1 /**************************************************************************
3 * Copyright 2015 Advanced Micro Devices, Inc.
4 * Copyright 2008 VMware, Inc.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * on the rights to use, copy, modify, merge, publish, distribute, sub
11 * license, and/or sell copies of the Software, and to permit persons to whom
12 * the Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 #include "util/u_dump.h"
31 #include "util/u_format.h"
32 #include "util/u_framebuffer.h"
33 #include "util/u_helpers.h"
34 #include "util/u_inlines.h"
35 #include "util/u_memory.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "os/os_time.h"
43 dd_get_file_stream(struct dd_screen
*dscreen
, unsigned apitrace_call_number
)
45 struct pipe_screen
*screen
= dscreen
->screen
;
48 FILE *f
= dd_get_debug_file(dscreen
->verbose
);
52 if (os_get_command_line(cmd_line
, sizeof(cmd_line
)))
53 fprintf(f
, "Command: %s\n", cmd_line
);
54 fprintf(f
, "Driver vendor: %s\n", screen
->get_vendor(screen
));
55 fprintf(f
, "Device vendor: %s\n", screen
->get_device_vendor(screen
));
56 fprintf(f
, "Device name: %s\n\n", screen
->get_name(screen
));
58 if (apitrace_call_number
)
59 fprintf(f
, "Last apitrace call: %u\n\n",
60 apitrace_call_number
);
65 dd_dump_dmesg(FILE *f
)
68 FILE *p
= popen("dmesg | tail -n60", "r");
73 fprintf(f
, "\nLast 60 lines of dmesg:\n\n");
74 while (fgets(line
, sizeof(line
), p
))
81 dd_close_file_stream(FILE *f
)
87 dd_num_active_viewports(struct dd_draw_state
*dstate
)
89 struct tgsi_shader_info info
;
90 const struct tgsi_token
*tokens
;
92 if (dstate
->shaders
[PIPE_SHADER_GEOMETRY
])
93 tokens
= dstate
->shaders
[PIPE_SHADER_GEOMETRY
]->state
.shader
.tokens
;
94 else if (dstate
->shaders
[PIPE_SHADER_TESS_EVAL
])
95 tokens
= dstate
->shaders
[PIPE_SHADER_TESS_EVAL
]->state
.shader
.tokens
;
96 else if (dstate
->shaders
[PIPE_SHADER_VERTEX
])
97 tokens
= dstate
->shaders
[PIPE_SHADER_VERTEX
]->state
.shader
.tokens
;
101 tgsi_scan_shader(tokens
, &info
);
102 return info
.writes_viewport_index
? PIPE_MAX_VIEWPORTS
: 1;
105 #define COLOR_RESET "\033[0m"
106 #define COLOR_SHADER "\033[1;32m"
107 #define COLOR_STATE "\033[1;33m"
109 #define DUMP(name, var) do { \
110 fprintf(f, COLOR_STATE #name ": " COLOR_RESET); \
111 util_dump_##name(f, var); \
115 #define DUMP_I(name, var, i) do { \
116 fprintf(f, COLOR_STATE #name " %i: " COLOR_RESET, i); \
117 util_dump_##name(f, var); \
121 #define DUMP_M(name, var, member) do { \
122 fprintf(f, " " #member ": "); \
123 util_dump_##name(f, (var)->member); \
127 #define DUMP_M_ADDR(name, var, member) do { \
128 fprintf(f, " " #member ": "); \
129 util_dump_##name(f, &(var)->member); \
134 print_named_value(FILE *f
, const char *name
, int value
)
136 fprintf(f
, COLOR_STATE
"%s" COLOR_RESET
" = %i\n", name
, value
);
140 print_named_xvalue(FILE *f
, const char *name
, int value
)
142 fprintf(f
, COLOR_STATE
"%s" COLOR_RESET
" = 0x%08x\n", name
, value
);
146 util_dump_uint(FILE *f
, unsigned i
)
152 util_dump_hex(FILE *f
, unsigned i
)
154 fprintf(f
, "0x%x", i
);
158 util_dump_double(FILE *f
, double d
)
164 util_dump_format(FILE *f
, enum pipe_format format
)
166 fprintf(f
, "%s", util_format_name(format
));
170 util_dump_color_union(FILE *f
, const union pipe_color_union
*color
)
172 fprintf(f
, "{f = {%f, %f, %f, %f}, ui = {%u, %u, %u, %u}",
173 color
->f
[0], color
->f
[1], color
->f
[2], color
->f
[3],
174 color
->ui
[0], color
->ui
[1], color
->ui
[2], color
->ui
[3]);
178 util_dump_query(FILE *f
, struct dd_query
*query
)
180 if (query
->type
>= PIPE_QUERY_DRIVER_SPECIFIC
)
181 fprintf(f
, "PIPE_QUERY_DRIVER_SPECIFIC + %i",
182 query
->type
- PIPE_QUERY_DRIVER_SPECIFIC
);
184 fprintf(f
, "%s", util_dump_query_type(query
->type
, false));
188 dd_dump_render_condition(struct dd_draw_state
*dstate
, FILE *f
)
190 if (dstate
->render_cond
.query
) {
191 fprintf(f
, "render condition:\n");
192 DUMP_M(query
, &dstate
->render_cond
, query
);
193 DUMP_M(uint
, &dstate
->render_cond
, condition
);
194 DUMP_M(uint
, &dstate
->render_cond
, mode
);
200 dd_dump_draw_vbo(struct dd_draw_state
*dstate
, struct pipe_draw_info
*info
, FILE *f
)
203 const char *shader_str
[PIPE_SHADER_TYPES
];
205 shader_str
[PIPE_SHADER_VERTEX
] = "VERTEX";
206 shader_str
[PIPE_SHADER_TESS_CTRL
] = "TESS_CTRL";
207 shader_str
[PIPE_SHADER_TESS_EVAL
] = "TESS_EVAL";
208 shader_str
[PIPE_SHADER_GEOMETRY
] = "GEOMETRY";
209 shader_str
[PIPE_SHADER_FRAGMENT
] = "FRAGMENT";
210 shader_str
[PIPE_SHADER_COMPUTE
] = "COMPUTE";
212 DUMP(draw_info
, info
);
214 DUMP(index_buffer
, &dstate
->index_buffer
);
215 if (dstate
->index_buffer
.buffer
)
216 DUMP_M(resource
, &dstate
->index_buffer
, buffer
);
218 if (info
->count_from_stream_output
)
219 DUMP_M(stream_output_target
, info
,
220 count_from_stream_output
);
222 DUMP_M(resource
, info
, indirect
);
225 /* TODO: dump active queries */
227 dd_dump_render_condition(dstate
, f
);
229 for (i
= 0; i
< PIPE_MAX_ATTRIBS
; i
++)
230 if (dstate
->vertex_buffers
[i
].buffer
||
231 dstate
->vertex_buffers
[i
].user_buffer
) {
232 DUMP_I(vertex_buffer
, &dstate
->vertex_buffers
[i
], i
);
233 if (dstate
->vertex_buffers
[i
].buffer
)
234 DUMP_M(resource
, &dstate
->vertex_buffers
[i
], buffer
);
237 if (dstate
->velems
) {
238 print_named_value(f
, "num vertex elements",
239 dstate
->velems
->state
.velems
.count
);
240 for (i
= 0; i
< dstate
->velems
->state
.velems
.count
; i
++) {
242 DUMP_I(vertex_element
, &dstate
->velems
->state
.velems
.velems
[i
], i
);
246 print_named_value(f
, "num stream output targets", dstate
->num_so_targets
);
247 for (i
= 0; i
< dstate
->num_so_targets
; i
++)
248 if (dstate
->so_targets
[i
]) {
249 DUMP_I(stream_output_target
, dstate
->so_targets
[i
], i
);
250 DUMP_M(resource
, dstate
->so_targets
[i
], buffer
);
251 fprintf(f
, " offset = %i\n", dstate
->so_offsets
[i
]);
255 for (sh
= 0; sh
< PIPE_SHADER_TYPES
; sh
++) {
256 if (sh
== PIPE_SHADER_COMPUTE
)
259 if (sh
== PIPE_SHADER_TESS_CTRL
&&
260 !dstate
->shaders
[PIPE_SHADER_TESS_CTRL
] &&
261 dstate
->shaders
[PIPE_SHADER_TESS_EVAL
])
262 fprintf(f
, "tess_state: {default_outer_level = {%f, %f, %f, %f}, "
263 "default_inner_level = {%f, %f}}\n",
264 dstate
->tess_default_levels
[0],
265 dstate
->tess_default_levels
[1],
266 dstate
->tess_default_levels
[2],
267 dstate
->tess_default_levels
[3],
268 dstate
->tess_default_levels
[4],
269 dstate
->tess_default_levels
[5]);
271 if (sh
== PIPE_SHADER_FRAGMENT
)
273 unsigned num_viewports
= dd_num_active_viewports(dstate
);
275 if (dstate
->rs
->state
.rs
.clip_plane_enable
)
276 DUMP(clip_state
, &dstate
->clip_state
);
278 for (i
= 0; i
< num_viewports
; i
++)
279 DUMP_I(viewport_state
, &dstate
->viewports
[i
], i
);
281 if (dstate
->rs
->state
.rs
.scissor
)
282 for (i
= 0; i
< num_viewports
; i
++)
283 DUMP_I(scissor_state
, &dstate
->scissors
[i
], i
);
285 DUMP(rasterizer_state
, &dstate
->rs
->state
.rs
);
287 if (dstate
->rs
->state
.rs
.poly_stipple_enable
)
288 DUMP(poly_stipple
, &dstate
->polygon_stipple
);
292 if (!dstate
->shaders
[sh
])
295 fprintf(f
, COLOR_SHADER
"begin shader: %s" COLOR_RESET
"\n", shader_str
[sh
]);
296 DUMP(shader_state
, &dstate
->shaders
[sh
]->state
.shader
);
298 for (i
= 0; i
< PIPE_MAX_CONSTANT_BUFFERS
; i
++)
299 if (dstate
->constant_buffers
[sh
][i
].buffer
||
300 dstate
->constant_buffers
[sh
][i
].user_buffer
) {
301 DUMP_I(constant_buffer
, &dstate
->constant_buffers
[sh
][i
], i
);
302 if (dstate
->constant_buffers
[sh
][i
].buffer
)
303 DUMP_M(resource
, &dstate
->constant_buffers
[sh
][i
], buffer
);
306 for (i
= 0; i
< PIPE_MAX_SAMPLERS
; i
++)
307 if (dstate
->sampler_states
[sh
][i
])
308 DUMP_I(sampler_state
, &dstate
->sampler_states
[sh
][i
]->state
.sampler
, i
);
310 for (i
= 0; i
< PIPE_MAX_SAMPLERS
; i
++)
311 if (dstate
->sampler_views
[sh
][i
]) {
312 DUMP_I(sampler_view
, dstate
->sampler_views
[sh
][i
], i
);
313 DUMP_M(resource
, dstate
->sampler_views
[sh
][i
], texture
);
316 for (i
= 0; i
< PIPE_MAX_SHADER_IMAGES
; i
++)
317 if (dstate
->shader_images
[sh
][i
].resource
) {
318 DUMP_I(image_view
, &dstate
->shader_images
[sh
][i
], i
);
319 if (dstate
->shader_images
[sh
][i
].resource
)
320 DUMP_M(resource
, &dstate
->shader_images
[sh
][i
], resource
);
323 for (i
= 0; i
< PIPE_MAX_SHADER_BUFFERS
; i
++)
324 if (dstate
->shader_buffers
[sh
][i
].buffer
) {
325 DUMP_I(shader_buffer
, &dstate
->shader_buffers
[sh
][i
], i
);
326 if (dstate
->shader_buffers
[sh
][i
].buffer
)
327 DUMP_M(resource
, &dstate
->shader_buffers
[sh
][i
], buffer
);
330 fprintf(f
, COLOR_SHADER
"end shader: %s" COLOR_RESET
"\n\n", shader_str
[sh
]);
334 DUMP(depth_stencil_alpha_state
, &dstate
->dsa
->state
.dsa
);
335 DUMP(stencil_ref
, &dstate
->stencil_ref
);
338 DUMP(blend_state
, &dstate
->blend
->state
.blend
);
339 DUMP(blend_color
, &dstate
->blend_color
);
341 print_named_value(f
, "min_samples", dstate
->min_samples
);
342 print_named_xvalue(f
, "sample_mask", dstate
->sample_mask
);
345 DUMP(framebuffer_state
, &dstate
->framebuffer_state
);
346 for (i
= 0; i
< dstate
->framebuffer_state
.nr_cbufs
; i
++)
347 if (dstate
->framebuffer_state
.cbufs
[i
]) {
348 fprintf(f
, " " COLOR_STATE
"cbufs[%i]:" COLOR_RESET
"\n ", i
);
349 DUMP(surface
, dstate
->framebuffer_state
.cbufs
[i
]);
351 DUMP(resource
, dstate
->framebuffer_state
.cbufs
[i
]->texture
);
353 if (dstate
->framebuffer_state
.zsbuf
) {
354 fprintf(f
, " " COLOR_STATE
"zsbuf:" COLOR_RESET
"\n ");
355 DUMP(surface
, dstate
->framebuffer_state
.zsbuf
);
357 DUMP(resource
, dstate
->framebuffer_state
.zsbuf
->texture
);
363 dd_dump_launch_grid(struct dd_draw_state
*dstate
, struct pipe_grid_info
*info
, FILE *f
)
365 fprintf(f
, "%s:\n", __func__
+8);
370 dd_dump_resource_copy_region(struct dd_draw_state
*dstate
,
371 struct call_resource_copy_region
*info
,
374 fprintf(f
, "%s:\n", __func__
+8);
375 DUMP_M(resource
, info
, dst
);
376 DUMP_M(uint
, info
, dst_level
);
377 DUMP_M(uint
, info
, dstx
);
378 DUMP_M(uint
, info
, dsty
);
379 DUMP_M(uint
, info
, dstz
);
380 DUMP_M(resource
, info
, src
);
381 DUMP_M(uint
, info
, src_level
);
382 DUMP_M_ADDR(box
, info
, src_box
);
386 dd_dump_blit(struct dd_draw_state
*dstate
, struct pipe_blit_info
*info
, FILE *f
)
388 fprintf(f
, "%s:\n", __func__
+8);
389 DUMP_M(resource
, info
, dst
.resource
);
390 DUMP_M(uint
, info
, dst
.level
);
391 DUMP_M_ADDR(box
, info
, dst
.box
);
392 DUMP_M(format
, info
, dst
.format
);
394 DUMP_M(resource
, info
, src
.resource
);
395 DUMP_M(uint
, info
, src
.level
);
396 DUMP_M_ADDR(box
, info
, src
.box
);
397 DUMP_M(format
, info
, src
.format
);
399 DUMP_M(hex
, info
, mask
);
400 DUMP_M(uint
, info
, filter
);
401 DUMP_M(uint
, info
, scissor_enable
);
402 DUMP_M_ADDR(scissor_state
, info
, scissor
);
403 DUMP_M(uint
, info
, render_condition_enable
);
405 if (info
->render_condition_enable
)
406 dd_dump_render_condition(dstate
, f
);
410 dd_dump_generate_mipmap(struct dd_draw_state
*dstate
, FILE *f
)
412 fprintf(f
, "%s:\n", __func__
+8);
417 dd_dump_flush_resource(struct dd_draw_state
*dstate
, struct pipe_resource
*res
,
420 fprintf(f
, "%s:\n", __func__
+8);
425 dd_dump_clear(struct dd_draw_state
*dstate
, struct call_clear
*info
, FILE *f
)
427 fprintf(f
, "%s:\n", __func__
+8);
428 DUMP_M(uint
, info
, buffers
);
429 DUMP_M_ADDR(color_union
, info
, color
);
430 DUMP_M(double, info
, depth
);
431 DUMP_M(hex
, info
, stencil
);
435 dd_dump_clear_buffer(struct dd_draw_state
*dstate
, struct call_clear_buffer
*info
,
439 const char *value
= (const char*)info
->clear_value
;
441 fprintf(f
, "%s:\n", __func__
+8);
442 DUMP_M(resource
, info
, res
);
443 DUMP_M(uint
, info
, offset
);
444 DUMP_M(uint
, info
, size
);
445 DUMP_M(uint
, info
, clear_value_size
);
447 fprintf(f
, " clear_value:");
448 for (i
= 0; i
< info
->clear_value_size
; i
++)
449 fprintf(f
, " %02x", value
[i
]);
454 dd_dump_clear_render_target(struct dd_draw_state
*dstate
, FILE *f
)
456 fprintf(f
, "%s:\n", __func__
+8);
461 dd_dump_clear_depth_stencil(struct dd_draw_state
*dstate
, FILE *f
)
463 fprintf(f
, "%s:\n", __func__
+8);
468 dd_dump_driver_state(struct dd_context
*dctx
, FILE *f
, unsigned flags
)
470 if (dctx
->pipe
->dump_debug_state
) {
471 fprintf(f
,"\n\n**************************************************"
472 "***************************\n");
473 fprintf(f
, "Driver-specific state:\n\n");
474 dctx
->pipe
->dump_debug_state(dctx
->pipe
, f
, flags
);
479 dd_dump_call(FILE *f
, struct dd_draw_state
*state
, struct dd_call
*call
)
481 switch (call
->type
) {
483 dd_dump_draw_vbo(state
, &call
->info
.draw_vbo
, f
);
485 case CALL_LAUNCH_GRID
:
486 dd_dump_launch_grid(state
, &call
->info
.launch_grid
, f
);
488 case CALL_RESOURCE_COPY_REGION
:
489 dd_dump_resource_copy_region(state
,
490 &call
->info
.resource_copy_region
, f
);
493 dd_dump_blit(state
, &call
->info
.blit
, f
);
495 case CALL_FLUSH_RESOURCE
:
496 dd_dump_flush_resource(state
, call
->info
.flush_resource
, f
);
499 dd_dump_clear(state
, &call
->info
.clear
, f
);
501 case CALL_CLEAR_BUFFER
:
502 dd_dump_clear_buffer(state
, &call
->info
.clear_buffer
, f
);
504 case CALL_CLEAR_RENDER_TARGET
:
505 dd_dump_clear_render_target(state
, f
);
507 case CALL_CLEAR_DEPTH_STENCIL
:
508 dd_dump_clear_depth_stencil(state
, f
);
510 case CALL_GENERATE_MIPMAP
:
511 dd_dump_generate_mipmap(state
, f
);
517 dd_write_report(struct dd_context
*dctx
, struct dd_call
*call
, unsigned flags
,
520 FILE *f
= dd_get_file_stream(dd_screen(dctx
->base
.screen
),
521 dctx
->draw_state
.apitrace_call_number
);
526 dd_dump_call(f
, &dctx
->draw_state
, call
);
527 dd_dump_driver_state(dctx
, f
, flags
);
530 dd_close_file_stream(f
);
534 dd_kill_process(void)
537 fprintf(stderr
, "dd: Aborting the process...\n");
544 dd_flush_and_check_hang(struct dd_context
*dctx
,
545 struct pipe_fence_handle
**flush_fence
,
546 unsigned flush_flags
)
548 struct pipe_fence_handle
*fence
= NULL
;
549 struct pipe_context
*pipe
= dctx
->pipe
;
550 struct pipe_screen
*screen
= pipe
->screen
;
551 uint64_t timeout_ms
= dd_screen(dctx
->base
.screen
)->timeout_ms
;
554 assert(timeout_ms
> 0);
556 pipe
->flush(pipe
, &fence
, flush_flags
);
558 screen
->fence_reference(screen
, flush_fence
, fence
);
562 idle
= screen
->fence_finish(screen
, pipe
, fence
, timeout_ms
* 1000000);
563 screen
->fence_reference(screen
, &fence
, NULL
);
565 fprintf(stderr
, "dd: GPU hang detected!\n");
570 dd_flush_and_handle_hang(struct dd_context
*dctx
,
571 struct pipe_fence_handle
**fence
, unsigned flags
,
574 if (dd_flush_and_check_hang(dctx
, fence
, flags
)) {
575 FILE *f
= dd_get_file_stream(dd_screen(dctx
->base
.screen
),
576 dctx
->draw_state
.apitrace_call_number
);
579 fprintf(f
, "dd: %s.\n", cause
);
580 dd_dump_driver_state(dctx
, f
,
581 PIPE_DUMP_DEVICE_STATUS_REGISTERS
|
582 PIPE_DUMP_CURRENT_STATES
|
583 PIPE_DUMP_CURRENT_SHADERS
|
584 PIPE_DUMP_LAST_COMMAND_BUFFER
);
586 dd_close_file_stream(f
);
589 /* Terminate the process to prevent future hangs. */
595 dd_unreference_copy_of_call(struct dd_call
*dst
)
599 pipe_so_target_reference(&dst
->info
.draw_vbo
.count_from_stream_output
, NULL
);
600 pipe_resource_reference(&dst
->info
.draw_vbo
.indirect
, NULL
);
601 pipe_resource_reference(&dst
->info
.draw_vbo
.indirect_params
, NULL
);
603 case CALL_LAUNCH_GRID
:
604 pipe_resource_reference(&dst
->info
.launch_grid
.indirect
, NULL
);
606 case CALL_RESOURCE_COPY_REGION
:
607 pipe_resource_reference(&dst
->info
.resource_copy_region
.dst
, NULL
);
608 pipe_resource_reference(&dst
->info
.resource_copy_region
.src
, NULL
);
611 pipe_resource_reference(&dst
->info
.blit
.dst
.resource
, NULL
);
612 pipe_resource_reference(&dst
->info
.blit
.src
.resource
, NULL
);
614 case CALL_FLUSH_RESOURCE
:
615 pipe_resource_reference(&dst
->info
.flush_resource
, NULL
);
619 case CALL_CLEAR_BUFFER
:
620 pipe_resource_reference(&dst
->info
.clear_buffer
.res
, NULL
);
622 case CALL_CLEAR_RENDER_TARGET
:
624 case CALL_CLEAR_DEPTH_STENCIL
:
626 case CALL_GENERATE_MIPMAP
:
627 pipe_resource_reference(&dst
->info
.generate_mipmap
.res
, NULL
);
633 dd_copy_call(struct dd_call
*dst
, struct dd_call
*src
)
635 dst
->type
= src
->type
;
639 pipe_so_target_reference(&dst
->info
.draw_vbo
.count_from_stream_output
,
640 src
->info
.draw_vbo
.count_from_stream_output
);
641 pipe_resource_reference(&dst
->info
.draw_vbo
.indirect
,
642 src
->info
.draw_vbo
.indirect
);
643 pipe_resource_reference(&dst
->info
.draw_vbo
.indirect_params
,
644 src
->info
.draw_vbo
.indirect_params
);
645 dst
->info
.draw_vbo
= src
->info
.draw_vbo
;
647 case CALL_LAUNCH_GRID
:
648 pipe_resource_reference(&dst
->info
.launch_grid
.indirect
,
649 src
->info
.launch_grid
.indirect
);
650 dst
->info
.launch_grid
= src
->info
.launch_grid
;
652 case CALL_RESOURCE_COPY_REGION
:
653 pipe_resource_reference(&dst
->info
.resource_copy_region
.dst
,
654 src
->info
.resource_copy_region
.dst
);
655 pipe_resource_reference(&dst
->info
.resource_copy_region
.src
,
656 src
->info
.resource_copy_region
.src
);
657 dst
->info
.resource_copy_region
= src
->info
.resource_copy_region
;
660 pipe_resource_reference(&dst
->info
.blit
.dst
.resource
,
661 src
->info
.blit
.dst
.resource
);
662 pipe_resource_reference(&dst
->info
.blit
.src
.resource
,
663 src
->info
.blit
.src
.resource
);
664 dst
->info
.blit
= src
->info
.blit
;
666 case CALL_FLUSH_RESOURCE
:
667 pipe_resource_reference(&dst
->info
.flush_resource
,
668 src
->info
.flush_resource
);
671 dst
->info
.clear
= src
->info
.clear
;
673 case CALL_CLEAR_BUFFER
:
674 pipe_resource_reference(&dst
->info
.clear_buffer
.res
,
675 src
->info
.clear_buffer
.res
);
676 dst
->info
.clear_buffer
= src
->info
.clear_buffer
;
678 case CALL_CLEAR_RENDER_TARGET
:
680 case CALL_CLEAR_DEPTH_STENCIL
:
682 case CALL_GENERATE_MIPMAP
:
683 pipe_resource_reference(&dst
->info
.generate_mipmap
.res
,
684 src
->info
.generate_mipmap
.res
);
685 dst
->info
.generate_mipmap
= src
->info
.generate_mipmap
;
691 dd_init_copy_of_draw_state(struct dd_draw_state_copy
*state
)
695 /* Just clear pointers to gallium objects. Don't clear the whole structure,
696 * because it would kill performance with its size of 130 KB.
698 memset(&state
->base
.index_buffer
, 0,
699 sizeof(state
->base
.index_buffer
));
700 memset(state
->base
.vertex_buffers
, 0,
701 sizeof(state
->base
.vertex_buffers
));
702 memset(state
->base
.so_targets
, 0,
703 sizeof(state
->base
.so_targets
));
704 memset(state
->base
.constant_buffers
, 0,
705 sizeof(state
->base
.constant_buffers
));
706 memset(state
->base
.sampler_views
, 0,
707 sizeof(state
->base
.sampler_views
));
708 memset(state
->base
.shader_images
, 0,
709 sizeof(state
->base
.shader_images
));
710 memset(state
->base
.shader_buffers
, 0,
711 sizeof(state
->base
.shader_buffers
));
712 memset(&state
->base
.framebuffer_state
, 0,
713 sizeof(state
->base
.framebuffer_state
));
715 memset(state
->shaders
, 0, sizeof(state
->shaders
));
717 state
->base
.render_cond
.query
= &state
->render_cond
;
719 for (i
= 0; i
< PIPE_SHADER_TYPES
; i
++) {
720 state
->base
.shaders
[i
] = &state
->shaders
[i
];
721 for (j
= 0; j
< PIPE_MAX_SAMPLERS
; j
++)
722 state
->base
.sampler_states
[i
][j
] = &state
->sampler_states
[i
][j
];
725 state
->base
.velems
= &state
->velems
;
726 state
->base
.rs
= &state
->rs
;
727 state
->base
.dsa
= &state
->dsa
;
728 state
->base
.blend
= &state
->blend
;
732 dd_unreference_copy_of_draw_state(struct dd_draw_state_copy
*state
)
734 struct dd_draw_state
*dst
= &state
->base
;
737 util_set_index_buffer(&dst
->index_buffer
, NULL
);
739 for (i
= 0; i
< ARRAY_SIZE(dst
->vertex_buffers
); i
++)
740 pipe_resource_reference(&dst
->vertex_buffers
[i
].buffer
, NULL
);
741 for (i
= 0; i
< ARRAY_SIZE(dst
->so_targets
); i
++)
742 pipe_so_target_reference(&dst
->so_targets
[i
], NULL
);
744 for (i
= 0; i
< PIPE_SHADER_TYPES
; i
++) {
746 tgsi_free_tokens(dst
->shaders
[i
]->state
.shader
.tokens
);
748 for (j
= 0; j
< PIPE_MAX_CONSTANT_BUFFERS
; j
++)
749 pipe_resource_reference(&dst
->constant_buffers
[i
][j
].buffer
, NULL
);
750 for (j
= 0; j
< PIPE_MAX_SAMPLERS
; j
++)
751 pipe_sampler_view_reference(&dst
->sampler_views
[i
][j
], NULL
);
752 for (j
= 0; j
< PIPE_MAX_SHADER_IMAGES
; j
++)
753 pipe_resource_reference(&dst
->shader_images
[i
][j
].resource
, NULL
);
754 for (j
= 0; j
< PIPE_MAX_SHADER_BUFFERS
; j
++)
755 pipe_resource_reference(&dst
->shader_buffers
[i
][j
].buffer
, NULL
);
758 util_unreference_framebuffer_state(&dst
->framebuffer_state
);
762 dd_copy_draw_state(struct dd_draw_state
*dst
, struct dd_draw_state
*src
)
766 if (src
->render_cond
.query
) {
767 *dst
->render_cond
.query
= *src
->render_cond
.query
;
768 dst
->render_cond
.condition
= src
->render_cond
.condition
;
769 dst
->render_cond
.mode
= src
->render_cond
.mode
;
771 dst
->render_cond
.query
= NULL
;
774 util_set_index_buffer(&dst
->index_buffer
, &src
->index_buffer
);
776 for (i
= 0; i
< ARRAY_SIZE(src
->vertex_buffers
); i
++) {
777 pipe_resource_reference(&dst
->vertex_buffers
[i
].buffer
,
778 src
->vertex_buffers
[i
].buffer
);
779 memcpy(&dst
->vertex_buffers
[i
], &src
->vertex_buffers
[i
],
780 sizeof(src
->vertex_buffers
[i
]));
783 dst
->num_so_targets
= src
->num_so_targets
;
784 for (i
= 0; i
< ARRAY_SIZE(src
->so_targets
); i
++)
785 pipe_so_target_reference(&dst
->so_targets
[i
], src
->so_targets
[i
]);
786 memcpy(dst
->so_offsets
, src
->so_offsets
, sizeof(src
->so_offsets
));
788 for (i
= 0; i
< PIPE_SHADER_TYPES
; i
++) {
789 if (!src
->shaders
[i
]) {
790 dst
->shaders
[i
] = NULL
;
794 if (src
->shaders
[i
]) {
795 dst
->shaders
[i
]->state
.shader
= src
->shaders
[i
]->state
.shader
;
796 dst
->shaders
[i
]->state
.shader
.tokens
=
797 tgsi_dup_tokens(src
->shaders
[i
]->state
.shader
.tokens
);
799 dst
->shaders
[i
] = NULL
;
802 for (j
= 0; j
< PIPE_MAX_CONSTANT_BUFFERS
; j
++) {
803 pipe_resource_reference(&dst
->constant_buffers
[i
][j
].buffer
,
804 src
->constant_buffers
[i
][j
].buffer
);
805 memcpy(&dst
->constant_buffers
[i
][j
], &src
->constant_buffers
[i
][j
],
806 sizeof(src
->constant_buffers
[i
][j
]));
809 for (j
= 0; j
< PIPE_MAX_SAMPLERS
; j
++) {
810 pipe_sampler_view_reference(&dst
->sampler_views
[i
][j
],
811 src
->sampler_views
[i
][j
]);
812 if (src
->sampler_states
[i
][j
])
813 dst
->sampler_states
[i
][j
]->state
.sampler
=
814 src
->sampler_states
[i
][j
]->state
.sampler
;
816 dst
->sampler_states
[i
][j
] = NULL
;
819 for (j
= 0; j
< PIPE_MAX_SHADER_IMAGES
; j
++) {
820 pipe_resource_reference(&dst
->shader_images
[i
][j
].resource
,
821 src
->shader_images
[i
][j
].resource
);
822 memcpy(&dst
->shader_images
[i
][j
], &src
->shader_images
[i
][j
],
823 sizeof(src
->shader_images
[i
][j
]));
826 for (j
= 0; j
< PIPE_MAX_SHADER_BUFFERS
; j
++) {
827 pipe_resource_reference(&dst
->shader_buffers
[i
][j
].buffer
,
828 src
->shader_buffers
[i
][j
].buffer
);
829 memcpy(&dst
->shader_buffers
[i
][j
], &src
->shader_buffers
[i
][j
],
830 sizeof(src
->shader_buffers
[i
][j
]));
835 dst
->velems
->state
.velems
= src
->velems
->state
.velems
;
840 dst
->rs
->state
.rs
= src
->rs
->state
.rs
;
845 dst
->dsa
->state
.dsa
= src
->dsa
->state
.dsa
;
850 dst
->blend
->state
.blend
= src
->blend
->state
.blend
;
854 dst
->blend_color
= src
->blend_color
;
855 dst
->stencil_ref
= src
->stencil_ref
;
856 dst
->sample_mask
= src
->sample_mask
;
857 dst
->min_samples
= src
->min_samples
;
858 dst
->clip_state
= src
->clip_state
;
859 util_copy_framebuffer_state(&dst
->framebuffer_state
, &src
->framebuffer_state
);
860 memcpy(dst
->scissors
, src
->scissors
, sizeof(src
->scissors
));
861 memcpy(dst
->viewports
, src
->viewports
, sizeof(src
->viewports
));
862 memcpy(dst
->tess_default_levels
, src
->tess_default_levels
,
863 sizeof(src
->tess_default_levels
));
864 dst
->apitrace_call_number
= src
->apitrace_call_number
;
868 dd_free_record(struct dd_draw_record
**record
)
870 struct dd_draw_record
*next
= (*record
)->next
;
872 dd_unreference_copy_of_call(&(*record
)->call
);
873 dd_unreference_copy_of_draw_state(&(*record
)->draw_state
);
874 FREE((*record
)->driver_state_log
);
880 dd_dump_record(struct dd_context
*dctx
, struct dd_draw_record
*record
,
881 uint32_t hw_sequence_no
, int64_t now
)
883 FILE *f
= dd_get_file_stream(dd_screen(dctx
->base
.screen
),
884 record
->draw_state
.base
.apitrace_call_number
);
888 fprintf(f
, "Draw call sequence # = %u\n", record
->sequence_no
);
889 fprintf(f
, "HW reached sequence # = %u\n", hw_sequence_no
);
890 fprintf(f
, "Elapsed time = %"PRIi64
" ms\n\n",
891 (now
- record
->timestamp
) / 1000);
893 dd_dump_call(f
, &record
->draw_state
.base
, &record
->call
);
894 fprintf(f
, "%s\n", record
->driver_state_log
);
896 dctx
->pipe
->dump_debug_state(dctx
->pipe
, f
,
897 PIPE_DUMP_DEVICE_STATUS_REGISTERS
);
902 PIPE_THREAD_ROUTINE(dd_thread_pipelined_hang_detect
, input
)
904 struct dd_context
*dctx
= (struct dd_context
*)input
;
905 struct dd_screen
*dscreen
= dd_screen(dctx
->base
.screen
);
907 pipe_mutex_lock(dctx
->mutex
);
909 while (!dctx
->kill_thread
) {
910 struct dd_draw_record
**record
= &dctx
->records
;
912 /* Loop over all records. */
916 /* If the fence has been signalled, release the record and all older
919 if (*dctx
->mapped_fence
>= (*record
)->sequence_no
) {
921 dd_free_record(record
);
925 /* The fence hasn't been signalled. Check the timeout. */
927 if (os_time_timeout((*record
)->timestamp
,
928 (*record
)->timestamp
+ dscreen
->timeout_ms
* 1000,
930 fprintf(stderr
, "GPU hang detected.\n");
932 /* Get the oldest unsignalled draw call. */
933 while ((*record
)->next
&&
934 *dctx
->mapped_fence
< (*record
)->next
->sequence_no
)
935 record
= &(*record
)->next
;
937 dd_dump_record(dctx
, *record
, *dctx
->mapped_fence
, now
);
941 record
= &(*record
)->next
;
944 /* Unlock and sleep before starting all over again. */
945 pipe_mutex_unlock(dctx
->mutex
);
946 os_time_sleep(10000); /* 10 ms */
947 pipe_mutex_lock(dctx
->mutex
);
950 /* Thread termination. */
951 while (dctx
->records
)
952 dd_free_record(&dctx
->records
);
954 pipe_mutex_unlock(dctx
->mutex
);
959 dd_get_driver_shader_log(struct dd_context
*dctx
)
961 #if defined(PIPE_OS_LINUX)
966 if (!dctx
->max_log_buffer_size
)
967 dctx
->max_log_buffer_size
= 16 * 1024;
969 /* Keep increasing the buffer size until there is enough space.
971 * open_memstream can resize automatically, but it's VERY SLOW.
972 * fmemopen is much faster.
975 buf
= malloc(dctx
->max_log_buffer_size
);
978 f
= fmemopen(buf
, dctx
->max_log_buffer_size
, "a");
984 dd_dump_driver_state(dctx
, f
, PIPE_DUMP_CURRENT_SHADERS
);
985 written_bytes
= ftell(f
);
988 /* Return if the backing buffer is large enough. */
989 if (written_bytes
< dctx
->max_log_buffer_size
- 1)
994 dctx
->max_log_buffer_size
*= 2;
999 /* Return an empty string. */
1000 return (char*)calloc(1, 4);
1005 dd_pipelined_process_draw(struct dd_context
*dctx
, struct dd_call
*call
)
1007 struct pipe_context
*pipe
= dctx
->pipe
;
1008 struct dd_draw_record
*record
;
1011 /* Make a record of the draw call. */
1012 record
= MALLOC_STRUCT(dd_draw_record
);
1016 /* Create the log. */
1017 log
= dd_get_driver_shader_log(dctx
);
1023 /* Update the fence with the GPU.
1025 * radeonsi/clear_buffer waits in the command processor until shaders are
1026 * idle before writing to memory. That's a necessary condition for isolating
1029 dctx
->sequence_no
++;
1030 pipe
->clear_buffer(pipe
, dctx
->fence
, 0, 4, &dctx
->sequence_no
, 4);
1032 /* Initialize the record. */
1033 record
->timestamp
= os_time_get();
1034 record
->sequence_no
= dctx
->sequence_no
;
1035 record
->driver_state_log
= log
;
1037 memset(&record
->call
, 0, sizeof(record
->call
));
1038 dd_copy_call(&record
->call
, call
);
1040 dd_init_copy_of_draw_state(&record
->draw_state
);
1041 dd_copy_draw_state(&record
->draw_state
.base
, &dctx
->draw_state
);
1043 /* Add the record to the list. */
1044 pipe_mutex_lock(dctx
->mutex
);
1045 record
->next
= dctx
->records
;
1046 dctx
->records
= record
;
1047 pipe_mutex_unlock(dctx
->mutex
);
1051 dd_context_flush(struct pipe_context
*_pipe
,
1052 struct pipe_fence_handle
**fence
, unsigned flags
)
1054 struct dd_context
*dctx
= dd_context(_pipe
);
1055 struct pipe_context
*pipe
= dctx
->pipe
;
1057 switch (dd_screen(dctx
->base
.screen
)->mode
) {
1058 case DD_DETECT_HANGS
:
1059 dd_flush_and_handle_hang(dctx
, fence
, flags
,
1060 "GPU hang detected in pipe->flush()");
1062 case DD_DETECT_HANGS_PIPELINED
: /* nothing to do here */
1063 case DD_DUMP_ALL_CALLS
:
1064 case DD_DUMP_APITRACE_CALL
:
1065 pipe
->flush(pipe
, fence
, flags
);
1073 dd_before_draw(struct dd_context
*dctx
)
1075 struct dd_screen
*dscreen
= dd_screen(dctx
->base
.screen
);
1077 if (dscreen
->mode
== DD_DETECT_HANGS
&&
1078 !dscreen
->no_flush
&&
1079 dctx
->num_draw_calls
>= dscreen
->skip_count
)
1080 dd_flush_and_handle_hang(dctx
, NULL
, 0,
1081 "GPU hang most likely caused by internal "
1086 dd_after_draw(struct dd_context
*dctx
, struct dd_call
*call
)
1088 struct dd_screen
*dscreen
= dd_screen(dctx
->base
.screen
);
1089 struct pipe_context
*pipe
= dctx
->pipe
;
1091 if (dctx
->num_draw_calls
>= dscreen
->skip_count
) {
1092 switch (dscreen
->mode
) {
1093 case DD_DETECT_HANGS
:
1094 if (!dscreen
->no_flush
&&
1095 dd_flush_and_check_hang(dctx
, NULL
, 0)) {
1096 dd_write_report(dctx
, call
,
1097 PIPE_DUMP_DEVICE_STATUS_REGISTERS
|
1098 PIPE_DUMP_CURRENT_STATES
|
1099 PIPE_DUMP_CURRENT_SHADERS
|
1100 PIPE_DUMP_LAST_COMMAND_BUFFER
,
1103 /* Terminate the process to prevent future hangs. */
1107 case DD_DETECT_HANGS_PIPELINED
:
1108 dd_pipelined_process_draw(dctx
, call
);
1110 case DD_DUMP_ALL_CALLS
:
1111 if (!dscreen
->no_flush
)
1112 pipe
->flush(pipe
, NULL
, 0);
1113 dd_write_report(dctx
, call
,
1114 PIPE_DUMP_CURRENT_STATES
|
1115 PIPE_DUMP_CURRENT_SHADERS
|
1116 PIPE_DUMP_LAST_COMMAND_BUFFER
,
1119 case DD_DUMP_APITRACE_CALL
:
1120 if (dscreen
->apitrace_dump_call
==
1121 dctx
->draw_state
.apitrace_call_number
) {
1122 dd_write_report(dctx
, call
,
1123 PIPE_DUMP_CURRENT_STATES
|
1124 PIPE_DUMP_CURRENT_SHADERS
,
1126 /* No need to continue. */
1135 ++dctx
->num_draw_calls
;
1136 if (dscreen
->skip_count
&& dctx
->num_draw_calls
% 10000 == 0)
1137 fprintf(stderr
, "Gallium debugger reached %u draw calls.\n",
1138 dctx
->num_draw_calls
);
1142 dd_context_draw_vbo(struct pipe_context
*_pipe
,
1143 const struct pipe_draw_info
*info
)
1145 struct dd_context
*dctx
= dd_context(_pipe
);
1146 struct pipe_context
*pipe
= dctx
->pipe
;
1147 struct dd_call call
;
1149 call
.type
= CALL_DRAW_VBO
;
1150 call
.info
.draw_vbo
= *info
;
1152 dd_before_draw(dctx
);
1153 pipe
->draw_vbo(pipe
, info
);
1154 dd_after_draw(dctx
, &call
);
1158 dd_context_launch_grid(struct pipe_context
*_pipe
,
1159 const struct pipe_grid_info
*info
)
1161 struct dd_context
*dctx
= dd_context(_pipe
);
1162 struct pipe_context
*pipe
= dctx
->pipe
;
1163 struct dd_call call
;
1165 call
.type
= CALL_LAUNCH_GRID
;
1166 call
.info
.launch_grid
= *info
;
1168 dd_before_draw(dctx
);
1169 pipe
->launch_grid(pipe
, info
);
1170 dd_after_draw(dctx
, &call
);
1174 dd_context_resource_copy_region(struct pipe_context
*_pipe
,
1175 struct pipe_resource
*dst
, unsigned dst_level
,
1176 unsigned dstx
, unsigned dsty
, unsigned dstz
,
1177 struct pipe_resource
*src
, unsigned src_level
,
1178 const struct pipe_box
*src_box
)
1180 struct dd_context
*dctx
= dd_context(_pipe
);
1181 struct pipe_context
*pipe
= dctx
->pipe
;
1182 struct dd_call call
;
1184 call
.type
= CALL_RESOURCE_COPY_REGION
;
1185 call
.info
.resource_copy_region
.dst
= dst
;
1186 call
.info
.resource_copy_region
.dst_level
= dst_level
;
1187 call
.info
.resource_copy_region
.dstx
= dstx
;
1188 call
.info
.resource_copy_region
.dsty
= dsty
;
1189 call
.info
.resource_copy_region
.dstz
= dstz
;
1190 call
.info
.resource_copy_region
.src
= src
;
1191 call
.info
.resource_copy_region
.src_level
= src_level
;
1192 call
.info
.resource_copy_region
.src_box
= *src_box
;
1194 dd_before_draw(dctx
);
1195 pipe
->resource_copy_region(pipe
,
1196 dst
, dst_level
, dstx
, dsty
, dstz
,
1197 src
, src_level
, src_box
);
1198 dd_after_draw(dctx
, &call
);
1202 dd_context_blit(struct pipe_context
*_pipe
, const struct pipe_blit_info
*info
)
1204 struct dd_context
*dctx
= dd_context(_pipe
);
1205 struct pipe_context
*pipe
= dctx
->pipe
;
1206 struct dd_call call
;
1208 call
.type
= CALL_BLIT
;
1209 call
.info
.blit
= *info
;
1211 dd_before_draw(dctx
);
1212 pipe
->blit(pipe
, info
);
1213 dd_after_draw(dctx
, &call
);
1217 dd_context_generate_mipmap(struct pipe_context
*_pipe
,
1218 struct pipe_resource
*res
,
1219 enum pipe_format format
,
1220 unsigned base_level
,
1221 unsigned last_level
,
1222 unsigned first_layer
,
1223 unsigned last_layer
)
1225 struct dd_context
*dctx
= dd_context(_pipe
);
1226 struct pipe_context
*pipe
= dctx
->pipe
;
1227 struct dd_call call
;
1230 call
.type
= CALL_GENERATE_MIPMAP
;
1231 call
.info
.generate_mipmap
.res
= res
;
1232 call
.info
.generate_mipmap
.format
= format
;
1233 call
.info
.generate_mipmap
.base_level
= base_level
;
1234 call
.info
.generate_mipmap
.last_level
= last_level
;
1235 call
.info
.generate_mipmap
.first_layer
= first_layer
;
1236 call
.info
.generate_mipmap
.last_layer
= last_layer
;
1238 dd_before_draw(dctx
);
1239 result
= pipe
->generate_mipmap(pipe
, res
, format
, base_level
, last_level
,
1240 first_layer
, last_layer
);
1241 dd_after_draw(dctx
, &call
);
1246 dd_context_flush_resource(struct pipe_context
*_pipe
,
1247 struct pipe_resource
*resource
)
1249 struct dd_context
*dctx
= dd_context(_pipe
);
1250 struct pipe_context
*pipe
= dctx
->pipe
;
1251 struct dd_call call
;
1253 call
.type
= CALL_FLUSH_RESOURCE
;
1254 call
.info
.flush_resource
= resource
;
1256 dd_before_draw(dctx
);
1257 pipe
->flush_resource(pipe
, resource
);
1258 dd_after_draw(dctx
, &call
);
1262 dd_context_clear(struct pipe_context
*_pipe
, unsigned buffers
,
1263 const union pipe_color_union
*color
, double depth
,
1266 struct dd_context
*dctx
= dd_context(_pipe
);
1267 struct pipe_context
*pipe
= dctx
->pipe
;
1268 struct dd_call call
;
1270 call
.type
= CALL_CLEAR
;
1271 call
.info
.clear
.buffers
= buffers
;
1272 call
.info
.clear
.color
= *color
;
1273 call
.info
.clear
.depth
= depth
;
1274 call
.info
.clear
.stencil
= stencil
;
1276 dd_before_draw(dctx
);
1277 pipe
->clear(pipe
, buffers
, color
, depth
, stencil
);
1278 dd_after_draw(dctx
, &call
);
1282 dd_context_clear_render_target(struct pipe_context
*_pipe
,
1283 struct pipe_surface
*dst
,
1284 const union pipe_color_union
*color
,
1285 unsigned dstx
, unsigned dsty
,
1286 unsigned width
, unsigned height
,
1287 bool render_condition_enabled
)
1289 struct dd_context
*dctx
= dd_context(_pipe
);
1290 struct pipe_context
*pipe
= dctx
->pipe
;
1291 struct dd_call call
;
1293 call
.type
= CALL_CLEAR_RENDER_TARGET
;
1295 dd_before_draw(dctx
);
1296 pipe
->clear_render_target(pipe
, dst
, color
, dstx
, dsty
, width
, height
,
1297 render_condition_enabled
);
1298 dd_after_draw(dctx
, &call
);
1302 dd_context_clear_depth_stencil(struct pipe_context
*_pipe
,
1303 struct pipe_surface
*dst
, unsigned clear_flags
,
1304 double depth
, unsigned stencil
, unsigned dstx
,
1305 unsigned dsty
, unsigned width
, unsigned height
,
1306 bool render_condition_enabled
)
1308 struct dd_context
*dctx
= dd_context(_pipe
);
1309 struct pipe_context
*pipe
= dctx
->pipe
;
1310 struct dd_call call
;
1312 call
.type
= CALL_CLEAR_DEPTH_STENCIL
;
1314 dd_before_draw(dctx
);
1315 pipe
->clear_depth_stencil(pipe
, dst
, clear_flags
, depth
, stencil
,
1316 dstx
, dsty
, width
, height
,
1317 render_condition_enabled
);
1318 dd_after_draw(dctx
, &call
);
1322 dd_context_clear_buffer(struct pipe_context
*_pipe
, struct pipe_resource
*res
,
1323 unsigned offset
, unsigned size
,
1324 const void *clear_value
, int clear_value_size
)
1326 struct dd_context
*dctx
= dd_context(_pipe
);
1327 struct pipe_context
*pipe
= dctx
->pipe
;
1328 struct dd_call call
;
1330 call
.type
= CALL_CLEAR_BUFFER
;
1331 call
.info
.clear_buffer
.res
= res
;
1332 call
.info
.clear_buffer
.offset
= offset
;
1333 call
.info
.clear_buffer
.size
= size
;
1334 call
.info
.clear_buffer
.clear_value
= clear_value
;
1335 call
.info
.clear_buffer
.clear_value_size
= clear_value_size
;
1337 dd_before_draw(dctx
);
1338 pipe
->clear_buffer(pipe
, res
, offset
, size
, clear_value
, clear_value_size
);
1339 dd_after_draw(dctx
, &call
);
1343 dd_init_draw_functions(struct dd_context
*dctx
)
1347 CTX_INIT(launch_grid
);
1348 CTX_INIT(resource_copy_region
);
1351 CTX_INIT(clear_render_target
);
1352 CTX_INIT(clear_depth_stencil
);
1353 CTX_INIT(clear_buffer
);
1354 CTX_INIT(flush_resource
);
1355 CTX_INIT(generate_mipmap
);