex_buffers[i],
780 sizeof(src->vertex_buffers[i]));
781 }
782
783 dst->num_so_targets = src->num_so_targets;
784 for (i = 0; i < ARRAY_SIZE(src->so_targets); i++)
785 pipe_so_target_reference(&dst->so_targets[i], src->so_targets[i]);
786 memcpy(dst->so_offsets, src->so_offsets, sizeof(src->so_offsets));
787
788 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
789 if (!src->shaders[i]) {
790 dst->shaders[i] = NULL;
791 continue;
792 }
793
794 if (src->shaders[i]) {
795 dst->shaders[i]->state.shader = src->shaders[i]->state.shader;
796 dst->shaders[i]->state.shader.tokens =
797 tgsi_dup_tokens(src->shaders[i]->state.shader.tokens);
798 } else {
799 dst->shaders[i] = NULL;
800 }
801
802 for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) {
803 pipe_resource_reference(&dst->constant_buffers[i][j].buffer,
804 src->constant_buffers[i][j].buffer);
805 memcpy(&dst->constant_buffers[i][j], &src->constant_buffers[i][j],
806 sizeof(src->constant_buffers[i][j]));
807 }
808
809 for (j = 0; j < PIPE_MAX_SAMPLERS; j++) {
810 pipe_sampler_view_reference(&dst->sampler_views[i][j],
811 src->sampler_views[i][j]);
812 if (src->sampler_states[i][j])
813 dst->sampler_states[i][j]->state.sampler =
814 src->sampler_states[i][j]->state.sampler;
815 else
816 dst->sampler_states[i][j] = NULL;
817 }
818
819 for (j = 0; j < PIPE_MAX_SHADER_IMAGES; j++) {
820 pipe_resource_reference(&dst->shader_images[i][j].resource,
821 src->shader_images[i][j].resource);
822 memcpy(&dst->shader_images[i][j], &src->shader_images[i][j],
823 sizeof(src->shader_images[i][j]));
824 }
825
826 for (j = 0; j < PIPE_MAX_SHADER_BUFFERS; j++) {
827 pipe_resource_reference(&dst->shader_buffers[i][j].buffer,
828 src->shader_buffers[i][j].buffer);
829 memcpy(&dst->shader_buffers[i][j], &src->shader_buffers[i][j],
830 sizeof(src->shader_buffers[i][j]));
831 }
832 }
833
834 if (src->velems)
835 dst->velems->state.velems = src->velems->state.velems;
836 else
837 dst->velems = NULL;
838
839 if (src->rs)
840 dst->rs->state.rs = src->rs->state.rs;
841 else
842 dst->rs = NULL;
843
844 if (src->dsa)
845 dst->dsa->state.dsa = src->dsa->state.dsa;
846 else
847 dst->dsa = NULL;
848
849 if (src->blend)
850 dst->blend->state.blend = src->blend->state.blend;
851 else
852 dst->blend = NULL;
853
854 dst->blend_color = src->blend_color;
855 dst->stencil_ref = src->stencil_ref;
856 dst->sample_mask = src->sample_mask;
857 dst->min_samples = src->min_samples;
858 dst->clip_state = src->clip_state;
859 util_copy_framebuffer_state(&dst->framebuffer_state, &src->framebuffer_state);
860 memcpy(dst->scissors, src->scissors, sizeof(src->scissors));
861 memcpy(dst->viewports, src->viewports, sizeof(src->viewports));
862 memcpy(dst->tess_default_levels, src->tess_default_levels,
863 sizeof(src->tess_default_levels));
864 dst->apitrace_call_number = src->apitrace_call_number;
865 }
866
867 static void
868 dd_free_record(struct dd_draw_record **record)
869 {
870 struct dd_draw_record *next = (*record)->next;
871
872 dd_unreference_copy_of_call(&(*record)->call);
873 dd_unreference_copy_of_draw_state(&(*record)->draw_state);
874 FREE((*record)->driver_state_log);
875 FREE(*record);
876 *record = next;
877 }
878
879 static void
880 dd_dump_record(struct dd_context *dctx, struct dd_draw_record *record,
881 uint32_t hw_sequence_no, int64_t now)
882 {
883 FILE *f = dd_get_file_stream(dd_screen(dctx->base.screen),
884 record->draw_state.base.apitrace_call_number);
885 if (!f)
886 return;
887
888 fprintf(f, "Draw call sequence # = %u\n", record->sequence_no);
889 fprintf(f, "HW reached sequence # = %u\n", hw_sequence_no);
890 fprintf(f, "Elapsed time = %"PRIi64" ms\n\n",
891 (now - record->timestamp) / 1000);
892
893 dd_dump_call(f, &record->draw_state.base, &record->call);
894 fprintf(f, "%s\n", record->driver_state_log);
895
896 dctx->pipe->dump_debug_state(dctx->pipe, f,
897 PIPE_DUMP_DEVICE_STATUS_REGISTERS);
898 dd_dump_dmesg(f);
899 fclose(f);
900 }
901
902 PIPE_THREAD_ROUTINE(dd_thread_pipelined_hang_detect, input)
903 {
904 struct dd_context *dctx = (struct dd_context *)input;
905 struct dd_screen *dscreen = dd_screen(dctx->base.screen);
906
907 mtx_lock(&dctx->mutex);
908
909 while (!dctx->kill_thread) {
910 struct dd_draw_record **record = &dctx->records;
911
912 /* Loop over all records. */
913 while (*record) {
914 int64_t now;
915
916 /* If the fence has been signalled, release the record and all older
917 * records.
918 */
919 if (*dctx->mapped_fence >= (*record)->sequence_no) {
920 while (*record)
921 dd_free_record(record);
922 break;
923 }
924
925 /* The fence hasn't been signalled. Check the timeout. */
926 now = os_time_get();
927 if (os_time_timeout((*record)->timestamp,
928 (*record)->timestamp + dscreen->timeout_ms * 1000,
929 now)) {
930 fprintf(stderr, "GPU hang detected.\n");
931
932 /* Get the oldest unsignalled draw call. */
933 while ((*record)->next &&
934 *dctx->mapped_fence < (*record)->next->sequence_no)
935 record = &(*record)->next;
936
937 dd_dump_record(dctx, *record, *dctx->mapped_fence, now);
938 dd_kill_process();
939 }
940
941 record = &(*record)->next;
942 }
943
944 /* Unlock and sleep before starting all over again. */
945 mtx_unlock(&dctx->mutex);
946 os_time_sleep(10000); /* 10 ms */
947 mtx_lock(&dctx->mutex);
948 }
949
950 /* Thread termination. */
951 while (dctx->records)
952 dd_free_record(&dctx->records);
953
954 mtx_unlock(&dctx->mutex);
955 return 0;
956 }
957
958 static char *
959 dd_get_driver_shader_log(struct dd_context *dctx)
960 {
961 #if defined(PIPE_OS_LINUX)
962 FILE *f;
963 char *buf;
964 int written_bytes;
965
966 if (!dctx->max_log_buffer_size)
967 dctx->max_log_buffer_size = 16 * 1024;
968
969 /* Keep increasing the buffer size until there is enough space.
970 *
971 * open_memstream can resize automatically, but it's VERY SLOW.
972 * fmemopen is much faster.
973 */
974 while (1) {
975 buf = malloc(dctx->max_log_buffer_size);
976 buf[0] = 0;
977
978 f = fmemopen(buf, dctx->max_log_buffer_size, "a");
979 if (!f) {
980 free(buf);
981 return NULL;
982 }
983
984 dd_dump_driver_state(dctx, f, PIPE_DUMP_CURRENT_SHADERS);
985 written_bytes = ftell(f);
986 fclose(f);
987
988 /* Return if the backing buffer is large enough. */
989 if (written_bytes < dctx->max_log_buffer_size - 1)
990 break;
991
992 /* Try again. */
993 free(buf);
994 dctx->max_log_buffer_size *= 2;
995 }
996
997 return buf;
998 #else
999 /* Return an empty string. */
1000 return (char*)calloc(1, 4);
1001 #endif
1002 }
1003
1004 static void
1005 dd_pipelined_process_draw(struct dd_context *dctx, struct dd_call *call)
1006 {
1007 struct pipe_context *pipe = dctx->pipe;
1008 struct dd_draw_record *record;
1009 char *log;
1010
1011 /* Make a record of the draw call. */
1012 record = MALLOC_STRUCT(dd_draw_record);
1013 if (!record)
1014 return;
1015
1016 /* Create the log. */
1017 log = dd_get_driver_shader_log(dctx);
1018 if (!log) {
1019 FREE(record);
1020 return;
1021 }
1022
1023 /* Update the fence with the GPU.
1024 *
1025 * radeonsi/clear_buffer waits in the command processor until shaders are
1026 * idle before writing to memory. That's a necessary condition for isolating
1027 * draw calls.
1028 */
1029 dctx->sequence_no++;
1030 pipe->clear_buffer(pipe, dctx->fence, 0, 4, &dctx->sequence_no, 4);
1031
1032 /* Initialize the record. */
1033 record->timestamp = os_time_get();
1034 record->sequence_no = dctx->sequence_no;
1035 record->driver_state_log = log;
1036
1037 memset(&record->call, 0, sizeof(record->call));
1038 dd_copy_call(&record->call, call);
1039
1040 dd_init_copy_of_draw_state(&record->draw_state);
1041 dd_copy_draw_state(&record->draw_state.base, &dctx->draw_state);
1042
1043 /* Add the record to the list. */
1044 mtx_lock(&dctx->mutex);
1045 record->next = dctx->records;
1046 dctx->records = record;
1047 mtx_unlock(&dctx->mutex);
1048 }
1049
1050 static void
1051 dd_context_flush(struct pipe_context *_pipe,
1052 struct pipe_fence_handle **fence, unsigned flags)
1053 {
1054 struct dd_context *dctx = dd_context(_pipe);
1055 struct pipe_context *pipe = dctx->pipe;
1056
1057 switch (dd_screen(dctx->base.screen)->mode) {
1058 case DD_DETECT_HANGS:
1059 dd_flush_and_handle_hang(dctx, fence, flags,
1060 "GPU hang detected in pipe->flush()");
1061 break;
1062 case DD_DETECT_HANGS_PIPELINED: /* nothing to do here */
1063 case DD_DUMP_ALL_CALLS:
1064 case DD_DUMP_APITRACE_CALL:
1065 pipe->flush(pipe, fence, flags);
1066 break;
1067 default:
1068 assert(0);
1069 }
1070 }
1071
1072 static void
1073 dd_before_draw(struct dd_context *dctx)
1074 {
1075 struct dd_screen *dscreen = dd_screen(dctx->base.screen);
1076
1077 if (dscreen->mode == DD_DETECT_HANGS &&
1078 !dscreen->no_flush &&
1079 dctx->num_draw_calls >= dscreen->skip_count)
1080 dd_flush_and_handle_hang(dctx, NULL, 0,
1081 "GPU hang most likely caused by internal "
1082 "driver commands");
1083 }
1084
1085 static void
1086 dd_after_draw(struct dd_context *dctx, struct dd_call *call)
1087 {
1088 struct dd_screen *dscreen = dd_screen(dctx->base.screen);
1089 struct pipe_context *pipe = dctx->pipe;
1090
1091 if (dctx->num_draw_calls >= dscreen->skip_count) {
1092 switch (dscreen->mode) {
1093 case DD_DETECT_HANGS:
1094 if (!dscreen->no_flush &&
1095 dd_flush_and_check_hang(dctx, NULL, 0)) {
1096 dd_write_report(dctx, call,
1097 PIPE_DUMP_DEVICE_STATUS_REGISTERS |
1098 PIPE_DUMP_CURRENT_STATES |
1099 PIPE_DUMP_CURRENT_SHADERS |
1100 PIPE_DUMP_LAST_COMMAND_BUFFER,
1101 true);
1102
1103 /* Terminate the process to prevent future hangs. */
1104 dd_kill_process();
1105 }
1106 break;
1107 case DD_DETECT_HANGS_PIPELINED:
1108 dd_pipelined_process_draw(dctx, call);
1109 break;
1110 case DD_DUMP_ALL_CALLS:
1111 if (!dscreen->no_flush)
1112 pipe->flush(pipe, NULL, 0);
1113 dd_write_report(dctx, call,
1114 PIPE_DUMP_CURRENT_STATES |
1115 PIPE_DUMP_CURRENT_SHADERS |
1116 PIPE_DUMP_LAST_COMMAND_BUFFER,
1117 false);
1118 break;
1119 case DD_DUMP_APITRACE_CALL:
1120 if (dscreen->apitrace_dump_call ==
1121 dctx->draw_state.apitrace_call_number) {
1122 dd_write_report(dctx, call,
1123 PIPE_DUMP_CURRENT_STATES |
1124 PIPE_DUMP_CURRENT_SHADERS,
1125 false);
1126 /* No need to continue. */
1127 exit(0);
1128 }
1129 break;
1130 default:
1131 assert(0);
1132 }
1133 }
1134
1135 ++dctx->num_draw_calls;
1136 if (dscreen->skip_count && dctx->num_draw_calls % 10000 == 0)
1137 fprintf(stderr, "Gallium debugger reached %u draw calls.\n",
1138 dctx->num_draw_calls);
1139 }
1140
1141 static void
1142 dd_context_draw_vbo(struct pipe_context *_pipe,
1143 const struct pipe_draw_info *info)
1144 {
1145 struct dd_context *dctx = dd_context(_pipe);
1146 struct pipe_context *pipe = dctx->pipe;
1147 struct dd_call call;
1148
1149 call.type = CALL_DRAW_VBO;
1150 call.info.draw_vbo = *info;
1151
1152 dd_before_draw(dctx);
1153 pipe->draw_vbo(pipe, info);
1154 dd_after_draw(dctx, &call);
1155 }
1156
1157 static void
1158 dd_context_launch_grid(struct pipe_context *_pipe,
1159 const struct pipe_grid_info *info)
1160 {
1161 struct dd_context *dctx = dd_context(_pipe);
1162 struct pipe_context *pipe = dctx->pipe;
1163 struct dd_call call;
1164
1165 call.type = CALL_LAUNCH_GRID;
1166 call.info.launch_grid = *info;
1167
1168 dd_before_draw(dctx);
1169 pipe->launch_grid(pipe, info);
1170 dd_after_draw(dctx, &call);
1171 }
1172
1173 static void
1174 dd_context_resource_copy_region(struct pipe_context *_pipe,
1175 struct pipe_resource *dst, unsigned dst_level,
1176 unsigned dstx, unsigned dsty, unsigned dstz,
1177 struct pipe_resource *src, unsigned src_level,
1178 const struct pipe_box *src_box)
1179 {
1180 struct dd_context *dctx = dd_context(_pipe);
1181 struct pipe_context *pipe = dctx->pipe;
1182 struct dd_call call;
1183
1184 call.type = CALL_RESOURCE_COPY_REGION;
1185 call.info.resource_copy_region.dst = dst;
1186 call.info.resource_copy_region.dst_level = dst_level;
1187 call.info.resource_copy_region.dstx = dstx;
1188 call.info.resource_copy_region.dsty = dsty;
1189 call.info.resource_copy_region.dstz = dstz;
1190 call.info.resource_copy_region.src = src;
1191 call.info.resource_copy_region.src_level = src_level;
1192 call.info.resource_copy_region.src_box = *src_box;
1193
1194 dd_before_draw(dctx);
1195 pipe->resource_copy_region(pipe,
1196 dst, dst_level, dstx, dsty, dstz,
1197 src, src_level, src_box);
1198 dd_after_draw(dctx, &call);
1199 }
1200
1201 static void
1202 dd_context_blit(struct pipe_context *_pipe, const struct pipe_blit_info *info)
1203 {
1204 struct dd_context *dctx = dd_context(_pipe);
1205 struct pipe_context *pipe = dctx->pipe;
1206 struct dd_call call;
1207
1208 call.type = CALL_BLIT;
1209 call.info.blit = *info;
1210
1211 dd_before_draw(dctx);
1212 pipe->blit(pipe, info);
1213 dd_after_draw(dctx, &call);
1214 }
1215
1216 static boolean
1217 dd_context_generate_mipmap(struct pipe_context *_pipe,
1218 struct pipe_resource *res,
1219 enum pipe_format format,
1220 unsigned base_level,
1221 unsigned last_level,
1222 unsigned first_layer,
1223 unsigned last_layer)
1224 {
1225 struct dd_context *dctx = dd_context(_pipe);
1226 struct pipe_context *pipe = dctx->pipe;
1227 struct dd_call call;
1228 boolean result;
1229
1230 call.type = CALL_GENERATE_MIPMAP;
1231 call.info.generate_mipmap.res = res;
1232 call.info.generate_mipmap.format = format;
1233 call.info.generate_mipmap.base_level = base_level;
1234 call.info.generate_mipmap.last_level = last_level;
1235 call.info.generate_mipmap.first_layer = first_layer;
1236 call.info.generate_mipmap.last_layer = last_layer;
1237
1238 dd_before_draw(dctx);
1239 result = pipe->generate_mipmap(pipe, res, format, base_level, last_level,
1240 first_layer, last_layer);
1241 dd_after_draw(dctx, &call);
1242 return result;
1243 }
1244
1245 static void
1246 dd_context_flush_resource(struct pipe_context *_pipe,
1247 struct pipe_resource *resource)
1248 {
1249 struct dd_context *dctx = dd_context(_pipe);
1250 struct pipe_context *pipe = dctx->pipe;
1251 struct dd_call call;
1252
1253 call.type = CALL_FLUSH_RESOURCE;
1254 call.info.flush_resource = resource;
1255
1256 dd_before_draw(dctx);
1257 pipe->flush_resource(pipe, resource);
1258 dd_after_draw(dctx, &call);
1259 }
1260
1261 static void
1262 dd_context_clear(struct pipe_context *_pipe, unsigned buffers,
1263 const union pipe_color_union *color, double depth,
1264 unsigned stencil)
1265 {
1266 struct dd_context *dctx = dd_context(_pipe);
1267 struct pipe_context *pipe = dctx->pipe;
1268 struct dd_call call;
1269
1270 call.type = CALL_CLEAR;
1271 call.info.clear.buffers = buffers;
1272 call.info.clear.color = *color;
1273 call.info.clear.depth = depth;
1274 call.info.clear.stencil = stencil;
1275
1276 dd_before_draw(dctx);
1277 pipe->clear(pipe, buffers, color, depth, stencil);
1278 dd_after_draw(dctx, &call);
1279 }
1280
1281 static void
1282 dd_context_clear_render_target(struct pipe_context *_pipe,
1283 struct pipe_surface *dst,
1284 const union pipe_color_union *color,
1285 unsigned dstx, unsigned dsty,
1286 unsigned width, unsigned height,
1287 bool render_condition_enabled)
1288 {
1289 struct dd_context *dctx = dd_context(_pipe);
1290 struct pipe_context *pipe = dctx->pipe;
1291 struct dd_call call;
1292
1293 call.type = CALL_CLEAR_RENDER_TARGET;
1294
1295 dd_before_draw(dctx);
1296 pipe->clear_render_target(pipe, dst, color, dstx, dsty, width, height,
1297 render_condition_enabled);
1298 dd_after_draw(dctx, &call);
1299 }
1300
1301 static void
1302 dd_context_clear_depth_stencil(struct pipe_context *_pipe,
1303 struct pipe_surface *dst, unsigned clear_flags,
1304 double depth, unsigned stencil, unsigned dstx,
1305 unsigned dsty, unsigned width, unsigned height,
1306 bool render_condition_enabled)
1307 {
1308 struct dd_context *dctx = dd_context(_pipe);
1309 struct pipe_context *pipe = dctx->pipe;
1310 struct dd_call call;
1311
1312 call.type = CALL_CLEAR_DEPTH_STENCIL;
1313
1314 dd_before_draw(dctx);
1315 pipe->clear_depth_stencil(pipe, dst, clear_flags, depth, stencil,
1316 dstx, dsty, width, height,
1317 render_condition_enabled);
1318 dd_after_draw(dctx, &call);
1319 }
1320
1321 static void
1322 dd_context_clear_buffer(struct pipe_context *_pipe, struct pipe_resource *res,
1323 unsigned offset, unsigned size,
1324 const void *clear_value, int clear_value_size)
1325 {
1326 struct dd_context *dctx = dd_context(_pipe);
1327 struct pipe_context *pipe = dctx->pipe;
1328 struct dd_call call;
1329
1330 call.type = CALL_CLEAR_BUFFER;
1331 call.info.clear_buffer.res = res;
1332 call.info.clear_buffer.offset = offset;
1333 call.info.clear_buffer.size = size;
1334 call.info.clear_buffer.clear_value = clear_value;
1335 call.info.clear_buffer.clear_value_size = clear_value_size;
1336
1337 dd_before_draw(dctx);
1338 pipe->clear_buffer(pipe, res, offset, size, clear_value, clear_value_size);
1339 dd_after_draw(dctx, &call);
1340 }
1341
1342 void
1343 dd_init_draw_functions(struct dd_context *dctx)
1344 {
1345 CTX_INIT(flush);
1346 CTX_INIT(draw_vbo);
1347 CTX_INIT(launch_grid);
1348 CTX_INIT(resource_copy_region);
1349 CTX_INIT(blit);
1350 CTX_INIT(clear);
1351 CTX_INIT(clear_render_target);
1352 CTX_INIT(clear_depth_stencil);
1353 CTX_INIT(clear_buffer);
1354 CTX_INIT(flush_resource);
1355 CTX_INIT(generate_mipmap);
1356 }