90ccf160e68994b30d03889bd94fbef4a7c22486
[mesa.git] / src / gallium / drivers / ddebug / dd_draw.c
1 /**************************************************************************
2 *
3 * Copyright 2015 Advanced Micro Devices, Inc.
4 * Copyright 2008 VMware, Inc.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * on the rights to use, copy, modify, merge, publish, distribute, sub
11 * license, and/or sell copies of the Software, and to permit persons to whom
12 * the Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "dd_pipe.h"
29
30 #include "util/u_dump.h"
31 #include "util/u_format.h"
32 #include "util/u_framebuffer.h"
33 #include "util/u_helpers.h"
34 #include "util/u_inlines.h"
35 #include "util/u_memory.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "os/os_time.h"
39 #include <inttypes.h>
40
41
42 static FILE *
43 dd_get_file_stream(struct dd_screen *dscreen, unsigned apitrace_call_number)
44 {
45 struct pipe_screen *screen = dscreen->screen;
46 char cmd_line[4096];
47
48 FILE *f = dd_get_debug_file(dscreen->verbose);
49 if (!f)
50 return NULL;
51
52 if (os_get_command_line(cmd_line, sizeof(cmd_line)))
53 fprintf(f, "Command: %s\n", cmd_line);
54 fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen));
55 fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen));
56 fprintf(f, "Device name: %s\n\n", screen->get_name(screen));
57
58 if (apitrace_call_number)
59 fprintf(f, "Last apitrace call: %u\n\n",
60 apitrace_call_number);
61 return f;
62 }
63
64 static void
65 dd_dump_dmesg(FILE *f)
66 {
67 char line[2000];
68 FILE *p = popen("dmesg | tail -n60", "r");
69
70 if (!p)
71 return;
72
73 fprintf(f, "\nLast 60 lines of dmesg:\n\n");
74 while (fgets(line, sizeof(line), p))
75 fputs(line, f);
76
77 pclose(p);
78 }
79
80 static void
81 dd_close_file_stream(FILE *f)
82 {
83 fclose(f);
84 }
85
86 static unsigned
87 dd_num_active_viewports(struct dd_draw_state *dstate)
88 {
89 struct tgsi_shader_info info;
90 const struct tgsi_token *tokens;
91
92 if (dstate->shaders[PIPE_SHADER_GEOMETRY])
93 tokens = dstate->shaders[PIPE_SHADER_GEOMETRY]->state.shader.tokens;
94 else if (dstate->shaders[PIPE_SHADER_TESS_EVAL])
95 tokens = dstate->shaders[PIPE_SHADER_TESS_EVAL]->state.shader.tokens;
96 else if (dstate->shaders[PIPE_SHADER_VERTEX])
97 tokens = dstate->shaders[PIPE_SHADER_VERTEX]->state.shader.tokens;
98 else
99 return 1;
100
101 tgsi_scan_shader(tokens, &info);
102 return info.writes_viewport_index ? PIPE_MAX_VIEWPORTS : 1;
103 }
104
105 #define COLOR_RESET "\033[0m"
106 #define COLOR_SHADER "\033[1;32m"
107 #define COLOR_STATE "\033[1;33m"
108
109 #define DUMP(name, var) do { \
110 fprintf(f, COLOR_STATE #name ": " COLOR_RESET); \
111 util_dump_##name(f, var); \
112 fprintf(f, "\n"); \
113 } while(0)
114
115 #define DUMP_I(name, var, i) do { \
116 fprintf(f, COLOR_STATE #name " %i: " COLOR_RESET, i); \
117 util_dump_##name(f, var); \
118 fprintf(f, "\n"); \
119 } while(0)
120
121 #define DUMP_M(name, var, member) do { \
122 fprintf(f, " " #member ": "); \
123 util_dump_##name(f, (var)->member); \
124 fprintf(f, "\n"); \
125 } while(0)
126
127 #define DUMP_M_ADDR(name, var, member) do { \
128 fprintf(f, " " #member ": "); \
129 util_dump_##name(f, &(var)->member); \
130 fprintf(f, "\n"); \
131 } while(0)
132
133 static void
134 print_named_value(FILE *f, const char *name, int value)
135 {
136 fprintf(f, COLOR_STATE "%s" COLOR_RESET " = %i\n", name, value);
137 }
138
139 static void
140 print_named_xvalue(FILE *f, const char *name, int value)
141 {
142 fprintf(f, COLOR_STATE "%s" COLOR_RESET " = 0x%08x\n", name, value);
143 }
144
145 static void
146 util_dump_uint(FILE *f, unsigned i)
147 {
148 fprintf(f, "%u", i);
149 }
150
151 static void
152 util_dump_hex(FILE *f, unsigned i)
153 {
154 fprintf(f, "0x%x", i);
155 }
156
157 static void
158 util_dump_double(FILE *f, double d)
159 {
160 fprintf(f, "%f", d);
161 }
162
163 static void
164 util_dump_format(FILE *f, enum pipe_format format)
165 {
166 fprintf(f, "%s", util_format_name(format));
167 }
168
169 static void
170 util_dump_color_union(FILE *f, const union pipe_color_union *color)
171 {
172 fprintf(f, "{f = {%f, %f, %f, %f}, ui = {%u, %u, %u, %u}",
173 color->f[0], color->f[1], color->f[2], color->f[3],
174 color->ui[0], color->ui[1], color->ui[2], color->ui[3]);
175 }
176
177 static void
178 util_dump_query(FILE *f, struct dd_query *query)
179 {
180 if (query->type >= PIPE_QUERY_DRIVER_SPECIFIC)
181 fprintf(f, "PIPE_QUERY_DRIVER_SPECIFIC + %i",
182 query->type - PIPE_QUERY_DRIVER_SPECIFIC);
183 else
184 fprintf(f, "%s", util_dump_query_type(query->type, false));
185 }
186
187 static void
188 dd_dump_render_condition(struct dd_draw_state *dstate, FILE *f)
189 {
190 if (dstate->render_cond.query) {
191 fprintf(f, "render condition:\n");
192 DUMP_M(query, &dstate->render_cond, query);
193 DUMP_M(uint, &dstate->render_cond, condition);
194 DUMP_M(uint, &dstate->render_cond, mode);
195 fprintf(f, "\n");
196 }
197 }
198
199 static void
200 dd_dump_shader(struct dd_draw_state *dstate, enum pipe_shader_type sh, FILE *f)
201 {
202 int i;
203 const char *shader_str[PIPE_SHADER_TYPES];
204
205 shader_str[PIPE_SHADER_VERTEX] = "VERTEX";
206 shader_str[PIPE_SHADER_TESS_CTRL] = "TESS_CTRL";
207 shader_str[PIPE_SHADER_TESS_EVAL] = "TESS_EVAL";
208 shader_str[PIPE_SHADER_GEOMETRY] = "GEOMETRY";
209 shader_str[PIPE_SHADER_FRAGMENT] = "FRAGMENT";
210 shader_str[PIPE_SHADER_COMPUTE] = "COMPUTE";
211
212 if (sh == PIPE_SHADER_TESS_CTRL &&
213 !dstate->shaders[PIPE_SHADER_TESS_CTRL] &&
214 dstate->shaders[PIPE_SHADER_TESS_EVAL])
215 fprintf(f, "tess_state: {default_outer_level = {%f, %f, %f, %f}, "
216 "default_inner_level = {%f, %f}}\n",
217 dstate->tess_default_levels[0],
218 dstate->tess_default_levels[1],
219 dstate->tess_default_levels[2],
220 dstate->tess_default_levels[3],
221 dstate->tess_default_levels[4],
222 dstate->tess_default_levels[5]);
223
224 if (sh == PIPE_SHADER_FRAGMENT)
225 if (dstate->rs) {
226 unsigned num_viewports = dd_num_active_viewports(dstate);
227
228 if (dstate->rs->state.rs.clip_plane_enable)
229 DUMP(clip_state, &dstate->clip_state);
230
231 for (i = 0; i < num_viewports; i++)
232 DUMP_I(viewport_state, &dstate->viewports[i], i);
233
234 if (dstate->rs->state.rs.scissor)
235 for (i = 0; i < num_viewports; i++)
236 DUMP_I(scissor_state, &dstate->scissors[i], i);
237
238 DUMP(rasterizer_state, &dstate->rs->state.rs);
239
240 if (dstate->rs->state.rs.poly_stipple_enable)
241 DUMP(poly_stipple, &dstate->polygon_stipple);
242 fprintf(f, "\n");
243 }
244
245 if (!dstate->shaders[sh])
246 return;
247
248 fprintf(f, COLOR_SHADER "begin shader: %s" COLOR_RESET "\n", shader_str[sh]);
249 DUMP(shader_state, &dstate->shaders[sh]->state.shader);
250
251 for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++)
252 if (dstate->constant_buffers[sh][i].buffer ||
253 dstate->constant_buffers[sh][i].user_buffer) {
254 DUMP_I(constant_buffer, &dstate->constant_buffers[sh][i], i);
255 if (dstate->constant_buffers[sh][i].buffer)
256 DUMP_M(resource, &dstate->constant_buffers[sh][i], buffer);
257 }
258
259 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
260 if (dstate->sampler_states[sh][i])
261 DUMP_I(sampler_state, &dstate->sampler_states[sh][i]->state.sampler, i);
262
263 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
264 if (dstate->sampler_views[sh][i]) {
265 DUMP_I(sampler_view, dstate->sampler_views[sh][i], i);
266 DUMP_M(resource, dstate->sampler_views[sh][i], texture);
267 }
268
269 for (i = 0; i < PIPE_MAX_SHADER_IMAGES; i++)
270 if (dstate->shader_images[sh][i].resource) {
271 DUMP_I(image_view, &dstate->shader_images[sh][i], i);
272 if (dstate->shader_images[sh][i].resource)
273 DUMP_M(resource, &dstate->shader_images[sh][i], resource);
274 }
275
276 for (i = 0; i < PIPE_MAX_SHADER_BUFFERS; i++)
277 if (dstate->shader_buffers[sh][i].buffer) {
278 DUMP_I(shader_buffer, &dstate->shader_buffers[sh][i], i);
279 if (dstate->shader_buffers[sh][i].buffer)
280 DUMP_M(resource, &dstate->shader_buffers[sh][i], buffer);
281 }
282
283 fprintf(f, COLOR_SHADER "end shader: %s" COLOR_RESET "\n\n", shader_str[sh]);
284 }
285
286 static void
287 dd_dump_draw_vbo(struct dd_draw_state *dstate, struct pipe_draw_info *info, FILE *f)
288 {
289 int sh, i;
290
291 DUMP(draw_info, info);
292 if (info->indexed) {
293 DUMP(index_buffer, &dstate->index_buffer);
294 if (dstate->index_buffer.buffer)
295 DUMP_M(resource, &dstate->index_buffer, buffer);
296 }
297 if (info->count_from_stream_output)
298 DUMP_M(stream_output_target, info,
299 count_from_stream_output);
300 if (info->indirect)
301 DUMP_M(resource, info, indirect);
302 if (info->indirect_params)
303 DUMP_M(resource, info, indirect_params);
304 fprintf(f, "\n");
305
306 /* TODO: dump active queries */
307
308 dd_dump_render_condition(dstate, f);
309
310 for (i = 0; i < PIPE_MAX_ATTRIBS; i++)
311 if (dstate->vertex_buffers[i].buffer.resource) {
312 DUMP_I(vertex_buffer, &dstate->vertex_buffers[i], i);
313 if (!dstate->vertex_buffers[i].is_user_buffer)
314 DUMP_M(resource, &dstate->vertex_buffers[i], buffer.resource);
315 }
316
317 if (dstate->velems) {
318 print_named_value(f, "num vertex elements",
319 dstate->velems->state.velems.count);
320 for (i = 0; i < dstate->velems->state.velems.count; i++) {
321 fprintf(f, " ");
322 DUMP_I(vertex_element, &dstate->velems->state.velems.velems[i], i);
323 }
324 }
325
326 print_named_value(f, "num stream output targets", dstate->num_so_targets);
327 for (i = 0; i < dstate->num_so_targets; i++)
328 if (dstate->so_targets[i]) {
329 DUMP_I(stream_output_target, dstate->so_targets[i], i);
330 DUMP_M(resource, dstate->so_targets[i], buffer);
331 fprintf(f, " offset = %i\n", dstate->so_offsets[i]);
332 }
333
334 fprintf(f, "\n");
335 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
336 if (sh == PIPE_SHADER_COMPUTE)
337 continue;
338
339 dd_dump_shader(dstate, sh, f);
340 }
341
342 if (dstate->dsa)
343 DUMP(depth_stencil_alpha_state, &dstate->dsa->state.dsa);
344 DUMP(stencil_ref, &dstate->stencil_ref);
345
346 if (dstate->blend)
347 DUMP(blend_state, &dstate->blend->state.blend);
348 DUMP(blend_color, &dstate->blend_color);
349
350 print_named_value(f, "min_samples", dstate->min_samples);
351 print_named_xvalue(f, "sample_mask", dstate->sample_mask);
352 fprintf(f, "\n");
353
354 DUMP(framebuffer_state, &dstate->framebuffer_state);
355 for (i = 0; i < dstate->framebuffer_state.nr_cbufs; i++)
356 if (dstate->framebuffer_state.cbufs[i]) {
357 fprintf(f, " " COLOR_STATE "cbufs[%i]:" COLOR_RESET "\n ", i);
358 DUMP(surface, dstate->framebuffer_state.cbufs[i]);
359 fprintf(f, " ");
360 DUMP(resource, dstate->framebuffer_state.cbufs[i]->texture);
361 }
362 if (dstate->framebuffer_state.zsbuf) {
363 fprintf(f, " " COLOR_STATE "zsbuf:" COLOR_RESET "\n ");
364 DUMP(surface, dstate->framebuffer_state.zsbuf);
365 fprintf(f, " ");
366 DUMP(resource, dstate->framebuffer_state.zsbuf->texture);
367 }
368 fprintf(f, "\n");
369 }
370
371 static void
372 dd_dump_launch_grid(struct dd_draw_state *dstate, struct pipe_grid_info *info, FILE *f)
373 {
374 fprintf(f, "%s:\n", __func__+8);
375 DUMP(grid_info, info);
376 fprintf(f, "\n");
377
378 dd_dump_shader(dstate, PIPE_SHADER_COMPUTE, f);
379 fprintf(f, "\n");
380 }
381
382 static void
383 dd_dump_resource_copy_region(struct dd_draw_state *dstate,
384 struct call_resource_copy_region *info,
385 FILE *f)
386 {
387 fprintf(f, "%s:\n", __func__+8);
388 DUMP_M(resource, info, dst);
389 DUMP_M(uint, info, dst_level);
390 DUMP_M(uint, info, dstx);
391 DUMP_M(uint, info, dsty);
392 DUMP_M(uint, info, dstz);
393 DUMP_M(resource, info, src);
394 DUMP_M(uint, info, src_level);
395 DUMP_M_ADDR(box, info, src_box);
396 }
397
398 static void
399 dd_dump_blit(struct dd_draw_state *dstate, struct pipe_blit_info *info, FILE *f)
400 {
401 fprintf(f, "%s:\n", __func__+8);
402 DUMP_M(resource, info, dst.resource);
403 DUMP_M(uint, info, dst.level);
404 DUMP_M_ADDR(box, info, dst.box);
405 DUMP_M(format, info, dst.format);
406
407 DUMP_M(resource, info, src.resource);
408 DUMP_M(uint, info, src.level);
409 DUMP_M_ADDR(box, info, src.box);
410 DUMP_M(format, info, src.format);
411
412 DUMP_M(hex, info, mask);
413 DUMP_M(uint, info, filter);
414 DUMP_M(uint, info, scissor_enable);
415 DUMP_M_ADDR(scissor_state, info, scissor);
416 DUMP_M(uint, info, render_condition_enable);
417
418 if (info->render_condition_enable)
419 dd_dump_render_condition(dstate, f);
420 }
421
422 static void
423 dd_dump_generate_mipmap(struct dd_draw_state *dstate, FILE *f)
424 {
425 fprintf(f, "%s:\n", __func__+8);
426 /* TODO */
427 }
428
429 static void
430 dd_dump_flush_resource(struct dd_draw_state *dstate, struct pipe_resource *res,
431 FILE *f)
432 {
433 fprintf(f, "%s:\n", __func__+8);
434 DUMP(resource, res);
435 }
436
437 static void
438 dd_dump_clear(struct dd_draw_state *dstate, struct call_clear *info, FILE *f)
439 {
440 fprintf(f, "%s:\n", __func__+8);
441 DUMP_M(uint, info, buffers);
442 DUMP_M_ADDR(color_union, info, color);
443 DUMP_M(double, info, depth);
444 DUMP_M(hex, info, stencil);
445 }
446
447 static void
448 dd_dump_clear_buffer(struct dd_draw_state *dstate, struct call_clear_buffer *info,
449 FILE *f)
450 {
451 int i;
452 const char *value = (const char*)info->clear_value;
453
454 fprintf(f, "%s:\n", __func__+8);
455 DUMP_M(resource, info, res);
456 DUMP_M(uint, info, offset);
457 DUMP_M(uint, info, size);
458 DUMP_M(uint, info, clear_value_size);
459
460 fprintf(f, " clear_value:");
461 for (i = 0; i < info->clear_value_size; i++)
462 fprintf(f, " %02x", value[i]);
463 fprintf(f, "\n");
464 }
465
466 static void
467 dd_dump_clear_texture(struct dd_draw_state *dstate, FILE *f)
468 {
469 fprintf(f, "%s:\n", __func__+8);
470 /* TODO */
471 }
472
473 static void
474 dd_dump_clear_render_target(struct dd_draw_state *dstate, FILE *f)
475 {
476 fprintf(f, "%s:\n", __func__+8);
477 /* TODO */
478 }
479
480 static void
481 dd_dump_clear_depth_stencil(struct dd_draw_state *dstate, FILE *f)
482 {
483 fprintf(f, "%s:\n", __func__+8);
484 /* TODO */
485 }
486
487 static void
488 dd_dump_driver_state(struct dd_context *dctx, FILE *f, unsigned flags)
489 {
490 if (dctx->pipe->dump_debug_state) {
491 fprintf(f,"\n\n**************************************************"
492 "***************************\n");
493 fprintf(f, "Driver-specific state:\n\n");
494 dctx->pipe->dump_debug_state(dctx->pipe, f, flags);
495 }
496 }
497
498 static void
499 dd_dump_call(FILE *f, struct dd_draw_state *state, struct dd_call *call)
500 {
501 switch (call->type) {
502 case CALL_DRAW_VBO:
503 dd_dump_draw_vbo(state, &call->info.draw_vbo, f);
504 break;
505 case CALL_LAUNCH_GRID:
506 dd_dump_launch_grid(state, &call->info.launch_grid, f);
507 break;
508 case CALL_RESOURCE_COPY_REGION:
509 dd_dump_resource_copy_region(state,
510 &call->info.resource_copy_region, f);
511 break;
512 case CALL_BLIT:
513 dd_dump_blit(state, &call->info.blit, f);
514 break;
515 case CALL_FLUSH_RESOURCE:
516 dd_dump_flush_resource(state, call->info.flush_resource, f);
517 break;
518 case CALL_CLEAR:
519 dd_dump_clear(state, &call->info.clear, f);
520 break;
521 case CALL_CLEAR_BUFFER:
522 dd_dump_clear_buffer(state, &call->info.clear_buffer, f);
523 break;
524 case CALL_CLEAR_TEXTURE:
525 dd_dump_clear_texture(state, f);
526 break;
527 case CALL_CLEAR_RENDER_TARGET:
528 dd_dump_clear_render_target(state, f);
529 break;
530 case CALL_CLEAR_DEPTH_STENCIL:
531 dd_dump_clear_depth_stencil(state, f);
532 break;
533 case CALL_GENERATE_MIPMAP:
534 dd_dump_generate_mipmap(state, f);
535 break;
536 }
537 }
538
539 static void
540 dd_write_report(struct dd_context *dctx, struct dd_call *call, unsigned flags,
541 bool dump_dmesg)
542 {
543 FILE *f = dd_get_file_stream(dd_screen(dctx->base.screen),
544 dctx->draw_state.apitrace_call_number);
545
546 if (!f)
547 return;
548
549 dd_dump_call(f, &dctx->draw_state, call);
550 dd_dump_driver_state(dctx, f, flags);
551 if (dump_dmesg)
552 dd_dump_dmesg(f);
553 dd_close_file_stream(f);
554 }
555
556 static void
557 dd_kill_process(void)
558 {
559 sync();
560 fprintf(stderr, "dd: Aborting the process...\n");
561 fflush(stdout);
562 fflush(stderr);
563 exit(1);
564 }
565
566 static bool
567 dd_flush_and_check_hang(struct dd_context *dctx,
568 struct pipe_fence_handle **flush_fence,
569 unsigned flush_flags)
570 {
571 struct pipe_fence_handle *fence = NULL;
572 struct pipe_context *pipe = dctx->pipe;
573 struct pipe_screen *screen = pipe->screen;
574 uint64_t timeout_ms = dd_screen(dctx->base.screen)->timeout_ms;
575 bool idle;
576
577 assert(timeout_ms > 0);
578
579 pipe->flush(pipe, &fence, flush_flags);
580 if (flush_fence)
581 screen->fence_reference(screen, flush_fence, fence);
582 if (!fence)
583 return false;
584
585 idle = screen->fence_finish(screen, pipe, fence, timeout_ms * 1000000);
586 screen->fence_reference(screen, &fence, NULL);
587 if (!idle)
588 fprintf(stderr, "dd: GPU hang detected!\n");
589 return !idle;
590 }
591
592 static void
593 dd_flush_and_handle_hang(struct dd_context *dctx,
594 struct pipe_fence_handle **fence, unsigned flags,
595 const char *cause)
596 {
597 if (dd_flush_and_check_hang(dctx, fence, flags)) {
598 FILE *f = dd_get_file_stream(dd_screen(dctx->base.screen),
599 dctx->draw_state.apitrace_call_number);
600
601 if (f) {
602 fprintf(f, "dd: %s.\n", cause);
603 dd_dump_driver_state(dctx, f,
604 PIPE_DUMP_DEVICE_STATUS_REGISTERS |
605 PIPE_DUMP_CURRENT_STATES |
606 PIPE_DUMP_CURRENT_SHADERS |
607 PIPE_DUMP_LAST_COMMAND_BUFFER);
608 dd_dump_dmesg(f);
609 dd_close_file_stream(f);
610 }
611
612 /* Terminate the process to prevent future hangs. */
613 dd_kill_process();
614 }
615 }
616
617 static void
618 dd_unreference_copy_of_call(struct dd_call *dst)
619 {
620 switch (dst->type) {
621 case CALL_DRAW_VBO:
622 pipe_so_target_reference(&dst->info.draw_vbo.count_from_stream_output, NULL);
623 pipe_resource_reference(&dst->info.draw_vbo.indirect, NULL);
624 pipe_resource_reference(&dst->info.draw_vbo.indirect_params, NULL);
625 break;
626 case CALL_LAUNCH_GRID:
627 pipe_resource_reference(&dst->info.launch_grid.indirect, NULL);
628 break;
629 case CALL_RESOURCE_COPY_REGION:
630 pipe_resource_reference(&dst->info.resource_copy_region.dst, NULL);
631 pipe_resource_reference(&dst->info.resource_copy_region.src, NULL);
632 break;
633 case CALL_BLIT:
634 pipe_resource_reference(&dst->info.blit.dst.resource, NULL);
635 pipe_resource_reference(&dst->info.blit.src.resource, NULL);
636 break;
637 case CALL_FLUSH_RESOURCE:
638 pipe_resource_reference(&dst->info.flush_resource, NULL);
639 break;
640 case CALL_CLEAR:
641 break;
642 case CALL_CLEAR_BUFFER:
643 pipe_resource_reference(&dst->info.clear_buffer.res, NULL);
644 break;
645 case CALL_CLEAR_TEXTURE:
646 break;
647 case CALL_CLEAR_RENDER_TARGET:
648 break;
649 case CALL_CLEAR_DEPTH_STENCIL:
650 break;
651 case CALL_GENERATE_MIPMAP:
652 pipe_resource_reference(&dst->info.generate_mipmap.res, NULL);
653 break;
654 }
655 }
656
657 static void
658 dd_copy_call(struct dd_call *dst, struct dd_call *src)
659 {
660 dst->type = src->type;
661
662 switch (src->type) {
663 case CALL_DRAW_VBO:
664 pipe_so_target_reference(&dst->info.draw_vbo.count_from_stream_output,
665 src->info.draw_vbo.count_from_stream_output);
666 pipe_resource_reference(&dst->info.draw_vbo.indirect,
667 src->info.draw_vbo.indirect);
668 pipe_resource_reference(&dst->info.draw_vbo.indirect_params,
669 src->info.draw_vbo.indirect_params);
670 dst->info.draw_vbo = src->info.draw_vbo;
671 break;
672 case CALL_LAUNCH_GRID:
673 pipe_resource_reference(&dst->info.launch_grid.indirect,
674 src->info.launch_grid.indirect);
675 dst->info.launch_grid = src->info.launch_grid;
676 break;
677 case CALL_RESOURCE_COPY_REGION:
678 pipe_resource_reference(&dst->info.resource_copy_region.dst,
679 src->info.resource_copy_region.dst);
680 pipe_resource_reference(&dst->info.resource_copy_region.src,
681 src->info.resource_copy_region.src);
682 dst->info.resource_copy_region = src->info.resource_copy_region;
683 break;
684 case CALL_BLIT:
685 pipe_resource_reference(&dst->info.blit.dst.resource,
686 src->info.blit.dst.resource);
687 pipe_resource_reference(&dst->info.blit.src.resource,
688 src->info.blit.src.resource);
689 dst->info.blit = src->info.blit;
690 break;
691 case CALL_FLUSH_RESOURCE:
692 pipe_resource_reference(&dst->info.flush_resource,
693 src->info.flush_resource);
694 break;
695 case CALL_CLEAR:
696 dst->info.clear = src->info.clear;
697 break;
698 case CALL_CLEAR_BUFFER:
699 pipe_resource_reference(&dst->info.clear_buffer.res,
700 src->info.clear_buffer.res);
701 dst->info.clear_buffer = src->info.clear_buffer;
702 break;
703 case CALL_CLEAR_TEXTURE:
704 break;
705 case CALL_CLEAR_RENDER_TARGET:
706 break;
707 case CALL_CLEAR_DEPTH_STENCIL:
708 break;
709 case CALL_GENERATE_MIPMAP:
710 pipe_resource_reference(&dst->info.generate_mipmap.res,
711 src->info.generate_mipmap.res);
712 dst->info.generate_mipmap = src->info.generate_mipmap;
713 break;
714 }
715 }
716
717 static void
718 dd_init_copy_of_draw_state(struct dd_draw_state_copy *state)
719 {
720 unsigned i,j;
721
722 /* Just clear pointers to gallium objects. Don't clear the whole structure,
723 * because it would kill performance with its size of 130 KB.
724 */
725 memset(&state->base.index_buffer, 0,
726 sizeof(state->base.index_buffer));
727 memset(state->base.vertex_buffers, 0,
728 sizeof(state->base.vertex_buffers));
729 memset(state->base.so_targets, 0,
730 sizeof(state->base.so_targets));
731 memset(state->base.constant_buffers, 0,
732 sizeof(state->base.constant_buffers));
733 memset(state->base.sampler_views, 0,
734 sizeof(state->base.sampler_views));
735 memset(state->base.shader_images, 0,
736 sizeof(state->base.shader_images));
737 memset(state->base.shader_buffers, 0,
738 sizeof(state->base.shader_buffers));
739 memset(&state->base.framebuffer_state, 0,
740 sizeof(state->base.framebuffer_state));
741
742 memset(state->shaders, 0, sizeof(state->shaders));
743
744 state->base.render_cond.query = &state->render_cond;
745
746 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
747 state->base.shaders[i] = &state->shaders[i];
748 for (j = 0; j < PIPE_MAX_SAMPLERS; j++)
749 state->base.sampler_states[i][j] = &state->sampler_states[i][j];
750 }
751
752 state->base.velems = &state->velems;
753 state->base.rs = &state->rs;
754 state->base.dsa = &state->dsa;
755 state->base.blend = &state->blend;
756 }
757
758 static void
759 dd_unreference_copy_of_draw_state(struct dd_draw_state_copy *state)
760 {
761 struct dd_draw_state *dst = &state->base;
762 unsigned i,j;
763
764 util_set_index_buffer(&dst->index_buffer, NULL);
765
766 for (i = 0; i < ARRAY_SIZE(dst->vertex_buffers); i++)
767 pipe_vertex_buffer_unreference(&dst->vertex_buffers[i]);
768 for (i = 0; i < ARRAY_SIZE(dst->so_targets); i++)
769 pipe_so_target_reference(&dst->so_targets[i], NULL);
770
771 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
772 if (dst->shaders[i])
773 tgsi_free_tokens(dst->shaders[i]->state.shader.tokens);
774
775 for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++)
776 pipe_resource_reference(&dst->constant_buffers[i][j].buffer, NULL);
777 for (j = 0; j < PIPE_MAX_SAMPLERS; j++)
778 pipe_sampler_view_reference(&dst->sampler_views[i][j], NULL);
779 for (j = 0; j < PIPE_MAX_SHADER_IMAGES; j++)
780 pipe_resource_reference(&dst->shader_images[i][j].resource, NULL);
781 for (j = 0; j < PIPE_MAX_SHADER_BUFFERS; j++)
782 pipe_resource_reference(&dst->shader_buffers[i][j].buffer, NULL);
783 }
784
785 util_unreference_framebuffer_state(&dst->framebuffer_state);
786 }
787
788 static void
789 dd_copy_draw_state(struct dd_draw_state *dst, struct dd_draw_state *src)
790 {
791 unsigned i,j;
792
793 if (src->render_cond.query) {
794 *dst->render_cond.query = *src->render_cond.query;
795 dst->render_cond.condition = src->render_cond.condition;
796 dst->render_cond.mode = src->render_cond.mode;
797 } else {
798 dst->render_cond.query = NULL;
799 }
800
801 util_set_index_buffer(&dst->index_buffer, &src->index_buffer);
802
803 for (i = 0; i < ARRAY_SIZE(src->vertex_buffers); i++) {
804 pipe_vertex_buffer_reference(&dst->vertex_buffers[i],
805 &src->vertex_buffers[i]);
806 }
807
808 dst->num_so_targets = src->num_so_targets;
809 for (i = 0; i < ARRAY_SIZE(src->so_targets); i++)
810 pipe_so_target_reference(&dst->so_targets[i], src->so_targets[i]);
811 memcpy(dst->so_offsets, src->so_offsets, sizeof(src->so_offsets));
812
813 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
814 if (!src->shaders[i]) {
815 dst->shaders[i] = NULL;
816 continue;
817 }
818
819 if (src->shaders[i]) {
820 dst->shaders[i]->state.shader = src->shaders[i]->state.shader;
821 dst->shaders[i]->state.shader.tokens =
822 tgsi_dup_tokens(src->shaders[i]->state.shader.tokens);
823 } else {
824 dst->shaders[i] = NULL;
825 }
826
827 for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) {
828 pipe_resource_reference(&dst->constant_buffers[i][j].buffer,
829 src->constant_buffers[i][j].buffer);
830 memcpy(&dst->constant_buffers[i][j], &src->constant_buffers[i][j],
831 sizeof(src->constant_buffers[i][j]));
832 }
833
834 for (j = 0; j < PIPE_MAX_SAMPLERS; j++) {
835 pipe_sampler_view_reference(&dst->sampler_views[i][j],
836 src->sampler_views[i][j]);
837 if (src->sampler_states[i][j])
838 dst->sampler_states[i][j]->state.sampler =
839 src->sampler_states[i][j]->state.sampler;
840 else
841 dst->sampler_states[i][j] = NULL;
842 }
843
844 for (j = 0; j < PIPE_MAX_SHADER_IMAGES; j++) {
845 pipe_resource_reference(&dst->shader_images[i][j].resource,
846 src->shader_images[i][j].resource);
847 memcpy(&dst->shader_images[i][j], &src->shader_images[i][j],
848 sizeof(src->shader_images[i][j]));
849 }
850
851 for (j = 0; j < PIPE_MAX_SHADER_BUFFERS; j++) {
852 pipe_resource_reference(&dst->shader_buffers[i][j].buffer,
853 src->shader_buffers[i][j].buffer);
854 memcpy(&dst->shader_buffers[i][j], &src->shader_buffers[i][j],
855 sizeof(src->shader_buffers[i][j]));
856 }
857 }
858
859 if (src->velems)
860 dst->velems->state.velems = src->velems->state.velems;
861 else
862 dst->velems = NULL;
863
864 if (src->rs)
865 dst->rs->state.rs = src->rs->state.rs;
866 else
867 dst->rs = NULL;
868
869 if (src->dsa)
870 dst->dsa->state.dsa = src->dsa->state.dsa;
871 else
872 dst->dsa = NULL;
873
874 if (src->blend)
875 dst->blend->state.blend = src->blend->state.blend;
876 else
877 dst->blend = NULL;
878
879 dst->blend_color = src->blend_color;
880 dst->stencil_ref = src->stencil_ref;
881 dst->sample_mask = src->sample_mask;
882 dst->min_samples = src->min_samples;
883 dst->clip_state = src->clip_state;
884 util_copy_framebuffer_state(&dst->framebuffer_state, &src->framebuffer_state);
885 memcpy(dst->scissors, src->scissors, sizeof(src->scissors));
886 memcpy(dst->viewports, src->viewports, sizeof(src->viewports));
887 memcpy(dst->tess_default_levels, src->tess_default_levels,
888 sizeof(src->tess_default_levels));
889 dst->apitrace_call_number = src->apitrace_call_number;
890 }
891
892 static void
893 dd_free_record(struct dd_draw_record **record)
894 {
895 struct dd_draw_record *next = (*record)->next;
896
897 dd_unreference_copy_of_call(&(*record)->call);
898 dd_unreference_copy_of_draw_state(&(*record)->draw_state);
899 FREE((*record)->driver_state_log);
900 FREE(*record);
901 *record = next;
902 }
903
904 static void
905 dd_dump_record(struct dd_context *dctx, struct dd_draw_record *record,
906 uint32_t hw_sequence_no, int64_t now)
907 {
908 FILE *f = dd_get_file_stream(dd_screen(dctx->base.screen),
909 record->draw_state.base.apitrace_call_number);
910 if (!f)
911 return;
912
913 fprintf(f, "Draw call sequence # = %u\n", record->sequence_no);
914 fprintf(f, "HW reached sequence # = %u\n", hw_sequence_no);
915 fprintf(f, "Elapsed time = %"PRIi64" ms\n\n",
916 (now - record->timestamp) / 1000);
917
918 dd_dump_call(f, &record->draw_state.base, &record->call);
919 fprintf(f, "%s\n", record->driver_state_log);
920
921 dctx->pipe->dump_debug_state(dctx->pipe, f,
922 PIPE_DUMP_DEVICE_STATUS_REGISTERS);
923 dd_dump_dmesg(f);
924 fclose(f);
925 }
926
927 int
928 dd_thread_pipelined_hang_detect(void *input)
929 {
930 struct dd_context *dctx = (struct dd_context *)input;
931 struct dd_screen *dscreen = dd_screen(dctx->base.screen);
932
933 mtx_lock(&dctx->mutex);
934
935 while (!dctx->kill_thread) {
936 struct dd_draw_record **record = &dctx->records;
937
938 /* Loop over all records. */
939 while (*record) {
940 int64_t now;
941
942 /* If the fence has been signalled, release the record and all older
943 * records.
944 */
945 if (*dctx->mapped_fence >= (*record)->sequence_no) {
946 while (*record)
947 dd_free_record(record);
948 break;
949 }
950
951 /* The fence hasn't been signalled. Check the timeout. */
952 now = os_time_get();
953 if (os_time_timeout((*record)->timestamp,
954 (*record)->timestamp + dscreen->timeout_ms * 1000,
955 now)) {
956 fprintf(stderr, "GPU hang detected.\n");
957
958 /* Get the oldest unsignalled draw call. */
959 while ((*record)->next &&
960 *dctx->mapped_fence < (*record)->next->sequence_no)
961 record = &(*record)->next;
962
963 dd_dump_record(dctx, *record, *dctx->mapped_fence, now);
964 dd_kill_process();
965 }
966
967 record = &(*record)->next;
968 }
969
970 /* Unlock and sleep before starting all over again. */
971 mtx_unlock(&dctx->mutex);
972 os_time_sleep(10000); /* 10 ms */
973 mtx_lock(&dctx->mutex);
974 }
975
976 /* Thread termination. */
977 while (dctx->records)
978 dd_free_record(&dctx->records);
979
980 mtx_unlock(&dctx->mutex);
981 return 0;
982 }
983
984 static char *
985 dd_get_driver_shader_log(struct dd_context *dctx)
986 {
987 #if defined(PIPE_OS_LINUX)
988 FILE *f;
989 char *buf;
990 int written_bytes;
991
992 if (!dctx->max_log_buffer_size)
993 dctx->max_log_buffer_size = 16 * 1024;
994
995 /* Keep increasing the buffer size until there is enough space.
996 *
997 * open_memstream can resize automatically, but it's VERY SLOW.
998 * fmemopen is much faster.
999 */
1000 while (1) {
1001 buf = malloc(dctx->max_log_buffer_size);
1002 buf[0] = 0;
1003
1004 f = fmemopen(buf, dctx->max_log_buffer_size, "a");
1005 if (!f) {
1006 free(buf);
1007 return NULL;
1008 }
1009
1010 dd_dump_driver_state(dctx, f, PIPE_DUMP_CURRENT_SHADERS);
1011 written_bytes = ftell(f);
1012 fclose(f);
1013
1014 /* Return if the backing buffer is large enough. */
1015 if (written_bytes < dctx->max_log_buffer_size - 1)
1016 break;
1017
1018 /* Try again. */
1019 free(buf);
1020 dctx->max_log_buffer_size *= 2;
1021 }
1022
1023 return buf;
1024 #else
1025 /* Return an empty string. */
1026 return (char*)calloc(1, 4);
1027 #endif
1028 }
1029
1030 static void
1031 dd_pipelined_process_draw(struct dd_context *dctx, struct dd_call *call)
1032 {
1033 struct pipe_context *pipe = dctx->pipe;
1034 struct dd_draw_record *record;
1035 char *log;
1036
1037 /* Make a record of the draw call. */
1038 record = MALLOC_STRUCT(dd_draw_record);
1039 if (!record)
1040 return;
1041
1042 /* Create the log. */
1043 log = dd_get_driver_shader_log(dctx);
1044 if (!log) {
1045 FREE(record);
1046 return;
1047 }
1048
1049 /* Update the fence with the GPU.
1050 *
1051 * radeonsi/clear_buffer waits in the command processor until shaders are
1052 * idle before writing to memory. That's a necessary condition for isolating
1053 * draw calls.
1054 */
1055 dctx->sequence_no++;
1056 pipe->clear_buffer(pipe, dctx->fence, 0, 4, &dctx->sequence_no, 4);
1057
1058 /* Initialize the record. */
1059 record->timestamp = os_time_get();
1060 record->sequence_no = dctx->sequence_no;
1061 record->driver_state_log = log;
1062
1063 memset(&record->call, 0, sizeof(record->call));
1064 dd_copy_call(&record->call, call);
1065
1066 dd_init_copy_of_draw_state(&record->draw_state);
1067 dd_copy_draw_state(&record->draw_state.base, &dctx->draw_state);
1068
1069 /* Add the record to the list. */
1070 mtx_lock(&dctx->mutex);
1071 record->next = dctx->records;
1072 dctx->records = record;
1073 mtx_unlock(&dctx->mutex);
1074 }
1075
1076 static void
1077 dd_context_flush(struct pipe_context *_pipe,
1078 struct pipe_fence_handle **fence, unsigned flags)
1079 {
1080 struct dd_context *dctx = dd_context(_pipe);
1081 struct pipe_context *pipe = dctx->pipe;
1082
1083 switch (dd_screen(dctx->base.screen)->mode) {
1084 case DD_DETECT_HANGS:
1085 dd_flush_and_handle_hang(dctx, fence, flags,
1086 "GPU hang detected in pipe->flush()");
1087 break;
1088 case DD_DETECT_HANGS_PIPELINED: /* nothing to do here */
1089 case DD_DUMP_ALL_CALLS:
1090 case DD_DUMP_APITRACE_CALL:
1091 pipe->flush(pipe, fence, flags);
1092 break;
1093 default:
1094 assert(0);
1095 }
1096 }
1097
1098 static void
1099 dd_before_draw(struct dd_context *dctx)
1100 {
1101 struct dd_screen *dscreen = dd_screen(dctx->base.screen);
1102
1103 if (dscreen->mode == DD_DETECT_HANGS &&
1104 !dscreen->no_flush &&
1105 dctx->num_draw_calls >= dscreen->skip_count)
1106 dd_flush_and_handle_hang(dctx, NULL, 0,
1107 "GPU hang most likely caused by internal "
1108 "driver commands");
1109 }
1110
1111 static void
1112 dd_after_draw(struct dd_context *dctx, struct dd_call *call)
1113 {
1114 struct dd_screen *dscreen = dd_screen(dctx->base.screen);
1115 struct pipe_context *pipe = dctx->pipe;
1116
1117 if (dctx->num_draw_calls >= dscreen->skip_count) {
1118 switch (dscreen->mode) {
1119 case DD_DETECT_HANGS:
1120 if (!dscreen->no_flush &&
1121 dd_flush_and_check_hang(dctx, NULL, 0)) {
1122 dd_write_report(dctx, call,
1123 PIPE_DUMP_DEVICE_STATUS_REGISTERS |
1124 PIPE_DUMP_CURRENT_STATES |
1125 PIPE_DUMP_CURRENT_SHADERS |
1126 PIPE_DUMP_LAST_COMMAND_BUFFER,
1127 true);
1128
1129 /* Terminate the process to prevent future hangs. */
1130 dd_kill_process();
1131 }
1132 break;
1133 case DD_DETECT_HANGS_PIPELINED:
1134 dd_pipelined_process_draw(dctx, call);
1135 break;
1136 case DD_DUMP_ALL_CALLS:
1137 if (!dscreen->no_flush)
1138 pipe->flush(pipe, NULL, 0);
1139 dd_write_report(dctx, call,
1140 PIPE_DUMP_CURRENT_STATES |
1141 PIPE_DUMP_CURRENT_SHADERS |
1142 PIPE_DUMP_LAST_COMMAND_BUFFER,
1143 false);
1144 break;
1145 case DD_DUMP_APITRACE_CALL:
1146 if (dscreen->apitrace_dump_call ==
1147 dctx->draw_state.apitrace_call_number) {
1148 dd_write_report(dctx, call,
1149 PIPE_DUMP_CURRENT_STATES |
1150 PIPE_DUMP_CURRENT_SHADERS,
1151 false);
1152 /* No need to continue. */
1153 exit(0);
1154 }
1155 break;
1156 default:
1157 assert(0);
1158 }
1159 }
1160
1161 ++dctx->num_draw_calls;
1162 if (dscreen->skip_count && dctx->num_draw_calls % 10000 == 0)
1163 fprintf(stderr, "Gallium debugger reached %u draw calls.\n",
1164 dctx->num_draw_calls);
1165 }
1166
1167 static void
1168 dd_context_draw_vbo(struct pipe_context *_pipe,
1169 const struct pipe_draw_info *info)
1170 {
1171 struct dd_context *dctx = dd_context(_pipe);
1172 struct pipe_context *pipe = dctx->pipe;
1173 struct dd_call call;
1174
1175 call.type = CALL_DRAW_VBO;
1176 call.info.draw_vbo = *info;
1177
1178 dd_before_draw(dctx);
1179 pipe->draw_vbo(pipe, info);
1180 dd_after_draw(dctx, &call);
1181 }
1182
1183 static void
1184 dd_context_launch_grid(struct pipe_context *_pipe,
1185 const struct pipe_grid_info *info)
1186 {
1187 struct dd_context *dctx = dd_context(_pipe);
1188 struct pipe_context *pipe = dctx->pipe;
1189 struct dd_call call;
1190
1191 call.type = CALL_LAUNCH_GRID;
1192 call.info.launch_grid = *info;
1193
1194 dd_before_draw(dctx);
1195 pipe->launch_grid(pipe, info);
1196 dd_after_draw(dctx, &call);
1197 }
1198
1199 static void
1200 dd_context_resource_copy_region(struct pipe_context *_pipe,
1201 struct pipe_resource *dst, unsigned dst_level,
1202 unsigned dstx, unsigned dsty, unsigned dstz,
1203 struct pipe_resource *src, unsigned src_level,
1204 const struct pipe_box *src_box)
1205 {
1206 struct dd_context *dctx = dd_context(_pipe);
1207 struct pipe_context *pipe = dctx->pipe;
1208 struct dd_call call;
1209
1210 call.type = CALL_RESOURCE_COPY_REGION;
1211 call.info.resource_copy_region.dst = dst;
1212 call.info.resource_copy_region.dst_level = dst_level;
1213 call.info.resource_copy_region.dstx = dstx;
1214 call.info.resource_copy_region.dsty = dsty;
1215 call.info.resource_copy_region.dstz = dstz;
1216 call.info.resource_copy_region.src = src;
1217 call.info.resource_copy_region.src_level = src_level;
1218 call.info.resource_copy_region.src_box = *src_box;
1219
1220 dd_before_draw(dctx);
1221 pipe->resource_copy_region(pipe,
1222 dst, dst_level, dstx, dsty, dstz,
1223 src, src_level, src_box);
1224 dd_after_draw(dctx, &call);
1225 }
1226
1227 static void
1228 dd_context_blit(struct pipe_context *_pipe, const struct pipe_blit_info *info)
1229 {
1230 struct dd_context *dctx = dd_context(_pipe);
1231 struct pipe_context *pipe = dctx->pipe;
1232 struct dd_call call;
1233
1234 call.type = CALL_BLIT;
1235 call.info.blit = *info;
1236
1237 dd_before_draw(dctx);
1238 pipe->blit(pipe, info);
1239 dd_after_draw(dctx, &call);
1240 }
1241
1242 static boolean
1243 dd_context_generate_mipmap(struct pipe_context *_pipe,
1244 struct pipe_resource *res,
1245 enum pipe_format format,
1246 unsigned base_level,
1247 unsigned last_level,
1248 unsigned first_layer,
1249 unsigned last_layer)
1250 {
1251 struct dd_context *dctx = dd_context(_pipe);
1252 struct pipe_context *pipe = dctx->pipe;
1253 struct dd_call call;
1254 boolean result;
1255
1256 call.type = CALL_GENERATE_MIPMAP;
1257 call.info.generate_mipmap.res = res;
1258 call.info.generate_mipmap.format = format;
1259 call.info.generate_mipmap.base_level = base_level;
1260 call.info.generate_mipmap.last_level = last_level;
1261 call.info.generate_mipmap.first_layer = first_layer;
1262 call.info.generate_mipmap.last_layer = last_layer;
1263
1264 dd_before_draw(dctx);
1265 result = pipe->generate_mipmap(pipe, res, format, base_level, last_level,
1266 first_layer, last_layer);
1267 dd_after_draw(dctx, &call);
1268 return result;
1269 }
1270
1271 static void
1272 dd_context_flush_resource(struct pipe_context *_pipe,
1273 struct pipe_resource *resource)
1274 {
1275 struct dd_context *dctx = dd_context(_pipe);
1276 struct pipe_context *pipe = dctx->pipe;
1277 struct dd_call call;
1278
1279 call.type = CALL_FLUSH_RESOURCE;
1280 call.info.flush_resource = resource;
1281
1282 dd_before_draw(dctx);
1283 pipe->flush_resource(pipe, resource);
1284 dd_after_draw(dctx, &call);
1285 }
1286
1287 static void
1288 dd_context_clear(struct pipe_context *_pipe, unsigned buffers,
1289 const union pipe_color_union *color, double depth,
1290 unsigned stencil)
1291 {
1292 struct dd_context *dctx = dd_context(_pipe);
1293 struct pipe_context *pipe = dctx->pipe;
1294 struct dd_call call;
1295
1296 call.type = CALL_CLEAR;
1297 call.info.clear.buffers = buffers;
1298 call.info.clear.color = *color;
1299 call.info.clear.depth = depth;
1300 call.info.clear.stencil = stencil;
1301
1302 dd_before_draw(dctx);
1303 pipe->clear(pipe, buffers, color, depth, stencil);
1304 dd_after_draw(dctx, &call);
1305 }
1306
1307 static void
1308 dd_context_clear_render_target(struct pipe_context *_pipe,
1309 struct pipe_surface *dst,
1310 const union pipe_color_union *color,
1311 unsigned dstx, unsigned dsty,
1312 unsigned width, unsigned height,
1313 bool render_condition_enabled)
1314 {
1315 struct dd_context *dctx = dd_context(_pipe);
1316 struct pipe_context *pipe = dctx->pipe;
1317 struct dd_call call;
1318
1319 call.type = CALL_CLEAR_RENDER_TARGET;
1320
1321 dd_before_draw(dctx);
1322 pipe->clear_render_target(pipe, dst, color, dstx, dsty, width, height,
1323 render_condition_enabled);
1324 dd_after_draw(dctx, &call);
1325 }
1326
1327 static void
1328 dd_context_clear_depth_stencil(struct pipe_context *_pipe,
1329 struct pipe_surface *dst, unsigned clear_flags,
1330 double depth, unsigned stencil, unsigned dstx,
1331 unsigned dsty, unsigned width, unsigned height,
1332 bool render_condition_enabled)
1333 {
1334 struct dd_context *dctx = dd_context(_pipe);
1335 struct pipe_context *pipe = dctx->pipe;
1336 struct dd_call call;
1337
1338 call.type = CALL_CLEAR_DEPTH_STENCIL;
1339
1340 dd_before_draw(dctx);
1341 pipe->clear_depth_stencil(pipe, dst, clear_flags, depth, stencil,
1342 dstx, dsty, width, height,
1343 render_condition_enabled);
1344 dd_after_draw(dctx, &call);
1345 }
1346
1347 static void
1348 dd_context_clear_buffer(struct pipe_context *_pipe, struct pipe_resource *res,
1349 unsigned offset, unsigned size,
1350 const void *clear_value, int clear_value_size)
1351 {
1352 struct dd_context *dctx = dd_context(_pipe);
1353 struct pipe_context *pipe = dctx->pipe;
1354 struct dd_call call;
1355
1356 call.type = CALL_CLEAR_BUFFER;
1357 call.info.clear_buffer.res = res;
1358 call.info.clear_buffer.offset = offset;
1359 call.info.clear_buffer.size = size;
1360 call.info.clear_buffer.clear_value = clear_value;
1361 call.info.clear_buffer.clear_value_size = clear_value_size;
1362
1363 dd_before_draw(dctx);
1364 pipe->clear_buffer(pipe, res, offset, size, clear_value, clear_value_size);
1365 dd_after_draw(dctx, &call);
1366 }
1367
1368 static void
1369 dd_context_clear_texture(struct pipe_context *_pipe,
1370 struct pipe_resource *res,
1371 unsigned level,
1372 const struct pipe_box *box,
1373 const void *data)
1374 {
1375 struct dd_context *dctx = dd_context(_pipe);
1376 struct pipe_context *pipe = dctx->pipe;
1377 struct dd_call call;
1378
1379 call.type = CALL_CLEAR_TEXTURE;
1380
1381 dd_before_draw(dctx);
1382 pipe->clear_texture(pipe, res, level, box, data);
1383 dd_after_draw(dctx, &call);
1384 }
1385
1386 void
1387 dd_init_draw_functions(struct dd_context *dctx)
1388 {
1389 CTX_INIT(flush);
1390 CTX_INIT(draw_vbo);
1391 CTX_INIT(launch_grid);
1392 CTX_INIT(resource_copy_region);
1393 CTX_INIT(blit);
1394 CTX_INIT(clear);
1395 CTX_INIT(clear_render_target);
1396 CTX_INIT(clear_depth_stencil);
1397 CTX_INIT(clear_buffer);
1398 CTX_INIT(clear_texture);
1399 CTX_INIT(flush_resource);
1400 CTX_INIT(generate_mipmap);
1401 }